Every night, Kensuke Tanaka takes the subway train back home. His usual routine for that always involves grabbing a drink from the vending machine, using the bathroom, and taking a smoke break. However, lately, as the nights go on, his usual ride home's been getting spooky.
The Ghost Train contains examples of:
- Fade to Black: Whenever you interact with most things that you need to, the screen fades to black, and then fades back in.
- Fetch Quest: You have one on the first night. You need to find some green cicadas for someone.
- First-Person Ghost: Kensuke Tanaka is never seen. He doesn't even show up in mirrors because of the game's technical limitations.
- Ghost Train: Implied with the train that Kensuke wound up on as the game progresses.
- Multiple Endings: The game has more than one ending.
- Bad Ending: Get chased by one of the ghosts and escape off of the train, but Kensuke winds up in Kisaragi Station and chose to walk along the never-ending train tracks after his calls on the payphone don't go anywhere, trapped in that realm.
- Good Ending: Speak to the old man sitting on a bench inside the train, follow the instructions he tells you, and speak with him again after ending up in Kisaragi Station. That'll unlock the option to call "Home," where Kensuke's wife will drive him back to the land of the living.
- Notice This: Anything you need to interact with has a yellow marker above it.
- P.O.V. Cam: The game is viewed from Kensuke's point-of-view.
- Ring Menu: The game has one, which lets you hold eight items.
- Urban Legends: Kisaragi Station, where Kensuke eventually winds up, is based on a Japanese urban legend found on 2chan.