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    Hordak 

Hordak/Hec-Tor Kur

https://static.tvtropes.org/pmwiki/pub/images/og_hordak.jpg
Played by: George DiCenzo (She-Ra); Colin Murdock ('02); Keston John ('18); Kevin Conroy ('21); Keith David (Revolution)
"For some of us it's too late. I'm too old, too set in my ways."

Hordak is leader of the Horde, and a rottener, meaner guy never lived. Hordak is a master schemer and has the power to change parts of his body into new shapes and uses. He can turn his hand into a buzz-saw or a battle-axe or a laser pistol. He can switch his legs into tank treads or become a mini-missile if he so chooses. He's happy with his lot as ruler of Etheria and wants to keep it that way, hence he hates nothing more than She-Ra and her outrageous Rebels. He is aided and abetted in his schemes against our Princess of Power by his evil magician, Scorpia.


  • Adaptational Badass / Adaptational Wimp: Zigzags between the two amidst the various incarnations of the franchise:
    • In the original toyline and minicomics, Hordak was a Knight of Cerebus who formed one-third of a Big Bad Ensemble alongside Skeletor and King Hiss. In the 80's She-Ra cartoon however, not only was he reduced into being a Laughably Evil General Failure, he wasn't even the true leader of The Horde but rather one of many commanders and planetary governors in service to the true Big Bad Horde Prime.
    • His 2002 incarnation is a nightmarishly powerful Sorcerous Overlord feared by everyone, heroes and villains alike. King Hiss, who usurped Skeletor as the Big Bad, was revealed to have been on the wrong end of an Eviler than Thou from Hordak when they fought in the past. King Grayskull, the hero who He-Man's power originated from, died fighting Hordak.
  • Adaptational Jerkass: His Filmation incarnation had a few humanizing moments. Barring his 2018 depiction, none of his later depictions do.
  • Adaptational Nice Guy: His Filmation self is significantly more forgiving of his minions and far less harsh to them than his comics self or Skeletor; to the point of having legitimate fondness for Imp and was said to have been a good parent to Adora (despite kidnapping her as a baby) to the point that even after she became She-Ra she still cared about him.
  • Ambiguously Related: Prince Zed, Horde Prime's son, refers to him as uncle, implying he might be Horde Prime's brother, brother-in-law or else married to Prime's or Prime's wife's sister.
  • Arch-Enemy: To She-Ra, in the Filmation series. The 2002 series hinted that he was this to King Greyskull. King Hiss also refers to him as this.
  • Archnemesis Dad: To She-Ra. He raised her as his own daughter, and she testifies that he was really good at it, but since her entire childhood belief system was Hordak's self-serving lie, she turned on him and joined the rebellion, and he never got over it.
  • Arm Cannon: The most usual way for him to display his ability (transforming his body, or parts of it, into machinery) was to simply transform one of his arms into an energy cannon. It's even in the opening for Filmation's She-Ra series.
  • Bad Boss: In the 2002 series, Callix, one of his generals, and a talented one at that, suggests that the Horde recoup their strength after defeating the Snakemen before attacking King Grayskull. Hordak acknowledges that his is sound military advice, but it's also not what he wants to hear, vaporizing Callix on the spot.
    • Not that his 80s version was any better, often berating his minions and blowing away (robotic) Horde Troopers when angered by things not going his way... or just to blow off some steam. In "Loo-Kee Lends A Hand," he callously uses Mantenna to test his Timestopper device before gratuitously dropping him through the convenient trap door.
  • Big Bad: One of the three main MOTU villains, rival to Skeletor and King Hiss. In the She-Ra '80s animation he is more of The Heavy to his superior, Horde Prime, rather than this.
  • Clone Degeneration: In the 'Princesses of Power' continuity, he is a clone of Horde Prime, but due to defective genes, he is force to use cybernetic to survive.
  • Deal with the Devil: Hordak serves as the devil in his deal with Keldor, not only healing him and turning him into Skeletor, but also making him his minion and even having the ability to torture Skeletor while still trapped in Despondos.
  • Debt Detester: In the She-Ra cartoon, Hordak's response to She-Ra saving his life is to order his troops to stand down, at a battle that the rebellion was losing, badly, and allowed everyone to walk away, unmolested, a promise he kept when the rebellion also stood down and walked away.
  • Depending on the Writer: Hordak's powers, and exactly what he is varies from different incarnations. Sometimes he relies on a combination of magic and technology, other times he exclusively relies on the former or the latter.
  • Doing in the Scientist: The 2002 reboot changed him from a Galactic Conqueror to an Evil Sorcerer from Eternia's past more in line with his original depiction.
  • Dragon-in-Chief: To Horde Prime, as the Horde Prime never bothers to actually do anything in Etheria being too busy manging the greater universe.
  • The Dreaded: In the 2002 series, everyone is afraid of him, EVERYONE, even King Hiss. Marzo, who was willing to work with Skeletor, expresses horror at Evil-Lyn trying to free Hordak, stating that she is making a mistake.
  • Even Evil Can Be Loved: His Filmation self is somewhat respected by his minions but virtually none of them (besides maybe Imp) truly care about his well-being if it doesn't benefit them; on the other hand Adora, his former greatest soldier and adoptive daughter, still carries love for him due to the genuine kindness he gave her during her childhood (despite kidnapping her as a baby) and when Hordak in an episode nearly disappears from existence unless someone sheds tears over him, she is the one to do so and is genuinely happy to see him live.
  • Even Evil Has Loved Ones: In the 80's series he has a degree of friendship with Imp and Adora can attest to Hordak being a good parent to her, and before her defection he held her in far higher esteem than anyone else due to both raising her and her competence.
  • Even Evil Has Standards: In the 2002 series with the backstory mentioning the Spell of Separation. He intended to use it to separate Eternia into the light and dark hemispheres, except the spell ended up working better than he planned and nearly separated the very planet in two, prompting him to halt it and hide away the pieces of the Artifact of Doom he used to cast the spell in the first place. Hordak is so evil that even the other villains don't want him around, but even he draws the line at causing the end of the world. Maybe more a case of Pragmatic Villainy as his goal was to conquer and destroying the planet would deny him that.
  • Evil Cannot Comprehend Good: He openly questions why She-Ra saved his life when both of them were being judged by an extra-dimensional entity that could easily kill both of them, and she would not visibly gain anything in the process.
  • Eviler than Thou: In the 2002 series, the backstory with King Greyskull reveals that he was this to King Hiss, hence part of why he so afraid of him.
    • In the Filmation series, it's zigzagged as Skeletor tended to be more evil than him in some episodes but other times the opposite happened with Hordak's threat forcing Skeletor to join forces with others to stop him.
  • Evil Overlord: In contrast to Skeletor being an upstart brigand trying to take over Eternia, Hordak has already conquered most of Etheria, ruling over all the client kingdoms as an evil tyrant. The only areas of Etheria free from his rule are mainly the Whispering Woods (home of the Great Rebellion), as well a few other kingdoms ruled by allies of She-Ra such as Castaspella (Queen of Mystacor), Frosta or Mermista.
  • Evil Sorcerer: Downplayed in She-Ra and the original He-Man line of figures, where he preferred technology over magic but wielded both. Played straight in the 2002 series where he relies exclusively on magic. Other incarnations afterwards dip in and out of being sorcerers, but most lean entirely towards technology with only some magic usage there and then
  • Evil Virtues: In the She-Ra storyline, he had both Honor and Love. He was a good father to the little girl he stole from King Randor, and as listed in the Debt Detester entry does have a sense of honor, even if it is somewhat twisted.
  • Good Parents: Surprisingly, at least in the She-Ra cartoons. She-Ra testifies that he raised her well as if she was his own flesh and blood, and she earned her position as his right-hand on merit, not nepotism... at least before she learned the truth of her origins and his behavior.
  • Greater-Scope Villain: In the 2002 He-Man series, he's is far and away the most dangerous villain, but is trapped in Despondos so his direct influence was limited to saving Skeletor from the injuries he took fighting Randor. Word of God is that if the show continued he would have taken over as the Big Bad. But would've been defeated and overthrown by Skeletor in the end.
  • Hero Killer: In the 2002 series, he mortally wounds King Grayskull before being imprisoned in Despondos.
  • Hoist by His Own Petard: He called forth a portal to Despondos to trap King Grayskull, but the king turned the tables and sent him through instead.
  • Horrifying the Horror: In the 2002 series, King Hiss spent a good part of season 2 trying to resurrect his god Serpos. When he learned Evil-Lyn was trying to free Hordak, he instantly put the plan on hold, as he felt Hordak was so dangerous that even with Serpos, Hordak was too dangerous to be allowed to set foot on Eternia.
  • Mêlée à Trois: In the 2002 version he and the rest of the Horde were involved in one with the Snake Men and King Greyskull's forces. While his forces were wounded somewhat, Hordak came out on top.
  • Not-So-Harmless Villain: The '80s version is comical and prone to Amusing Injuries and comedic moments from his exasperation at the silly antics going on around him but has also effortlessly brought He-Man to his knees with a blast of his arm cannon and proved more genuinely evil and dangerous than Skeletor whenever they appeared together in an episode or special, sometimes even forcing the latter to team up with He-Man and the other Heroic Warriors or the Rebellion to defeat him.
  • Rogues' Gallery Transplant: Originally planned as a new enemy for He-Man, as evidenced by the mini-comics packaged with him and the other male Horde members, but when brought over to Filmation's animation, he became the primary enemy of She-Ra, supplanting Catra; he's gone back to being one of He-Man's nemesis in other incarnations but has become more associated with She-Ra thanks to the 80's cartoon and from time to time goes back to being her nemesis instead.
  • Sealed Evil in a Can: In the 2002 series, he's sealed in Despondos by King Grayskull during the main series.
  • Shapeshifter Weapon: Implied to be due to magic guiding the transformations. This aspect of him wasn't showcased in the 2002 series, which has him being a full sorcerer relying completely on magic and not in technology.
  • Shout-Out: His real name (Hec-Tor) is possibly based on Hector Barbossa, though his real name was never mentioned in either of the cartoons.
  • So Proud of You: Before Adora turned on him, due to finding out that the entire belief system she was raised on was a lie, Hordak never stopped singing her praises as she was highly competent, efficient, loyal to a fault, and took her assigned duties seriously.
  • Swiss-Army Weapon: His arm, due to his Shapeshifter Weapon powers. It has become a laser cannon, pliers, a buzzsaw, a net caster, a grapple, and (humorously) an old timey projectile cannon complete with fuse.
  • This Is a Drill: A favored transformation of his. First seen when he and Skeletor dueled during The Secret Of The Sword after Skeletor tried to bury him and he tunneled his way out under Bonehead's feet.
  • Verbal Tic: In the '80s She-Ra series he has a tendency to snort when talking.
  • Villainous Friendship: As terrible he is to everyone else, he seems to have a genuine affection for his sidekick Imp.
  • We Will Meet Again: Yells "I shall return!" as he is carried into Despondos when his attempt to engulf Castle Greyskull into Despondos backfired. As mentioned above, had the 2002 series continued, he would have lived up to his promise.
  • Worthy Opponent: He admits to being impressed with King Grayskull's abilities. Of course, it doesn't stop Hordak from trying harder to kill him.

    Shadow Weaver 

Shadow Weaver/Beatrix

https://static.tvtropes.org/pmwiki/pub/images/og_shadow_weaver.jpg
Played by: Linda Gary

Shadow Weaver is the stuff of which nightmares are made. She is a completely mysterious figure, the only thing we ever see of her being a pair of baleful red eyes peering out from the darkness of a cowled cloak. Shadow Weaver glides around though the air in the cloak, never touching the ground, and wisps of shadow constantly whip up around her. She works dark magicks that are extremely powerful and is dreaded by all.


  • Butter Face: Her body is quite voluptuous, but her face under her cloak is hideous.
  • Casting a Shadow: The primary form her magic takes, she is also able to transform into a shadow to follow Rebels if she wants to.
  • Co-Dragons: Shares this role with Imp as they are the most competent and reliable of Hordak's minions.
  • Deal with the Devil: Betrayed her teacher Norwyn and sealed Etheria's conquest by the Horde in exchange for enhanced magical power. Does not seem to regret it in the least.
  • The Dog Bites Back: Though usually above Hordak's criticism, "Of Shadows and Skulls" shows exactly what happens when Shadow Weaver gets too much abuse.
  • Foil: A composite to Evil-Lyn and Skeletor. Like the former, Shadow Weaver is the right-hand mage to her group's leader. Like the latter, especially in later versions of both characters, she got disfigured in her quest for power and sided with Hordak.
  • Incompletely Trained: She made a deal to increase her power rather than finish Norwyn's training. As a result, she is not as skilled as Norwyn or his graduate, Castaspella.
  • I Was Quite a Looker: A flashback to when she was still Light Spinner, Norwyn's student, reveals that her face used to be beautiful, but she was disfigured when she made her deal for power.
  • Lady of Black Magic: A powerful sorceress in a hooded dress.
  • Power Floats: She doesn't walk, rather, she hovers over ground level, and can also use her magic to levitate if the situation calls for it.
  • Rival Turned Evil: She was once an apprentice to Norwyn, known as Light Spinner, along with Castaspella. After betraying them to the Horde and becoming Shadow Weaver, she became Castaspella's Arch-Enemy.
  • Unskilled, but Strong: Subtle, but there. Shadow Weaver possesses great magical power, but because she made a deal and cheated to get it, she doesn't actually possess the knowledge and wisdom to use it effectively. This is best seen when she fights fellow magic casters like Castaspella and Norwyn, both of whom can run circles around her despite not being as powerful.
  • Unrelated in the Adaptation: An early pitch for The New Adventures of He-Man would have had her being the mother to Skeletor's son, Skeleteen. When Skeleteen eventually got an action figure in the Masters Of The Universe Classics line, his bio listed his mother as Evil-Lyn.
  • Vader Breath: Often begins her sentences with a raspy exhale.

    Scorpia 

Scorpia/Lynda D'Ream

https://static.tvtropes.org/pmwiki/pub/images/scorpiaog.png
Played by: Linda Gary

Speaking of ugly, this lady takes the prize. Attired in scaly armor and possessed of tremendous strength, Scorpia can use her pincer claws to rip out the walls, or employ her stinger tail to paralyze an enemy. Fortunately, she's thick as a brick and thus easily foiled by a foe with some level of intelligence.


  • The Brute: Usually fulfills this role when paired with Catra, she's not the smartest member of the Horde.
  • Evil Redhead: Is an evil brute with bright red hair.
  • Excessive Evil Eyeshadow: She wears even more eyeshadow than Catra.
  • Half-Human Hybrid: Part human and part scorpion.
  • Matriarchy: According to her bio, it's the females who rule the scorpion people.
  • Poisonous Person: Her tail produces a natural poison.
  • The Quisling: The ruler of the fiefdom known as Scorpion Hill, when Hordak approached her to join the Horde, she jumped at the chance, helping in the conquest of Etheria.
  • Scary Scorpions: Despite being mostly human-like, her claws and tail still make her a fearsome enemy.

    Leech 

Leech/K'Ull'Leusshhhh

https://static.tvtropes.org/pmwiki/pub/images/leech_5264.jpg
Played by: Lou Scheimer (She-Ra)

As his name implies, Leech is a lizardly creature with sucker discs on his hands and feet and a huge sucker mouth. He can use these discs to climb the sheerest height or attach them to a foe to drain energy. Ooooh, he's scary. And ugly, too.


  • Adapted Out: He's nowhere to be seen in the 2018 She-Ra series, having apparently been replaced by Rogelio. A pirate serving Captain Scurvy in that series does have his name but that's where the similarities end.
  • Brainwashed: According to his Classics bio he's a native alien of a planet conquered by the Horde that, while not the friendliest of creatures, is under mental domination to serve the Horde.
  • Energy Absorption: Playing off the "leech" theme of his character. If he manages to catch someone between his sucker hands, he can rapidly drain them of their energy rendering them easy for capture.

    Imp 

Imp

https://static.tvtropes.org/pmwiki/pub/images/image_b_9272.jpg
Every Evil Overlord should have one of their own.
Played by Erika Scheimer (She-Ra)

You might call Imp the horde's comic relief. At roughly six inches in height, he's not about to terrorize anyone. However, he can change his normal floppy-eared, devil-tailed shape into any configuration, so he makes a quite effective spy. He can appear as a goblet on a table, the hilt of a sword, the brooch on a queen's dress, or any other small item. He is also the only Horde member who actually dares to make jokes about Hordak, though Hordak greets such jests with less enthusiasm.


  • Acrofatic: Pudgy he may be, Imp is very nimble in the air and is quite capable of evading most people who try to grab him (particularly seen in the episode "The Locket").
  • A Dog Named "Dog": He's an imp named Imp. While it's never revealed whether or not that is his species name, there's little doubt what image the creators hoped to invoke.
  • Ain't Too Proud to Beg: Doesn't have the stomach for violence and when capture by the Snakemen in Eternity War, quickly began begging for mercy even as they were preparing to cut his head off with an ax.
  • Antagonistic Governor: Was apparently the role he was playing off screen during DC's Eternity War. Once Hordak's attention turned from conquering Eternia to taking over its past and future, he left Imp in charge of the capital of Eternos, where the little monster quickly gained a 0% Approval Rating while he made sure the city supplied the Horde. Being The Imp of course, he couldn't resist in indulging his own hedonistic pleasures, and wound up sapping the strength of the city's defenses for when the heroes came to liberate it. Fisto had to make an appeal to law to prevent their snakemen allies from lynching the little guy to the approval of the citizens.
  • Baby Of The Bunch: While his actual age is never revealed, Imp's diminutive size and excitable, childish personality are far more pronounced than the bother hordesmen. He's also the one Hordak tends to lavish attention and praise on. Of course, being the baby amongst a pack of villains is not really that beneficial, especially if you're a particularly bratty baby.
  • Bratty Half-Pint: Combine his entitled attitude with his diminutive size, and this is what you get.
  • Canon Immigrant: Not an actual part of the MOTU toyline until the 2014 Invasion Hordak figure included him.
  • Card-Carrying Villain: Evil and proud of it.
  • Co-Dragons: Shares this role with Shadow Weaver as they are arguably the most competent and reliable of Hordak's minions. However, Hordak shows more favoritism towards him over his other minions.
  • Cute Monster: As is typical with Filmations monsters, since Imp is not depicted as majestic, he instead goes the route of looking cute.
  • Cute Is Evil: Imp possesses the rounded features of a little piglet, an excitable personality, and large expressive eyes. He's also a little sadist who derives great pleasure in making others miserable and causing as much destruction as he can. Of course all the heroes are familiar with Imp's normal form, so it's unlikely he can use his appearance to get others to drop their guard.
  • Cute Little Fangs: Sports a pair of these under his snout, giving his porcine face a more bat-like appearance.
  • Even Evil Has Loved Ones: Surprisingly, when Skeletor managed to depose Hordak in "Of Shadows and Skulls", Imp was the only Hordesman to remain loyal to Hordak, even berating the others for not kicking Skeletor's butt in Hordak's name. He also tends to be the one to try to cheer Hordak up whenever the Evil Overlord is feeling down. That being said... (check trope below this one).
  • Evil Is Petty: It's a toss up as to whether he reports the other Hordesmen's failures because it's his duty, or because he likes watching them get punished.
  • Evil Virtues: In addition to being loyal to Hordak, Imp is also surprisingly helpful to other members of the Horde he's partnered with. Keep in mind, this does not equate into being friendly, but their plans never fail because he didn't do his job.
  • Fangs Are Evil: Though they lose some of their menace when they're in a chubby face.
  • Flight: Those wings aren't just for show. Imp can fly.
  • Foreign Money Is Proof of Guilt: This is what he used to frame Kowl in "Kowl Come Home," placing a handful of Horde coins under the rebel bird's pillow for the good guys to find after Madame Razz goes missing.
  • The Friend Nobody Likes: All of Hordak's minions hate him. When Skeletor takes over, they are willing to put up with Skeletor's abuse because it gives them a chance for vengeance on Imp.
  • Good Wings, Evil Wings: Has a pair of leathery wings for flight and is decidedly a bad guy.
  • Honor Before Reason: "Shadows and Skulls" would have been so much easier on Imp if he hadn't tried to oppose Skeletor for Hordak's sake.
  • The Imp: His name not withstanding, Imp's powers would make him a formidable opponent if he wasn't handicapped both by his size and his lack of fortitude.
  • Karma Houdini: Hordak's protection and his own powers typically mean there's nothing he can't get away with scott-free. Averted in "Kowl, Comes Home" when Kowl snatches the little creep by his ears and rams Imp head first into a rotten goosh fruit as payback for his role in the episode. Also averted during his appearance in DC's Eternity War, where his selfish indulgence during his time as Regional Governor of Eternos sapped the cities defenses so much the rebelling Eternians were able to recapture the city and take him prisoner.
  • Magic Pants: Imp's uniform will change shape with him, sometimes disappearing, sometimes providing black coloration to his disguises.
  • Master of Disguise: Comes with being both a spy and a Shapeshifter. Pretty much any episode he appears in introduces him having transformed into some innocuous looking background object before revealing himself to the audience.
  • Mobile Shrubbery: Invoked when he actually took the form of a bush... and then proceeded to follow Adora and friends on tip-toe.
  • Morality Pet: Hordak may be a Bad Boss, a Bully, and an Evil Overlord, but he positively dotes on this little guy and has gone out of his way to protect Imp or punish those who try to hurt him.
  • Morphic Resonance: Usually played straight, but occasionally averted. While most of Imp's forms retained his normal blue color scheme, twice he was shown (as a picture and as a ground squirrel) to be able to change his color.
  • Non-Human Sidekick: Played this role to Hordak as he wasn't human and was Hordak's sidekick.
  • Not-So-Harmless Villain: Cute, lazy, and more than a little bit of a brat, but underestimate Imp or get on his bad side and he'll quickly make more trouble than you might be able to handle. He's previously set fire to the whole of Beast Island and flooded Castle Brightmoon.
  • Odd Friendship: Considering Hordak dislikes magic and flying creatures, one has to wonder why he's so protective of Imp.
  • Our Imps Are Different: He's a small, piglike demonic imp who serves as the Big Bad's minion. A shapeshifting spy, Imp rarely takes a direct hand against the good guys, but he's invaluable for collecting info on Rebel schemes. The fact that he's also one of the few minions Hordak has who is also competent at his job makes him a favorite of his master.
  • Out of Focus: He does not appear in the 2002 remake of He-Man with the rest of the Horde, and has yet to appear in the DC comics adaptation of the franchise.
  • Parrot Pet Position: Imp often shows up riding on Hordak's shoulder, particularly when the two are in a battle. This not only offers Imp protection, but also leaves the little guy handy should Hordak need him to transform into something.
  • The Prankster: A particularly mean spirited one. Aside from framing Kowl, he was also known for mimicking one of Catra's goblets, destroying one of Brightmoon's dams, becoming a super ball to startle the other Hordesmen, and other various tricks.
  • Shapeshifter Default Form: Imp's normal form looked like a cross between a pig and a bat.
  • Sidekick Creature Nuisance: Most everyone not named Hordak finds him to be annoying.
  • Snarky Non-Human Sidekick: When his ego starts to swell a bit much.
  • The So-Called Coward: Played with. While Imp will avoid any fight not stacked in his favor, he still regularly journeys into enemy territory solo to retrieve information and items for his Master.
  • Spoiled Brat: Hordak's favoritism has given, or enhanced, Imp's entitled attitude to the point he very much thinks the other Hordesmen are supposed to obey him just as much as Hordak. "Of Shadows and Skulls" may have disabused him of this notion.
  • Stealth Expert: Surprisingly is still this even when not using his shapeshifting power. Is at least good enough to continually sneak into Brightmoon.
  • Sweet Tooth: Since candy appears at least three times in his list of what he likes about fairs, it can be assumed he has one.
  • Technicolor Eyes: His schlera are yellow as opposed to the normal white.
  • Token Competent Minion: While often a source of comedy like the other Hordesmen, Imp tends to also be the most successful of their number. He's consistently been able to collect information on the Rebellion for his boss, and has stolen items from them on numerous occasions. Coward he may be, the number of times Imp has failed can be counted on one of his hands.
  • Troll: Will frequently and happily point out the mistakes and failures of his fellow Hordesman, gleefully encouraging Hordak to met out punishments to them. Needless to say, he is not popular amongst his comrades.
  • Undying Loyalty: For Hordak if nothing else. It's one of his few admirable qualities. Case in point, in "Of Shadows and Skulls" Imp berated the other Hordesmen for not opposing Skeletor's takeover of the Etherian Horde, all but demanding the villains restore Hordak to his throne.
  • Vertebrate with Extra Limbs: Two arms, two legs, and two wings.
  • Villainous Friendship: Possibly the only creature on Etheria truly loyal to Hordak.
  • Villainous Valor: In "The Locket", Imp broke his cover to swipe a supposedly magical locket from Adora. This led to him having to evade not only her, but Sorrowful (a dragon), and a separate human. It's the most direct action he's taken against the characters, and he actually has to work to evade the three.
  • Villains Out Shopping: Twice while spying on the Rebels in two separate episodes Imp expounded on his love of the fairs that were being held at the time. He actually sounded like a giddy little kid when he listed what he loved about them in "The Red Knight" and even lamented being on the job spying for Hordak and thus unable to go enjoy himself in "Friends Are Where You Find Them."
  • Voluntary Shape Shifting: Imp's primary ability and what makes him so dangerous as a spy.
  • Weak, but Skilled: While his overall power is on the low end amongst the Horde, Imp subterfuge skills make him an almost unbeatable spy and saboteur.
  • Yellow Eyes of Sneakiness: Imp's scleras are bright yellow, and his primary purpose is to sneak into the good guys' camp to spy or sabotage them.

    Grizzlor 

Grizzlor/Gur'Rull Gu'Rrooow Arrrk

https://static.tvtropes.org/pmwiki/pub/images/grizzlor_1088.jpg
Played by: Lou Scheimer (She-Ra)

This furry, tusked villain is the Horde's main prison keeper. He's a gruff, toadying type, and thoroughly afraid of Hordak. He has more than his share of bludgeoning power, but is more apt to run from a fight than get into one. Unless, or course, Hordak orders him to. Then he will fight like a berserker if only to stave off his master's wrath.


  • Bears Are Bad News: His overall gimmick is an anthropomorphic grizzly.
  • Beast Man: Big fangs, covered in fur, sharp claws, super strength and growls a lot. He was pretty much an expy of the original model without the beast controlling powers.
  • Brainwashed: According to his Classics bio. Supposedly he was actually a pretty docile guy until the Horde captured him.
  • Dumb Muscle: Zigzagged, The cartoon series plays down his savagery and he is competent enough to operate a computer console and command a series of Destructotanks. However, he is far from intelligent and is usually portrayed as a generic bumbling villain.
  • Really 700 Years Old: He was 428 when he join the horde.
  • Undying Loyalty: To Horde Prime according to his 'General Grizzlor bio. [1]

    Horde Prime 

Horde Prime/Anillis Kur

Played by: Erik Gunden (She-Ra)
"Find it and crush it!"

The supreme leader of the Horde and Hordak's master and sometimes implied to be his older brother.


  • Big Brother Bully: Given that his son Prince Zed refers to Hordak as "Uncle," and how abusive he is towards Hordak whenever they interact, Horde Prime is definitely this. Bonus points for Horde Prime being kaiju-sized compared to the relatively normal sized Hordak, making him a "Big" brother in every sense of the word.
  • The Comically Serious: His Filmation depiction. The inevitable result of having an idiot like Hordak as a servant, as well as being an Evil Overlord who does silly things like taking a vacation.
  • Eldritch Abomination: Horde Prime is some kind of colossal being concealed with a cloud, and is known to have two heads and mechanical arms implying he's partly technological. Based on that, it’s clear whatever Horde Prime looks like, it's not pleasant to look at.
  • The Faceless: His animated self never shown his face. All that has ever been seen of Horde Prime is a gigantic skeletal robotic arm. Also, he apparently had two heads, according to dialogue in the episode "For Want of a Horse". Subverted in the UK comics (in which he's a humanoid man with an insect-like face) and the Princesses of Power reboot (in which he's a humanoid man from the same species as Hordak).
  • Greater-Scope Villain: He's this in general to the Masters of the Universe franchise whenever he exists in an adaptation, as the one who commands Hordak and the full might of the Horde that spans across the entire universe he's directly responsible for the latter's reign of terror and is also indirectly responsible for getting Skeletor to meet Hordak, train under him and strike out on his own from there. He almost always never fights the heroes or even meets them, as he is too busy running the greater Horde empire to concern himself with one rebellious planet.
  • Large and in Charge: All we ever see of him is a giant robotic arm, which based on its size indicates Horde Prime is a giant.
  • Orcus on His Throne: Despite his destructive power, Horde Prime spends much of his time sequestered aboard his flagship, the Velvet Glove. Enforced when the Velvet Glove itself is used against the heroes and Horde Prime is absent because he's on vacation (Hordak having been left in charge). The closest he comes is when he uses his ship's weaponry to attempt to kill the Earth children Skeletor is protecting during the Christmas special.

    Catra 

Catra/C'yra of D'Riluth III

https://static.tvtropes.org/pmwiki/pub/images/catraog.png
Played By: Melendy Britt

Force Captain of the Evil Horde who has the ability to shapeshift into a panther.


  • Adaptational Wimp: Is the Big Bad of the minicomics, but is relegated to The Dragon in the show proper.
  • Animorphism: Able to transform back and forth between a panther.
  • Arch-Enemy: To She-Ra everywhere except the Filmation cartoon. Post-Filmation adaptations, while keeping Catra working for Hordak, try to keep her as the more personal enemy to the heroine.
  • Cat Girl: While not as pronounced as most examples of this trope, Catra's speech mannerisms do include a lot of growling and purring depending on the situation and as stated, she can turn into a panther using her mask.
  • The Corrupter: According to Entrapta's toy bio, Catra is the one who led her to the Horde.
  • The Dragon: Alongside Shadow Weaver, Catra is often the leader of Horde soldiers on the field.
  • Excessive Evil Eyeshadow: Wears a lot of blue eyeshadow.
  • Mask of Power: Her panther transformation comes from her mask.
  • The Vamp: She certainly thinks she is, once even trying to use her feminine wiles to entice Sea Hawk to officially join the Horde.
  • Woman Scorned: She was attracted to Sea Hawk and flirted with him a lot. When he chose Adora, she was pissed.

    Callix 

Callix

A vebex rock man who served Hordak during his war with Eternia. (first appearance is the 2002 series)


  • Kill the Messenger: Gave some very sound military advice to Hordak in the 2002 series flashback. Unfortunately, it was not the advice Hordak wanted to hear.
  • Pulling Themselves Together: He can crumble into pebbles and is still able to rebuild himself.
  • Rock Monster: He is literally a monster made of rock, though more intelligent than most examples.

    Cy-Chop 

Cy-Chop/Scychor

Cyborg bounty hunter who works for the Evil Horde. A new addition as for 2012.
  • Emergency Transformation: After he was betrayed by his partner Kronis, his life was saved by rogue scientists who put his vital organs in a cybernetic body.

    Dragstor 

Dragstor/Theydon

https://static.tvtropes.org/pmwiki/pub/images/dragstor_8781.jpg

A motorized cyborg with a built-in wheel on his chest, that allows him to move at super-speed.


  • Evil Counterpart: To Extendar. Their powers are different, but they share the same origin.

    Entrapta 

Entrapta/Es'tra Vesselak

https://static.tvtropes.org/pmwiki/pub/images/entraptaog.png

A close sidekick of Catra who can catch her enemies with her long braids. Just like Catra, Entrapta was added to the Horde in later media.


  • The Dragon: Was this to Catra in the early minicomics and toyline of She-Ra. Once she became part of the Horde her role was split among the other Horde warriors, including Scorpia and Catra herself.
  • The Engineer: Developed a few of the Horde's nastier weapons.
  • Evil Redhead: Has bright red hair and is evil.
  • Prehensile Hair: Much like Medusa, Entrapta can use her hair to manipulate other things, even using it to control her terror tank in her debut episode.
  • What the Hell Is That Accent?: Her accent sounds like a strange combination of British, Italian, Romanian, and German.

    Horde Troopers 

Horde Troopers

https://static.tvtropes.org/pmwiki/pub/images/hordetrooper_5940.jpg
Played by: Lou Scheimer (She-Ra)

Basic soldiers of the Horde Empire.


    Mantenna 

Mantenna/Glieeb-Tolio Jak-Us

https://static.tvtropes.org/pmwiki/pub/images/mantenna_9015.jpg
Played by: Lou Scheimer (She-Ra)

A Horde member with pop-out eyes that allow him to spy his enemies at long distances or shoot a stun ray.


  • Adaptational Badass: His 2002 incarnation only appears briefly, but he looks more fearsome and puts up a better fight against King Grayskull than Hordak's other forces.
  • Adapted Out: He doesnt show up at all in the 2018 series. His place as the Horde's resident Butt-Monkey has been taken by Kyle.
  • Butt-Monkey: If Hordak is angry at a defeat, or merely bored, he uses Mantenna as an scapegoat and sends him through a trapdoor. This even if Mantenna played no part in whatever caused Hordak's anger in the first place. He also tends to suffer the most humiliating defeats when teamed with the other Hordesmen, such as being left hanging by his belt when the Red Knight rescued Queen Angella from his group.
  • The Dog Bites Back: He has turned the tables on Hordak a few times, dousing the Evil Overlord in his own trap door and dropping him out of a submarine.
  • Eye Beams: He can shoot a stun beam, gravity distortion beams, and freeze rays from his eyes.
  • Villain Decay: Has the distinction of being one of the few villains to have successfully been able to fight He-Man, even bringing down many of the attacking rebels during his first appearance. He has never since been able to replicate that level of competence.

    Mantisaur 

Mantisaur

https://static.tvtropes.org/pmwiki/pub/images/Mantisaur_5754.jpg

Hordak's mount, a huge mantis.


    Megator 

Megator/Moleb the Demolisher

https://static.tvtropes.org/pmwiki/pub/images/megator_7141.jpg

A giant who served Hordak millennia ago. After his death, he was found by King Hiss who briefly turned him into a zombie.


    Modulok 

Modulok/Galen Nycroft

https://static.tvtropes.org/pmwiki/pub/images/modulok_8483.jpg
Played by: Lou Scheimer (80's)

A beast capable of rearranging his body parts to take several different shapes.


  • Adaptation Expansion: In his first minicomic appearance, he stated he was a former slave of Skeletor, and he joined the Horde to destroy Skeletor. The cartoon showed his origin and his tenure as one of Skeletor's Evil Warriors before joining the Horde in the She-Ra series.
  • Detachment Combat: The apparent use of his powers in the mini comics, based on his toy's ability to split apart into different body parts and act independently of one another. This culminates in his ultimate power, the ability to become two separate beings and double team opponents.
  • Mad Scientist: He was shown as such in the animated series, and the comics followed by showing him as the creator of Multi-Bot. He has created a rocket capable of tracking a target through dimensions, a special ray capable of turning the power of Grayskull back on itself, and is responsible for the device that transformed him from his former sickly old man form into the powerful shapeshifter we see in the show.
  • Rogues' Gallery Transplant: In the Filmation continuity, he starts off as a one-time enemy of He-Man (and his origin episode had him being a Mad Scientist from Eternia) before moving onto Etheria and coming into conflict with He-Man's sister She-Ra.
  • Science Wizard: Modulok was once an evil warlock named Galen Nycroft who terrorized Eternia for years. When Time began to catch up to him and his powers started to wane, he began seeking other methods to regain his abilities. Learning the ways of science, especially gene modification, he experimented on himself, eventually becoming the evil scientist and rival to Man-At-Arms.
  • Token Competent Minion: Sort of a deconstruction. Modulok is a league ahead of most of the other villains, even as he chooses to suborn himself to the actual Big Bads. He actually is aware of his talents, however, and rankles when his bosses don't fully appreciate his efforts. This actually causes him to change teams in succession, first from Skeletor to Hordak, then from Hordak to going out on his own.
  • Villainous Valor: His final episode has him using his mastery of science and sorcery to devise a method to straight up defeat She-Ra, a method that, for all intents and purposes, would have been equally effective on He-Man. Not bad for a "Wimp Scientist".

    Mosquitor 

Mosquitor/Bliddeon Black

https://static.tvtropes.org/pmwiki/pub/images/mosquitor_9371.jpg
Played by: Grey Griffin ('21)

A cybernetic mosquito-man who can drain his enemies' blood and energy with his nose-piece.


  • Animal Gender-Bender: He is male, yet sucks blood. Only female mosquitos suck blood. Rectified in the 2021 series, as he changed to a female.
  • Gender Flip: In the 2021 series, he is a female named Mo'squita'ra.
  • Our Vampires Are Different: Explicitly described as a vampire in his Classics bio. He is an energy vampire in any case.

    Multi-Bot 

Multi-Bot

https://static.tvtropes.org/pmwiki/pub/images/multibot_4810.jpg
Played by: Lou Scheimer (She-Ra)

A robot created by Modulok, with the same powers.


  • Bumbling Sidekick: To Modulok. Even with two heads, Multi-bot is dumb as a post and can easily be confused by the good guys, even if he is a walking weapons platform.
  • Detachment Combat: Similarly to his master, can separate his body parts to attack independently of each other. Mostly uses it to divide himself into two bodies.
  • Robot Me: The robotic version of his creator Modulok.

    Octavia 

Octavia/Polypus Rorqu

Played by: Lou Scheimer (She-Ra)

She is a Horde-Commander (a sea commander to be precise) for the Sea of Sigh.


  • Canon Immigrant: First appear in the She-Ra cartoon then got a toy in 2013 due to the Masters of the Universe Classics toyline.
  • Combat Tentacles: Not only can she use them to grab foes. Octavia is able to hold and use a sword in each tentacle at the same time.

    Vultak 

Vultak

Played by: George Dicenzo


    Wrap Trap 

Wrap Trap/Sibor

Monstrous Mummy of the Evil Horde.


  • Animate Dead: Try to do this to the princess he accidentally killed. Her father (The pharaoh) already angry at her death, and hearing what he was about to do, was not happy to say the least. Becomes this trope when Hordak and Shadow Weaver found his tomb.
  • Buried Alive: Suffer this fate via mummified alive.

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