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Two Brothers, by independent developer Ackk Studios, is a Zelda-like Action-Adventure game with a Game Boy aesthetic which make it look somewhat like The Legend of Zelda: Link's Awakening, with full scrolling and an overworld view.

Roy and his wife, monochromatic people in a monochromatic world, are adventurers in the most dangerous of places, including trap-filled dungeons and lairs of long-dead beasts. When one of them turns out to be Only Mostly Dead and resurrected by a Sealed Evil in a Can, it claims Roy's life just seconds after a trap tragically kills his wife. He awakens in a very colorful afterlife, where a powerful being claims it's not yet his time and sends him back.

One year later, Roy is no closer to a breakthrough in his research into color, which enthralls him much more strongly than his adventuring ever did. But then he receives a message from his brother, helping with Roy's research in a nearby town, promising progress has been made...

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Not to be confused with another indie title, Brothers: A Tale of Two Sons. Also not to be confused with a Grimm fairy tale, a movie about tiger cubs, or with a disaster flick from another reality in Rick and Morty. Was recently in a Humble Bundle sponsored by Extra Credits, which also reviewed the game around the time of its release.


This game contains examples of:

  • After the End: Implied in the beginning, though no mention (at least in the beginning) is made of the dead snake god's rampage.
  • Adventure Couple: Roy and his wife, who is killed in the very beginning.
  • Back from the Dead: Roy still has ties to his mortal world, so he is sent back. Also the snake god who killed him.
  • Bittersweet Ending: Both endings have Roy being unable to return to the mortal plane, but he saved his friends and family in the process.
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  • These Are Things Man Was Not Meant to Know: Roy's quest to discover color greatly endangers himself and his loved ones.

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