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YMMV / Touhou Shinreibyou ~ Ten Desires

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  • Contested Sequel: The fact that the game is considered easier than the rest of the lot makes part of the fandom simply hate it. The other part can find the bullet patterns nice, even if easy, and appreciate its soundtrack.
  • It's Easy, So It Sucks!: A popular opinion of this game, since ZUN intentionally made it easier to attract a wider audience.
  • Scrappy Mechanic:
    • The scoring system requires that you spend most of the time near the top of the screen, meaning you have to rely on luck and memorization to avoid getting hit, rather than skill. The time for deathbombing also becomes shorter. You basically need to have an instance of Super Reflexes to do it, by predicting your death and bombing just as you're hit. Otherwise, you'll just enter Trance mode (if applicable) and die.
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    • Automatically entering Trance mode when hit, because you still die after the effect ends anyway. Activating auto-Trance mean you just lost both one of your and all of your Spirit meter. If you've planned the proper places to activate Trance beforehand, auto-Trance just ruined it.


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