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Main City Characters

Primary Characters

    Juliette 

Juliette

The first person that the player character meets after arriving in the City of Shadows, she works as a maid for the Mistress of the Manor in the Main City. The player character becomes her ward.
  • Damsel in Distress: Juliette tends to be haunted, kidnapped or mind-controlled by various forces in the Main City, causing the Detective and others, including the player, to come to her rescue.
  • Designated Victim: She is the character most likely to be targeted by antagonistic forces in the City. In the Dance With Ghosts case, the Detective actually wonders why she was the one whom the ghost of a famous dancer entranced to dance every night in the Enchanted Ballroom.
  • Underdressed for the Occasion: Inverted. Despite being a simple maid, Juliette is almost constantly garbed in fancy ball gowns, and a lot of her costumes actually look more glamorous than her own Mistress's!
    The Detective 

The Detective

A detective who originally came from New York City. He was investigating a rash of mysterious disappearances when he wound up in the City of Shadows through one of the Collector's portals. He is first seen returning from an unsuccessful attempt to rescue Jacob, the player’s friend, from the Shadow Cult.
  • Badass in Distress: In the Phantom of the Theatre case, he went to the abandoned Rapture Theatre rather than let Juliette go there after she received an invitation to attend the premiere of a play, only to be captured by an insane director named Nathaniel and hypnotized into playing the role of a murder victim, which would have killed him if Juliette, Martha, the Huntress, Isabelle, Valerie, Cardsharp and the player didn’t change the play’s ending to be a happy one.
  • Crazy Jealous Guy: He’s in love with Juliette and at the beginning of the Dance With Ghosts case, he is afraid that she is secretly meeting another guy in the Manor every night and is really upset about the possibility. She is actually under a spell and the Dancer ghost demands that Juliette dance the main dance at a ball perfectly in order to win her freedom, which makes the Detective feel worse because he can combat a rival more easily than a supernatural force.
    The Conductor 

The Conductor

The Conductor is the man in charge of the Station, and is responsible for welcoming newcomers to the City. Despite his important role, the Conductor hates living in the City, and is constantly looking for a way to leave the place and return to his family, when he is not drowning himself in alcohol.
  • The Alcoholic: The Conductor loves his alcoholic beverages, and can usually be cajoled into doing favours for the player in exchange for a drink.
  • Jerk with a Heart of Gold: He's an unsociable and grumpy alcoholic who hates the City and spends a lot of time complaining about his situation and/or whining for a drink. Despite this, he's always ready to help out the City when trouble strikes, and is good friends with Valerie.
  • Mis-blamed: In-Universe. Since he's the first person that most unfortunate newcomers meet, a lot of unwilling residents blame the Conductor for dragging them to the City.
    Martha 

Martha

The resident medium in the City of Shadows, she came to the city with help from Harry Houdini! She communicates with spirits to tell fortunes and on occasion, predict the future.
  • Arch-Enemy: The Mistress of the Manor. They are both witches but have opposite views on how to use their powers and have even come to blows!
  • Dark and Troubled Past: In the Keys to the Past case, the player learns that Martha came from a family of mediums and that she and her older sister were taken to a house with red windows by Leonardo, an Identical Stranger to the player’s friend Jacob, and experimented on to enhance their abilities. However, a routine experiment went wrong and her sister was killed. Worse, Martha had always envied her sister to the point that she’d sometimes wish her sister would disappear! Martha’s memories had been erased and once the player discovers the whole story she is naturally devastated to learn the truth.
    Huntress 

Huntress

A professional monster hunter who teaches the player about the dangerous creatures roaming in the City and how to deal with them.
  • Action Girl: Being a Hunter of Monsters, she is very skilled in combat and weaponry.
  • Disappeared Dad: She first came to the City through the dungeons while looking for her disappeared father. She manages to find him in "Escape in the Moonlight". Unfortunately, he's been turned into a werewolf, and she is forced to put him into a trance so that he wouldn't harm anyone while she tries to find a way to cure him of his lycanthropy.
  • Given Name Reveal: "Escape in the Moonlight" reveals that her real name is Greta.
  • Hunter of Monsters: She is called "Huntress" because she is a licensed monster hunter, specializing in gargoyles and werewolves.
    Isabelle 

Isabelle

A self-proclaimed "investigator of supernatural phenomena" who teaches the player about anomalies, and how to summon and/or get rid of them.
  • Dark and Troubled Past: She spent most of her childhood being locked in a strange prison with only anomalies as friends.
  • Mysterious Waif: A lot of the details about her backstory are still very mysterious. Who locked her up in her room? How did it provide for her needs? How did it suddenly open for Isabelle to escape and how did it disappear? Where is it now?
  • Mystical Waif: She becomes a central member of the cast due to her strong affinity with the Anomalies.
  • Mystical White Hair: She has silver hair and possesses mysterious powers that allows her to befriend Anomalies.

    Mistress of the Manor 

Mistress of the Manor

The current owner of the Manor where Juliette works, who also happens to be a dark witch. She has been married at least five times, but all her husbands had mysteriously passed away, while she herself became richer and influential after each marriage. Her real name is Margaret.
  • Black Widow: All her husbands disappeared mysteriously shortly after marrying her. Considering that their spirits would eventually return to exact revenge on her in the "Paying for the Past" case, it's almost certain that she killed them to inherit her deceased husbands' estates.
  • Impoverished Patrician: The Mistress came from nobility, but her family lost all their wealth in a fire, and they lived in poverty since.
  • Ugly All Along: The journal entries in the "Dance with Ghosts" case reveal that Margaret was not born with a beautiful face. However, she made a Deal with the Devil to become the World's Most Beautiful Woman in exchange of sacrificing human souls.
  • World's Most Beautiful Woman: She is regarded as one of the most desirable woman in-universe, and has attracted numerous suitors thanks to her great beauty. However, she only became so beautiful due to her Deal with the Devil.

Halloween Characters

    Jack 

Jack

Jack is the Halloween Spirit who protects the City from demons when they are unleashed during Halloween events.

Upper City Characters

Security Service

The law enforcement agency of the Upper City, who are dedicated to protect its residents from the fog and other dangers. It is headed by Mr. Black, with Kira Woodville and Rayden Storke serving as his primary subordinates. There are other agents mentioned as well, carrying out miscellaneous tasks for Mr. Black, although they are otherwise unseen.
    Tropes applying to the whole group 
  • Aloof Leader, Affable Subordinate: Mr. Black, the Head of the Security Service, is highly suspicious, unfriendly and impersonal. By contrast, his subordinates, Kira Woodville and Rayden Storke, are a lot friendlier, more trusting and openly sentimental. Rayden, in particular, is more willing to listen to (and believe) the suspects' excuses and usually defends them from Mr. Black whenever the latter goes too arrest-happy. Mr. Black calls Rayden a horrible judge of character because of this.
  • Code Name: Many of the unseen Security Service agents have numbered codes, with Agent 032 (later named Conrad Overback) being the most prominent one. However, none of the relevant members (Black, Rayden and Kira) have such designations.
  • Nice Mean And In Between: Rayden (Nice) is the Naïve Newcomer of the group; he's generally nice and friendly, if a bit gullible, and tends to be sympathetic towards the suspects he's meant to interrogate. Mr. Black (Mean) is the complete opposite—being suspicious and hostile towards most people, and assumes everyone is a liar unless they can provide solid evidence for their claims. Kira (In-Between) is explicitly described by Carlos as kind but strict; she's much more willing to chase down and punish criminals than Rayden, but is not as confrontational towards other people as Mr. Black.
    Mr. Black 

Mr. Ivor Black

https://static.tvtropes.org/pmwiki/pub/images/mr_black.png
"Captain Storke assures me that you have a special connection with the City. If so, it'll be easy for you to answer a few questions. It's dangerous on the streets after sunset. Let's go to the post office and continue our conversation there. Miss Woodville and Storke may accompany us, but don't expect them to help you."

The Head of the Security Service and ostensibly the ruler of the Upper City region. He takes pride in his reputation as the symbol of justice, and strives to maintain that image by making sure that everyone follow his rules.
  • Abusive Parents: Mr. Black used to have a daughter who possesses dangerous abilities, which she inherited from her mother. Unable to control his daughter's powers, Black brought the girl to the scavengers to have her locked up in a special prison. While he claims that it's for the good of the City, since the girl's powers could harm others, he also mentions that he doesn't want to deal with the scandal of having such a dangerous daughter, and it seems that he's more concerned with the possible damage this association might have to his reputation, than the wellbeing of his own daughter or the City.
  • Arbitrary Skepticism: Played with. Mr. Black tends to be dismissive of supernatural reports (such as the claims about Sophia's Compelling Voice or Vera's story about a fearsome monster called the Dark Hunter), but when he meets the moving puppet Angelique, he immediately treats her as sapient despite Delamode's initial protest that she is just a regular mannequin animated using advanced mechanism. It seems that his skepticism has less to do with his personal views on the supernatural, especially given The Reveal that his ex-wife and daughter are witches, and more to do with his natural distrust of other people that he's more willing to hold the opposite position to their claims until they provide solid evidence for their stories.
  • Big Good: Of the Upper City region. He stands as the primary pillar of order that opposes the evil of the Shadow Cult and other criminals.
  • Consummate Professional: Mr. Black is dedicated to ensure justice, law and order in the Upper City and has little patience for trivial sentimentalities. He gets especially annoyed when Rayden is too quick to trust a suspect's word without evidence simply because he knows them well, and is not happy when Kira decides to busy herself with a piece of puzzle left to her by her beloved father with because it will distract from her duties.
  • Dark and Troubled Past: Rayden uses some "Drops of Truth" potion to make Black talk about some of his secrets, and what he reveals is quite unpleasant, to say the least. He was once married and had a daughter, but his wife is a witch and their daughter inherited her dangerous powers. To keep the girl's powers in check, Black brought his daughter to the scavengers and had her locked up in a special prison, while telling his wife that the girl was lost in the fog. Angered by the loss of their daughter, Black's wife set him on fire, almost killing him, then disappeared after declaring herself a widow. The player's investigation journal concludes that he probably still has a lot of dubious secrets kept under wraps.
  • Dark Is Not Evil: He's a very strict ruler who wears all-black uniform, and has a hostile and suspicious personality. Despite otherwise fitting the typical characteristics of a villainous dictator, he is actually fair-minded and has genuine concern for the people's safety.
  • Good Is Not Nice: Mr. Black is a well-intentioned leader who does everything he can to ensure that the citizens are kept safe from the fog, but he's also a stubborn and austere man who is quick to assume guilt in others and will relentlessly push his accusations on them if he has reasons to connect them to a crime. While he can be harsh in his pursuit of justice, however, he is willing to listen to his suspects' explanation for their behaviour/actions before making an arrest and let them go if they can provide enough evidence of their innocence.
  • Hidden Depths: He almost never talks about his personal details, and the game has deliberately kept his backstory a mystery, but various side-quests reveal that he's more than just an uptight law enforcer.
    • After finding a sketch book in his drawer, Mr. Black unexpectedly reveals that he used to enjoy drawing, and had wanted to become an artist at some point in his youth—which is surprising for a man who only believes in cold, hard facts. He seems to find this old hobby embarrassing and tells the player not to blab about this fact to anyone else.
    • He's also scared of monsters despite his tough and fearless demeanour. This might explain his unusual reverence for the Defenders.
  • Horrible Judge of Character: Ironically, despite his suspicious nature, the few people he does explicitly claim to trust all end up working against him.
    • He frequently states how much he trusts Kira—almost as much as he trusts himself—refusing to even consider the possibility that she might be the so-called "Miss" who had helped the Scavengers steal the anti-fog crystals when Rayden mentions it. However, Kira is eventually revealed to be the "Miss" after all, which disappoints Black when he finds out. At least Kira is genuinely trying to help the City, and only decides to operate outside of the law because Black is too blinded by his own prejudices and is too proud and stubborn to actually listen to others.
    • He once appointed Violet as his assistant despite knowing about her sadistic streak (she would often use unapproved torture methods to interrogate people), and is surprised to learn that "[his] faithful assistant" would betray him to the Cult of Shadows. And when she later invites him over to discuss a truce, he actually agrees to meet her (although he did bring some guards with him as a safety precaution), and the meeting would have ended horribly for him and Rayden if Kira, Carlos and the player didn't rescue them in time.
      Kira: They shouldn’t have trusted Violet. Her "peace offering" was clearly a trap!
  • Inconsistent Spelling: Downplayed. Several in-game documents writes his initials as "Mr. A. Black" instead of "Mr. I. Black".
  • Last-Name Basis: Nobody calls him "Ivor", and at one point he even tries to use his actual first name as an alias when he and the player are about to investigate the Foggy Oasis. This reinforces his characterization as a closed-off Consummate Professional with no close personal ties with anyone.
  • Love Is a Weakness: He considers love "irrational and useless" and stopped courting Sophia even though he still has feelings for her. The fact that his ex-wife was a witch who almost killed him for losing their daughter might contribute to his negative view on love.
  • Mysterious Past: Despite being one of the central characters of the Upper City region, very little is known of his personal life. While he has made occasional mentions about his childhood interests (see Hidden Depths), the game has yet to give him any concrete backstory.
  • Outranking Your Job: Mr. Black is the head of the Security Service (an equivalent to the law enforcement department) but he often gets more involved in the investigations than his own subordinates. Civilians like Carlos, Fabien and Angelique report directly to him when they notice suspicious activities, and he would personally visit the crime scenes, examine clues, chase down suspects and make arrests—sometimes without Rayden and Kira's involvement at all. He'd occasionally delegate tasks to his agents (usually to question witnesses) and receives reports from them, but he'd follow-up everything on his own afterwards.
  • Permanent Elected Official: "Double Game" reveals that the Head of the Security Service is elected by the rest of the agents, but in one of the side quests where Mr. Black justifies his authoritarian policies to the player, he is described as "Superintendent for Life". And even though Violet had conducted a re-election to appoint herself as the new Head of the Security Service while she and a number of other agents were trapped in the headquarters due to the fog, Mr. Black retains his position in subsequent chapters.
  • Pet the Dog: Mr. Black is, quite frankly, an unpleasant individual who disregards sentiments such as personal relationship when hounding suspects and accusing them of wrongdoing, and doesn't care if he offends or hurts other people's feelings to enforce his law and order. However, he's surprisingly very considerate towards Angelique. When he realizes that the mannequin is alive and has a name, he makes a conscious effort to treat her like a person, and even rebukes Fabien when the latter insists that she's a non-sapient object that is simply animated by an advanced mechanism. When he does get around interrogating her, he's a lot less aggressive with his questions than he was with other suspects (including Sophia, a woman he's in love with).
  • The Sheriff: Mr. Black is the chief law enforcement officer of the Upper City region and has the authority to write and enact his own laws over the jurisdiction, evict citizens and confiscate assets. While it's not too clear how the Security Service fits in the Shadow City's power structure, Black once threatens to charge Delamode with "the mockery of government officials" when the couturier hinders the Security Service's investigation with an apparently false crime report. Theoretically, his authority would still be below the Mayor's, although the gulf that separates the Upper and Main City regions means that there's no other authority figures he can be held accountable to.
    Rayden Storke 

Rayden Storke

https://static.tvtropes.org/pmwiki/pub/images/rayden_storke.png
"I finally remember everything! Just when we thought all hope was lost, a stranger came out of the fog. His words lifted our spirits. I was one of those who heard his words about the Mystery Solver. This person lives somewhere near City Hall and can help us. As soon as the airship based on the Collector's blueprints was ready, I learned to fly it and volunteered to be the pilot. I just wanted to save the City."

The pilot of the airship that was sent to the Lower City on a mission to find the Mystery Solver. Formerly a lamplighter, he now serves the Security Service, assisting Mr. Black in various cases. He's good friends with Carlos Light and his family due to their shared career history.
  • Affectionate Nickname: His grandmother calls him "Raydie" and he clearly loves her as she does him.
  • Inconsistent Spelling: Not in the game itself, but G5 Entertainment's official social media posts frequently calls him Raiden Stork instead of Rayden Storke.
  • Nice Guy: Rayden is friendly, helpful, and is always willing to see the best in people. He tends to be very sympathetic towards suspects (which annoys Black), and is far too quick to take their word at face value.
  • Non-Action Guy: Subverted. In the first two times he is put in charge of an investigation ("Unexpected Guests" and "Guest from the Past"), he has Kira act as his bodyguard. However, this doesn't mean that he's completely incapable of self-defense, especially since he is a trained Security Service agent. In "Playing to Live", he is the one who defeated the Dark Hunter (using the equipment sent by Kira, Carlos and the player) that Violet had sent to pursue him and Mr. Black.
  • Pink Girl, Blue Boy: Rayden wears a navy-coloured uniform, contrasting Kira's magenta.
  • Primary-Color Champion: Rayden's uniform is mostly blue with gold trims and a red inner cloak lining, and he's the closest thing to an Ideal Hero among the main cast.
  • Raised by Grandparents: He grew up with his grandmother, Clarissa Storke, as his parents died when he was young.
  • Red Oni, Blue Oni: The blue oni to Kira's red, being a lot more diplomatic, friendly and easy-going than his tough-talking and combative companion.
    Kira Woodville 

Kira Woodville

https://static.tvtropes.org/pmwiki/pub/images/kira_woodville.png
"Who are you? Me? My name is Kira. I'm the guard on this airship, so I'm asking you nicely: don't come any closer to the cabin. Are there any officials among you? The pilot and I will only speak to the authorities. Our business here is strictly confidential, and extremely urgent."

A competent agent of the Security Service, and one of Mr. Black's most trusted subordinate. She is a highly skilled fighter who serves as Rayden Storke's bodyguard during their mission to the Lower City.
  • Action Girl: She is the main fighter of the Security Service team. Rayden was surprised when he was first introduced to her, because he couldn't believe that such a lovely girl could be a bodyguard, but whatever misgivings he might have had is immediately dispelled when she manages to beat a thug who tried to attack them late at night.
  • Arsenal Attire: Kira had practiced self-defense her whole life, but where she's from, women aren't allowed to carry weapons, so she hides hers in various accessories, such as her brooch, earrings, necklace, etc.
  • Badass in Distress: In the “Guest from the Past” case, after she exposes the fake Mr. Goodman as the person behind the break-in at Clarissa Storke’s cottage, he casts a powerful spell that forces her to throw her weapons away and threatens to kill her unless Rayden and the player get him the artifact he believes can open up a portal for him to get out of the City of Shadows.
  • Cowboy Cop: Kira is quite willing to get around the law to get what needs to be done, such as robbing suspects for clues and/or working with Scavengers to protect the City.
  • Duality Motif: Kira has dark brown hair and two prominent white streaks on each side of her head. She is also a secret agent who is playing a double game — serving as a prominent member of the Security Service, while helping out the Resistance that works against it.
  • I Have Your Wife: This is how the fake Mr. Goodman forces Rayden and the player to get a powerful artifact for him — he uses magic to enslave Kira and hold her hostage.
  • Pink Girl, Blue Boy: Her uniform colour is dark magenta, which contrast Rayden's navy.
  • Red Oni, Blue Oni:
    • The red oni to Rayden's blue, being fast to action (and quick to use her fists) compared to her companion's more laidback and friendly temperament.
    • She also serves as the red oni in her secret partnership with Vera when she's working against the Security Service. Vera, being a scientist, is a lot more rational and calm than Kira.
  • Strictly Professional Relationship: Kira is quite protective of Rayden and expresses displeasure when he wants to play hockey without a helmet (which is a bad idea, since head injuries are common in hockey). When she tells the player about his head measurements to find a suitable helmet for him to wear, she quickly reiterates that her remembering of such details is strictly for professional reasons.
    "I remember his measurements very well. What? Me remembering them speaks only of my professionalism as an agent! That's why I care about keeping his head intact, by the way!"
  • Tomboy with a Girly Streak: Kira may be a trained fighter who will not hesitate to use her combat skills against threats, but this doesn't stop her from being interested in beauty and fashion: she conceals many of her Hidden Weapons in various feminine trinkets such as earrings and necklaces, and carries around make-up with her. Also, her outfit is more fashionably girly than the outfit worn by other action girls such as the Huntress and Violet.

Civilians

    Carlos Light 

Carlos Light

https://static.tvtropes.org/pmwiki/pub/images/carlos_light.png
"Hello... My name is Carlos Light. I'm the Chief Lamplighter of the City. At least that's what the note I found In my pocket says. Looks like it's not the first time I've lost all of my memories because of the fog. I was told that I was detained on suspicion of stealing some crystals. Although my memory Is damaged, I'm ready to contribute to the investigation as best I can. Please find out what really happened that night."

The Chief Lamplighter of the Upper City who frequently finds himself in trouble with the law due to his tendency to be at the wrong place at the wrong time. Dedicated to serve the City and his family, he spends a lot of time in his workshop trying to improve the anti-fog lamps. He's a widower with two children, both of whom have inherited his interest in tinkering and invention.
  • Bungling Inventor: Discussed. Black calls his inventions unstable and unreliable (which might have to do with the fact that he almost got burned by one of Carlos's failed prototypes) and tells the player not to rely on them too much. This is otherwise an Informed Attribute though, since Carlos's inventions rarely cause any trouble, and Black himself occasionally uses his tools to help in his investigations.
  • The Confidant: For Sophia. She confides a lot of her most personal secrets to him, especially about her strained relationship with her father.
  • Dark and Troubled Past: He's lost both his parents, his adoptive father and his wife. When the Distortion came to the Upper City, his home was one of the buildings that was taken, and he almost lost his children (who were inside the house), although they thankfully managed to escape and survive.
  • Forgetful Jones: Carlos suffers from memory problems so he usually carries a tape recorder with him to help him remember his day-to-day activities. This is actually justified—being a Lamplighter, he works in proximity with the fog, which causes those exposed to it to lose their memories.
  • Good Parents: Carlos has a good relationship with both his children, and is especially fond of Lucas, whom he'd shower with toys. This doesn't mean that he spoils his children, however, as he is still responsible enough to instruct them on how to stay safe in the fog, and will scold them if they needlessly endanger themselves.
  • Happily Adopted: As a child, Carlos was raised by the Master Lamplighter after he lost both his parents to the fog, and he has nothing but good things to say about his adoptive father. When his adoptive father also disappeared, Carlos took his place as the Upper City's new chief lamplighter and created the Brotherhood of Lamplighters in his honour.
  • Jeweler's Eye Loupe: Carlos wears a headband with an eyepiece on it. As he's a lampligher who spends his free time tinkers with anti-fog crystal powered lamps, he likely uses the lenses to help him study and observe the crystals' properties as he tests them in various lamp designs.
    Sophia 

Sophia Haze

https://static.tvtropes.org/pmwiki/pub/images/sophia_64.png
"I suspect you're running an investigation into the disappearance of the anti-fog crystals - I read about the theft in the newspaper. That's why you've come to me, to find out what the Queen of Rumors has heard about this. Maybe I'll remember something. Take notes..."

A famous jazz singer who works in the Shooting Star Cabaret, where many of the elite residents of the City gather. Sophia is also known as the Queen of Rumours, as her songs have magical properties that makes other people blab out their secrets.
  • Attention Whore: Sophia says that she doesn't like sharing her fame and had left the jazz group she was a part of to pursue a solo career for that exact purpose. Mr. Black also mentions that she's pulled off some disappearing stunts in the past to gain more attention.
  • Compelling Voice: Sophia can use her songs to make her listeners blurt out their secrets, which she then sells for money. That's the limit of its abilities, however, and Sophia herself is not immune to its hypnotic effects.
  • Everyone Loves Blondes: Sophia is the only blonde character in the Upper City, and is considered the biggest heartthrob of the region. Even Mr. Black is attracted to her, although he doesn't pursue her because he considers Love Is a Weakness.
  • Hoist by His Own Petard: After discovering the magical properties of her music, Mr. Black uses Sophia's own powers against her by playing records of her songs while interrogating her.
  • Mysterious Past: Invoked. Sophia deliberately projects an air of mystery to enhance her alluring charms and most of her fans know very little about her backstory. Averted in the game's narrative itself, as we do learn a great deal about her past and personal life.
  • "Well Done, Son" Guy: Sophia's father is a priest who disapproved of her dreams of becoming a famous singer, believing that fame would corrupt her. Sophia disregarded his warnings and left home to pursue her dreams, determined to prove him wrong. However, her father refused to acknowledge her success and would always return the concert tickets she sent him. Sophia confesses that all the accolades she has won during her career had not satisfied her desire to win her father's praise and approval.
    Fabien Delamode 

Fabien Delamode

https://static.tvtropes.org/pmwiki/pub/images/fabien_delamode.png
"Ooh la la, Monsieur Black, you were looking for the culprit but found the victim! I want to report a robbery: my ruby buttons have vanished."

A prolific fashion designer who resides in the most luxurious abode in Upper City, the Atelier Delamode, which caters to the richest and most powerful residents of the City.
  • Camp Straight: Fabien is flamboyant and effeminate but he's had numerous flings with his female admirers, briefly considered having an affair with his seamstress, and is now head over heels in love with Angelique.
  • The Dandy: He's a vain fashion designer takes pride in his glamorous creations, and is suitably dressed for the part. His (probably silk) shirt has frilled sleeves, and his vest is adorned by opulent, filigree patterns and jewelled buttons.
  • French Jerk: He's strongly coded French (especially with his tendency to exclaim "ooh la la" in every other sentence), and is described as selfish, pompous and vain.
  • Love Makes You Evil: While not really a villain in the Upper City, Fabien might well qualify for this trope because he stole his seamstress’s soul to animate the mannequin Angelique, whom he’d fallen head over heels in love with.
  • Screw the Rules, I Have Money!: According to his official profile, he is technically a squatter, as the building that became his Atelier actually belonged to someone who had gone missing in the fog, and he doesn't have permission to occupy it. However, no one had dared to evict him due to the influence of his patrons.
  • Self-Made Man: Fabien was once a simple tailor who sews doll clothes for the Puppeteer, but thanks to a combination of ambition, hard-work and skills, he is now the owner of the most luxurious fashion store in the city that caters to the most elite and influential patrons.
    Angélique 

Angélique

https://static.tvtropes.org/pmwiki/pub/images/anglique.png
"He stole Anna’s soul to animate me. It is not right."

A living mannequin who resides in the Atelier Delamode. Angélique is one of the Puppeteer's creations that was stolen by Fabien from the former's workshop after her creator had gone missing. She was initially brought to life using Anna Weber's stolen soul, but is later powered by the fog.
  • Cannot Tell a Lie: She is designed by the Puppeteer to have a very high moral code and as a result can only speak the truth.
  • Replacement Goldfish: Implied. In one of the Atelier's side quests, Angélique finds a photo among her creator's belongings depicting a young girl who looks exactly like herself. It is possible that the Puppeteer (or the customer who ordered her from him) made her to replace a deceased loved one, although too little is known of him to confirm this fact.
  • The Spock: After giving up her soul, Angélique is no longer able to feel human emotions, but is able to think logically and follow the moral code that she's been given by her creator.
  • Ultimate Life Form: Angélique is the greatest creation of the legendary Puppeteer, and she has apparently been designed to possess a wide variety of skills that exceeds what a regular person could possibly achieve. She is created to have "perfect facial features", is well-versed in multiple languages, and is knowledgeable in history, science and other things. She also doesn't suffer adverse effects from being in the fog, and can serve as a back-up when the other characters need to explore dangerous locations.
    Anna Weber 

Anna Weber

https://static.tvtropes.org/pmwiki/pub/images/anna_weber.png
"Where am I? What happened? I think I fell asleep... Ah, this is so embarrassing! I'm Anna Weber, the seamstress. Have you come for a suit?"

A seamstress who works for Fabien Delamode. Like Fabien, Anna used to work for the Puppeteer. Her soul was used to animate Angélique, although she recovers after Angélique requests for it to be returned.
  • Hidden Depths: One of the Upper City side quests reveals that the seemingly meek and demure seamstress used to be a star ice hockey player during her youth.
  • Nervous Wreck: Seamstress Anna flies into a panic when the Security Service wants to question her and Fabien about the theft of the anti-fog crystals, and Rayden has to give her smelling salts just to help her calm down enough to speak coherently. She then blabs about pocketing a strange coin dropped by Fabien's mysterious guest and is convinced that she'll be arrested for theft because of this, which is why she's so afraid of being interrogated.
    Vera 

Vera Light

https://static.tvtropes.org/pmwiki/pub/images/vera_14.png
"Believe me, I wasn't going to steal the crystals. I needed my father's help to save Lucas from the Dark Hunter. I'll provide evidence of the monster's existence. I found frozen wood not far from here. Find it and I'll explain everything!"

Carlos Light's daughter, and the older sister of Lucas, who is sometimes nicknamed "Comet". She is a part of the Scavengers, serving as their Chief Chemical Scientist.
  • Affectionate Nickname: Her father calls her "Comet", and her little brother calls her "Flash" due to the noise she makes while conducting her scientific experiments.
  • Promotion to Parent: Vera has to act as her little brother's caretaker after the two of them were separated from their father when their house was engulfed by the fog. This makes her quite mature for her age.
  • Wrench Wench: Her father describes her as a skilled mechanic, and she once made a signaling watch for her father so that he won't get lost in the fog.

    Lucas 

Lucas Light

https://static.tvtropes.org/pmwiki/pub/images/lucas_0.png
"Do you want to play? When I come here, I often play foggy dominoes with the guests. And you? Find a basket of pebbles and let’s play. Be warned, I’m hard to beat."

Carlos Light's son, and the younger brother of Vera. He suffers from a strange ailment called the "foggy eyes" and is able to materialize objects using the fog.
  • Mystical Waif: Lucas is a sickly teenage boy who possesses mysterious powers over the fog that makes him a target to the Shadow Cult. He has a strange affinity with the legendary ghostly deer, and is able to materialize objects from the fog (including a body double of himself). Dr. Barry trying to study his powers inadvertently causes a sleep plague in the City.
  • Ship Tease: In one side quest, Lucas gets a recurring dream about a beautiful girl who seems to have lost something, and shares her distress over its loss. He asks the player to help him find the girl's object while making occasional mentions of her beauty. The girl turns out to be Angelique, who thanks him for finding her glass slipper.
  • Stage Magician: Ironically, despite having genuine mystical abilities (which the circus illusionist Diggs would kill to have), Lucas is more impressed with stage magic and asks the player to help him perform a magic trick without relying on the fog's powers.
  • Unwitting Pawn: At Dr. Barry's prompting, Lucas creates foggy images that materialize and infect other people's dreams, which led to a sleep epidemic across the Upper City. While Dr. Barry is not deliberately trying to cause the epidemic, she knows that the sleep fever is caused by Lucas's foggy creations, but continues to encourage him to use his abilities so that she can study them for her personal research. Lucas himself is unaware of his powers' side effects.

    Pawnbroker 

The Pawnbroker

An information broker who operates in the Foggy Backstreet. He claims to be able to provide anything, as long as the price is right, and maintains a strict neutrality from the conflicting factions of the Upper City.

    Alicia 

Alicia/The False Architect

https://static.tvtropes.org/pmwiki/pub/images/alicia_8.png
Click here to see Alicia as the False Architect: 
"I only impersonated the Architect and got into the Gardens because there’s an installation that’ll disperse the fog from all over the City!"

A masked woman residing in the Architect's Gardens under the guise of the legendary member of the Order of the Five. She is a great admirer of the real Architect and wishes to study her inventions to be more like her idol.
  • Disappeared Dad: Alicia's father disappeared in the fog while looking for her when she ran away from home to join the Defenders. Her desire to find him is one of the reasons why she impersonated the Architect and stole the anti-fog crystals to activate the SUNBEAM device that could disperse the fog.
  • Fantasy-Forbidding Father: Alicia's greatest dream is to become a Defender and fight monsters, but her overprotective father is having none of it, because he thinks the job is too dangerous for her.
  • I Just Want to Be Special: As a child, Alicia had always desired to achieve greatness, and dreamt of becoming a Defender so that she can be a hero. Unfortunately, by the time she is able to pursue her dream, the Defenders had already banished all the monsters from the Upper City and were disbanded. Since then, Alicia had sought out the legendary Architect, hoping to apprentice under her so that she can eventually be as admired and famous as the latter. When the Architect suddenly disappeared, Alicia decided to don on the Architect's costume and mask to pretend to be her.
  • Legendary Impostor: Alicia is first introduced while posing as the Architect, and quickly being ousted as a fake after being interrogated. While she does enjoy the fame and recognition she receives while impersonating her idol, Alicia's main motivation of pretending to be the missing Architect is to study her inventions to banish the fog from the Upper City and hopefully reunite the citizens with their loved ones who had gone missing in the fog (which includes her father).
  • Pursuing Parental Perils: Alicia's father and grandmother are part of the Defenders, but her grandmother apparently died on duty. Because of this, Alicia's father forbade her from pursuing her dreams, believing that the career is too dangerous for a woman.
    Lewis & Augustine Capuchin 

Lewis & Augustine Capuchin

https://static.tvtropes.org/pmwiki/pub/images/lewis_capuchin.png
https://static.tvtropes.org/pmwiki/pub/images/augustine_capuchin.png
"Our dear and respected residents of the City! We, Lewis and Augustine Capuchin, solemnly invite you to visit the world of dreams at the first premiere in honor of the Movie Theater's release from the fog! The program will be amazing, drinks and snacks are included. We are keenly waiting for you!"

A couple of filmmakers who owns the Movie Theater. Professing themselves as chroniclers of urban life, they can be found exploring various locations of the City to film dramatized accounts of the incidents taking place across the City.
  • All Part of the Show: Inverted. As self-proclaimed "chroniclers of urban life", the Capuchins frequently make films about various events and strange phenomenon that's happening around the City. This gets them into trouble a couple of times when their filming about the Shadow Cult get mistaken by the Security Service as genuine Shadow Cult activities, and the authorities start suspecting them as members of the Cult themseleves.
  • Creator Couple: In-Universe. Both Lewis and Augustine are filmmakers who are married to each other.
  • A Day in the Limelight: They serve as the lead investigators of "The Antique Dealer's Curse" case despite usually being minor characters.
  • Happily Married: The Capuchins are one of the few married couples to exist in the City, and they are definitely the most affectionate and supportive of one another. By comparison, the Bonmaritos are on the verge of divorce when the player first meets them, while the other known couples have not tied the knot yet.

    Alford Stone 

Alford Stone

https://static.tvtropes.org/pmwiki/pub/images/alford_stone.png
"Well, you passed the test - you touched the braided belt and didn’t even flinch. I, Alford Stone, am competent in such things and now believe you aren’t one of those cursed sorcerers. Protection spells are woven into the belt, they deprive witches of their ability to conjure."

The owner of the Stone & Fletcher Antique Store, which is rumoured to be haunted. He turns out to be hiding in the store out of fear of the witches' curse.
  • Honest John's Dealership: Alford Stone is described by Black as a connoisseur of dubious antiques; and while he usually obtains his goods through legitimate means, he would often keep the original artifacts for himself and sell fake copies to his customers.
  • Power Tattoo: Invoked. He has tattoos on his arms, which he claims is a charm to protect him from sorcery and other evil forces, although Stone himself doesn't seem to have any unusual abilities.
  • Status Quo Is God: Stone's paranoia about the witches' curse is one of his defining characteristics, and even though he claims to no longer believe in witches by the end of the "Antique Dealer's Curse" case (where it is revealed that the witch haunting him has been nothing but a hoax), he continues to blame the witches whenever bad things happen to him in subsequent investigations.

    Abbot Paku 

Abbot Paku

https://static.tvtropes.org/pmwiki/pub/images/abbot_paku.png
"Greetings, I'm Abbot Paku, head of the Ministers of the Fog. What a pleasure to have you and Mr. Black visit our Foggy Oasis."

The head and founder of the Ministers of the Fog, which operates in the Foggy Oasis. He teaches his followers to coexist with the fog, and his Ministers open a sanotarium to cure the citizens who are affected by the sleep fever.
  • Dark and Troubled Past: Before arriving to the City, Paku served as a military spy in a war-torn state. Tired of the conflict that had killed his wife and most of his family, Paku tried to leave the service; but a military spy couldn't simply retire, and he became a fugitive instead. Eventually, he was brought to the City, and met with the human personification of the fog, who gave him the choice to keep the memories of his past life, or give them up to start anew. Paku chose the latter and ever since then, he's dedicated himself to help others stop living in fear of the fog, but learn to coexist with it.
  • Sheep in Sheep's Clothing: The Abbot projects a kindly and welcoming persona, but he is the founder of a suspicious order that seems to be connected with the sleep epidemic. When the epidemic turns out to be caused by Dr. Barry's research, Mr. Black becomes convinced that the Abbot is also secretly a dangerous criminal. However, Abbot Paku never shows any malice, even as he willingly submits to Black's increased surveillance on his Order, and seems to genuinely want to help other people in any way he can.

    Dr. Barry 

The Abbess/Dr. Nina J. Barry

https://static.tvtropes.org/pmwiki/pub/images/dr_barry.png
"I am the Abbess of the Foggy Oasis, and I’m trying to help the citizens just like you, Mr. Black. Please read these studies."

The abbess of the Foggy Oasis, and Abbot Paku's right hand. She is later revealed to be a medical researcher who had gone missing during the Distortion, and that her research on the fog is what caused the sleep epidemic.
  • For Science!: As a scientist, Dr. Barry hates dealing with the unknown, and everything she does throughout the game—whether good or bad—is for the sake of studying and discovering more about the mysterious properties and powers of the fog.
  • Inconsistent Spelling: In the "Mysteries of the League" case, her name is spelled as Dr. Berry.
  • Karma Houdini: She has yet to suffer repercussions for causing the sleep epidemic through her research on Lucas's unusual connection to the fog. Mr. Black wants to arrest her, but is forced to make a deal to let her go as she is the only one capable of stopping the epidemic. She goes into exile (which isn't much of a punishment, given her dislike of the Order she had previously ingratiated herself in), although she seems to have found protection under Violet's Octopus division.
  • Morally Ambiguous Doctorate: Dr. Barry is a qualified medical scientist who seems to disregard safety and human life in her research on the fog. On one hand, she has invented many devices that are useful for driving the fog away—which can help keep people safe; at the same time, she had also done many harmful experiments to advance her study—such as sending the Ministers into the fog without adequate protection to study its effects on their brains, and has developed a neuro-programming device that can effectively rewrite someone's personality. Mr. Black isn't quite sure what to make of her: he's expressed a desire to arrest her and to recruit her on different occasions.

    Olivia 

Olivia

https://static.tvtropes.org/pmwiki/pub/images/olivia_50.png
"Could you stop making so much noise in my workshop? I beg your pardon, but my statues like silence."

Sophia's good friend and a renowned sculptress. Her workshop was engulfed by the fog during the Distortion, and she went missing even after the fog receded from her house, until a witness report that Sophia had gone to visit her before disappearing forces her to come out of hiding and clear her name.
  • Artsy Beret: Olivia wears a purple beret to signify her career as a professional sculptor.
  • Creative Sterility: Played for drama. Olivia is a renowned sculptress who lives for her art, but when her house was engulfed by the fog during the Distortion, she completely lost her artistic abilities, and every single artwork she subsequently tried to make end up as ugly failures. She eventually turns herself into a statue so that she can become her own masterpiece and leave the world with a beautiful legacy.
  • Dressing to Die: In the final part of the "Petrified Mystery" case, Olivia realises that the only way to restore Sophia from her petrification is to use a reverse lens on the Gorgon Camera—but this will turn her into a statue instead. She is more than willing to pay this price (partly to redeem herself for petrifying her friend in the first place, and partly because she cannot stand living after having lost her talents), but to prepare for this, she asks the player's character to help her find her most beautiful dress and accessories, so that she will become a beautiful masterpiece at her petrification.
  • Genius Slob: Olivia is widely recognized as a genius artist who always leaves her workshop in a mess.
    Mr. Black: She worked all the time, and rarely cleaned. Apparently, geniuses have no time for such things.
  • Too Upset to Create: Inverted. Olivia crosses the Despair Event Horizon because the fog had caused her to suffer Creative Sterility, leaving her unable to create.

Antagonists

    Avocado 

Mr. Avocado

"Sophia, haven't I warned you not to use your gift on me? Or do you want to lose it? You're still my property, just like the Cabaret! Have you forgotten?"

The mysterious owner of the Shooting Star Cabaret, where Sophia works. He had disappeared several years ago, but has recently returned to the City to assist various unsavoury characters in their plots. He's implied to have connections with the mafia, and has had a long feud with Mr. Black.
  • Bad Boss: As the owner of the Cabaret, Avocado is Sophia's boss, and he treats her as his property, frequently threatening her and taking the money she earns from selling information she gets from her gift.
  • Faux Affably Evil: Given his involvement in numerous crimes, he's definitely an antagonist, but his letter addressed to Fabien is polite and almost deferential in tone, showing that he can act friendly and charming if he wants to.
  • The Ghost: Even though he's been involved in many cases and several sub-quests, and even corresponded with some of the other characters through letters, he has yet to physically appear.
  • Given Name Reveal: After spending years being under an alias, the "Secret Treasures of the City" case finally reveals that Avocado's real name is Sebastian Boderick.
  • The Man Behind the Man: He has yet to make a physical appearance, but he's helped out various criminals to commit their misdeeds. He's the mastermind behind the robbery on the Cabaret's patron—using Diggs's circus performers to carry out the theft on the promise of financial support, and it is implied that he's the one who helped Shirley Fletcher steal most of the antiques from Alford Stone's treasury.

    Violet 

Violet

https://static.tvtropes.org/pmwiki/pub/images/violet_08.png
"I don't give traitors a second chance. This applies to Black too, who abandoned us here."

The head of the Octopus Division—a special branch of the Security Service that deals with "cleaning up" unwanted situations. Violet was formerly Mr. Black's assistant until she defected to the Cult of Shadows along with the rest of the Octopus unit. She has a pet doberman named Alligator, who functions as her Right-Hand Attack Dog.
  • Ambition Is Evil: Violet is described as an ambitious woman, and is one of the most dangerous antagonists in the game. Her official profile implies that the reason she joined the Cult of Shadow is to gain more power for herself and take over Black's position as the Head of the Security Service.
  • A Dog Named "Cat": Violet's dog is named Alligator. According to the game's Facebook page, she also considered naming her pet Scorpio, Dragon or Cerberus before settling on the current name.
  • Even Evil Has Standards: In the “Roaming Shadows” case, when she finds out that the Shadow wants to use Selena, a young woman who can transform into a PST-werewolf and is accompanied by another Psy-Werewolf named Bitey, to unleash werewolves onto the City of Shadows, she betrays the Shadow because she doesn’t want the city to be overrun by monsters.
  • Evil Chancellor: Violet used to serve as Mr. Black's assistant, who himself is ostensibly the highest authority figure of the Upper City. However, when she and a group of other agents were trapped in the Headquarters during the Distortion, she defected to the Cult of Shadows and attempted to establish control over the City by forcing the remaining agents elect her as the new head of the security service.
  • Faux Affably Evil: Violet is usually domineering and aggressive in her manner of speech, but the letter she sent to Black inviting him to meet up for peace negotiations is almost sickeningly saccharine.
  • Hypocrite: Violet accuses Black of treason for abandoning his people despite the fact that she's the one who betrayed him to the Shadow Cult. She also calls him a coward who can only hide behind orders, while she herself hides in the shadows and uses Malicious Slander, trickery and other deceitful means to dismantle the Security Service's influence over the City rather than openly confronting them.
  • Informed Species: While Alligator's breed is never explicitly stated in the game, G5 Entertainment has revealed in social media that he's a doberman. However, his oversized dewlap and his lack of rust markings make him look more like a great dane instead.
  • The Mole: Zigzagged. Even after betraying the Security Service to the Cult of Shadows, Violet continues to serve in her old position as the head of the Octopus Division, as Black deliberately refrains from arresting her in hopes that she would eventually lead him to the Shadow himself. The two would then spy on each other—Mr. Black to foil the Shadow's plans before they could come to fruition, and Violet to spread lies and propaganda about Black in order to destroy his reputation and influence over the City. Most of the citizens seem unaware of their conflict and the Capuchins still view Violet as a Security Service agent.
  • Not Me This Time: In the “Dreamweaver” case, she is suspected of being the Dreamweaver or an accomplice but she is able to prove her innocence. The real Dreamweaver is Lucas, although he’s unaware of his role in the sleep fever epidemic.
  • Right-Hand Attack Dog: Violet often uses Alligator to guard her office and/or threaten her opponents. When she traps Mr. Black and Rayden inside a board game, she also has a fiery version of the hound to hunt them.
  • Smug Snake: Having the Shadow Cult's backing, Violet is very arrogant and assured of her victory. When she appears in "Playing to Live" to hinder the player's efforts to save Mr. Black and Rayden from the captivity of her board game, she laughs at their "certain" defeat and proceeds to make the game's challenges even more difficult, saying that it would add to the "fun".
  • White Hair, Black Heart: Violet has white hair — which stands out among the Upper City residents' typically more realistic/down-to-earth designs — and is one of the very few unambiguously evil characters in the game (other antagonists, such as the Dancer, the Snow Queen and even the Mistress of the Manor have sympathetic or at least understandable motives for their actions). As cruel as she is ambitious, she betrays the Security Service by joining the Shadow Cult and used threats, manipulation and torture to appoint herself as the Head of the Security Service. She is also the one who sent the Dark Hunter after Lucas and tormented Mr. Black and Rayden by trapping them inside a deadly board game after luring them by the false pretenses of "peace talks".
  • Would Hurt a Child: She’s the one who sent the Dark Hunter after Lucas.
    Mr. Goodman 

Mr. Goodman

"The fog is a real curse, but I remember Clarissa very well. After all, I lived nearby, and neighbors always help each other, right?"

A stranger who knows Rayden's grandmother, Clarissa Storke. He is first introduced defending Clarissa's house from a group of marauders, but despite his apparent good intentions, he's revealed to be hiding something much more sinister.
  • Bitch in Sheep's Clothing: He initially appears to be a kind and courageous man who defended Clarissa's house from robbers, but it is revealed that he's the one who hired the marauders and staged the fight to gain Rayden's trust and manipulate him into bypassing the protective charms Clarissa had put around the house to steal a powerful artifact. When Kira revealed the truth, he had no qualms about bewitching her, forcing her to throw away her weapons and holding her hostage, threatening to kill her unless Rayden and the player obtain the powerful artifact for him.
  • Impersonation-Exclusive Character: Played with. His real name is not Mr. Goodman, who is the owner of a carnival shooting gallery whom Rayden often visited when he was younger. This villain took Mr. Goodman's name so that the familiarity would help him win Rayden's trust.
  • Older Than They Look: Mr. Goodman looks about the same age as, if not younger than, Rayden; but he knew of Clarissa when Rayden is too young to remember him. He claims that this is an effect of living in the City, which exists outside a normal flow of time, causing many people to stop aging. Although he’s actually a sorcerer who knew Clarissa before she married Rayden’s grandfather and followed her to the City of Shadows so this might still be the case.
    "No wonder Mr. Storke doesn’t remember me: it was before the fog came and he was very young. I still look young myself, but this is an oddity of the City, many people don’t age here."
    Friedrich Diggs 

Friedrich Diggs

https://static.tvtropes.org/pmwiki/pub/images/friedrich_diggs.png

The director of the Traveling Circus and serves as the show's primary illusionist. He's the prime suspect of the robbery that took place at the Cabaret.
  • I Just Want to Be Special: Diggs became a stage magician because he's always dreamed of having "unusual" abilities (i.e. magic), and his tricks and illusions are the closest he can get to Fake Wizardry. His official profile states that one of the reasons he agrees to work with Avocado is because the latter gave him a special mirror that can function as a portal, and Diggs was eager to finally use "real magic".
  • Justified Criminal: After his crime is exposed, Diggs tries to pass himself off as a mere victim of circumstances to justify his actions: the circus has been struggling to stay afloat after being trapped in the foggy prison that is the Upper City, so he made a deal with Avocado, who promised to help him revive the circus if the performers agree to help Avocado steal precious artifacts from the Cabaret's patrons. Of course, Mr. Black doesn't buy his excuse and tries to arrest him, although Diggs manages to escape.
  • Stage Magician: Diggs is a circus magician and his appearance fits all of the stereotypes associated with the archetype, complete with the top hat, brightly coloured waistcoat and suit, white gloves and magic wand. His performance includes the usual repertoire of magic tricks such as: pulling objects out of his top hat, making birds appear from a secret cache, etc.

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