is a First Person six degrees of freedom shooter which sends players into the depths of a computer on a search and destroy mission against an invasive virus. The game was created by Cadenza Interactive, the indie studio behind the popular tower defense game Sol Survivor
Available on Steam here
The game Retrovirus provides examples of:
- AFGNCAAP: You, as an anti-virus software navigating through a corrupted computer system. When you are given a view of yourself, you are just a flying ship.
- Attack Its Weak Point: While most enemies are straight-forward, one has a hardened shell in the front, so you must attack it from behind.
- Boring, but Practical: Your first 'weapon' fires off regularly times shots (per mouse click) and while you get other weapons as the game progresses, the first gun never stops being useful.
- Colour-Coded for Your Convenience: Drones and citizens of the computer are colored yellow, while the infected variants, along with the virus itself, are purple. This also extends to the scan function, which highlights enemies with a red-colored reticle. Additionally, Doors which are Force Fields are colored either Red (no entry) or Green (pass through), which extends to door locks. Keys ("Permissions") are glowing keys colored a light blue, with Ammo and Health being Light Blue and Green respectively. The weapons the player uses throughout the game on the other hand, have different colors to differentiate them.
- Convection Schmonvection: Averted in one level where you must use a train to get past Deletion Pits, which will kill you from the intense heat several feet away from the actual pits.
- Cool Train: The Web Browser has trains which regularly deliver cargo and while look similar to real-world freight trains, have glowy bits and seem to run on magnetic lines.
- Death Is Cheap:
- Anytime you get killed, you continue from the last "Restore Point", which is a fancy way of saying your last save.
- Also justified, since you're a computer program with backups. If you die, another copy of "you" is sent out.
- Force-Field Door: Some doors in the game are see-through forcefields, either green or red.
- Game Mod: You can load game mods directly from the main menu.
- Good Colors, Evil Colors: The Virus is always colored Purple (and black), and Doors and areas you can't get to are colored Red. Green is an indicator that you can progress and is used for Doors and Power-ups. Orange/Yellow is used for anything 'neutral' and part of the system itself. An exception lies in the player's weapons, one of which is red, but is used by you.
- Inside a Computer System: The entire game.
- Interface Screw: If you get close to losing all your health, the screen turns red at the edges, making it harder to see what you're shooting at.
- The Maze: The browser tunnels in the Web Browser level are like this a little bit, but not as severe as they could be.
- Mook Maker: In certain infected areas, stationary Eggs can produce new mooks unless you take them out.
- Power Glows: All over the place, justified in that its a computer system.
- Regenerating Health: When you take damage, there's a red section on the health bar representing the delay before you start the regeneration. Minor scratches are therefore recovered quickly, while severe damage takes some time.
- Robot Buddy: The Oracle, who also functions as Mission Control, helps you navigate each part of the system as you make your way through it. She has a serious-minded but still approachable style. Qat, the web browser robot, is even more upbeat and happy, usually.
- Shout-Out: At the start of the game, you can see the user's desktop, which looks remarkably similar to the default Windows XP desktop, complete with grassy wallpaper.
- Video Game Cruelty Potential: The citizens and other small autonomous bots can die if you shoot them enough once freed from the virus's corruption.
- The Virus: A computer worm which arrived in an email has wrecked havok on your system, and its up to you and a few allies to eliminate it, and find out how it got there in the first place.
- Voice with an Internet Connection: The Oracle remotely assists you as you progress through the game, although in this case, its a 'system' connection rather than internet.