The characters of the Drawn To Life series.
Tropes for Raposa in general:
- Half-Dressed Cartoon Animal
- Ridiculously Cute Critter: Even Wilfre has shades of this.
- Smurfing
The Creator and the Hero
Exactly What It Says on the Tin, the Creator is the almighty being who created the world of Drawn to Life. The hero is the Creator's presence powering a wooden dummy. Whether or not they're separate entities is unclear.
- The Ace: Easily the best combatant and explorer in any of the games, and roughly equal with Wilfre himself as the most powerful character aside from the Creator and Mike.
- A God Is You: All the things the Raposa request you restore are all your doing and in whatever vision you can imagine.
- But Now I Must Go: At the end of the first game (maybe), based off dialogue in the other games.
- Cloudcuckoolander: The first game's hero has a few conversation options like this, showing that it's enjoying itself.
- Gender-Inclusive Writing: Since the Creator is you, there's no pronoun attached to the title whatsoever. The Hero, however, averts this, as they're occasionally referred to with masculine pronouns despite the potential for Ambiguous Gender or No Biological Sex when creating them.
- Hello, [Insert Name Here]: The hero is nameless, with you providing it.
- Invincible Hero: Can become this in the first game with the primary cheat code.
- Physical God: Could be considered this, as they acknowledge your presence and wonder how you watch over them. particularly with the cheat code. Wilfre in the sequel one-ups him, however.
- Replacement Goldfish: The newly-created hero of the last game does not share its predecessor's memories for some reason or other. The raposa don't dwell on this, however.
- The Main Characters Do Everything: Justified. As a demigod of sorts, the Hero is the only character capable of traversing the extremely hostile environments of each game.
- Averted in the village segments. While the Hero is unquestionably the only combat-capable villager, the other raposa tend to be the ones doing their jobs. The protagonist can gather clues on Zsasha's activities, for example, but needs Cricket's help to actually track him down.
- The Stoic: Other conversation options can tend towards this.
Mari
- Not Brainwashed: In the second game she willingly joins Wilfre's side in order to preserve the world. Shocking everyone. However, once she shows her friend Jowee what she saw, he encourages her to do the right thing and decides to sacrifice everything in order to wake Mike up.
- Prayer Is a Last Resort: At the beginning of the first game, she desperately prays to the creator asking to save the decaying village.
- What the Hell, Hero?: She gives one of these speeches to the hero when the lifeless body of her dad is found and is too late to save him.Mari: Dad! No... You should have protected him! You're useless, Hero!
Jowee
Mari's best friend and a Raposa with a love of adventure. He's skeptical about you at first, but soon becomes one of your closest friends. At the end of the first game, he leaves the village, but returns anyway.- Series Mascot: He's on the title drawing screen as well as the image that represents the games when one activates the DS with the games currently in.
The Mayor
The mayor of the village and Mari's father. He's among the last ones to leave the village before you begin fixing everything. He's eventually murdered by Wilfre in the endgame.- High-Class Glass
- No Name Given: It's possible that, with the strange names the series has, that his name actually is "Mayor".
- Not Too Dead to Save the Day: Although all he does is explain what your immediate goals in the next set of levels are.
- Unexplained Recovery: Maybe. He reappears for a while toward the end of the DS sequel, but this is never explained, and he disappears for good after a bit.
Heather
A mysterious young Raposa girl with half of her face covered in shadows. She doesn't talk very much. In the DS sequel, it's revealed that she's Mike's sister in the real world.- Ambidextrous Sprite
- Cute Mute: As a Raposa, she doesn't seem to speak many sentences in the first two games. Averted with her human real self, who is more talkative.
- Big Brother Instinct: When the crash was about to happen, she instinctively protected her brother's face before the car fell down.
- Damsel in Distress: Somewhat, she's kidnapped by Wilfre at the beginning of the DS version of The Next Chapter and is found only after the final boss.
- Foolish Sibling, Responsible Sibling: Due to being older than her brother, she's more responsible and understanding than Mike, who is still in his teens.
- Nephewism: After her parents die in the car accident, she moves alongside her brother to the house of her uncle's Owen
- Older Alter Ego: The real-life Heather is apparently a teenager in contrast to the little Rapo girl players are more familiar with.
Mike
A human that the hero stumbled across seemingly by accident in the first game. Not knowing what a human is, the others consider him to be an odd Rapo without any ears (their ears are all long). He comes to accept being in the village. In the sequel, it's revealed that the world is actually a fantasy of his while the real world Mike is unconscious from a coma or falling out of a tree.- Ascended Extra: In the original game he was just a human in the raposa world and didn't had much to add to the plot. However, his role is significantly expanded in the sequel, as he becomes more active in the plot and because it's revealed that he's the main reason why the whole world where the raposa exist
- Nephewism: After his parents die in the car accident, he moves alongside his sister to the house of his uncle's Owen
- Older Alter Ego: The Rapoworld version of him seems to be one of these. He's introduced as an adult computer programmer in a stylish leather jacket but in reality doesn't seem older than 10.
- Physical God: Might not seem it, but, due to the entire world being his coma fantasy, he's the real creator god of the game's setting.
- Stepford Smiler: In Two Realms is revealed he feels responsible for the crash that killed his parents and the downfall of his town.
- Token Human: Acts as this in the Raposa world.
Isaac
Cindi's father. He owns the village shop.Cindi
Isaac's daughter.- Trademark Favorite Food: Cupcakes. They're the only thing she eats, really.
Crazy Barks
A rapo who seems to think he's a dog.- Companion Cube: The big rock that he's always near is this to him.
Pirate Beard
A pirate Raposa found by the hero on an island. He plans to pillage the village, but settles down when he's given a place to stay. In the DS sequel, he takes the helm of the turtle ship.- Friendly Pirate: Pirate Beard and his crew initially seem like scary characters and the village is in a state of panic once they're rescued by the player. However, they end up striking a deal with The Mayor to not hurt any of the villagers in return for a ship found off the coast. Pirate Beard even ends up offering Jowee a chance to go adventure with them. In the second game, the pirate has turned into a heroic character, the navigator and captain of the "Turtle Ship" the characters are stuck on.
Farmer Brown
A farmer who grows banya.
- Overalls and Gingham
- American Accents: Some form of southern accent, most notably with his tendency to say "Y'all".
Chef Cookie
A French-accented chef. He runs the local restaurant.
- Maurice Chevalier Accent
- Supreme Chef: According to the dialogue from other characters.
Tubba and Bubba
Two brothers who got separated before the beginning of the game. Tubba is saved first, and the two are reunited when Bubba is saved from the Kaori Jungle.
- Big Eater: Their dialogue is mainly about eating banya.
Zsasha
A thief that the Hero accidentally rescued from the forest. He steals from the village, but has a tendency to return items out of remorse. At the end of the first game, it turns out he was stealing to provide for a child he took in.
- Affably Evil: Not really evil though.
- Mysterious Purple: Zsasha is a purple-wearing thief who sneaks into the village at night, steals from the raposa, and constantly evades being arrested by Officer Cricket. His actual morality is more ambiguous than it seems, though, as he gives up the items after you chase him around the village and is later revealed to be caring for a young, orphaned child he met in the forest. He's also incredibly laconic and is the only rapo you can't find or talk to after rescuing him, even in the sequel, where he winds up standing on a platform you can't reach.
- Noble Demon: Though not one of the monsters of the game, he's considered somewhat antagonistic, yet still knows when he's beaten.
Cricket
An investigator who's primary focus during the game is catching Zsasha.
Navy J
A Raposa performer who is known for his songs and dance moves, but is really better at dancing more than singing.
- Shout-Out: To Elvis.
- Small Name, Big Ego: Isn't quite the singer he thinks he is.
Galileo
An astrologist who left the village with his family many years ago. He'll move back in if he can have an observatory built. He knew Mari when she was a small child.
- Chuck Cunningham Syndrome: Only character from the original game to never appear again. However, he reappears in Two Realms.
Samuel
A strange, hooded Raposa who prefers to hang out in isolation. He's quite wise despite his quirks, and can give the player some good advice.
- Proverbial Wisdom: Such as "We must become the tree".
Indee
An explorer who loves to go on adventures. He's willing to give pointers to up-and-comers like Jowee in adventuring. His father did the same thing in his youth, leaving the Mayor to babysit the young Indee.
Count Choco
A Raposa vampire who can't stand the sight of blood, so he prefers tomato juice. He could just be dressing up as a vampire for fun.Unagi
Dr. Cure
A doctor. She's the last Raposa saved in the game, and arrives too late to save the Mayor's life.
Circi
Mari's deputy mayor, following Wilfre's defeat in an attempt to rebuild the village.
Sock
A Raposa that wears an over-sized sock for a hat. Mari and Jowee agree to let him join their adventure, as he's trying to find his way home. He's actually Wilfre in disguise.- Evil All Along: He is Wilfre in disguise
- Cloud Cuckoolander
- Sixth Ranger
Mayor Rose
The mayor of Watersong.- Driven to Suicide: Rose, but she's stopped.
- Passing the Torch: Attempts to make Miles the mayor of her town before she dies.
Miles
- What Happened to the Mouse?: Miles is never seen again after completing Watersong.
Salem
A mysterious Raposa who stole Rose's voice. He's actually Wilfre.
The Butler
Rose and Miles' butler.
King Miney
The king of Lavasteam Village, he forces everyone to work in the mines in search of Banya Crystals. He's being manipulated by Salem/Wilfre.- Cain and Abel: He has this with Moe.
- Go Mad With Power
- The Caligula: Only because of Salem.
- Heel–Face Turn: Sees the error of his ways just before you beat the world boss.
- Leitmotif: One of the more impressive ones in the series.
Moe
- Cain and Abel: He's the Abel to Miney's Cain.
Key
- Badass Normal: The only Raposa shown to have any fighting capability.
- Gadgeteer Genius: He created the Robosa, including the giant one.
Click
- Well-Intentioned Extremist: He cares very deeply for his home, so he created a council and rule enforcement system to keep everyone in line.
Aldark
- Big Bad: Of Two Realms.
- Evil Is Bigger: Unlike Wilfre, who was the same size as the other Raposa, Aldark is practically the same height as the Hero, who is already more than twice as tall as a human being.
Wilfre
The main antagonist of the whole franchise. A cunning Raposa who turned against the town and is skilled with persuasion and manipulation.- Allegorical Character: Possibly one of death.
- Big Bad: He is the main antagonist of the whole franchise
- Clipped-Wing Angel: His Ultimate Creation. The player can easily spend the majority of the battle just jumping on his head
- Hopeless Boss Fight: In the DS sequel. At first, before the creator decides to intervene and destroy his scepter.
- Leitmotif: He has two: "Ooh Wilfre", during his encounters in the story, and shadow showdown during the final boss battles.
- Satanic Archetype: Ticks almost, if not all of the boxes.
- Shapeshifter: Only explicit in the sequel.
- Took a Level in Badass: After being a manipulative Non-Action Guy in the first game, finding the Sceptre in the sequel turns him into a Physical God capable of draining entire biomes of life and color, Thinking Up Portals, shapeshifting, and even delivering a Curb-Stomp Battle to the Hero, an already established Physical God and borderline Invincible Hero.
- Averted in the finale, where relying on his Ultimate Creation turns him into a pitiful Clipped-Wing Angel.
- Well-Intentioned Extremist: Possibly.
King and Queen
A random spaceship and a tank that the hero attacks at the climax of the Space Jungle.- Chess Motifs: As you'd expect, these bosses are chess-themed, with their designs being based on their respective namesake.
- Damage-Sponge Boss: The King has the most HP out of any boss in the series, having a whopping 75 HP. note
- Genre Shift: Their boss fight is a Shoot 'Em Up.
- Giant Space Flea from Nowhere: It appears briefly before you go off to its boss level, but otherwise there's nothing known about these contraptions, whether or not they're aligned with Wilfre or Click.
- Mighty Glacier: The King moves extremely slowly, but bombs barely scratch it and it's the only boss in the game to utilize a One-Hit Kill attack.
- One-Hit Kill: It's main gun can deal these.
- Tank Goodness: The King.
Frostwind
- Advancing Boss of Doom: On the first part of his level.
- An Ice Person: More of a dragon, really.
- Sealed Evil in a Can: He's referred to as having been "awakened" by Wilfre, rather than "created."
- Our Dragons Are Different: He attacks the player by throwing ice shards from his mouth rather than fire.
- Warm-Up Boss: Ironic for an ice dragon. Unlike the bosses that come after him, his attacks are predictable and easy to dodge.
Deadwood
- The Corruption
- Fragile Speedster: The shadow inside Deadwood moves quickly and erratically, but it only takes 3 hits to defeat, the least of any boss in the game.
- When Trees Attack
- Wake-Up Call Boss: Deadwood marks an increase in difficulty in Drawn to Life. Deadwood spawns a continuous swarm of shadow monsters to make up for his lack of attacks, and shakes the screen from time to time, which will knock you off of him and usually down to the ground. The shadow on the inside is no joke, either, because despite only taking 3 hits to defeat, it gains Mercy Invincibility upon being hit, and it occasionally shakes the screen when it jumps from side to side.
Angler King
A giant fish monster that Wilfre unleashed to stop the Hero. It shipwrecked Pirate Beard and his crew on the level where you find them.- Damage-Sponge Boss: Has the most health out of any boss in the game, with a whopping 20 HP.
- Underwater Boss Battle: The only boss you fight underwater.
Giant Scorpion
A giant scorpion that Wilfre has control over.- Giant Space Flea from Nowhere: The only boss to receive no foreshadowing whatsoever. The implication is that Wilfre created it immediately beforehand.
- Scary Scorpions: It's a villainous scorpion.
Bakibeard
A ghost of a Baki pirate captain whose ship is about to attack Watersong. He is the first boss in the DS game. He also has treasure hidden in every level.- Back from the Dead: You kill his puny, mortal form and then he comes back as a giant ghost. Though with all the other Baki ghosts flying around, his living form may have been an illusion.
- Bait-and-Switch Boss: When you reach the end of the pirate ship, you discover...a Baki wearing a Pirate Captain’s outfit, who perishes just as easily to your weapons (or feet) as any other, exiting in the usual way...before the disembodied soul of said Captain rises back onscreen, understandably angry, and powers up to give the Hero a taste of their own medicine.
- Curb-Stomp Battle: The first phase treats him like an ordinary Baki. Go nuts.
- Ninja Zombie Pirate Robot: The ghost of a pirate Baki.
- Warm-Up Boss: Like Frostwind in the first game, his attacks are predictable and easy to dodge, not to mention he only takes 8 hits to beat.
Giant Robosa
A giant Robosa made by Key. It's actually a prototype that Salem activated when his hold over Miney had stopped.- Background Boss: For the portions of the battle not inside him.
- Bullet Hell: Downplayed for his eyes, which shoot fire projectiles similarly to Bowser.
- Eternal Engine: On the inside, he definitely is this.
- Humongous Mecha: Oh, yes, large enough to have the mechanical equivalent of a Womb Level inside it. However, as it was originally built for construction, its very industrial nature and more realistic bulk might bring it closer to the Real Robot Genre.
- Ninja Pirate Zombie Robot: A giant robotic Raposa. With fists for hands.
- Turns Red: Once both his eyes are destroyed, his movements become faster and his fists are exposed for a shorter period of time.
- Unskilled, but Strong: It is described as being impulsive and clumsy by Key. Despite this, the Giant Robosa still knows how to put up quite a fight with only its fists.
Aly
- Demonic Possession: Unknown to her, Aldark allows one of his minions to corrupt her in order to break Mike's heart by calling him a weirdo, causing Mike to finish his friendship with the hero.
- Nice Girl: Outside Heather and Uncle Owen, she is one of the fewer townspeople to care about Mike when he lost his parents in the accident and everyone else in the town began to blame each other.
Deputy Snider
- My Greatest Failure: He doesn't sleep well at all since he accidentally killed Mike's parents in the car crash.