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Drop The Hammer is no longer a trope, which is due to a TRS decision.


* DropTheHammer
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Previous edit reason wasn't quite right, but the example won't be restored since it's too low in context and the trope is still going through cleanup.
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Black Sheep is about not fitting in with one's blood relatives, so this is misuse.


* BlackSheep: Of the Daedelon order. She's willing to assist in their hour of need, however.
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Weapon Of Choice is now a disambig


* WeaponOfChoice: As a novice wizard, she is skilled with the starting magic wand, but her maximum mana for all other weapons is half that of Argo and Carina. Specifically, she has 5 ranks each of the "Wand Mastery" and "Wand Link" perks, giving her greatly increased fire rate and mana regeneration with her wand.

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* WeaponOfChoice: MagicWand: As a novice wizard, she is skilled with the starting magic wand, but her maximum mana for all other weapons is half that of Argo and Carina. Specifically, she has 5 ranks each of the "Wand Mastery" and "Wand Link" perks, giving her greatly increased fire rate and mana regeneration with her wand.



* WeaponOfChoice: Always starts with a random, previously unlocked Alchemy weapon, and with three ranks each of "Alchemy Mastery" and "Alchemy Affinity" perks, shoot it faster and with more damage. However, his damage with other weapons is less, and his wand skills are abysmal- a measley 30 max mana for wands initially.

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* WeaponOfChoice: Always starts with a random, previously unlocked Alchemy weapon, and with three ranks each of "Alchemy Mastery" and "Alchemy Affinity" perks, shoot it faster and with more damage. However, his damage with other weapons is less, and his wand skills are abysmal- a measley 30 max mana for wands initially.



* WeaponOfChoice: Always starts with a random, previously unlocked Staff. In addition, he has the same maximum mana for staffs as Argo but half for the other weapons, and only 30 wand mana, like Algorab. In 2, his personal perks often involve further improvements to Staffs at the cost of downgrading the other weapon types.

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* WeaponOfChoice: Always starts with a random, previously unlocked Staff. In addition, he has the same maximum mana for staffs as Argo but half for the other weapons, and only 30 wand mana, like Algorab. In 2, his personal perks often involve further improvements to Staffs at the cost of downgrading the other weapon types.



* WeaponOfChoice: Always starts with a random, previously unlocked Spell book. He has 5 ranks of "Spell Mastery" and 2 of "Spell Profiency", letting him fire spells ''much'' faster and for less mana. He also starts with ''150'' max spell mana while still having 75 for the other weapons, and the same wand mana as Argo and Carina.

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* WeaponOfChoice: Always starts with a random, previously unlocked Spell book. He has 5 ranks of "Spell Mastery" and 2 of "Spell Profiency", letting him fire spells ''much'' faster and for less mana. He also starts with ''150'' max spell mana while still having 75 for the other weapons, and the same wand mana as Argo and Carina.
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Spiritual Successor is a YMMV trope


* ShoutOut: His name is the same as the protagonist of this game's [[SpiritualSuccessor Spiritual Predecessor]], ''VideoGame/{{Heretic}}''.

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* ShoutOut: His name is the same as the protagonist of this game's [[SpiritualSuccessor Spiritual Predecessor]], spiritual predecessor, ''VideoGame/{{Heretic}}''.
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* ShoutOut: Shares a name and profession with a [[Myth/KingArthur knight of the round table.]]


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* ShoutOut: Shares a name and profession with a [[Myth/KingArthur [[Myth/ArthurianLegend knight of the round table.]]

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Up To Eleven is a defunct trope


* InfiniteSupplies: Starts with the "Talented" perk of Staffs, Spells ''and'' Alchemy, giving him regenerating mana. On top of that he has 2 ranks of "Warlock", giving him more mana back from gems and "Equalizer", which distributes mana back evenly from any gem across all non-wand mana pools. [[UpToEleven he even gets]] mana back from knowledge gems with 2 ranks of "Mana Steal."

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* InfiniteSupplies: Starts with the "Talented" perk of Staffs, Spells ''and'' Alchemy, giving him regenerating mana. On top of that he has 2 ranks of "Warlock", giving him more mana back from gems and "Equalizer", which distributes mana back evenly from any gem across all non-wand mana pools. [[UpToEleven he He even gets]] gets mana back from knowledge gems with 2 ranks of "Mana Steal."



* FlunkyBoss: UpToEleven: He summons shamans, which then in turn summon carrot enemies.

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* FlunkyBoss: UpToEleven: He summons shamans, which then in turn summon carrot enemies.
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Ambiguity Index wick cleaning.


* MismatchedEyes: In the sequel: one blue and one green.
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Bald Women is now a disambig


* BaldWomen: Has a clean shaven head.
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Badass Beard and Badass Mustache are being merged into Manly Facial Hair. Examples that don't fit or are zero-context are removed.


* BadassBeard



* BadassBeard: In his portrait. Kept in the sequel, though now neatly trimmed.
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None


* StandardStatusEffects: Her wand can also inflict stun.

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* StandardStatusEffects: StatusEffects: Her wand can also inflict stun.



* StandardStatusEffects: His wand's alt-fire poisons enemies.

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* StandardStatusEffects: StatusEffects: His wand's alt-fire poisons enemies.



* StandardStatusEffects: Leto's wand has a chance to freeze enemies.

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* StandardStatusEffects: StatusEffects: Leto's wand has a chance to freeze enemies.

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Changed: 155

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* BulletTime: Her special ability in 2 has her enter a Trance that slows down time around her while her Wand gets a boost.



* ViolationOfCommonSense: In Ziggurat 1, Glyndor recovers a large chunk of all mana types when he takes a hit, so deliberately taking a hit now and again is to his benefit.

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* ViolationOfCommonSense: In Ziggurat 1, Glyndor recovers a large chunk of all mana types when he takes a hit, so deliberately taking a hit now and again is to his benefit.
benefit. In 2 this ability is a part of his Shield power. Better yet, if you have a weapon that can deal friendly fire, you can use that to recharge your own mana.
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Added DiffLines:

* MasterOfOneMagic: She's the resident Alchemy specialist who comes with a natural buff to Alchemy weapons firerate at the cost of less mana for other categories. However, she avoids CripplingOverspecialization in that several of her unique perks benefits the other weapons as well.
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!! Margaret the Alchemist

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* ThrowDownTheBomblet: Her primary ability, Flask Toss, has her toss a flask that deals [=AoE=] damage of a random element.

Changed: 163

Removed: 11

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->"Fervous worshipper of the Dark Gods, Jacob joined the Brotherhood after a Pact of Honor. Or maybe he's just plotting to infiltrate the order to betray them later. Moreover, Jacob enjoys upsetting his new colleagues."

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->"Fervous "Fervous worshipper of the Dark Gods, Jacob joined the Brotherhood after a Pact of Honor. Or maybe he's just plotting to infiltrate the order to betray them later. Moreover, Jacob enjoys upsetting his new colleagues."
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->Eris is the last member of a long lineage of wizards dedicated to the forbidden art of Necromancy. Subjected to heinous experiments at the hands of the Dark Lord, her powers were strengthened a great deal, at expense of part of her soul.

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->Eris Eris is the last member of a long lineage of wizards dedicated to the forbidden art of Necromancy. Subjected to heinous experiments at the hands of the Dark Lord, her powers were strengthened a great deal, at expense of part of her soul.
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[[/folder]]

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\n\n\n[[/folder]][[/folder]]
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