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Per wiki policy, Spoilers Off applies here and all spoilers are unmarked. You Have Been Warned.

  • The opening narration of the game is pretty straightforward, but it does give this gem:
    But even today, many young people still find themselves chasing dreams of fame, glory, and moderate financial stability with the help of magic.
  • In the options menu, there's two sliders for politics and ludonarritive dissonance. These do nothing.
  • Interacting with Melody's toilet has her, unprompted, say the word "Toilet" out loud. Return to it with your other party members, and suddenly they're doing it too.
  • According to her profile, Melody dislikes bad stuff. Granted, this becomes a lot less funny later down the line, but the fact that the game decided to call back to this easily missable fact is a bit humorous.
  • The tent in Greenridge. Many players were confused by its lack of collision until they tried to inspect it, making Melody realize it is simply painted on the ground. The official website even references this in the official FAQ.
  • After the fight with the Hole Hound, Allison and Melody ponder about what to do for a relaxing day off, with Allison suggesting that the two should kiss. The game prompts Melody with a choice between "Heck yeah" or "Heck neah", with the former causing the game's quality to drop like a brick for the cutscene with audible applause while the latter instantly causes a game over.
  • Allison's quips throughout the game are all gold.
  • One of Allison's skills is literally just swapping the battle music with her theme. It builds up star power, but considering Allison already does so by attacking, it doesn't exactly do anything.
  • In the first act, Claire just so happens to have converted Allison's basement into a dungeon for the group to practice their first adventure in, much to the rabbit's frustration. Claire tries to reassure the two by saying "What's the worst that could happen?" Cue a title card ripped straight from It's Always Sunny in Philadelphia:
    "Claire Dooms the Planet"
  • One of the early enemies is literally "Most of an Egg", and as the name implies, it is literally an egg with the top part of it cut off. It deals pitiful damage and drops "Less of an Egg" upon defeat. Javis himself is very angry that the party goes out of their way to attack them since they're harmless.
    Mona's Notes: This does nothing. This is not a monster. It's... an egg.
  • The one-way "Push" blocks that the group encounter throughout the gang. Instead of simply being pushed, they explode, comically slide off screen, or some other weird thing. Each and every time, Melody looks like she's getting more and more fed up with them.
  • Early in Act II, Mona reveals that she's been working on Claire's proposal for a Monster Compendium. Local resident Deadpan Snarker Allison has this to say:
    Allison: Wow, Claire proposed? I always thought the tension between you two was kinda -
    Mona: Allison, don't make me climb over this desk and strangle you.
  • Apparently, sometime before Claire moved in, the entire town of Greenridge thought it would be funny to write in Pepper Leone, a literal infant at the time, as a Guardian, and was technically Guardian for a day before a do-over was called.
  • Speaking of, her early-game quest involves the party going out on a quest to find an alleged Artifact of Doom that would let her become a villain. It's just a knife.
    • Afterwards, you can either give it to Pepper, or you can rat her out to her mom. The reason why giving it to Pepper is still an option is because everyone agrees that she's already kind of benign with much worse spells up her sleeves.
  • After making it to Mumford and looking for Javis's hideout, the girls follow a mummy girl who knows where it is. They ask her if she's sure, and she says yeah, it's got him written all over it. It literally does: "Javis" is written on both sides and above the door.
  • The Color Wheels are enemies that appear in the Neon Labyrinth, and apparently are the ones who decorated the place. One of their attacks is just swapping the color palettes of a party member, and that's it.
    • They reappear during the end-game segment where Allison is all by herself, during which they will attempt to recolor the party members that aren't there. Next time you get in battle with a reunited group, take a close look at the party's character portraits.
  • Deep in the Neon Labyrinth, the team can open up a chest to find another chest inside it. The miniature chest is then added to your key items, where it can be interacted with to "evoke fond memories of that time when you found that chest".
  • Javis's disinterest in learning names and basic animal facts leads to him coming up with a term for the beast folk on Reverie: "Hairies".
  • Helper Jellies, despite their friendly appearance and role as the enemy's White Mage, are really profanity-riddled jerks in the overworld.
  • While The Reveal of Queen Verena being the Goddess of Magic Fortuna is pretty shocking, it's offset with Javis using the literal RPG Maker level editor to place down a statue of the Goddess, only for Verena to immediately get frustrated with how little the statue's design gets right.
  • Deep in the Polychrome Cavern, the team can find a miner's helmet, which Allison states that they cannot wear because "it's for miners, and we're all adults". Claire is not amused.
    Claire: I'm going to kill you.
  • In the Flurry Mountains, one enemy that can be encountered is the "Cryptic Cryptid", which is pretty obviously based off of the Bigfoot/Yeti. Its in-game battle portrait is blurry, referencing how infamously difficult it is to have an actually clear picture of one. Allegedly, the Cryptic Cryptid naturally just looks blurry and Mona is very unimpressed.
    Mona's Notes: Is this really the best picture we could get?
    Claire's Notes: That's just what it looks like.
    Mona's Addendum: Please stop tainting this Bestiary with lies.
  • While the date between Melody and Allison for Amorous Paladin Training is heartwarming, it does have quite a few comedic moments in it.
    • For starters, the scene is initially presented as a moonlight dinner between the two of them, only for Allison to reveal that it's somehow the middle of the day.
    • Beverly initially suggested that Melody and Allison should get dressed up for the occasion, only being turned down due to things still being a bit strange and that they need to be ready for a fight any moment. In the middle of her dialogue, cue Claire chasing a monster off-screen.
    • Apparently, Beverly can teleport, complete with a cartoony "POP" sound effect, much to Allison's confusion. The fact that she keeps on interrupting the duo during their conversations only for something to immediately go wrong backstage only makes things more ridiculous.
    • The climax of the date comes when Beverly shouts to "Bring out the big guns”, which Allison takes as the food is ready. Beverly reveals that a monster ate the food, and she was referring to "Cupid" showing up. Just as she finishes saying this, Claire, dressed in angelic garb (still with her favorite hat) and holding a bow and arrow, gently and slooooooowly descends, attached to a creaking rope that is attached to seemingly nothing.
  • During the gang's trip in the optional dungeon, The Crypt, they are stopped by the place's security system, which runs into an error and asks if the party would like to launch the help wizard. Cue a Zero-Effort Boss with a photorealistic stock image of a wizard holding a katana.
  • The battle with Verena is appropriately dramatic, but the party (repeatedly) kissing their girlfriends mid-battle causes Verena to stop fighting for a second and become embarrassed, demanding that they "don't make this weird".
  • After the final battle, Melody and Allison wake up in a dark void, thinking that the two have perished from mana poisoning, only for it to be revealed that they're in Verena's house, and they've been out for only fifteen minutes.
  • Remember when Claire used Allison's basement for a dungeon in the beginning of the game? Turns out that everything she teleported away just so happened to turn up in Verena's closet. Apparently, that's what kicked off the whole events of the game.

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