Video Game: Mario & Sonic at the Olympic Games
aka: Mario And Sonic At The Olympics
"The mustachioed one led the mission to rescue the princess. The one in blue may wish to see the crown jewels. He's an avid ring collector. And he may suddenly curl into a ball. Perfectly normal."The 16-bit era of the early 1990s was one of the bitterest of the Console Wars, and the Super Mario Bros.. and Sonic the Hedgehog series were two of the strongest weapons for the Fanboys. Thus when Sega left the hardware business, it was a huge shock that they also announced they were going third party, and thus their games would be on Nintendo systems in addition to the others.A crossover was the next logical step. Then Sega got the license for the Olympic Games, Nintendo jumped in to get a piece of the tasty, tasty, athletic action, and that was where they decided the first crossover would be.This is basically the Loads and Loads of Characters of the respective series competing in the events of the Olympic Games. Now being in what amounts to a minigame compilation is a disappointment for some, since the most logical crossover would be a Platform Gamenote . Regardless, this series has been a major success.The games in the series:
— Commercial for Mario & Sonic at the London 2012 Olympic Games
- Mario & Sonic at the Olympic Games (Beijing 2008) (DS and Wii)
- Mario & Sonic at the Olympic Winter Games (Vancouver 2010) (DS and Wii)
- Mario & Sonic at the London 2012 Olympic Games (London 2012) (3DS and Wii)
- Mario & Sonic at the Sochi 2014 Winter Games (Sochi 2014) (Wii U)
Provides Examples Of:
- Acrofatic: Where else would you see obese men set Olympic world records?
- Anti-Poop Socking : The first two games will remind you to take a break, but the reminders happen more often than the breaks they recommend.
- Artifact of Doom: The Urn in London 2012 3DS is the cause of the Phantasmal Fog.
- The Cameo: Various characters appear as Mii costumes. Special note goes to the◊ Koopalings◊ in◊ the◊ London◊ 2012◊ iteration◊.
- Character Customization: The Mii's stats can be altered with different costumes starting from the second game.
- Competitive Balance:
- Fragile Speedster: The Speed-type characters: Sonic, Yoshi, Shadow, Daisy, and Metal Sonic.
- Jack of All Stats: The All Around-type characters: Mario, Blaze, Luigi, Amy Rose, and Bowser Jr. Miis also fall under this category by default.
- Mighty Glacier: The Power-type characters: Bowser, Vector, Donkey Kong, Knuckles, and Wario.
- Weak, but Skilled: The Skill-type characters: Tails, Peach, Doctor Eggman, Waluigi, and Silver.
- Continuity Nod: The devs remembered that Sonic can't swim; in water events he wears a life jacket and runs on the bottom of the pool instead (even though it makes no sense and is actually against the rules). This was also carried over in London 2012.
- Cool Horse: You get to ride 'em in the London 2012 installment. You also get to make awesome Horse Jumps in the Dream Equestrian event.
- Early Installment Weirdness: The first entry in the series is missing a few things that are constantly present in the other entries. (Donkey Kong, Silver, Bowser Jr. and Metal Sonic as playable characters, Runblebee as the announcer, the Dream Events taking place in Mario & Sonic locales)
- Flunky Boss: Dry Bowser.
- Getting Crap Past the Radar: In the "Supporting Characters quiz" in London Party, one of the questions asks what Jet the Hawk's nickname is. One of the choices is "Hound of Hell".
- Go-Karting with Bowser: And Eggman.
- Heel-Face Revolving Door: The bosses start off friendly before the fight, and then they go back, with the exceptions of Eggman Nega and Dry Bowser, who simply vanish.
- It Will Never Catch On: Sega hoped both versions of the first game would sell 4 million copies combined. They got laughed at by the gaming press and on Message Boards. To date, both versions of the first game have sold more than that each. In fact, the Wii version is currently the highest selling Sonic game of all time (second best if you count Super Smash Bros.. Brawl), and the second game is also a hit, with the Wii version selling just over 4 million, and the DS version selling over 3 million, as of early September 2011.
- Licensed Game: The Olympics part.
- Mythology Gag:
- Sonic's aforementioned life jacket.
- Vector can curl up into a wheel in Dream Long Jump, just like in Knuckles Chaotix.
- Ominous Fog: The Phantasmal Fog in London 2012 3DS. It can create evil duplicates of athletes, create illusions and even choke people.
- Original Generation: The Snow Spirits from the second game's DS version.
- Pretty in Mink: During the winter games, Peach, Daisy, and Amy wear mini dresses trimmed with white fur (although not every version applies fur shading to their outfits).
- Public Domain Soundtrack: During figure skating, synchronized swimming and rhythmic ribbon gymnastics events.
- Real Men Wear Pink: Male characters are fully playable in feminine-centric events, such as synchronized swimming and ribbon twirling. They do not, however, get event-specific outfits like the girls do.
- Rivals Team Up: One of the biggest ones ever, only supplanted by Super Smash Bros. Brawl's release.
- Shown Their Work: Shy Guy's quizes in London Party will really dig deep in Mario and Sonic trivia, even into the most obscure places. Including the Sonic hedgehog gene.
- Sit On The Camera: with Wario's Special Punch attack in the Dream Boxing Event.
- Start My Own: in the DS version of the Vancouver Winter Olympics game, Bowser and Eggman steal all of Vancouver's snow so they can start their own Olympic Games somehow.
- True Companions: In Sochi 2014, characters who are friends, such as Mario and Luigi, have an unique victory animation if they're on the same team. This is also inverted if enemies, like Sonic and Dr. Eggman, are working together.
- Villain Team-Up: Bowser and Dr. Eggman do it on two different occasions in the Vancouver 2010 DS game and the London 2012 3DS game. Their Dragons, Bowser Jr and Metal Sonic do this too.
- Wacky Racing: A few of the Dream events behave like this.
- What Happened to the Mouse?: The rivals disappear without explanation on the Wii. The DS version has most of them become friendly NPCs.