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Awesome / Titanfall 2

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As with all moments pages, Spoilers Off! You've been warned.


  • From the single player campaign trailer: "Trust me."
  • The "Pilots" gameplay trailer is basically wall-to-wall this, complete with extended parkour sequences, cool displays of new tools and weapons, and all of it backed up to USS's "Yin Yang."
  • The IMC live-fire training environment factory. Just for the sheer scale of it and the platforming you'll do...
  • The sequence inside the IMC research facility where you use the Grizzly Op device to jump back and forth between two timelines at will! This prompts what is possibly the coolest tooltip in all of gaming:
    Press LB to Time Travel
  • Kuben Blisk. When Cooper wiped out dozens of his mercenaries, take down all his best pilots, generated billions dollars worth of corporate damage and foiling IMC's plan almost single-handedly, his response in the end is to give the guy his business card and walk away!! Double points for disobeying the man who hired him in the first place, General Marder, telling him that he should've put it in his contract.
  • The scene in Ash's factory where Cooper holds his own against several waves of Spectres and two Reapers. Better yet, the achievement you get for pulling this off is called. "I'm Not Locked In Here With You!" They are locked in with Cooper.
  • The massive starship chase scene, in which the Militia assembles a miniature fleet to take down the IMC ships transporting the Ark. Starts off with Viper blowing you and a dozen other Militia ships out of the sky, Barker swooping in for a surprise appearance to save Cooper and BT, and then has you platform across the fleet onto an IMC ship to commandeer it. The level designers essentially floored the Awesome pedal to the metal and then stuck a cinderblock there for most of the level.
    • Bonus points to Viper for his Not Quite Dead moment. When Cooper and BT first shoot him down, he loses control of his Titan and flies out of sight. Soon after, when BT is getting ready to throw Cooper onto the Draconis, a barrage of rockets comes flying out from in front of the two of you and Viper makes a reappearance, taking both of you into the sky. BT can't fight back because he's got hold of Cooper, leaving Cooper to unload everything he's got into Viper. Then BT drops Cooper, who lands with a hard crash, before taking on Viper by himself. Despite losing his left arm, BT succeeds in ripping off the hatch off of Viper's Titan, allowing Cooper to deliver the final blow to the Pilot.
  • Cooper's last on-foot romp near the final with a Smart Pistol, taken from BT-7274's SERE kit, in hand. The notorious weapon of the first Titanfall is back, and for good this time!
  • The Pulse Blade pilot ability reveals all targets in a vicinity of where the blade lands. The blade itself does damage to whatever (or whoever) it hits, even resulting in a One-Hit KO against Pilots. It can also be used to damage Titans (if you hit one of the critical areas). By extension, it is also possible to kill a Titan with one.
  • Your Titan OS will usually tell you to disengage and fall back when you're grossly outnumbered. Legion on the other hand...
    Legion OS: Outnumbered 3 to 1, advise aggressive sustained counterfire.
    • If you're outnumbered 4 to 1, which is a death sentence in multiplayer, he still doesn't give up, and just straight up tells you "ammo feeds may be insufficient".
    • Then there's Ronin, who re-emphasises his initial embark quote.
    Ronin OS: Outnumbered 4 to 1. Focus. Plan. Attack.
  • This love letter to movement system in Titanfall 2.

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