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People

Whether it be other ranchers on the Far, Far Range; or elsewhere in the galaxy, there are plenty of humans out who'll keep in contact with you.

    Beatrix Lebeau 
https://static.tvtropes.org/pmwiki/pub/images/beatrix_9.png

A young slime rancher who came light years away from earth to make her mark on the Far, Far Ranch. Also the Player Character.


  • Animal Motifs: Bees, with their hard-working and exploratory nature. Besides her clever name, part of her Vacpack resembles a bee's abdomen, she can make her own bee-like drones to serve the ranch in her stead, and Mochi sometimes refers to her as a "worker bee."
  • The Faceless: In the alpha build, her in-game model is just her arm and the vacpac. In the full game, however, you can see her if you enter her home, or on the title screen.
  • Healing Factor: She will regenerate quickly after a few moments of not getting damaged. Justified as her suit's life support system kicking in.
  • Human Popsicle: According to an email from her ex Casey, Beatrix was "asleep for a year" for the trip to The Far Far Range.
  • Made of Iron: She can endure being stabbed, blown up, irradiated, burned, electrocuted, bitten, and drowned...and yet the worst that happens is that she's knocked out for a while.
  • Samus Is a Girl: In the alpha, the only way to know that you were playing a woman was checking your email (which wasn't necessary to play the game). In the full release, this is a non-issue.
  • Sweet and Sour Grapes: Defying this trope is one of the big differences between Beatrix and Hobson. Hobson gave up adventuring to go back to his love, Thora, while Beatrix and Casey went their separate ways to follow their own dreams despite being in love with each other still.
  • Triple Shifter: You don't take penalties for going without sleep and between exploring, hired work for people like Mochi and Ogden, and the general duties of a rancher, there is a lot that needs doing, so it's not unusual for Beatrix to go several days without sleep, particularly when the ranch is quite large. This will only be commented on the first time you do it, with an achievement. The only time it's an issue is when you set a Gordo Snare, as it will only be triggered when you sleep, but even that is a completely optional extra.

    Hobson Twillgers 
The previous owner of the Ranch who let it fall into disrepair before disappearing. He's left behind a series of notes around the world to Beatrix.
  • Foil: To Beatrix, his successor. Hobson turned back at the teleporter at the end of the Glass Desert to be with Thora, while Beatrix left Casey and Earth in search of adventure. But it's possible some day Beatrix may go back.
  • Gameplay and Story Integration: Players who spend a lot of time exploring can understand how Hobson may've let the ranch fall into disrepair.
  • The Ghost: He's left various notes around the world to guide Beatrix, but has apparently been missing for at least a year. Subverted. He's been living with Thora West the whole time. After unlocking the credits sequence he even sends Beatrix an email.
  • Old Flame: He and Thora were previously in love. However, the two parted when Hobson wanted to seek out more adventures. By the end of his newest journey, he decided to return to Thora.
  • Sweet and Sour Grapes: His final note in the end of Adventure Mode tells of how he gave up the chance at one final discovery to go back to Thora West.

    Thora West 
https://static.tvtropes.org/pmwiki/pub/images/thora_west.png

An old, experienced Slime Rancher who welcomes Beatrix to the Far, Far Range. In Slime Rancher 2, she's planning to have a baby.


  • Cool Old Lady: Thora is more or less your starting business partner for the Range Exchange, and will request easy-to-obtain items of all kinds.
  • Miss Exposition: She briefs you on the Range Exchange and what it's for.
  • Old Flame: She and Hobson were previously in love. However, the two parted when Hobson wanted to seek out more adventures.

    Viktor Humphries 
https://static.tvtropes.org/pmwiki/pub/images/viktor_humphries.png

A scientist who considers himself a professional Rancher, while also trying to become a professional musician. Viktor primarily requests Slimes.


  • Black and Nerdy: His portrait shows he's black and takes an interest in you if you show enough of your own interest in slime science.
  • Failed a Spot Check: He doesn't seem to realize that why Beatrix knows he'd never actually met his "colleague" Bob the chicken obsessed pack of pink slimes in person before is because however he has communicated with them previously, he hadn't picked up on the fact he's treating a group of slimes as his scientific peer, regardless of their... eccentricities.
  • Instant A.I.: Just Add Water!: He recognizes his Slimulation has "bugs" in it, and these bugs are smart enough to hide from him which is why he needs Beatrix to manually enter the program to capture as many as she can. After gathering enough of them he recognizes this means he accidentally made a form of artificial life in his simulation, and by extension proved his previous view, that he can simplify real-life interactions by simulating them and following those simulations exclusively, is inherently flawed as "life" in any form is unpredictable.
  • Mad Scientist: Viktor's studies and methods are... unsafe, to say the least. It's said that he once created a plort-cloning machine, but destroyed it for reasons unknown.
  • The Shut-In: Due to his studies, he rarely if ever leaves his lab which is why he uses the Range Exchange to request slimes. His sidequest reveals that he doesn't even bother to talk to people, just simulate the interactions with them.

    Ogden Ortiz 
https://static.tvtropes.org/pmwiki/pub/images/ogden_oritz.png

A man who "fancies himself as a farmer". He's less interested in the ranching of slimes and the plorts, and more fascinated in the growing of the Range's various vegetation. Ogden will primarily request fruits and vegetables.


  • Alliterative Name: Ogden Ortiz.
  • Big Fun: He's got a very large frame, going by the portrait. However, he's one the most pleasant fellows you'll keep in contact with.
  • Call to Agriculture: It's said that Ogden was once the CEO of an Insta-food conglomerate. Assuming it's true, something must have caused him to step down to become a farmer instead.
    • After the second haul of rare fruit you give him, he outright admits that the company got too big and too dangerous. He couldn't even bring it down.
  • Gratuitous Spanish: His dialogue in Slime Rancher 2 is peppered with Spanish greetings and phrases.
  • Trademark Favorite Food: Kookadoba fruits. He even has a pie recipe for it!

    Mochi Miles 
https://static.tvtropes.org/pmwiki/pub/images/mochi_miles.png

The daughter of billionaire Tatsuya Miles. A very haughty and competitive girl, she seeks to conquer the plort market with her "inside track" while she's on the Far, Far Range. Mochi will primarily request plorts.


  • Alliterative Name: Mochi Miles.
  • Defrosting Ice Queen: She'll come to respect you a bit more as you reach each milestone with trading Quicksilver Plorts, and she'll start opening up to you a bit about her doubts regarding her father.
  • Disappeared Dad: One loading blurb claims she hasn't spoken to her father in years, contrasting with her initial claim that her dad gives her the "inside track" on the plort market. Once you trade enough Plorts to unlock the Deluxe Coop Upgrade, she'll ponder if her father just sent her to the Far, Far Range to keep her out of the way, instead of being sent there for a "Special Assignment" like he apparently claimed.
    Mochi Miles: Just a chicken in a coop...
  • Edible Theme Naming: Her name, "Mochi", refers to a traditional Japanese confection made from pounded glutinous rice.
  • Hidden Depths: She seems to be a skilled hacker. The Slimepedia entry for her manor, which goes on and on about how amazing it is, includes a note that it was edited by an external source. The Slimepedia entry for Manifold Cubes implies that she tried to hack Victor's server after he refused to sell her the recipe for them.
  • Miles Gloriosus: She claims to have caught a Golden Slime before, which, as most players probably know, is impossible. The fact that she most frequently requests plorts, on the hope of cashing in once become more valuable, casts further doubt on her ranching skills.
  • Non-Idle Rich: She may be a rich kid, but she also wants to beat out the competition in the plort market.
  • Spoiled Brat: Being daughter of a billionaire obviously doesn't mean she can buy herself a better attitude. The first sentences in her introductory e-mail is just dripping with smarmy sarcasm.
    Mochi Miles: Well, well it seems like another wannabe rancher has signed up for a lonely existence on a faraway space rock. Congrats Beatrix!
  • Tsundere: Shows shades of this in some of your conversations after each trade.

    BOb 
https://static.tvtropes.org/pmwiki/pub/images/bobslimerancher.png
chickeNs.
helloCHickens.
chICKEN.
chickKn

Uhh... Ahem. Sorry about that. BOb isn't actually a person. Rather, BOb appears to be a group of Pink Slimes who've figured out how to use the Range Exchange to request... chickens.


  • Conspicuous Trenchcoat: Sorry, BOb, but the trench isn't helping you not stand out. This isn't even their only one, as they've tried to make a copy of Viktor's lab coat when they speak to Beatrix on his behalf about the Chicken Cloner.
  • Paper-Thin Disguise: Beatrix isn't their only contact, but unlike her Viktor doesn't seem to realize they aren't human. Made a bit more literal when helping him "explain" some of his tech to Beatrix, as they add Viktor's lab coat, a cardboard slimepedia that matches Viktor's, and the mustache from the handlebar fashion pod to their style to look more "scientific".
  • Token Non-Human: Of the Ranch Exchange users, BOb is rather clearly a group of Pink Slimes pretending to be human to get Beatrix to get them chicken.
  • Totem Pole Trench: BOb is clearly a group of Pink Slimes stacked together messily under a trenchcoat.
  • Trademark Favorite Food: They're apparently very fond of chicken, despite Pink Slimes having no favorite food.
  • Strange-Syntax Speaker: A text version crossed with Rouge Angles of Satin and no punctuation is funnier. BOb, being just three slimes in a trenchcoat, has a limited grasp of how to write, only able to talk about chickens. Even then, they write the few words they know with randomly capitalized letters, no space between words, and occasional typos.

    Casey 
https://static.tvtropes.org/pmwiki/pub/images/casey_29.png

Beatrix's ex-lover on Earth, who still keeps in contact with her on a regular basis through mails exchanged between the two of them.


  • Ambiguous Gender: Casey's gender is intentionally never stated in-game and their appearance in the credits gives no hints, either. While the credits song is sung by a husky voiced woman, the creators have stated that it isn't Casey singing anyway.
  • Gender-Blender Name: Casey is a very gender neutral name by itself, and the game makes no mention of Casey's gender.
  • I Will Wait for You: Played with. If the ending song is anything to go by, Casey is still in love with Beatrix, but apart from the 1000 light-years between them, they really were very different people.
  • Opposites Attract: Deconstructed. Casey's e-mails show that Beatrix was the outdoorsy type to the extreme, while Casey was the complete opposite. While there are thankfully no hard feelings between them, the difference between Beatrix and Casey's lifestyles ultimately led to them parting.
  • Silly Love Songs: The credit song is one of these from Casey to Beatrix.
  • Singer-Songwriter: Is a singer by profession. The credit song is from their point of view in the classic style of the trope.
  • Star-Crossed Lovers: Downplayed. They still keep in touch via mail exchange, but it's pretty clear that Casey can't be together with Beatrix anymore simply because of the sheer distance between the two. Played With in that they're literally star-crossed, with Beatrix being on the opposite side of the galaxy from Earth.

Slimes

    Pink Slime 
https://static.tvtropes.org/pmwiki/pub/images/pink_slime_sp.png
Their coral hue is scientifically proven to be the color of cheer.

The most basic type of slime, they can eat next to anything.


  • Boring, but Practical: The most common slime, with their plorts being the least valuable. That said, they're extremely easy to care for and can provide some quick money in a pinch, while later slimes have increasingly more difficult requirements.
  • Com Mons: The most common slime along the Far, Far Range.
  • Extreme Omnivore: The trade off for not having any "Favorite" food is that unlike all other types they aren't limited to any particular foods. Chickens, fruits, and veggies are all fair game. This even plays into an Achievement you can unlock - Feeding them 10 different types of food unlocks the "Omnivorous" Achievement.
  • The Goomba: The easiest slime to care for, having no special characteristics and happy to eat anything you give them. They're also very common to see.
  • Harmless Enemy: Pink Slimes have no way to hurt you, and they're content to just bounce around happily while eating anything they see.
  • Smarter Than You Look: Despite their dim behavior, some of them have figured out how to set up a Slimenet profile by the name of BOb. On the other hand, they only use it to order chickens.
  • Trademark Favorite Food: The only slimes for which this trope is averted in the first game. Pink slimes can and will eat anything, but they favor none of it.
  • Shout-Out: The uses of the pink plort is almost the same as the pink spice from Spore, and their unique (to the first game) omnivorous diet and being completely pink could be a Kirby reference.
  • Unwitting Instigator of Doom: Because they eat anything, a pink slime is seldom without a few plorts nearby, which may end up causing unintended largos, or even worse, Tarr.

    Phosphor Slime 
https://static.tvtropes.org/pmwiki/pub/images/phosphor_slime_sp_3.png
The softly glowing heralds of starlight.

A winged nocturnal slime, they only come out at night and disappear in the day without proper protection. Eats fruit. Can be found in all areas at night.


    Tabby Slime 
https://static.tvtropes.org/pmwiki/pub/images/tabby_slime_sp_0.png
Those stripes, that tail, that wiggle, wiggle, wiggle.

A basic type of slime that can be found in all areas, they like to steal items like plorts or food they don't eat, possibly resulting in Tarrs. They eat meat.


  • Cats Are Superior: Averted; their plorts are among one of the less valuable.
  • Mega Neko: Tabby Gordos fit the bill, being a giant collection of Tabby Slimes.
  • Side Effects Include...: Their plorts are used to manufacture performance-enhancing drugs used by athletes to give themselves the energy and exuberance of Tabby Slimes. Unfortunately, it can also give them a Tabby Slime's involuntary butt-wiggles.
  • Sticky Fingers: Tabby Slimes enjoy snatching loose objects, ranging from food (even foods they don't even like) to plorts, so it's a good idea to be careful with anything dropped, lest they take a plort to a non-matching Largo and make Tarrs.
  • Trademark Favorite Food: Stony Hens. Feeding one to a Tabby will give you double the plorts.
  • Unwitting Instigator of Doom: As mentioned above, they might take a plort to another largo that would create a Tarr, or bring food they don't eat to slimes who do, producing plorts that result in more largos and eventually more Tarrs.

    Rock Slime 
https://static.tvtropes.org/pmwiki/pub/images/rock_slime_8.png
These slimes ore totally metal.

A slime that can be found in the Dry Reef, Indigo Quarry, and the Glass Desert. They inflict damage when touched and eat veggies.


  • The Spiny: Not that any slimes are truly enemies, but their plorts are a bit trickier to gather without taking damage.
  • Rolling Attack: One of their favorite methods of movement is a sharp rolling charge, which often ends up putting you in danger.
  • Trademark Favorite Food: The Punny Named Heart Beets, which can be found in the Dry Reef (albeit rarely), and in great quantities in the Indigo Quarry.

    Boom Slimes 
https://static.tvtropes.org/pmwiki/pub/images/boom_slime_sp_1.png
Careful, these slimes have been known to expl-

A slime that is known to explode. They can be found in the Moss Blanket, Indigo Quarry, and Glass Desert. They eat meat.


    Honey Slime 
https://static.tvtropes.org/pmwiki/pub/images/honey_slime_sp_1.png
Nothing is sweeter than (a freshly produced plort of) honey.

A slime found only in the Moss Blanket, their plorts are highly desired by other slimes. They eat fruit.


  • Alien Catnip: Their plorts tend to cause this reaction in slimes, making them slightly dangerous to other slimes in the wild. They find it irresistible and will chase after it, unlike the other types of plorts, and as a result will often become Tarrs.
  • Trademark Favorite Food: Mint Mangos, found exclusively in the Moss Blanket.
  • Unwitting Instigator of Doom: As mentioned above, their attractive plorts can cause Tarr outbreaks.

    Puddle Slime 
https://static.tvtropes.org/pmwiki/pub/images/puddle_slime_sp_0.png
Keep one in your boot and you'll always stay cool. But it's weird.
A slime found in quiet ponds in all areas, though you'll need to unlock a Slime Gate to find them. They live in and absorb fresh water, although they will disappear if left outside of water for too long.
  • The Computer Is a Lying Bastard: Their Slimepedia entry claims they need a lot of maintenance and are a better fit for experienced Ranchers. In reality they are probably the most low-maintenance slimes in the game—just chuck them in a pond and they'll keep passively producing ports with zero additional input. The only caveat is that you can't chuck too many in one pond.
  • Making a Splash: The only water themed slime, and need water to thrive.
  • Nerf: They used to be the most effective method of income despite their rareness. However, version 0.3.0 made it so that you can't have more than four of them in one pond.note  If you do they'll stop producing plorts.
  • Never Trust a Trailer: At about 0:08 of the version 1.1.0 trailer, you can briefly see a Puddle Slime near the edge of a waterfall in the water. Puddle Slimes do not spawn in the Wilds.
  • Palette Swap: Formerly was another Palette Swap of the Pink Slimes, but got a new model in version 0.3.0.
  • Ridiculously Cute Critter: All of the slimes are pretty cute, but Puddle slimes are a quiet and shy kind of cute. Their slime toy is also a cute rubber duck that they swim over to and hug.
  • Shrinking Violet:
    • They are the most docile and passive slimes out there, which makes them pretty low maintenance for the high price of their plorts. They also don't bounce and laugh like the other slimes, which makes them seem shy in comparison.
    • Putting too many Puddle Slimes in one pond will cause them to stop producing plorts - and blush.

    Rad Slime 
https://static.tvtropes.org/pmwiki/pub/images/rad_slime_2.png
Its radiance is so lovely it makes you sick.

A slime found exclusively in the Indigo Quarry. Rads have a radioactive aura which causes damage if stood in for too long. They eat veggies.


  • Kill It with Water: Not really killing it, but splashing it will turn off their radioactive aura for a short time.
  • Missing Secret: Was this until version 0.3.0. They were in the game, just there was no way to get them. Their plorts even showed up on the plort market.
  • Palette Swap: Of Pink Slimes with a glow and added aura around them.
  • Trademark Favorite Food: Oca Ocas, which are found exclusively in the same area that Rad Slimes spawn in.

    Hunter Slime 
https://static.tvtropes.org/pmwiki/pub/images/hunterslime_sp.png
Nevermind the rabbit, have you seen any chickens?

A rare type of slime that can be found in the Moss Blanket and, very rarely, the Glass Desert. They eat meat and can turn invisible, save for their eyes and mouth. All largos formed from them or their plorts start out feral, requiring food to be tamed.


  • All Animals Are Domesticated:
    • Surprisingly Averted in the case of their largos. Like the feral slimes you encounter in the wild, they start out hostile and require food to become normal slimes.
    • 0.5.0 made it so that if they aren't fed for a while, they become feral again. They can also be agitated into turning feral(e.g. being hit by Fire Slimes or being exposed to a Tangle Slime's pollen).
  • Difficult, but Awesome: High value plorts, but their favorite food is a less common spawn, their largos go feral when hungry, and they spawn in only two locations, both infested with ferals.
  • Invisibility: Their primary ability, making them a bit harder to find in the wild.
  • Non-Standard Character Design: Has more defined eyes than most beady-eyed slimes.
  • Trademark Favorite Food: Roostros. They're one of the three slimes (the others being Crystal and Quantum) whose favorite food is difficult to get: Roostros spawn more rarely than hens of any type. And of the three, Hunter Slimes have, by far, the hardest favorite to obtain long-term. note 
  • Underground Monkey: They look very similar to Tabby Slimes and are described as their cousins.
  • Visible Invisibility: While they are invisible you can still see their eyes and mouth, and what turns invisible is of the "distortion of the background" variety.

    Crystal Slime 
https://static.tvtropes.org/pmwiki/pub/images/crystalslime_sp.png
It's clear as shiny, transparent rocks that these slimes are dangerous.

A rare slime found in a unique volcanic area in the Indigo Quarry. They eat veggies and have a tendency to put down extremely hot crystal spikes and, like their Rock Slime cousins, deal damage when touched.


  • Difficult, but Awesome: Their plorts have one of the highest values in the game — higher than the other slimes in the area they spawn in — but they only spawn in two specific locations, both of which are dangerous due to the floor being practically carpeted in their crystal traps. Their favorite food also only spawns in veggie patches of other foods.
  • Gemstone Assault: A passive version; the crystal growths on their bodies will harm you if you touch them.
  • Gem Tissue: They're covered in growths of sharp crystals.
  • Kill It with Water: Not them, but their crystal patches can be easily shattered with a splash of water. The Slimepedia says their crystals are glowing hot so it makes sense that cool, fresh water would induce thermal shock to shatter them.
  • Power Crystal: They're more dangerous than their Rock counterpart due to both having them and being able to create more wherever they go.
  • The Spiny: Like Rock Slimes, touching them hurts you.
  • Trademark Favorite Food: Odd Onions, which don't grow in patches on their own, but have a chance to spawn in veggie patches in the Indigo Quarry. What's more, depositing one in a garden won't net you a purely Odd Onion farm, but a Carrot farm with a fraction of each yield being Odd Onions. They form a trio with Hunter and Quantum slimes, who have similarly less easy-to-obtain favorites.
  • Trap Master: They frequently leave behind patches of crystal spikes that hurt you. If enough spikes are overlapping each other, they can even knock you out nearly instantly.
  • Underground Monkey: They look very similar to Rock Slimes and are described as their cousins.

    Quantum Slime 
https://static.tvtropes.org/pmwiki/pub/images/quantumslime_sp.png
A slime that really shows its potential.

A slime only found in the hard-to-access Ancient Ruins, Quantum Slimes are speculated to have been created due to an accident at the Ruins long ago. They eat fruit and create "Ghosts", quantum copies of themselves that can't interact with the real world, but if they get agitated, they can make the quantum copies their new reality, effectively teleporting.


  • Difficult, but Awesome: They can be a pain to keep due to their ability to teleport, especially if a largo is made with the sunlight allergic Phosphor Slimes or Trap Master Crystal Slimes. However, their plort's base value is a huge 60.
  • Flashy Teleportation: Their teleportation ability emits a burst of light when used, and it's this ability that presumably allows their plorts to power a giant teleporter in the Ancient Ruins.
  • Kill It with Water: Splashing them with water will destroy all their "Ghosts".
  • Ominous Visual Glitch: They occasionally start doing this. It's also the way you can figure out which ones are "Ghosts" as they have even more visual glitches than the real ones.
  • Palette Swap: Much like Rad and Boom slimes, they have the same model as Pink Slimes. However, along with being yellow and having yellow eyes, they also have a swirl texture on their bodies. Not to mention their glitching.
  • Quantum Mechanics Can Do Anything: In this case, make glitchy slime clones to help them teleport.
  • Trademark Favorite Food: Phase Lemons. They form a trio with Hunter and Crystal Slimes in terms of having a difficult-to-obtain favorite; Phase Lemon trees occasionally teleport away(meaning you can't just camp by one and wait for the lemons to grow), and once you find a ripe Phase Lemon, you need to shoot a fruit at it to harvest it. Unlike the other two, however, once you have one Phase Lemon, getting more is relatively trivial—after update 1.1.0, Phase Lemons grown in a garden can be harvested normally like any other fruit (beforehand, you needed to shoot other fruits at domestically grown Phase Lemons just like with wild ones).

    Dervish Slime 
https://static.tvtropes.org/pmwiki/pub/images/dervish_slime.png
Twists and turns all day and spirals all night.

One of the many slimes unique to the Glass Desert, Dervish Slimes use the rings around their body to create small twisters to ride around on. They can also use them to create giant windstorms if angered or hungry. They eat fruits and, along with Rock Slimes, are the only slimes to spawn in the Glass Desert at first...


  • Blow You Away: They can create their own gusts of wind, and frequently ride on the small dust devils in the Glass Desert. In the second game, they only appear during windstorms.
  • Fragile Speedster: Thanks to their aptitude with wind, they can reach speeds that'll force you to sprint after them. Otherwise, though, they're one of the least dangerous slimes in the Glass Desert.
  • Tornado Move: The ring around them spins enough create twisters.
  • Trademark Favorite Food: Prickle Pears, exclusive to the Glass Desert. They are easy to grow and harvest, although they're rare to find in the Glass Desert itself.

    Tangle Slime 
https://static.tvtropes.org/pmwiki/pub/images/tangle_slime_sp.png
A slime that- that- AACHOOOO!

A slime exclusive to the Glass Desert, Tangle Slimes use vines to catch chickens. They use traps to grab the birds and pull them underground, emerging right in front of their mouths as a ready-to-eat meal. Too bad there don't seem to be any around when you get to the desert...


  • Green Thumb: So green, they don't even eat plants. Their flower and vines are purely for attracting and catching prey.
  • Flower Motifs: Their main features are large flowers on top of their heads. Specifically, it looks based on the Rafflesia, a parasitic flower that buds on the vines of other plants (much like they use to grapple prey) and has the largest single flower in the world. The pollen they release when agitated (and the reactions other slimes have to it ranging from adorable sneezes to hunters going feral) could be seen as a reference to their terrible scent. In the second game, they only appear when there are high levels of pollen.
  • Foul Flower: The innocent-looking Tangle Slime is referred to as a fearsome predator with a big appetite for tasty meat by the Slimepedia. Downplayed, since they're harmless to the player.
  • Man-Eating Plant: Well, chicken-eating, anyway.
  • Tentacle Rope: They use vines to pull prey and plorts through the ground to them, ready for consumption.
  • Too Dumb to Live: Oh boy, these guys have a very bad problem with this. Even if they're largos, they'll still use their tangles to grab plorts and turn themselves into Tarrs. They're one of the hardest slimes to keep, because if you put them in a corral next to another corral, they'll grab plots from that corral and turn into Tarrs.
  • Trademark Favorite Food: Painted Hens, extremely rare hens that are exclusive to the Glass Desert.
  • Unwitting Instigator of Doom: See Too Dumb to Live above.
  • Vine Tentacles: They use vines like tentacles to grab food.

    Mosaic Slime 
https://static.tvtropes.org/pmwiki/pub/images/mosaic_slime_sp.png
Remarkable from every angle.

The crystal-like Mosaic Slimes live in the Glass Desert, eating veggies and making "Glints". These "Glints" look like floating balls of light, and when they hit the ground they explode. Unfortunately, none seem to be in the desert when you make your way there...


  • Crystalline Creature: They have a glass-like shell that resembles crystals and often creates glints of light that in turn burst into flames.
  • Kill It with Water: Not them, but their "Glints" can be easily diffused with a splash of water.
  • Light 'em Up: Mosaic Slimes create these small sprites of light that seem innocuous and pretty... until they hit the ground.
  • Trademark Favorite Food: Silver Parsnips, which are easy to grow and harvest, but hard to find and exclusive to the Glass Desert.

    Fire Slime 
https://static.tvtropes.org/pmwiki/pub/images/fire_slime.png
Like a little campfire, except that it moves and is a slime.

Slimes seemingly made of lava that creep around the Glass Desert (or spawn during Solar Anomalies), these little fireballs like to feast on ash made when food is burnt.


  • Bragging Rights Reward: In-universe, farming Fire Slimes for their plorts is considered this. It's dangerous work, you're not going to get rich doing it, but you're helping millions of people in developing areas keep their furnaces and fireplaces lit that wouldn't otherwise be.
  • Palette Swap: Of Puddle Slimes, replacing the water with flames.
  • Playing with Fire: Most items that touch a burning fire slime burn to oblivion. Even Chickadoos vanish on contact with them!
  • Too Dumb to Live: They initially had an annoying tendency to jump out of an incinerator and consequently extinguish. Later updates tried to remedy this; 1.1.0 made it so that they no longer leap at toys, and 1.2.1 made it so that they no longer "bounce (out of their troughs) with excitement when they saw Beatrix return to the ranch."
  • Trademark Favorite Food: Ash, and they don't care what was used to make it either.
  • Underground Monkey: They're basically the complete opposite of Puddle Slimes, but share the same model and basic function. Fire Slimes need to be kept in a incinerator with an ash trough upgrade, and fed by burning food in it to create ash that they can rapidly burn through if you're keeping more than one. Fire Slimes aren’t shy like Puddle Slimes are, so you can keep more than four Fire Slimes in an incinerator's ash trough and still get plorts from them. Puddle Slimes are kept in ponds and don't need any maintenance at all (prior to Version 1.0.1 they just needed their pond refilled every so often). Fire Slimes only spawn around the Glass Desert, and only during the hazardous Solar Anomalies that set everything on fire, since they can't eat without any sort of ash; while Puddle Slimes only spawn in bodies of fresh water and can't go out for fear of evaporating, but are one of the safest slimes to obtain. It's literally fire and water.

    Saber Slime 
https://static.tvtropes.org/pmwiki/pub/images/saber_slime.png
Or at least, its descendant.
Slime Rancher 2

Saber Slimes are a primitive species of slime. Their pure slime variants were thought to be extinct until they were rediscovered on Powderfall Bluffs, an island quite literally frozen in time. They eat meat.


  • Ascended Extra: It went from a largo-only slime restricted to a sidequest in the first game, to a regularly obtainable slime in the second.
  • Dire Beast: A more primitive-looking slime, which due to only being found as largos in the first game are by default bigger than normal slimes.
  • Non-Standard Character Design: They aren't perfectly round like most modern-day slimes but have wide, pointed cheeks.
  • Not So Extinct: In the first game, pure saber slimes were thought to be extinct, and you could only find their largos. The second game reveals there's a population of them on an isolated island.
  • Shout-Out: The plortonomics section of their description says that scientists have tried to extract saber slime DNA from their plorts and clone them, but all have failed, which is good because otherwise a charming billionaire would start a theme park full of them. This is a reference to the premise of Jurassic Park.
  • Snowy Sabertooths: They're themed around sabre-toothed cats. While this trope is averted in the first game, where their hybrids are found in the tropical Wilds, in the sequel they're exclusive to the Slippy-Slidey Ice World.
  • Trademark Favorite Food: One of the few aversions in the first game — it eats meat, but its preferred food is listed in the Slimepedia as "unknown", and nothing you put in a Gordo Snare will ever attract a Saber Gordo. Presumably, whatever it was, it's extinct too. As a result, Pink Saber Largos are the only Largos in the game with no favorite foods at all. Played straight in the second, where their favourite food is the newly-added thundercluck hens.
  • The Virus: Essentially the only way to have saber slimes outside of The Wilds in the first game is to invoke this trope via their plorts.
  • Wall Jump: They can jump up walls indefinitely, which makes them hard to keep in corrals even with an air net.

    Quicksilver Slime 
https://static.tvtropes.org/pmwiki/pub/images/quicksilverslimesp.png
A swift, sterling shimmer of static slime. (repeat)

Quicksilver Slimes are found in Nimble Valley, owned by Mochi Miles. They are extremely fast creatures that feed on static electricity.


  • Big Ol' Eyebrows: The only slime (unless you count Saber Largos) to even have anything resembling eyebrows, and they stretch most of the length of its body.
  • Developer's Foresight: The placeholder Quicksilver Slimes and their plorts were coded to be unvacable, to discourage anyone from modding the game to access and use them prematurely. The slimes remain unvacable with the official release, and their plorts cannot be stored in any way besides depositing them in Mochi's Range Exchange port—if you try and be smart and shoot one outside the barrier, when you go to vacuum it back up, it will just bounce off your Vacpack, and after a few seconds it will be teleported into your Nimble Valley inventory.
  • Lightning Bruiser: They move fast, and, if they're charged, they'll hurt you as bad as a Tarr.
  • Nice Job Breaking It, Hero: Downplayed; Quicksilver slimes are harmless, until you shoot them with electricity, at which point they will shock you on contact.
  • Screw This, I'm Outta Here: You must activate a power generator to get Quicksilver Slimes to appear in Nimble Valley, and only for a limited time. They'll then return to hiding once the generator is out of power, and you must wait 12 hours for it to recharge. The normal and hard tracks do have separate recharge timers though.
  • Shock and Awe: They eat electricity. They normally eat very slowly, but Mochi devised a way to get them to eat faster by feeding them electricity directly, at which point they become charged enough to shock you.
  • Shout-Out: Possibly of Quicksilver from the Marvel comics, a speedy superhero who has a hairstyle that the Slimes' eyebrows resemble. The idea of them feeding on electricity likely comes from the Quicksilver Lichen from Spiral Knights, a game that Nick Popovich — a co-founder of Monomi Park — was the lead developer of. In addition, their unlockable secret style turns their bodies red and their eyebrows yellow, making them resemble The Flash.
  • Super-Speed: Far faster than any other slime. If you can't keep up, you'll never catch them.
  • Underground Monkey: Their placeholder sprites before the Megabucks update were basically Fire Slimes minus the flaming aura, and their plorts were identical to Tabby plorts. Following the release, they received an official design, though they still used the "voices" of Fire Slimes. 1.2.1 gave Quicksilver Slimes their own voices, finally Averting the trope.
  • Unexpected Gameplay Change: Chasing them down in Nimble Valley functions as a cross between a racing game and a first person shooter; the player's encouraged to run around the valley to collect electricity and extra time, but the best way to feed them all at once is to wait at a few choke points and rapid fire into them.

    Glitch Slime 
https://static.tvtropes.org/pmwiki/pub/images/glitch_slime_sp.png
If you're reading this in the Slimuation, how do you know it's real?

Glitches found in Victor's Slimuation, a VR copy of the Far Far range, appearing in the shape of slimes. They group up to take either the form of a Largo with a blank smile or try to pass themselves off as objects in the world.


  • Expy: Their blank expressions while disguised as another slime make them very similar to Ditto.
  • Spot the Imposter: How they're found. They take the form of a normal slime or largo with a blank smile or disguise themself as an object that doesn't exist in the real world. The objects sometimes shake or are otherwise off. Vaccing up the slime or spraying it or the object disguise with bug spray found there will reveal a pile of glitch slimes that then flee.

    Gold Slime 
https://static.tvtropes.org/pmwiki/pub/images/gold_slime_4.png
Get rich or die sliming.

An ultra rare type of slime. They can't be kept in pens and flee when confronted. Hitting them with anything will cause them to drop plorts however.


  • Gold-Colored Superiority: One of the rarer slimes, with very valuable plorts. While they will cough up plorts when struck, they'll always run and can't be contained in pens, so you're not able to farm them like with other slimes.
  • Metal Slime: Rare, but drops the most valuable plort in the game. It's also one of two slimes that break into a ton of Glitch Slimes in the Slimulation, dropping about as many as a broken prop.
  • Picky Eater: While most other Slimes with a favorite will still willingly eat anything else in the same category, Gilded Gingers are the only thing Gold Slimes will eat—they will reject anything else, even other veggies.
  • Screw This, I'm Outta Here: Trying to capture one will cause it to fly away immediately, no matter how hard you try. Instead, you have to shoot something from your Vacpack to knock a plort out of it.
  • Trademark Favorite Food: Gilded Gingers, spawning exclusively in the Glass Desert, which also happen to be the only food that they eat.
  • Worthless Yellow Rocks: Subverted; their plorts aren't really used for anything, but they are extremely valued because they are shiny.

    Lucky Slime 
https://static.tvtropes.org/pmwiki/pub/images/manekineko_6.png

Another rare type of slime. They are Tabby Slimes that are filled with newbucks. Feed them chickens to get instant money. Disappear a short time after being approached.


  • Maneki Neko: They have this as a theme, being a Tabby Slime with a coin affixed to its head.
  • Metal Slime: Rare but it gives you straightforward money. Which can be helpful if you happen to accidentally fall in the Slime Sea a lot. It's also one of two slimes that break into a ton of Glitch Slimes in the Slimulation, dropping about as many as a broken prop.
  • Palette Swap: Of Tabby Slimes, but with a coin added to their foreheads.
  • Screw This, I'm Outta Here: Doesn't flee when approached, instead they just flat out disappear.
  • Signature Sound Effect: Makes a very distinctive jingling sound when one is near. Better hope you have some chickens on you.

    Party Slime 
https://static.tvtropes.org/pmwiki/pub/images/party_gordo_sp.png
And you thought slimes couldn't get anymore awesome.

A special type of slime that only appears on weekends. Appears as a Party Gordo, a Pink Gordo wearing a party hat and star shaped sunglasses. When fed they explode into smaller party slimes and leave gifts containing Ornaments. Produces Pink Plorts, effectively making them Pink Slimes.


  • Big Fun: Inherently they're this due to being Gordo variants.
  • Extreme Omnivore: Like regular Pink Slimes, they'll eat anything.
  • Metal Slime: Only appears in specific locations when the game is being played on a Friday, Saturday or Sunday, but drops special rewards that can only found on those days.
  • Trademark Favorite Food: Again, they're really just pink Slimes in a funny getup, so they lack this.
  • Underground Monkey: If it were to take off it's hat and classes, it would be identical to a Pink Gordo. Though special party music plays near it. In fact, attempting to vac the smaller one yanks them off first, resulting in a pink slime. Putting accessories on them with the fashion pod will overwrite the accessories of the smaller ones, but not the Gordos.
  • Unwitting Instigator of Doom: Because they eat anything and appear in weird locations, they'll often quickly eat anything nearby once popped, which may end up causing unintended largos, or even worse, Tarr.

    The Tarr 
https://static.tvtropes.org/pmwiki/pub/images/tarr_5.png

A type of slime formed when a largo eats a plort they don't create. They only seek to replicate by eating other slimes. However, they also want to eat you and some chickens. There are only two ways to kill them - incinerating them, or splashing them with water.


  • Attack! Attack! Attack!: The Tarr will attack anything in range, be it a slime, chicken, and even you.
  • Feed It with Fire: Strangely, this is played straight if The Tarr eats a Fire Slime.
  • Fun with Acronyms: Tarr stands for "those awful, ravenous, rainbows," which also happens to be their Slimepedia entry.
  • Grey Goo: They reproduce immediately after eating. Also applicable in the literal sense, incidentally, aside from their rainbow patterns.
  • Kill It with Fire: Tarr can be destroyed by throwing them into an incinerator.
  • Kill It with Water:
    • Splashing a Tarr once with water (from a vacpack or the lakes in the Moss Blanket and the Indigo Quarry) will prevent them from spawning (and kill them at daytime), and splashing them twice will kill them at night.
    • Tarrs disappear just like any other slime if tossed into the Slime Sea.
  • Muck Monster: A small amount of scientific speculation, and it's easy to guess that there must be some kind of oil in their physiology to be causing the rainbow effectScience.
  • Nigh-Invulnerable: Pick them up, throw them into the sky, slam them against a wall... nothing will stop them except for burning them or splashing them with water.
  • Ominous Obsidian Ooze: Highly dangerous and widely feared monsters that eat the other slimes being ranched by the Player Character... and the rancher. Appropriately enough, they're mainly black with subtle rainbow-stripes.
  • Snowballing Threat: When the Tarr appear, you must be quick to deal with them. If they're not stopped in time, they will consume all slimes in sight and overwhelm the area with more of themselves, becoming more and more difficult to handle.
  • Vile Villain, Saccharine Show: The world of Slime Rancher is a cozy, laidback ranch simulator where the local slimes are easy to handle if you know what you're doing. Even the more dangerous ones like Rad and Quicksilver, and the Feral ones, can be tamed and cared for with the right handling. The Tarr, however, are always hostile and can decimate other slimes if they're not dealt with immediately. In fact, they're one of the exceedingly few actively hostile threats in the games, where the only option to deal with them is to completely eradicate them, lest they spiral out of control.
  • The Virus: Averted. When a Tarr eats a slime, it creates a clone of itself instead of transforming the slime into a Tarr.
  • Trademark Favorite Food: Ranchers, according to the Slimepedia. They're the only slimes that will always attack you no matter what — feral Largos can be calmed down, but the Tarr can only be destroyed.
  • Would Hurt a Child: Averted - even The Tarr will completely ignore chickadoos.
  • Villainous Rescue: If one spawns, or is spawned, in an area rife with Feral largos, this trope can ensue as the largos become too preoccupied with the Tarr to attack you, and the Tarr can be more easily dispatched with a water tank once it's over.

Introduced in Slime Rancher 2

    Cotton Slime 
https://static.tvtropes.org/pmwiki/pub/images/cotton_slime.png
A hop, skip, a jump, and- oh, it's gone.

These rabbit-like slimes can jump really high and are common on Rainbow Island. They eat vegetables.


  • Bunnies for Cuteness: A common slime styled after bunnies, they are definitely cute.
  • Com Mons: They can be found all over the starting areas alongside Pink Slimes.
  • In a Single Bound: Cotton slimes can easily jump over the highest corral walls, so you'll need an air net to keep them contained.
  • Pun-Based Creature: Rabbits have cottontails, get it?
  • Trademark Favorite Food: They'll produce two plorts if you feed them water lettuce.

    Angler Slime 
https://static.tvtropes.org/pmwiki/pub/images/angler_slime.png
So pretty! Let me just get a closer-

These anglerfish-like slimes live so deep in the Slime Sea that their plorts can keep their shape under high pressure, but they've been found on the coasts of Rainbow Fields and Starlight Strand. They eat meat.


  • Light 'em Up: They can stun chickens and other slimes with a burst of light from their lures.
  • Nightmare Face: They're so cute! Until they eat a sea hen.
  • Terrestrial Sea Life: According to the Slimepedia, they used to live deep in the Slime Sea, but they came to the surface to eat sea hens.
  • Trademark Favorite Food: They'll produce double the amount of plorts if you feed them sea hens; the Slimepedia speculates that they came to Rainbow Island just to eat them.

    Batty Slime 
https://static.tvtropes.org/pmwiki/pub/images/batty_slime.png
A fiendish stalker of the night, hungering always... for fruit.

Batty slimes feel agitated during the day; they prefer the night or cool, dark places such as the caves in Amber Valley. You can tell they're not vampires because they eat fruit.


  • Bat Out of Hell: Defied; despite their glowing red eyes and sharp fangs, the Slimepedia assures us that the worst they can do is get too hungry at night.
  • Cute Little Fangs: While slimes presumably don't have teeth, the shape of their mouths makes it look like they have fangs.
  • Red Eyes, Take Warning: Defied; they do have red eyes, but they eat fruits, not Ranchers.
  • Trademark Favorite Food: They'll produce double the amount of plorts if you feed them pomegranites.
  • Weakened by the Light: Batty slimes get agitated (but not killed!) when exposed to sunlight.

    Flutter Slime 
https://static.tvtropes.org/pmwiki/pub/images/flutter_slime.png
Like snowflakes, each pair of wings are unique, and just as delicate.

Flutter slimes can fly freely with their monarch butterfly-like wings, and they have the unique ability to calm other slimes down. They exclusively eat Moondew Nectar, which falls out of giant flowers on Starlight Strand's pink side at night.


  • Picky Eater: They only eat Moondew Nectar, which can't be grown on the ranch, and only a few spawn every night in Starlight Strand.
  • Pretty Butterflies: Its Slimepedia entry describes it as "a shining example of natural beauty in an already beautiful world", and says that they're worth the effort it takes to keep them because they can produce a sparkling aura that reduces nearby slimes' agitation.
  • Trademark Favorite Food: Moondew Nectar, but unlike other slimes, they won't eat anything else.

    Ringtail Slime 
https://static.tvtropes.org/pmwiki/pub/images/ringtail_slime.png
Where there's a crime, there's a ringtail slime.

By day, ringtail slimes turn to stone. At night, they'll eat absolutely anything they can get their mouths on, even if they're not hungry. They're only found on Starlight Strand.


  • Big Eater: Like the pink slimes, they're omnivores, but unlike the pink slimes, they never stop eating and can devour your ranch's entire food supply if they get loose. If they eat while full, they won't produce any plorts.
  • Nice Day, Deadly Night: They're completely unable to do anything during the day, but when they awaken at night, they'll eat everything they can come across, and they might even incite a Tarr outbreak.
  • Rascally Raccoon: Their striped tails and brown colouration make them resemble raccoons. They can very easily become Tarrs if they get close to the wrong kinds of plorts, and according to a research drone, they stole a rancher's entire batch of cookies.
  • Tanuki: Despite being named after ringtails (a member of the raccoon family), they turn into stone statues at day, much like the mythological racoon dog. That said, once they awaken at night, they'll bring anything but good luck if not locked up properly.
  • Taken for Granite: They turn into stone when exposed to sunlight; the Slimepedia jokes that they're affected by an ancient curse.

    Yolky Slime 
https://static.tvtropes.org/pmwiki/pub/images/slimeyolkysr2.png
This slime always looks at the sunny side... up.

An extremely rare slime that sometimes spawns near wild chicken nests. They don't eat anything, but if you leave them in a coop, a hen may lay a glowing egg containing up to five Yolky Plorts.


  • Arson, Murder, and Jaywalking: The Slimepedia says their plorts are high in vitamin D, making them perfect diet supplements for people who spend a lot of time in the dark, such as cosmic pioneers, deep-sea divers, and gamers.
  • Egg Folk: It resembles a fried egg with eyes.
  • Metal Slime: An incredibly rare specimen, only found around wild chicken nests. Putting them in a coop may cause a hen to lay an egg that produces Yolky Plorts.
  • The Needless: They're the only slimes that don't eat anything.
  • Sir Not-Appearing-in-This-Trailer: The announcement for Patch 0.2.0 said it introduced a new kind of slime, but didn't specify anything else.

Alternative Title(s): Slime Rancher 2

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