Follow TV Tropes

Following

Characters / Uncharted 2: Among Thieves

Go To

Main | Drake's Fortune | Among Thieves | Drake's Deception | A Thief's End | The Lost Legacy | Golden Abyss


    open/close all folders 

    Harry Flynn 

Harry Flynn

https://static.tvtropes.org/pmwiki/pub/images/Uncharted_-_Flynn_4453.jpg

Played By: Steve Valentine (English: Among Thieves, Drake's Deception), unknown voice actor (English: A Thief's End), Nobutoshi Canna (Japanese), Alexander Gavrilin (Russian)
No hard feelings, yeah?

A professional thief and an old friend of Nate's who crosses paths with him on various jobs. He's cunning, manipulative and ruthless, but doesn't have a mind for puzzles and relies on others for historic information. Like Nate, he has a tendency to crack wise. He also has a brief appearance in the first issue of the comic book.


  • Adventure Archaeologist: Subverted; though he dabbles in ancient conspiracies like Drake, he's clearly only in it for the money and is more of a thief than anything. This doesn't stop him from convincing Lazarević that his talents are more in line with Drake's and — consequently — wasting his time and resources. Lazarević does not fail to notice this.
  • Always Someone Better: Nate is this to him, as they offer the same services (thievery and "archaeological" advising), but Nate is simply smarter, more resourceful, and far more talented at solving ancient mysteries. Even Lazarević begrudgingly admits at one point that he should've hired Drake over Flynn.
  • Bitch in Sheep's Clothing: Initially starts off as an old friend and equal partner to Nate. But after he gets what he wants from the museum heist, he leaves Nate to be arrested and spends the rest of the game openly hostile towards his "old friend".
  • Captain Obvious: During the Museum level, he frequently spouts obvious warnings to Drake, who responds by calling him by this exact trope.
  • Card-Carrying Villain: He calls himself a villain during his last words and attempted Taking You with Me.
  • The Charmer: Comes with being an Evil Counterpart to Nate. It's implied several times that Flynn is able to sweet-talk Lazarevic into not pulling a You Have Failed Me on him, and considering he's been working for Lazarević for months without much progress, it clearly works. His luck runs out.
  • Crouching Moron, Hidden Badass: Despite him coming off as kind of incompetent compared to Nate, he does have the following feats to his name; he shoots Nate in the gut (and without Chloe's intervention, he would have killed him undoubtedly), can beat Nate down in a fist fight if you try to attack him whilst fixing the bridge down to Shambala, and does all of this with wicked snark.
  • Death Equals Redemption: Defied Trope. While dying, he'd rather take out the heroes with a grenade than try and make amends with his old friends.
    Flynn: (to Elena) Sorry love, this isn't a movie, and you're not the plucky girl who reforms the villain and saves the day. It's just not done like that. (primes hand grenade)
  • Dirty Coward: Harry is clearly frightened of Lazarević, given how close the monster comes to stabbing him with a phurbah, but he's too greedy and spiteful towards Nate to betray him.
  • Don't You Dare Pity Me!: After Lazarević shoots him, leaving him with a grenade so he can decide when to kill himself, Elena offers to save him. Harry, however, not wanting to be offered help from the three people he betrayed earlier, just opts to blow himself and them to kingdom come then and there.
  • The Dragon: He is currently leading Lazarević's army, though he has his own personal grievances with Nate.
  • Establishing Character Moment: His introduction at the beginning of the game establishes him as a very similar character to Nate, but his betrayal at the end of the museum job establishes his true nature. If you needed further convincing that Flynn is a pretty despicable person, when Elena asks him how he can work for a monster like Lazarevic after Lazarevic shoots Jeff dead, he just quips "Beats working against him, love."
  • Evil Brit: He has a slight cockney accent and he's played by the Boogeyman. The chipper tone of his voice stands in stark contrast with the grimmer Lazarevic.
  • Evil Counterpart: To Nate. They're both Adventurer Archaeologist action guys, but Flynn isn't as smart, values the money more than the thrill of discovery, and is more ruthless in pursuing what he wants. In a nutshell, he's Nate without a conscience.
  • Even Evil Has Loved Ones: His only really redeeming trait is he does genuinely care about Chloe, ignoring the blatant treachery she exhibits numerous times. When Lazarevic plans to execute her for her deception towards the end of the story, Flynn cut a deal to have her spared and even blackmails Lazarevic when he changes his mind.
  • Face–Heel Turn: Betrays Nate early in the game.
  • Faux Affably Evil: He usually speaks in a cheery, friendly tone even when mocking his enemies. He does drop the act when things get serious, though.
  • Good Scars, Evil Scars: He's got a small scar on his upper lip. It's much more subtle than Lazarevic's huge burn scars, helping sell the initial impression that he's going to be one of the protagonists.
  • Green-Eyed Monster: Some subtle passive-aggressive dialogue (which later turns into fully aggressive dialogue) establishes that one of Flynn's greatest motivating factors is envy of Nate and a desire to prove that he's better. He's irritated by Nate's intelligence and wit, and when Nate makes Chloe giggle early in the museum heist level, Flynn's grumbling makes it clear he's not amused.
  • Guest-Star Party Member: Twice in the game, Flynn joins Nate as a semi-party member. The second time is a rare case where the guest is also hostile to the player character.
  • Jerkass: From his point of view, Nate never even did anything to him (well, he did sleep with Chloe while she was still messing around with Flynn, but Flynn didn't have any solid proof of that). Despite being partners and ostensible friends in the past, Flynn just flat out dislikes Nate and, apparently, that's reason enough to turn on and try to murder him several times. Lampshaded by his mini bio in Uncharted 4's multiplayer, which whimsically refers to him as "kind of a dick". Also, even as he's dying, he opts to try and kill the heroes again rather than just let it go.
  • Manipulative Bastard: Only at the start, where he tricks Nate into getting the first major clue to the Cintamani Stone and leaves him to get arrested. It backfires when he can't figure out the rest of the trail without Nate leading the way.
  • Nice Job Fixing It, Villain: His failed attempt at blowing himself up and taking Nate, Elena and Chloe with him forces Chloe to work with Nate and get Elena out of Shambhalla alive so she can get her injuries treated, but it also enables Chloe to realize Nate truly loves Elena, whereupon she makes the decision to stop competing and let him be with her.
  • Pointy-Haired Boss: Although hired by Lazarević to hunt the Cintamani stone, it takes Flynn months to ultimately fail to achieve what Nate manages in days. Sully and Nate frequently make disparaging remarks about his abilities. He only really makes any headway by getting Nate to do the thinking.
    Flynn: I found all this, didn't I?
    Nate: You couldn't find your ass with both hands!
    Sully: And a map.
  • Recurring Element: He's the second Evil Counterpart to Nate.
  • The Rival: Both as a fellow archaeologist and over Chloe. Flynn's attitude towards Drake goes from chummy at the beginning to homicidally hate-fuelled by the time they meet on the train.
  • Smarter Than You Look: Though Flynn has nowhere near Drake’s knowledge of history or skill at research, he’s still quite intelligent. While eclipsed by Nathan, Harry still found out about the Lost Fleet before Nate told him (despite his declaration that "even a schoolboy could have figured that out"), although he could not find the bodies. In addition, he planned the break-in to the museum, showing at least some strategic skill. He was also a very adept liar, with Nate suspecting nothing before he betrayed him, and charming, able to repeatedly convince Lazarevic of his worth even when the evidence suggested otherwise.
  • Smug Snake: He tries and he tries to manipulate the situation to his advantage, but in the end doesn't have the charisma, brains or skill to prevent Lazarevic shooting him when he doesn't need him any more.
  • Spiteful Suicide: After rejecting Nate and co.'s help to save his life after Lazarević shoots him, Harry decides to take Nate and his female friends with him by dropping the grenade Lazarević left him at his feet.
  • Stupid Crooks: Played with in that while he's a competent thief by knowing how to break into a heavily fortified museum, when it comes to something about history he's woefully inept. Case in point, he had a three month head start on Nate looking for the map to Shambhala in Borneo, and didn't even think to look for almost 600 dead bodies that Nate immediately notices. Nate and Sully lampshade it constantly how inept he is.
    Sully: Well, if he's been counting on Flynn to find it for him, it's no wonder he hasn't had any luck.
  • Taking You with Me: After Lazarević mortally wounds him, Flynn runs into Nate, Elena and Chloe. They try to help him but he figures needing help from the people he manipulated and betrayed is too much for his pride and decides to try and kill them with a grenade. He only succeeds in wounding Elena and killing himself. Even as he dies, he can't make anything work.
  • The Unfought: Nathan never gets to fight him. By the time the heroes find him in the next to last chapter, Lazarević has already shot him and left him for dead.
  • You Have Failed Me: He's clearly in genuine fear of suffering this from Lazarević, who threatens him with it repeatedly.
    Lazarević: [looming over Flynn] I have come too far to be thwarted by your incompetence!
  • You Have Outlived Your Usefulness: Once they have reached Shambhala, Lazarević no longer has any use for him, and leaves him mortally wounded in one of the city's temples.

    Zoran Lazarević 

Zoran Lazarević

https://static.tvtropes.org/pmwiki/pub/images/Uncharted_-_Lazarevic_7829.jpg

Played By: Graham McTavish (English), Takayuki Sugo (Japanese), Sergey Chikhachev (Russian)
Compassion is the enemy. Mercy defeats us.

A Serbian war criminal, arms dealer and commander of a large military force who was responsible for murder and torture on a horrific scale. He admires men like Genghis Khan, Hitler, Stalin and Pol Pot, and seeks the Cintamani Stone in order to harness its power and become invincible. NATO believed that Lazarevic had been killed in a bombing raid prior to the events of Among Thieves, though Elena Fisher thought otherwise and sought to prove it.


  • Alternate Company Equivalent: To Colonel Volgin. Enormous, spectacularly evil Eastern European war-criminals with hideous facial scars and expansive personalities.
  • Ax-Crazy: One of his troops raids his stores in a camp for small trinkets. His response is to knife the man, throw his body into the swamp, and scream that he's "surrounded by traitors and fools". Doubles as his Establishing Character Moment.
  • Bad Boss: From the aforementioned scene and onward, he proves over and over that he cares little about the welfare of his troops, seeing them mostly as pawns, and Flynn and Chloe are blatantly terrified of getting on Lazarević's bad side.
  • Bald of Evil: He is one of the most morally repugnant characters in the franchise, and is noticeably bald.
  • Balkan Bastard: A murderous Serbian war criminal with plans of conquering the world.
  • The Berserker: In the final battle, this is his approach to fighting.
  • Big Bad: Of Among Thieves. A ruthless criminal who seeks the secret of Shambhala and brutally murders any who stand in his way.
  • Black Eyes of Evil: Once he drinks the Sacred Tree's sap, the white of his eyes darken and his wounds start healing.
  • Blood Knight: He loves war and bloodshed. At the climax, when he's about to fight Drake, he begins chuckling in anticipation.
  • Bond Villain Stupidity:
    • After killing Jeff, he has Nate and Elena completely at his mercy. However, for no discernible reason (aside from possibly giving Flynn the satisfaction), he tells Flynn to kill them and just leaves rather than killing them himself. Flynn, being Flynn, fails and they escape.
    • After finally making his way to Shambhala, instead of just killing Nate, Elena and Chloe on the spot, he instead decides to show them the lost city, just so he can rub it in their faces. This gives them the opportunity to escape and foil his plans once again.
  • Card-Carrying Villain: He openly idolizes Hitler, Stalin, and other genocidal dictators.
  • Dark Is Evil: His outfit is totally black just like his heart.
  • Dented Iron: After drinking sap from the Tree of Life, Lazarević becomes durable enough to shrug off gunfire and explosions. However, after taking enough sap-based explosions, his Healing Factor fails him and he is ultimately left unable to move, causing Drake to leave him to the Guardians.
  • The Dreaded: Just about everyone is scared shitless of Lazarević, including many of his henchmen like Harry Flynn, due to his sadism, callous disregard for human lives and violent personality.
  • Empowered Badass Normal: After drinking the tree's sap, his speed, agility and strength become superhuman, meaning he can more than keep pace with the slimmer, acrobatic Nate while also shrugging off bullets and explosions.
  • Evil Has a Bad Sense of Humor: In contrast to the sarcastic Harry Flynn, Lazarević is a serious man who never makes jokes. The only time we hear him give a genuine laugh is right when he's about to fight Nate to the death inside Shambhala.
  • Evil Is Bigger: The biggest and meanest of all Nate's foes. He even calls Nate a "little man" when he meets him for the first time.
  • Evil Is Hammy: It doesn't take much to make him shout for effect. At one point, Nate gets tired of the "theatrics" and does what he's being commanded to do just to get Lazarević to shut up.
  • Evil Sounds Deep: When he is speaking normally, he proves to have quite a raspy, deep voice.
  • Final Boss: He is the final enemy that Drake must defeat in Among Thieves. The battle consists of shooting the explosive tree sap around the arena to hurt him, while avoiding his shotgun blasts and grenades.
  • Former Regime Personnel: He fought on the Serbian side of the The Yugoslav Wars.
  • Four-Star Badass: He commands a private military force, and he is a veteran of the Yugoslavian civil wars.
  • Genius Bruiser: The more the game goes on, the more you start to realize that Lazarević is pretty damn smart. He worked out what the Cintamani Stone was earlier than anyone else, along with the identity of the Shambhalla Guardians.
  • Good Scars, Evil Scars: He's got big, ugly burn scars on half of his face and his right arm, perhaps souvenirs from the bombing that supposedly killed him. They disappear after he drinks the sap from the Tree of Life.
  • Hair-Trigger Temper: Lazarevic is dangerously fast to enrage.
  • Healing Factor: After drinking the Cintamani sap, Lazarevic develops the ability to heal faster than Drake can damage him.
  • Hidden Depths: Flynn comments that Lazarević is much smarter than he looks, and it's true. He figured out the true nature of the Cintamani Stone before any other character, and saw through the Guardians' disguises almost immediately.
  • Hannibal Lecture: Gives Nate one near the end of the game about how they're similar in terms of body count.
  • Icy Blue Eyes: Lazarevic's eyes are the coldest shade of blue, like his cold heart.
  • Immune to Bullets: After drinking the sap from the Tree of Life, his body heals faster than Drake can damage with regular firearms.
  • Implacable Man: As the Final Boss. The Cintamani sap makes him a near-invulnerable Lightning Bruiser, and most of the battle will be spent running away from him.
  • Ink-Suit Actor: You can see traces of Graham McTavish in Lazarević's appearance.
  • It's All About Me: It's painfully clear that the only person he cares about is himself. If he wants something, he's going to get it, and to hell with anyone who gets killed because of it.
  • Jerkass: Not content with being a cruel and vicious megalomaniac, he's also shown to be quite rude and harsh towards Flynn. Chloe even calls him in-universe "an asshole".
  • Karmic Death: After giving a giant middle finger to the Guardians, their culture, their city and their purpose in life, a horde of them show up and rip Lazarević apart.
  • Knight of Cerebus: Not even Roman or Navarro shot an innocent injured man simply For the Evulz or raided a pacifistic village, burning and destroying everything in their path. Somehow, his arrival on the scene destroys the atmosphere of snappy wit and fun adventure until he's gone.
  • Kick the Dog: Killing Jeff, especially after Nate (and the player) busted their humps trying to save him. The attack on the Tibetan village was pretty cold as well.
  • Lack of Empathy: In case his quote mentioned above didn't convince you what a remorseless scumbag he is, he also admires the worst war criminals of history and takes pleasure in killing.
  • Large and in Charge: He's easily the burliest of Drakes' many nemeses, who otherwise tend to be wiry athletic types just like Drake.
  • Large Ham: Not a man of subtlety.
    "This is NOT! A NEGOTIATION!"
    "I AM SURROUNDED BY TRAITORS AND FOOLS!"
    "YOU WILL NOT! STAND! IN THE WAY OF DESTINY!"
  • Lightning Bruiser: After drinking the tree's sap, he becomes faster and stronger than the average human being.
  • Load-Bearing Boss: Shambhala starts to collapse once he's defeated. Justified in that you were both just setting off numerous explosions around the place's foundations.
  • No Historical Figures Were Harmed: He could be inspired by the real Serbian war criminal Željko Ražnatović, better known as Arkan. Notice how their names are very sounding-similar.
  • Obviously Evil: He wears an all-black outfit, is bald, has a horribly scarred face and his default facial expression is a perpetual Death Glare. He is also introduced as a war criminal and open admirer of Adolf Hitler, Joseph Stalin, Genghis Khan and Pol Pot. And on his first appearance, he shoots an unarmed wounded man.
  • Oh, Crap!: He is horrified upon realizing that it's not Nate who's going to kill him, but the enraged Guardians of Shambhala.
  • Pet the Dog: The one bit of kindness he shows in the game is gunning down a Guardian that attacks Nate. Then again it's purely Pragmatic Villainy since he still needs Nate alive.
  • Politically Incorrect Villain: In one of his speeches, Lazarević calls Genghis Khan, Hitler, Stalin and Pol Pot "great men".
  • Say My Name: In the final battle with Drake, shouting his name in escalating rage is the only thing that comes out of Zoran's mouth.
  • Sadist: He relishes in killing and watching people suffering. This is demonstrated when he kills a wounded Jeff. He had no reason for doing it than for a cheap laugh.
  • Shoot the Hostage: He does this to one of his soldiers that Nate tries to use as a Human Shield.
  • The Sociopath: A cruel and merciless criminal who absolutely doesn't care who gets hurt as long as he gets what he wants. Doubtlessly the evilest and most vicious of all Nate's enemies.
  • Sociopathic Soldier: He's a psychopathic war criminal who has absolutely no concern for any human life other than his own. He also expresses admiration for other infamous warlords and dictators for their own ruthlessness, claiming that compassion for others is a weakness. He also committed various war crimes during The Yugoslav Wars like "torture and mutilation."
  • Strike Me Down: Commands Drake to kill him after losing the final fight. When Drake hesitates and then runs, he gives a Motive Rant about how Drake is not a great man and lacks the will to do what is necessary — and then discovers Drake bolted because a gang of Guardians are heading his way and they're mighty pissed off.
  • Stock Foreign Name: Zoran is indeed a popular Serbian name, if not at the top of any list, so it's perfectly plausible for a character to have it. On the other hand, Lazarevic is the name of one of the better known Serbian dynasties from the Middle Ages, which isn't at all common nowadays.
  • Suddenly Shouting: Whenever Lazarević switches from growling to straight-up shouting. This happens a lot of the time throughout the game.
  • Surrounded by Idiots: He shouts out the trope name almost word for word (see above) when one of his men is caught stealing artifacts from him, and he kills him for it.
  • Take Over the World: Lazarević's goal is to create an unstoppable army with the Cintamani resin in his conquest for world domination. He even respects past conquerors and warlords who attempted to do so in the past.
  • Unstoppable Rage: After drinking the resin and becoming nearly invincible, he starts chasing Nate all around and destroying everything in front of him.
  • The Unfettered: He believes that he, like every other Evil Overlord, will prevail because he has the will "to do what other men will not". He attributes Nate's success in pursuing him to this as well.
  • Villainous Breakdown: More than once. That the sap he drinks late in the game is known to bring about berserk rages probably didn't help one iota. Then again, he was already insane before he drank the sap.
  • Villain Respect: While chewing out Flynn for his incompetence towards the end of the game, he basically offers praise to Nate, admitting that he hired the wrong man for the job.
  • You Have Outlived Your Usefulness: He mortally wounds Flynn after he has already accomplished his mission of guiding them to Shambhala.

    Tenzin 

Tenzin

https://static.tvtropes.org/pmwiki/pub/images/Uncharted_-_Tenzin_02_4897.jpg

Played By: Pema Dhondup (VA); Robin Atkin Downes (mo-cap)
[speaking Tibetan]

A Tibetan explorer and father of one who doesn't speak a word of English. He rescued Nate from the train wreck and accompanied him through the ice cavern and the battle in the mountain village.


  • Badass Normal: He's a friendly Tibetan single father who's willing to go up against Shambhala Guardians, Lazarevic's soldiers and a tank to defend his daughter.
  • Famous-Named Foreigner: 'Tenzin' is the first name of the world's most famous Tibetan, the current Dalai Lama.
  • Fire-Forged Friends: After protecting him from a Guardian and while fighting off Lazarevic's forces, he forms a close friendship with Nathan, despite the fact that neither can understand the other's language.
  • Kukris Are Kool: His weapon of choice is the kukri. It works pretty much better than Nate's pistol when applied to the back of a Shambhala Guardian.
  • Master of Unlocking: During the battle in the village, Drake comes across several doors that only he can open.
  • Not Quite Dead: During the ice cave level, he manages to shrug off being backhanded by a Guardian, and he's up on his feet and stabbing it in the back like a boss.
  • Papa Wolf: Can and will shoot his way through dozens of troops and a tank to find his little girl and make sure she's safe.
  • The Danza: Downplayed; Tenzin's daughter's name is Pema.
  • The Unintelligible: He only speaks Tibetan. Which Nate doesn't. However, he seems to understand Nate just fine.

    Karl Schäfer 

Karl Schafer

https://static.tvtropes.org/pmwiki/pub/images/Uncharted_-_Schafer_2956.jpg

Played By: René Auberjonois (English), Tamio Oki (Japanese), Oleg Forostenko (Russian)
So they have beaten you, eh? Your quest is over?

Schäfer is a German former treasure hunter who has lived in the Tibetan village for seventy years after being carried in, wounded and dying (much like Drake is during Among Thieves). He initially appears as a humorous mentor figure, but is revealed to have a dark past.


  • All Germans Are Nazis: Played with. He was hired to guide a Nazi expedition, but he's not a Nazi himself, and in fact risked his own life to prevent his comrades from obtaining the Cintamani Stone.
  • The Atoner: He led the Nazis right to Shambala's doorstep and almost gave them the power of the Tree of Life's sap, but had a change of heart.
  • Big Good: In contrast to Lazarevic being the Big Bad, Schafer helps Nate get back on his feet and find the motivation to stop Lazarevic from getting to the Cintamani Stone.
  • Cool Old Guy: He's a friendly old German treasure hunter who persuades Nate not to give up on searching for Shambhala.
  • Due to the Dead: Nate and friends bury him after returning his body to the Tibetan village after defeating Lazarevic.
  • Gallows Humor: When he's dying from Lazarevic's torture, he jokingly tells Nate, "You were right. Everything you touch does turn to shit."
  • I Did What I Had to Do: He murders his entire Nazi expedition to keep them from finding the Cintamani Stone.
  • Ironic Echo: Schafer came to Tibet to find the Cintamani Stone and was brought to the village, wounded and near-death, after having to be rescued from the snowfields. Seventy years later, Nate arrives in the exact same way, and Schäfer sees it as this trope.
  • I Was Quite a Looker: In his photo album he bears a striking resemblance to Nate.
  • Mentor Occupational Hazard: Tortured to near-death by Lazarević, before dying in front of Nate and Elena.

    Jeff Wynis 

Jeff Wynis

https://static.tvtropes.org/pmwiki/pub/images/Uncharted_-_Jeff_838.jpg

Played By: Gregory Myhre (English), Vsevolod Kuznetsov (Russian)
Is it always like this with him?

Elena's cameraman who accompanies her to Nepal.


  • All There in the Script: The HD remaster reveals he has a surname if you go into photo mode and zoom into his ID tag.
  • Boom, Headshot!: After an entire chapter where his friends desperately try to carry a wounded Jeff to safety, they are cornered by Lazarević who executes him with a single headshot.
  • Going for the Big Scoop: Jeff and Elena pursue Lazarević into a war zone by themselves.
  • Deadline News: Chasing a rogue military general into a war zone without any security can be hazardous to one's health.
  • Sacrificial Lamb: He is the first heroic character who dies to demonstrate how ruthless Lazarević really is.
  • We Hardly Knew Ye: Killed by Lazarević only 2 chapters after his introduction.

    Marco Polo 

Marco Polo

I did not tell half of what I saw for I knew I would not be believed.

Italian explorer who made a historical over-land journey to the far east where he met Kublai Kahn. By retracing his footsteps Nate and crew hope to locate the city of Shambhala.


    The Guardians (spoilers) 

Guardians of Shambhala

https://static.tvtropes.org/pmwiki/pub/images/imagescaykllbm.jpg
The mysterious threatening humanoids who Nate first bumps into while patrolling the Himalayas with Tenzin.


  • Amazing Technicolor Population: Their skin is a creepy pale purple, possibly from lengthy consumption of Cintamani sap.
  • Automatic Crossbows: The ones in Shambhala uses crossbows as weapons, and they pack quite a punch.
  • Bad Guys Do the Dirty Work: They open fire on Lazarević's men after they enter Shambhala, and they're the ones who kill Lazarević himself.
  • Black Speech: The Guardians living inside Shambhala communicate in a deep, guttural language. It's possibly mutated Tibetan, since that's what they used to be before they mutated.
  • Bigfoot, Sasquatch, and Yeti: They appear to be these initially, but a frightening variant with a horned skull-shaped head. Actually, they're just mutated Shambhalans in fur-lined clothes and masks. The ones who actually live in Shambhala don't wear these costumes, presumably because it's warmer there.
  • Disney Villain Death: The first Guardian to die in the game does so after Nate shoots it repeatedly to make it lose its grip on his foot- and therefore, on the lift Nate's clinging to- so that it falls hard enough to break the stone floor below it.
  • Horns of Barbarism: They wear horned ram skulls as masks, which give them this look.
  • In a Single Bound: Look how far the Guardian who attacks Nate and Tenzin jumps after being knifed In the Back enough!
  • Incredibly Durable Enemies: They can take a magazine and a half of AK-47 ammo before going down. The crossbow, on the other hand, can kill them with a single shot.
  • No-Holds-Barred Beatdown: They beat Lazarević to a pulp after Nate injures him heavily enough to prevent him from shooting them.
  • Super-Soldier: They're basically these, just a lot more mutated than Lazarević, all thanks to Cintamani sap.
  • Super-Toughness: Nate's pistol doesn't hurt the first one that much, and it only retreats after a brutal stabbing from Tenzin's kukri. Falling from a great height or being shot at with higher-powered guns(or their own crossbows) appear to be the only things that can kill them.
  • Walking Spoiler: Anything about them other than "scary horned yeti creatures" gives away the true nature of the Cintamani Stone.

Top