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  • Whenever a player calls down their Titan: never has three simple words spoken by Mission Control, "Standby for Titanfall", sounded so sweet, as a hundred tons of metal, weaponry and awesomeness personified drops from the sky and awaits for the player's elite special forces soldier to jump in and tear apart the opposition.
  • Conversely, anytime a squishy pilot manages to take down an enemy Titan single-handedly, especially if they do so by jumping on the Titan's head, opening the hatch, and shooting its internal systems.
  • The pilots, highly-trained cybernetically enhanced killing machines, are capable of running at superhuman speed, jumping from balconies to balconies in just few leaps, using bursts from their jetpacks to attain superior mobility across the entire map and raining hell on the battlefield atop of buildings and structures. No wonder why the grunts fear you so much.
  • Whenever you pull off a tricky combat maneuver. One example would be successfully killing a pilot who dismounts to deal with you rodeoing their Titan by planting a satchel charge on the Titan immediately after you clamber onto it, jumping away as the pilot dismounts, and detonating the satchel charge right above their head.
    • Successfully luring an opposing Titan into a spread of arc mines.
  • The moment the IMS Sentinel warps over Angel City in the campaign is one for the IMC side, particularly the way it slowly eclipses the sun as waves upon waves of fighter planes launch from the flight decks. The Militia are understandably shocked, given they obviously don't have the firepower nor expertise to combat it, at least without MacAllan's Batman Gambit.
Graves: Blisk, the Sentinel has arrived. You've got your air support.
Blisk: (with a 'hell yeah' tone) Roger that! All fighters, watch for friendly fire, engage at will!
  • And if the Militia win the match? The 3rd Merchant Fleet, a previously unheard-of allied division, warps in their fighters en-masse, quickly overwhelming the Sentinel in a matter of seconds, to the point where Graves (who is commanding from said ship) has to make an emergency warp out of Angel City lest the Sentinel is destroyed on the spot, cancelling the search mission. It's really satisfying to see the IMC pull back their "game changer" so hastily, especially with the loud wind up sound it makes before it jumps out of the map.
Crew Captain: (as hundreds of allied ships jump in) All Militia forces, 3rd Merchant Fleet at your service. We'll take it from here.
  • The next mission has the Militia directly attack the Sentinel at their own base. The previous missions have the Militia go to various places with the IMC pursuing them, and the one mission where they entered IMC territory was out of desperation for fuel just to stay alive. This mission? Their goal is to destroy the Sentinel for good. And what better way to do it than to commandeer the base's own railgun?
  • Getting into the evacuation dropship just prior to it leave the battlefield.
  • The opening of Mission 8 "Battle of Demeter", for both sides:
    • For the IMC, players begin inside a space station overlooking the huge space battle taking place above the surface of the planet Demeter between both factions. The player is scuttled automatically into a Drop Pod with the rest of the squad and burn into Demeter's atmosphere, landing right in the middle of the warzone, while half a dozen other pods crash with you. You're essentially living out Starship Troopers.
    • For the Militia, players are a Drop Ship in space getting pummeled by enemy fire until the pilot makes an emergency FTL jump into Demeter's atmosphere. Immediately, Anti-Air defenses shoot down the ship; once the Player Character wakes up, you find yourself with about a dozen other pilots and grunts admist the rubble, while MacAllan leads not only a Normandy-style charge into the base in his personal Titan (which he'd sworn never to pilot again), but makes a Dynamic Entry by busting the gates open for the Militia to pour through. And he gets one of his Titan's arms shot off in the process. It's so badly damaged from the approach that he abandons it right inside the gates.

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