YMMV: Drawn to Life

"Design a terrible sign for Chef Cookie's restaurant!"
Cookie: "No, I beg of you! Make it a masterpiece!"
You can actually do either if you want to, but Chef Cookie will react the same happy way even if it's literally nothing.
  • Crowning Music of Awesome: Alt and the Lavastream theme.
    • In fact, all of the Lavastream music is awesome. hear it here.
    • How about the vocal songs? I mean they sound pretty good, the ending song to the first game simply titled The End that plays after you beat the game is really good, and the sequel brings us Light of My Life and the other vocal ending song Real Life.
    • No mention of the incredibly awesome final boss themes? The first one is a powerful rock/techno piece, while the second one is a slower, more intimidating remix. Both give the feeling of fighting a daunting foe in a battle to the death (even if it isn't so true in the second fight). Around the 2:20 mark, each goes into a short rift that leaves the player energized, but with a glimmer of fear.
  • Demonic Spiders
  • Draco in Leather Pants: Naming the villain after free will, then making his original form a White Hair, Black Heart is a sure way to cause this. The sequel doesn't help.
  • Ear Worm: The Lavastream theme comes to mind.
  • Ensemble Darkhorse: Let's face it. The majority of the players love Crazy Barks. It's probably one of the main reasons he was such an important character in the sequel.
    • He even gets an expy in the second town of the game. Crazy Diggs. He looks exactly like Barks, but is gray and wears a suit instead.
  • Fridge Brilliance: Regarding the Dream Apocalypse. Because the Raposa are rooted in Mike's imagination, it's impossible to destroy them outright. The most he could do is put them aside for a while to wake and live in Real Life. But dreams are by nature recurrent (that's just science!). The next time he sleeps and dreams, the Raposa are free to return as Mike imagines them. Sure, this makes Mike God and the Devil to them, but that's not a foreign concept to the game.
    • In addition, leaving Mike in a coma to die would not have done the Raposa any favors. As products of his mind, they are a part of him. With Mike dead, they're dead too.
    • Heather's last words before being kidnapped at the start of the second DS game, "Kemi-kewa, kemi-kewa". Astute players may realize there is a meaning. "Wake Mike! Wake Mike!"
    • The battle against Wilfre at the end of the second game requires the player to get hurt and die before the actual fight begins... meaning the players who were using invincibility cheats to beat the game were forced to play it fairly.
  • Game Breaker: The in-game invincibility cheat in the first game makes what was at first Nintendo Hard become as easy as the sequel. There are absolutely zero restrictions in using the code, but the sequel removes the invincibility code entirely.
  • Goddamned Bats: Vine bugs in the sequel. They knock you off the vine you're on if you touch them.
  • Nightmare Fuel: The ending of the DS version of The Next Chapter. Once you make the connection to the beginning, you find out that the Raposa are ending their own world, and watched the end credits, nevermind that it was All Just a Dream.
  • Moral Event Horizon: When Wilfre killed the Mayor, for some people.
    • In the sequel, he tricks the mayor of Watersong into giving up her voice. Without it, she, and the town, will slowly die.
  • Precision F-Strike: "God, please bring back my little brother to me". Up until then, the game always surrogated 'Creator' for 'God'.
  • Needs More Love: Seriously, it's one of the only games where you can design your character!
  • Older Than They Think: The concept of being to create your own character was also used by another game.
  • Polished Port: When The Next Chapter came to the DS, it was much easier than its Wii counterpart's unintentional Fake Difficulty.
  • That One Boss: That tree thing.
    • God dammit.
    • Now we have a boss with SIX LEVELS to go through in order to beat, all filled with lava!
    • If it weren't contrary to the trope definition, practically every boss would be That One Boss. Darn bosses.
    • In the third game, the third boss(es). The second phase has a laser that is very hard to dodge and kills you the instant you touch it.
  • That One Level: Steely Thicket in the sequel. It's a swing across a bunch of vines, and some vines have those damned bugs that can knock you off into the abyss.
  • Viewer Gender Confusion: Seeing how you draw your own character, you can choose to make them male or female (or otherwise). However, there's no way to actually set the gender, and your character will be referred to as "he" and "him" various places in the game even if they're a girl.
  • What Do You Mean, It's for Kids?: In the first game, the Mayor is killed by Wilfre (but it's not bloody and his body just disappears afterwards). In the third game, EVERYONE dies and in the credits of said game, Mike's parents were revealed to have DIED in a car crash, which resulted in said series. (The credits were later retooled and they became Lighter and Softer.)
    • Also, in The Next Chapter, there are references to democracy, slavery, government decay, and even the use of the word God. And it still got away with an E rating.