All Comments
Alfric's Fire Emblem Liveblog Encyclopedia!
tezmara
Okay, this looks interesting. It's a very succinct style, which I think works well with strategy-heavy games such as this. Not a lot of action, but this is only the first chapter; nothing really exciting ever happens this early in a narrative. Also, from your table of contents, I like your character picks; decent support bonuses, plus the fact that Soren and Stefan are usually two of my own best units. All in all, I wish you luck in this endeavor, and I'll likely be ready, willing, and able to respond to anything you ask of an audience.
EndarkCuli
Thanks for commenting! I actually got the format from Hamburger Time, who used to post fairly often in the Fire Emblem thread, since it was pretty good for this kind of game, as you said. I hope you enjoy the later chapters!
Alfric
EndarkCuli
Sothe is pretty awesome on his own, but he suffers from a lack of class changing, which means he can't get stats above 20 in his main combat stats, so he falls behind the others. I also most definitely agree with your anxiety when a good level up happens early, so you hope beyond all hope that nothing goes wrong.
Alfric
I think that the fine line between a fun challenge and an obnoxious obstacle is how much the game makes you suffer for it. By this point, even if you're not using all of them for the majority of the game, you've got enough units to evenly disperse amongst the choke points. Plus, the types of enemies that are sent after you is roughly balanced. But if, say, you had Knights attacking from all sides, you weren't aware of that fact, and only Ike had enough power to defeat any of them, best of luck trying to predict the actions of an artificial intelligence...
EndarkCuli
You know, I don't think I ever alerted the guards in this chapter. Then again, that's because I always relied on the same guide, too chicken to try and guess my way through a stealth section. One of these days, perhaps if there's ever a draft run of this game on the forums, I should purposely alert the guards just to spice up the playthrough.
EndarkCuli
Seriously? Wow, so you've never gotten Brom or Kieran? The stealth section itself isn't really guessing. Anyone with 6 or more movement will be able to slip their way out of the guards sight range, and so long as you check to see exactly how far a guards sight range extends, you should be fine. The only reason I got caught was because I forgot Mordecai on a space just at the edge of a guards sight.
Alfric
Oh, I've gotten Brom and Kieran before. I've opened their door, had (I think) Oscar initiate brief conversation with Kieran, and then left the two huddled in a corner and out of sight while the other guys slip past the guards and make their escape. As long as the door's open, it doesn't matter if you order them to head towards the exit or not.
EndarkCuli
Oh, okay. I wasn't aware that it was possible to open that door without alerting a guard. I thought they were alerted simply upon seeing an open door. I can make use of this next time...
Alfric
It took me something like 35 turns but I managed to get everyone out without being detected—that includes Sephiran (despite not being necessary for anything) and Kieran (used the Direct command)—, all the treasure, and the boss dead on my replay.
montagohalcyon
EndarkCuli
Happy holidays to you too! I'm glad you enjoyed reading these, and I'm hoping I can make the other sections more in-depth with the character like this one. Hopefully now that supports are starting to develop, that'll be able to be fit in better. Thanks for sharing!
Alfric
montagohalcyon
Alfric
JonnasN
Alfric
Yeah, I was referring to his recruitment, not the character or the unit. While I don't use him much, I like the fact that there's a world-weary branded on the cast, always a refreshing sight. Plus, the theory that he is a direct descendant of the great hero Soan already made it into my headcanon :p
JonnasN
Alfric
montagohalcyon
I probably will be including a link to my Draft liveblog in the Table of Contents at some point.
Alfric
montagohalcyon
I'm aware of it, although it took me about 3 playthroughs of the game to actually find out about it (which I only learned of through Gamefaqs). I didn't get him on this run since I wasn't planning on using him, although I plan on using him in a later playthrough of the game.
Alfric
Well, if it's my first time playing through, I usually avoid those guys like the plague. I've spent a lot of time getting to know these characters, and it can be risky to send even your best units against certain opponents. However, if I'm playing through again out of pure enjoyment of the game rather than watching the characters develop, then I'm all for giving myself an extra challenge to make things interesting.
EndarkCuli
Honestly, even as super tough foes go, Naesala is a doozy to fight. I probably won't fight him in every file (hell, I only decided to fight him now because I knew Soren could hurt him enough that I could reliably kill him with other units help). I only fought him since I wasn't planning on using the Knight Ring he usually gives, so there wasn't much use in sending him off using the other birds when I could get a good fight out of it.
Alfric
I'd imagine the Oscar/Boyd/Rolf triangle attack can devastate Naesala, since it's an effective damage critical with 100% accuracy. I might try it out if the brothers' stats are up to it, only a chapter away.
montagohalcyon
I'm fairly sure you're right, and on a run I use the brothers, I might fight Naesala to see how effective it is. Of course, I'm likely going to use diplomacy more often than not, since the Knight Ring is a pretty cool item.
Alfric
I've used Jill, and I must agree that it's kinda cruel to use her in this battle. Even if she's formed strong bonds with your team, the idea that their protection is worth fighting against the person that cares for her the most kinda leaves a bad taste in my mouth.
EndarkCuli
Yeah, pretty much how I feel. I also avoid it because if she fights any of the enemy wyvern knights, they start up a conversation with her, so it means she does in fact know these people personally, and is going to have to kill them if she's there. Less than pleasant, I have to say.
Alfric
Well, long-ranged magic is definitely something to keep a tight grip on, and there's a couple of staves (like the one you can earn in this chapter) that would be wasted on any battle other than the final one. I also tend to hoard Katti swords, and if there's a weapon with limited uses that's only meant for a single character, I tend to continue to hold onto them even after they become useless. Marth and Eliwood's rapiers, Hector's axe...you get the picture.
EndarkCuli
I'm going to have to find a particularly good use for that sleep staff in the future, because it could really mess up the entire enemy set up if used right. I agree with you on all counts though, and I actually still have Ike's Regal Sword in his inventory, despite it never getting any use anymore.
Alfric
montagohalcyon
Alfric
montagohalcyon
Wow, that Warp/Rescue combo actually sounds really awesome. Warp your best unit into the enemy lines, slaughter some mooks, and when the going gets tough, get them out of their and make use of the chaos to allow your other powerful units to crush the remaining foes.
Alfric
montagohalcyon
Alfric
Now that I've played this chapter, yeah, they're pretty great. I do wish the Valkyrie would actually heal people though, so two of the archers wouldn't have spent most of the time running around trading vulneraries.
montagohalcyon
The Valkyrie healed people a couple of times in my run, although she didn't do too much otherwise.
Alfric
montagohalcyon
Alfric
It's a bit of a shame that those bishops undid all of Ike's hard work...but at least the battle is in the past now, and the end of this war is close at hand. Good luck!
EndarkCuli
Indeed. I was pretty pissed when that happened, but I suppose it's only fair since Mist was able to help me in this fight. Ah well, I wasn't going to use either of the dragons anyway, so there wasn't much need to win that.
Alfric
And so, your playthrough of Path of Radiance is complete. And while one adventure behind you, there is another just over the horizon. Congratulations on your progress thus far, which was certainly a fascinating read, and best of luck on the trials to come.
EndarkCuli
My, feeling poetic, are we? Thank you very much for reading, and I hope you enjoy the later updates!
Alfric
(edited by: Alfric)
Any deaths? I find it impossible to believe you beat the hardest Chapter in Tales of the Fragile-As-Shit Brigade with no casualties
Greener223224
I have trouble training healers. I guess it's because while the offensive units can kill and gain more EXP for the kill, all healers can do is heal (I usually save all the fancy staffs for special occasions), and as the offensive units get tougher, they need healing less and less. If that makes sense.
Otherarrow
It makes a lot of sense, and is pretty much the crux of most issues when it comes to training healers. Since I like to keep my unit groups small, I usually end up with a bunch of super tough fighters, which makes healing harder when they aren't getting hurt since the stomp everything so easily.
Alfric
Otherarrow
(edited by: Otherarrow)
Alfric
To me, Dark Magic, and Light Magic too, feel like pain. Not any type of pain, not like being set on fire, being frozen, being cut, or anything like that, but raw pain throbbing through your body. If it kills, the pain causes a heart attack or something of that nature. If that makes sense.
Otherarrow
That's pretty much the same way I see it, though Light magic is more solid light being used for blunt force. I imagine a dark magic kill would send the victim into shock or something, though a heart attack sounds like it could work.
Alfric
Well, I suppose support conversations would be a good way to show character development, in addition to those wonderful VS sections you've been creating. And while one of the strong points of this format is that it succinctly summarizes minor events, I think it would be worth having longer entries in order to get the most out of these characters as we can.
EndarkCuli
Cool, thanks for the input! I'll make sure to add supports into the chapter entries as they happen.
Alfric
Oh yeah, I've had someone liked that. Gilliam in The Sacred Stones. The only thing that could hurt him were Draco Zombies (unfortunately, when they hurt him, they hurt him)
Otherarrow
Alfric
montagohalcyon
71.213.177.112
Alfric
Otherarrow
Alfric
You could always interpret it as "Titania comes in and saves his ass at the last second", since she does come in during his defeat quote regardless of if she is on the battlefield or not.
Otherarrow
That could work. That, or some other GM that I happen to be using in the file could save him, who knows. Regardless, I'll have plenty of time to mull over what to do about that in later files, since I won't be immediately repeating this game right after this run, as that would get stale.
Alfric
Ironically enough, the first time I played 4-P, Naesela just kept getting hit half the time instead of evading anything and everything like he usually does. And he never activated Tear even once.
Greener223224
montagohalcyon
Oliver's self recruitment is both awesome and hilarious. Ike's reaction to it just seals the deal.
Alfric
Greener223224
Warlordm
What is a Blind run?
montagohalcyon
Alfric
AstraSage
montagohalcyon
(edited by: montagohalcyon)
Alfric
JonnasN
Alfric
montagohalcyon
hnd03
(edited by: hnd03)
Alfric
hnd03
montagohalcyon
Barth is basically garbage. Yes he'll get HP every level up and Strength is rather likely, Defense pretty average, but everything else is garbage. 20% Speed, 20% Luck, 25% Skill, 2% Res. He won't dodge anything, ever, and if he gets Defense screwed, well, crap.
hnd03
(edited by: hnd03)
2% res growth? That's amusingly specific. Constantly being able to send stuff to the convoy will be nice. Wendy is the best of the lot, eh? Might try to use her, although if axes are everywhere, I doubt I'll have the patience.
Alfric
JonnasN
Alfric
montagohalcyon
(edited by: montagohalcyon)
I don't think Lugh and his brother being Nino's sons is a theory, though Lucius being the priest definitely is. Her paired endings say that she gives birth to twins and well, it's hard to deny a family resemblance.
hnd03
Alfric
montagohalcyon
A route split after chapter 9? Wait, number one means that there is another later on? Damn. Well alright then, this is going to get interesting.
Alfric
hnd03
AstraSage
montagohalcyon
JonnasN
They stopped after 5. It's harder to tell simply because your hit is in the 60-80 range more often than in the later games, with more enemies being at least 30% which still gives their True Hit a decent chance to connect. The engine is too similar that I doubt they would reprogram the RN for a game that would come out in a year as opposed to the 5 years and console change from 5-6
hnd03
Alfric
In a single playthrough, there are 4 Guiding Rings, but the Secret Shop in chapter 16 sells them, and you'll hopefully have found the Silver Card in Chapter 14. Same goes for Hero's Crests. There are 5, although you can get a 6th if you go to Sacae, Knight's Crests. 2 or 3 Orion's Bolts, the 3rd coming from if you go to Ilia. 4 Elysian Whips, which is exactly enough.
hnd03
Thanks for the info, and I'm glad to know there is a Silver Card in chapter 14 (that's the desert, I'd assume), since I'm likely going to be supplying far more units than I normally would in this game.
Alfric
HamburgerTime
Those kinds of chapters lead to Gaiden's I would assume? I won't need to worry about those, since I will be looking at a list of Gaiden chapters so that I don't miss any, since I want to get all of the chapters.
Alfric
hnd03
Cool, and I get a Divine Weapon per gaiden? Gonna be packing some serious heat come endgame, I must say.
Alfric
Yup, but they only have 20 uses each. However, they are vastly more usable than Blazing Sword because A) the Divine Weapons only require S Ranks, and in 6, units can have multiple S Ranks, B) their weights are much lower. Durandal only has 12 Weight compared to 16 while Armads weights 13 as opposed to 18. Forblaze may as well not weigh anything.
hnd03
You forgot about Fa being alive for 23 on.
Greener223224
montagohalcyon
(edited by: montagohalcyon)
Alfric
Gant's Lance is pretty darn good. I'd give it to units with less Con (thus being ineffective with Steel)
JonnasN
HamburgerTime
All of those hints are really cryptic, but I'll keep them in mind for future events. Thanks for the tips everyone!
Alfric
hnd03
(edited by: hnd03)
If you can't tell, Sue is Rath's daughter. The Silver Wolf is Rath's father, as mentioned in Rath's ending.
HamburgerTime
montagohalcyon
(edited by: montagohalcyon)
Alfric
montagohalcyon
Alfric
Level 12 is a pretty healthy number
hnd03
I figure it gave my healers enough time to gain some levels, and it means I won't be thoroughly outmatched by any foes for at least a few chapters. Mostly, I wanted to help Clarine and Ellen catch up, since healers tend to drag in experience, especially when you use two of them.
Alfric
JonnasN
montagohalcyon
Speaking of wyverns, anyone else find it odd that only one of Bern's three Wyvern Generals actually rides a wyvern?
HamburgerTime
Alfric
(edited by: Alfric)
The official English translation of Blazing Sword uses "Wyvern General," and indeed does so specifically with reference to Murdock, who is a General.
HamburgerTime
hnd03
Alfric
hnd03
montagohalcyon
Alfric
JonnasN
Don't forget +5 Resistance!
hnd03
Elen technically is a Priest. If I recall, FE6 doesn't specify the male and female healers as separate classes.
Otherarrow
Alright, so it was a specific choice by the translators. The patch I got makes some... interesting choices (Seize is Conquer, Dragon Generals instead of Wyvern Generals), but none of them are technically wrong, and I don't mind them.
Alfric
Well, the patch does have some goof-ups here and there: Whoever in charge of translating took literally the Clerics' original name in the Japanese Version...
AstraSage
montagohalcyon
montagohalcyon
Shit, seriously? I did not know that, but hey, that's the fun of a blind run, eh? Let's see what this earns me then.
Alfric
Scott isn't the fruity bandit of the game. They come later. It just so happens that what would later become the standard fruity bandit portrait was in this game, just one among many of the constantly reused boss portraits. I guess the fruity guys caught on, so they are the only ones who get the appearance in later titles.
Otherarrow
AstraSage
montagohalcyon
Alfric
hnd03
(edited by: hnd03)
Actually, I just finished the chapter, and yeah, Tate's pegasi are pretty aggressive. Klein's units do move after becoming NPC's, and they leave the map (which was welcome, since I rushed to kill the boss, thinking they'd kill themselves attacking him). Thanks for the warning on Fir though, since I didn't know about that.
Alfric
montagohalcyon
Alfric
The next one's a bit of a breather. Other than being the introduction of the ballista which might restrict flying a bit, you shouldn't have any problems...I think, last time I played the B route was my aborted first try at Sword of Seals a year ago.
montagohalcyon
hnd03
Alfric
How did you figure out Lilina is the one to recruit Gonzalez if you're playing blind? There's literally no indication of this (nor is there any for the other character she has to recruit later on).
HamburgerTime
I mentioned that I heard this was a chapter where I needed her to recruit someone, since those who've commented were generous enough to tell me how to recruit him, what with the complete lack of information on who to recruit him with.
Alfric
Yeah, sorry if I'm spoiling the experience for you, I realize I probably say way too much about upcoming events in the comments. I'll shut up any time if you tell me to.
montagohalcyon
Also, spoilers: you're never going to meet Bishop Oro. He's the boss of the equivalent chapter on the other route.
HamburgerTime
Alfric
I've heard that Geese is pretty good...but I don't recall where I heard it. Sorry.
Otherarrow
montagohalcyon
montagohalcyon
Alfric
HamburgerTime
I knew about Geese being Geitz's brother, and I think I'll use him, since I do like berserkers, and Geese seems to have more room to grow than Gonzales in this run.
Alfric
hnd03
(edited by: hnd03)
JonnasN
montagohalcyon
hnd03
Alfric
hnd03
(edited by: hnd03)
montagohalcyon
AstraSage
Can new character get around very easily? No.
hnd03
Of course, I meant you could trade with her, sorry I wasn't clear.
montagohalcyon
Though she needs to be able to hold her own too. Just because she's not very good doesn't mean she can't put up a good fight. Besides, Aircalibur is Lugh's most powerful weapon at this point that happens to be essentially weightless and he isn't known for high Magic growth. And he's going to need it if he wants to hit decently hard on anything with good Resistance.
hnd03
(edited by: hnd03)
Alfric
montagohalcyon
Alright, thanks for the tip, since I likely would have retried if they had left.
Alfric
HamburgerTime
Alfric
Otherarrow
(edited by: Otherarrow)
Oh I know Grero wasn't the fruity bandit (there was only one of him, for one thing), but he acted wacky enough with his odd speech patterns that I figured he earned an honorable mention.
Alfric
Fuck the Irish and fuck the Welsh, Ray is way easier to remember than Lay.
Greener223224
hnd03
(edited by: hnd03)
Alfric
Forced and level 1 with bleh bases. It's up to you if you think she's worth training. She becomes pretty powerful and an excellent magical tank somewhat quickly, she just has the same low Defense, Speed, and Skill problems that Lilina has, albeit with a little more HP. Shaman is sort of a double edged sword. On the one hand, very powerful magic. On the other, heavy tomes and the lowest hit of the triangle.
hnd03
(edited by: hnd03)
montagohalcyon
Sophia getting put to sleep? What path are you taking? Whenever I've done the map that Staff is either out of juice or the guy with it is dead long before most of my army gets around the plateau. Then again, I think my strategy for 14 is kind of weird.
hnd03
Alfric
montagohalcyon
See, I have Tate, Thany, Cecilia, Saul, and Chad stick around the center to pick off some of the Mages, Clerics, and Bishops, while also digging up the Boots and Silence. Astol goes south for the Speedwings and then he, the rest of my magical infantry, and Miledy go around the west side of the bones to take on the enemies around there, while also picking up the Talisman and Silver Card. It's about that time that the two groups meet at the north end of the plateau with the Mercenaries. I'm not in any particular rush to clear the map as I can probably kill the boss by turn 23 or 24 and still able to get the last three treasures.
hnd03
JonnasN
Thanks for the tips about Miledy, since she is currently having some issues dealing with the enemies in the desert, although I want to give her a few more levels if I can. I might feed her a few stat boosters, although I'm miffed that they can't be used in the base. The Sleep guy is indeed going for Sophia (writing this as I do the chapter writeup on a separate tab), and he caused Miledy to die since I didn't know he started so close to the opening area.
Alfric
(edited by: Alfric)
I hate the upcoming gaiden with a passion. I enjoyed the desert, as I do all FE desert maps. I am a weird Fire Emblem player.
montagohalcyon
hnd03
JonnasN
Looking at the map itself, it doesn't seem too bad, and certainly no Night of Farewells, but I do think it'll be problematic. Miledy will be quite useful here though, assuming there aren't too many mages or archers running about.
Alfric
montagohalcyon
Greener223224
montagohalcyon
You will be quite glad to know that the next chapter is a joke compared to everything around it, especially the boss. Also, bring Lilina, again.
hnd03
(edited by: hnd03)
montagohalcyon
I've never really had trouble with getting the village and I recruit Percival as late as turn 4. Of course I'm throwing caution to the winds and rushing to pick off the Sniper and Archers that make up the first big wall.
hnd03
montagohalcyon
Alfric
montagohalcyon
I'm likely going to see if I can't make good use of that warp staff now that it can be repaired. Time to put these two staff users to work!
Alfric
hnd03
(edited by: hnd03)
montagohalcyon
hnd03
It took a while, but by endgame Hugh was overall superior to Lilina since they both capped Magic and he was more balanced in everything else (of course I paid full price for Canas' son!).
montagohalcyon
montagohalcyon
Alfric
montagohalcyon
Thanks for the advance warning on this, since every stat booster for sale is the best thing ever, and my extra money needs somewhere to rest once the game nears its conclusion. Sadly, I don't know when I'll get my next guiding ring, but hopefully it's sometime soon...
Alfric
Very likely to be Chapter 20 for you...
hnd03
(edited by: hnd03)
Wait what. Jeez, does this have to do with the second route split that is apparently going to happen? Gonna be a long time until Ellen can use those light tomes then...
Alfric
montagohalcyon
Sacae also has two Fog of War chapters, one at the beginning and one near the end. You will be really glad that you have the Delphi Shield for Miledy.
hnd03
(edited by: hnd03)
Seriously? Two fog of wars? Ah well, gonna be swimming in nomads for a while it seems, once I finish this gaiden chapter.
Alfric
HamburgerTime
It's not really sensible in story, but it is certainly more cathartic to kill those cowards.
hnd03
(edited by: hnd03)
I was kind of thinking the same thing, since they're both total wimps personality wise (I wish Arcard had the stats he did at chapter... 12, I think it was? With the first dragon), where his stats were really low for his level. It'd make sense since he's a wuss, while still letting you smack him around a bit. Roartz could also work like that, though I'm sure he'll just be a strong boss as expected.
Alfric
hnd03
...There were breakable walls? Didn't even notice, to be honest. Probably would have found them if the gates didn't open on their own soon enough. Also, can the gate be opened by a thief? I almost brought Astol, but the sheer number of enemies discouraged me from doing so.
Alfric
Thieves can't open the gate.
hnd03
montagohalcyon
So that is why it hurt Clarine and Miledy for the same amount of damage. They have basically reversed defenses, so I was really confused as to how it worked in this game. That's a good thing to know, thanks.
Alfric
Next chapter is full of seizable points, but only one is the correct one. The others release several not very powerful enemies when captured.
hnd03
Seriously? Y'know what, I can respect that. It's a pretty odd trap, but a cool one nonetheless.
Alfric
montagohalcyon
Warp's also nice because the Snipers behind the walls have stuff. I know one had an Orion's Bolt.
hnd03
Oh. Well darn, at least I didn't need that one. So glad I got a Guiding Ring this chapter, since Ellen was starting to become a bit of a weight. Let's see her put that magic growth to use now!
Alfric
montagohalcyon
Huh, Sue appeared in your cutscene? Shin appeared in mine. Must be related to the levels.
JonnasN
30 turns, Miledy and Zeiss must be alive, though not necessarily present, to get to 21X. Lots and lots and lots of dudes to fight. It's also one of the largest maps in the game. In addition to the best turn themes in the game.
hnd03
Alfric
You'll have no problem getting through under the time limit. I mean, I only nearly missed the deadline because I kind of just relaxed from turns 14 through 22. At that point, I was already near the end. Sophia was about as powerful as your Ellen, everyone else was really high level. You're sticking with a small, strong team so there's no worries.
hnd03
(edited by: hnd03)
Oh! I forgot to mention that back when you got her, but Niime is Canas's mother (and thus Hugh's "sick" grandma).
HamburgerTime
I knew about Canas's connection to Niime, and by extension Hugh's after I learn he was related to Canas. His support with Pent has him share the fact that he's Niime the "Mountain Hermits" son.
Alfric
Miledy and Zeiss can both talk to Gale before fighting. Also some oddity for me: I left Yodel by the start and Gale's forces all surrounded him, but did not attack.
hnd03
HamburgerTime
montagohalcyon
He actually surrounded Yodel several turns before Miledy caught up to him though.
hnd03
HamburgerTime
You could also bring Pops if you wanted. And agreed on the Gotoh since Yodel fits more into the Norma archetype.
hnd03
Alfric
JonnasN
In addition, even though Killer weapons have better hit, next opportunity you get, buy lots of Silver weapons if you want to conserve your Divine Weapon uses during the last several chapters.
hnd03
Alfric
Finish Chapter 22 with all of them unbroken and you're good.
montagohalcyon
Alright then, I'll keep that in mind.
Alfric
You didn't open the chests? Well, you were right about them being the trap; I believe three contain dragons that pop out and stand on an open square next to the chest (no idea what happens if all spaces are filled).
montagohalcyon
Wait three of them contain dragons?!? I thought they'd just spit fire or something! I mostly left Astol behind due to party limitations, but I'm now really glad that I didn't risk that. I didn't even prepare for dragons in the slightest, so that could have screwed me hard.
Alfric
JonnasN
Alfric
Why DIDN'T you train any dark mages on this run, may I ask?
HamburgerTime
Mostly because I already had a fairly large team at the time that Ray appeared, and didn't want to put in too many people, and also due to having a lot of frail people, and not wanting to have to cover for one more. Lugh, Ellen, and Clarine (though she's a non issue since he insane speed and luck, plus her supports with Dieck and Rutger make her the ultimate dodge tank) are all really fragile, and I'd rather not throw another glass cannon into the mix, since I could probably only fit one, maybe two people max into the party.
Alfric
Neat fact: The Sword of Seals can be used as an item to restore 30 HP. Not sure why they don't tell you this, but something you might find helpful.
hnd03
montagohalcyon
Alfric
Trivia time: Exaccus is actually a mistranslation of Eckesachs, a legendary sword used by a German Hero called Hiebschwert. It was apparently described by a guy called Bern, hence why it ended up the royal weapon of Bern in this game I guess.
Otherarrow
Alfric
Otherarrow
I know it's the fan translation that botched it, of course, others might have gotten it correct. This one has it's odd moments, and it still feels odd to "conquer" the castle/throne/gate/what have you at the end of each chapter.
Alfric
Karel has 100% or greater growths in every stat. Too bad he's so close to the level cap, but enjoy seeing all those +1s (or +2s) if you get him there.
montagohalcyon
Alfric
HamburgerTime
Alfric
Mysterion
Alfric
Otherarrow
(edited by: Otherarrow)
I get what you're saying, and the grudge you mentioned is what I meant by bias, which was a phrasing error on my part.
Alfric
Mysterion
Alfric
Mysterion
Otherarrow
I vote Sacred Stones.
HamburgerTime
Otherarrow
montagohalcyon
So 1 vote Sacred Stones, 1 vote Genealogy, and... Which game would you prefer I do of the two you'd like to see, Montago?
Alfric
I'll go with Genealogy as a tie-breaker in case no one else votes.
montagohalcyon
Alfric
hnd03
I vote Genealogy, mainly because it's my favorite Fire Emblem, and the fact that its blind means that I'll be sure to peek in every so often.
Barrylocke
Having finished my RD Draft today, I'm going to be starting my next run soon. Voting is thus over, and Genealogy wins with 4 votes. All things going smoothly, I should be able to start the game tomorrow.
Alfric
montagohalcyon
That was probably one of the greyed out icons then. Cool, I'll try that out in later chapters, namely for Ardan, since he isn't gonna be killing much, although I could lug him over to the second castle and have him take on the boss, since he seems pretty good, just really slow moving.
Alfric
(edited by: Alfric)
I think you can only have 7 arena fights per unit per chapter
hnd03
Alfric
hnd03
(edited by: hnd03)
Duel is speed related, and has basically the same description as Pursuit. Thanks for the elaboration on criticals though. I was wondering why Noish was doing so much damage with them.
Alfric
montagohalcyon
Alfric
Otherarrow
Alfric
Otherarrow
(edited by: Otherarrow)
Weapon triangle dis/advantage is a bit larger than later games being +/- 20 as opposed to 15. However, there is no damage bonus/penalty.
hnd03
Alfric
Otherarrow
Alfric
Ulir is a bow dude (or lady. I am honestly not sure). Adean isn't, but she is linked by blood to two later important characters who are. And that is all I will say because (minor) spoilers.
Otherarrow
Ah, I see, makes sense. Too bad she can't make use of the bow skills she naturally possesses.
Alfric
montagohalcyon
That is a juicy little bit of information. Since Lex isn't busy at the moment, I may decide to try and hunt down that axe, since a Brave Axe would be sweet for someone without pursuit.
Alfric
Otherarrow
(edited by: Otherarrow)
Alfric
Otherarrow
(edited by: Otherarrow)
I don't mind, those are all quite interesting, and it makes Manfloy's plot a bit more discernible.
Alfric
Otherarrow
(edited by: Otherarrow)
Alfric
Otherarrow
(edited by: Otherarrow)
Otherarrow
(edited by: Otherarrow)
Alfric
Otherarrow
montagohalcyon
(edited by: montagohalcyon)
Alfric
Otherarrow
(edited by: Otherarrow)
Alfric
(edited by: Alfric)
Otherarrow
(edited by: Otherarrow)
Alfric
Otherarrow
I figured I'd have to fight him given the chapter title, and I also figured I'd be able to talk him down with his sister, but thanks for the assurance.
Alfric
Otherarrow
I'm well aware of the promotion being available, but until now, since I think both Sigurd and Holyn are level 20, I couldn't promote. Hopefully I'll be enjoying a super sweet swordmaster and... whatever Sigurd promotes to (actually, I forgot to check that when he warped to Agusty) soon.
Alfric
Otherarrow
Otherarrow
(edited by: Otherarrow)
Alfric
montagohalcyon
Yeah, Dew can hand off money to anyone, but his supply is a bit low since he's not been able to fight these more powerful enemies.
Alfric
Dude, you missed an opportunity to give Dew (and Delmud) the Wind Sword, as well as a chance to boost Midir and Briggid's relationship points.
Greener223224
Otherarrow
(edited by: Otherarrow)
Alfric
Otherarrow
Alfric
If anyone knows, is that six-critical Levin rampage actually programmed to happen after Mahnya's death or was it just a coincidence? Either way, awesome.
montagohalcyon
Alfric
Otherarrow
Alfric
According to Thracia 776, Manfroy (and Thracia's final boss, Veld) is behind the deaths of Cuan and Ethlin as well...though how is not specified, as you saw, it was pretty much Trabant being a dick. He probably manipulated Trabant the same way he did Alvis or something.
Otherarrow
I think he may have hired Trabant (through Alvis, likely providing the incentive to do so to him) and played on his dislike of Lenster to get him to go and kill him.
Alfric
Honestly, since it said Alvis hired them, I doubt Veld had anything to do with this. He was a pathetic villain, and I believe he was just trolling when he said that.
Greener223224
Otherarrow
(edited by: Otherarrow)
Alfric
Otherarrow
Alfric
Otherarrow
Alfric
Otherarrow
Yeah, Levin has it right to try to break this little cycle of violence between the groups, and Serlis will hopefully keep that in mind for future reference.
Alfric
Otherarrow
Alfric
It's possible that she picked it up after Sigurd and pals killed Chagall and captured the castle he was in, and didn't bring it up because neither she or anyone else could use the thing anyway. Kinda like how Adean was apparently carrying around the Ichaival for most of the first gen.
Otherarrow
(edited by: Otherarrow)
Ah Aideen and her bow hording tendencies. So very useful. Joking aside, I agree with that idea, and it would explain why she didn't mention it.
Alfric
Otherarrow
Alfric
Some trivia: I think this upcoming chapter more or less covers the same territory as the last 4 chapters of Thracia 776. Basically, according to Thracia, after repelling Bloom's attempts to retake Lenster, Celice and his forces went towards Conote and Bloom, while Leaf and his gang went to Manster (which is helmed in that game by Leidrick and Veld, the villains of that game) I am pretty sure the two stories don't match up perfectly, but eh.
Otherarrow
Oifey criticaled and took out Ishtar in one shot? Wow. That is beyond luck. That probably made the whole chapter much easier than it would have been otherwise.
Otherarrow
Yeah, Oifaye saved me a lot of luck based crap with that critical. I'm very thankful for it, since my basic strategy was "have Oifaye hit her, hope he doesn't get adepted and die, have either Fin or Lester use their brave weapons, hope they hit twice with 40-50 hit chances, or else they will die", since due to a miscalculation of movement, neither Aless nor Shanan could actually reach her, so I didn't have the brute force of a divine weapon to take advantage of her low defense. Oifaye is just a BAMF in general, and basically counter-screwed the RNG.
Alfric
Coruta is a boss in Thracia 776 with more or less the exact same role as here. Like I said before, the later chapters of Thracia 776 match up with this chapter....vaguely (you'll notice that the fate of Manster is almost completely different.) Coruta got promoted from "Zyne recolor" though, so good for him.
Otherarrow
Alfric
Otherarrow
Alfric
montagohalcyon
Alfric
Otherarrow
(edited by: Otherarrow)
Otherarrow
(edited by: Otherarrow)
Alfric
Otherarrow
Alfric
Otherarrow
Alfric
Otherarrow
Greener223224
Otherarrow
(edited by: Otherarrow)
Alfric
Otherarrow
(edited by: Otherarrow)
Alfric
Apep
Apep
Otherarrow
(edited by: Otherarrow)
Alfric
Otherarrow
(edited by: Otherarrow)
Alfric
Otherarrow
(edited by: Otherarrow)
Alfric
Otherarrow
montagohalcyon
Otherarrow
(edited by: Otherarrow)
Alfric
(edited by: Alfric)
I vote for The Blazing Sword. I wouldn't want to see something so limited as a one-weapon run and Blazing Sword has much more to cover than those other two. Besides, it means we're going back to the beginning of the translated ones.
doctrainAUM
montagohalcyon
Alfric
montagohalcyon
Alright, now that it is Saturday morning, voting is closed, and I will soon be starting the next liveblog run, which with two votes, is Shadow Dragon! Hope you all enjoy.
Alfric
What exactly does a Ballistician do other than operate Ballistae?
montagohalcyon
You should count Ballisticians. They kill flyers and you need all the help you can get, besides.
doctrainAUM
Alfric
Otherarrow
Alfric
I remember when I spent 50+ turns on this map when I played it ... nearly every time, actually. I am that set on powering up Gordin early on.
doctrainAUM
Alfric
(edited by: Alfric)
What level are Gordin and Norne at anyway? I think it could be cool if you kept us up to date on the levels and such of at least the bow users (adding folks as you reclass them of course)
Otherarrow
I really should do that more, to be honest, especially since after the boss gets killed, I get to sit around and do whatever, so I can look at the levels and share them. Gordin is at level 6, if I recall, and Norne is at level 4 or 5, I think.
Alfric
Otherarrow
(edited by: Otherarrow)
Alfric
Otherarrow
Alfric
Otherarrow
Alfric
Otherarrow
Alfric
For some reason Generals using bows seems odd to me. I know they could in a several games, like the Jugdral games and such, but still.
Otherarrow
Believe me, it took me by surprise as well, since Generals couldn't wield bows in any games that came to America up to now. I discovered it partway through my first run of SD, and was really confused.
Alfric
Otherarrow
Alfric
Otherarrow
Alfric
Otherarrow
I was going to suggest that, but I couldn't think of a polite, non-entitled way to put it. I'd love for you to cover New Mystery. Maybe you could tell us the best My Unit combination? I'd be really interested in that. Also, the general strategies, since this is shaping up to be a really tough sequel.
doctrainAUM
montagohalcyon
Alfric
The Levin Sword is the localization of the Thunder Sword, and the shout out to Levn is probably a coincidence (but who knows). Remember, Levn was more associated with Wind than Thunder.
Otherarrow
Oh, so it was just called the Thunder Sword in Japan? Makes sense, and actually Levin's association with wind was what confused me, since that seemed like a random reference.
Alfric
Good to see you're accepting Ballisticians in this run. We shall hopefully see good things from the RNG's boyfriend.
doctrainAUM
Otherarrow
I was hoping Merric and Lena could act as a distraction for Jake's shots, since they have lower defense than Caeda, but sadly, his super-effective damage meant that didn't matter, so he went for Caeda over the two of them.
Alfric
Otherarrow
Alfric
I've never encountered any SD gaiden chapter (and, given my attachment to characters, it will likely stay that way), so I'd like to see what those chapters are like. Otherwise, I don't care.
doctrainAUM
Otherarrow
Alfric
montagohalcyon
The Pachyderm weapon that the boss uses was called Elephant in the Japanese version. He was just making a reference to that.
Otherarrow
Actually, Pachyderm also refers to Elephants (it's one of their scientific classifications, not sure what though).
Alfric
montagohalcyon
doctrainAUM
Alfric
Otherarrow
Alfric
Otherarrow
Yeah, I was hoping Jeorge would turn out at least somewhat good in this, but sadly he's woefully average. It's rather disappointing, since he is pretty cool. Thankfully, he's much better come New Mystery, and I know he's gonna get a spot on my team.
Alfric
Otherarrow
Alfric
Otherarrow
Alfric
Otherarrow
doctrainAUM
Alfric
Otherarrow
Alfric
doctrainAUM
Alfric
Otherarrow
Alfric
(edited by: Alfric)
Technically, he came back as Zeek first. Camus's plot is a plot that touches on all the Akaneia games.
Otherarrow
Oh, huh. Is his disguise any better, or is he still just wearing his usual outfit and a mask?
Alfric
Otherarrow
(edited by: Otherarrow)
Alfric
Otherarrow
(edited by: Otherarrow)
Alfric
doctrainAUM
Everyone except Ymir and Jake are at 20/20 (or 0/20 in Jeorge's case)
Otherarrow
Alfric
doctrainAUM
Otherarrow
Alfric
Otherarrow
(edited by: Otherarrow)
Alfric
That reminds me does everyone have a forged weapon now? Well, someone has the Parthia, so they don't need it, but yeah.
Otherarrow
Not yet, and I don't think I have enough time to get one forged for everyone. Jeorge is gonna get the Parthia, since he's the only Archanean here, but I hope to get one done for every Sniper, and hopefully Ogma, Barst, and Jake, though it seems unlikely that everyone will be finished by the Finale, even if I were to kill of Tiki (which I won't) and got chapter 24x.
Alfric
(edited by: Alfric)
doctrainAUM
Alfric
You brought someone back to kill them again? Harsh. Was that for a gaiden?
montagohalcyon
Wait what? No, I brought him back because I felt I gave him a raw deal since he was a bow unit from the start, and I reclassed him to make room for others. Castor's alive and well, and will be by the time I finish Medeus, and then continue into New Mystery.
Alfric
Otherarrow
Alfric
What is a Hunter?
montagohalcyon
Light armored bow unit that promotes into a horseman. They are male only, and generally stronger and faster than archers, but they lack the skill and defense that tends to be associated with the class. Both classes are pretty good, and I don't hold any strong preference either way.
Alfric
(edited by: Alfric)
doctrainAUM
Otherarrow
Alfric
doctrainAUM
Alfric
doctrainAUM
Alfric
doctrainAUM
Alfric
Otherarrow
Oh he was? I could see that from his dialogue, but I didn't really notice that myself. That's fairly interesting.
Alfric
I am not sure if he is wounded in game (it would be a nice touch if he was), but in story, yeah. At the very least, in Mystery it's at least shown through his equipment that he is on his last legs: his only weapon is a Broken Lance.
Otherarrow
Otherarrow
Alfric
I wonder why thieves give off 50 XP rather than the usual 30. Nearly any unit can easily shrug off the damage they deal, so they're not difficult to take down. Besides, you're already properly motivated to kill them before they escape with loot or destroy a village before Marth can get there.
doctrainAUM
I think it's because they can't promote, but they can reach level 30, so they are treated as promoted units, and give an amount of exp similar to promoted units. That's the only thing I can think of to explain it.
Alfric
You mean you turned down Bald My Unit? :P
Otherarrow
doctrainAUM
Alfric
doctrainAUM
Ah, Samto. It took me a while to figure out how to recruit him, even with serenesforest's recruitment guide. I was like, "Where's this 'Samto' guy? The only person with a portrait I see is Navarre, in the corner." I eventually found out that 'Navarre' is Samto. Guess the joke's on me that time on relying on a guide, when someone playing blind would immediately think to talk to Navarre.
doctrainAUM
Yeah, that's the one situation where the guide can mess with you, since they don't mention that Samto is actually "Navarre". I'm just glad there is generally always a talk about any characters that can be recruited in the base, or I'd likely have missed a few people here or there, simply out of not knowing how to recruit them.
Alfric
Otherarrow
I think they would expect you to figure out "Navarre is mentioned -> Ogma/Caeda join you -> Samto needs them to be recruitded -> Navarre is Samto", but it seems to require a bit of a logical leap for that to be gained. I do note that "Navarre" is acting a bit strange, since he seems scared when Ogma is mentioned, but aside from that, there isn't much to show he isn't the real Nsvarre.
Alfric
What is the deal with Roro and his "brothers" anyway?
Otherarrow
Hell if I know. Jagen mentions that they are children who've had their soul destroyed or something after your final encounter with the true Roro at the end of 10x, but I'd need to reach the chapter to get all of the information.
Alfric
So...Dahl is a massive hypocrite. You have to remember, he was also looting a ancient temple at the time. Murder and pillaging is OK if he does it!
Otherarrow
Basically. Honestly, I like that he's actually a challenge, but his dialogue is just so hilariously hypocritical that I can't help but laugh.
Alfric
I had trouble with this the first time I played. I kept Marth on the wrong end of the map for too long, so he got killed easily. This game keeps throwing little surpises like that.
doctrainAUM
Yeah, my first runthrough this map wrecked me a couple of times. It just generally isn't forgiving, especially when Hardin sends his men after you all of a sudden.
Alfric
doctrainAUM
Otherarrow
Alfric
I think it should be "Ell-rain", since thet's the Japanese pronunciation. Funnily enough, I called Caeda "Kai-duh" for a long time until I started calling her "See-duh". These spellings can get really confusing.
doctrainAUM
Alfric
I always used "El-le-reen" for Ellerean, though I read "Elrean" as "El-reen"
Otherarrow
I pronounced his longer name as "El-air-Ian" the first time I read it. Now it's "El-le-rain", to fit with my current pronunciation of it.
Alfric
This has the weirdest title for any Fire Emblem stage I've ever played. Not that I pay too much attention to stage names.
doctrainAUM
You mean "The Mask Laughs"? Yeah, it's an odd chapter title, although fairly fitting, given who you're dealing with in it.
Alfric
I always thought "The Mask Laughs" sounded really cool...
Otherarrow
I agree on that. It's very fitting for Roro, and I think it sounds cool, I just think it sounds weird as well.
Alfric
Interesting Trivia: Jake replaces what in the original Mystery was the game's sole Berserker. Oddly enough, Berserker in Old Mystery was basically a Hero with a different map sprite, if I recall.
Otherarrow
So Darros didn't return in Old Mystery? Or was he a different class? Of course, I could see the former situation being more likely, since he just decides to show up in the middle of a dragon infested cave, which seems rather odd.
Alfric
Otherarrow
Huh. That's pretty odd. Obviously, the Gaiden characters from Shadow Dragon also didn't show up in Old Mystery, but I wouldn't expect so many previous units from the original game to be no-shows in Old Mystery.
Alfric
Hey, these people can stare down dragons and fight through hundreds of Barbarians and Sages. I think they can take some nippy water. That does make me wonder if rivers that sap your health would be feasible in this sort of game.
doctrainAUM
True, these guys are likely made of some hardier stock than most. I'm sort of curious about that too, sort of making it a voluntary trap tile; it deals damage to you, but you can cross through it for a shortcut.
Alfric
A boss armed only with a bow? I kinda thought they didn't have those. After all, most anyone could simply waltz up to melee and take her out with no repercussions.
doctrainAUM
Well, she's not actually a stable boss. She hides in the fog of war, and when you get too close, she approaches and attacks you. She'd likely have been more threatening if there were a few more enemies near her to hold me off, her stats were better, and my army didn't consist of people who could counterattack her.
Alfric
Otherarrow
My guys probably are a bit overpowered for this point in the game. Hard and Lunatic mode would likely make her quite a bit more dangerous, especially because she is liable to ambush you and knock you out without much warning.
Alfric
doctrainAUM
(edited by: doctrainAUM)
Otherarrow
Alfric
Wait, you killed Willow in one hit with a Bamboo Sword of all things?
Otherarrow
One critical hit, and it was from Warren (22 strength as of this writing), so with Willow's 6 defense, even a throne wouldn't save him.
Alfric
You know, I wonder if Katarina and Horace have a support? Probably not, but I think it'd be interesting, considering their similar conditions (guilt over treason, being spared by their new lords despite asking for death). I know their cases are otherwise completely different, but I am reminded of Horace in Katarina's recruitment.
Otherarrow
(edited by: Otherarrow)
Now that you mention it, I can see that. I doubt they have a support (although it'd be cool), but I can definitely see where you're coming from in regards to their similarities.
Alfric
It's too bad that serenesforest says that Katarina only supports with Avatar, Marth, and Cecile. Supporting with Horace would've been nice.
doctrainAUM
Oh, she supports with Cecil? I suspected she supported with Marth and Avatar, but supporting with Cecil is a bit surprising.
Alfric
Otherarrow
(edited by: Otherarrow)
Heh, no problem. Didn't even notice that.
Alfric
Oh, is Sheema going to be part of your final team? Rad.
Otherarrow
Yup. She seemed interesting, and I figured I might as well use her, since the Drill Grounds are available. She is likely to be the last party member though.
Alfric
Are you using Wolf full time, or is it just because you had room?
Otherarrow
Full time, assuming I have the room. He's the first to go if I don't, but he will be joining me permanently for all chapters where he can fit in. Sedgar won't though, since I lack the resources to build them up together right now.
Alfric
Otherarrow
Alfric
Otherarrow
(edited by: Otherarrow)
Michalis does not deserve such good treatment.
doctrainAUM
Oh, didn't know about that. I remember hearing about Michalis joining, but figured he just comes back due to some other thing. Still, that seems a bit random, though I guess it makes sense; Michalis finds and saves Minerva when she is near death, and later she finds him and talks him into living. Narratively works, but is a bit odd nonetheless.
Alfric
Otherarrow
(edited by: Otherarrow)
Alfric
Wow, your units have come along nicely. They are all really strong, from what I can tell. Good job!
Otherarrow
I admit part of it is that the units in this game actually have really good growths (probably meant to make up for the ass-tacular growths of Shadow Dragon), so they all grew well. I will say that I liked how usable everyone was, even the usually lackluster Jeorge and Horace.
Alfric
I would like for you to do a run of Sacred Stones. I would prefer you go with Eirika. Partly because everyone says she has the better story, partly because I always go with her when I play it. Also, I hate Ephraim in general.
doctrainAUM
I second The Sacred Stones and Eirika. I like her path better in terms of plot, and she doesn't get ghost ship.
Otherarrow
YonTroper
Terribly sorry that I haven't commented for quite some time. I'm truly impressed at how much time and effort has gone into this project, and I do hope that it continues for quite some time. As far as voting goes, I think I'd like to see Sacred Stones. It's a unanimous vote so far, it seems, but I think that Stones is an interesting title that introduces some cool ideas, but is underrated when compared to the rest of the series. As for the lord, I'd suggest Eirika, so that Innis and Saleh get proper introductions (and perhaps to see what happens if you don't recruit Amelia the first chance you get).
EndarkCuli
Alfric
You should probably skip the Tower. The game might be decently challenging without it. Same with the Ruins, as recruiting the characters will need a new game and I can't see much point to it otherwise.
doctrainAUM
Otherarrow
Alright, so I will be skipping the tower, as expected. Since it seems the ruins aren't drawing much interest, I might skip those in the liveblog as well, it depends on how things are at the end of the game, but I'm leaning towards skipping them. Thanks for the input.
Alfric
(edited by: Alfric)
Otherarrow
Alfric
EndarkCuli
Cool, glad to hear it. And yeah, with my relatively limited parties, I tend to forgo class coverage with weapon coverage, so I'm liable to miss out on some classes, especially in a game like Sacred Stones, with so many classes available.
Alfric
doctrainAUM
(edited by: doctrainAUM)
EndarkCuli
(edited by: EndarkCuli)
Alfric
EndarkCuli
Heh, no problem. Everyone will be supporting with someone, but they might not get a full 5 conversations, though everyone will get an A rank with someone, if I remember my setup correctly. As for Ephraim, I will only be giving him a passing mention, since none of his people are in the party. The next entry will be focusing mainly on Eirika's next chapter.
Alfric
doctrainAUM
I had a feeling that Josh and Natasha would support each other when I was trying to foretell your future party members. On a slightly-related note, trying to find someone that could support both him and Ephraim (since the lords can support each other) was essential to tying up all the loose ends. Of course, now I know that neither lord will be a major player in this campaign, but it's nice to see that some parts of my theory haven't been debunked.
And now, let's talk about Neimi! How I`ve been waiting to analyze this choice! According to my research, she is the only archer in the game, and thus the only character that an Orion`s Bolt can actually be used on. Additionally, this will make her the only female Sniper or Ranger in the game. There is a male sniper that we will be introduced to during Eirika`s story, and it's possible make a Mercenary into a Ranger. Should the latter occur (though you probably won't want more than one person focused on archery), the already-recruited Garcia and Ross could take up the positions of Hero and Warrior, and a later recruit comes as a Berserker.
Now, to briefly look at statistics. It seems that Neimi does get rather good gains when becoming a Ranger. But at max stats, compared to a male Ranger, the only stat that will be better is her Resistance, and neither her Strength and Defence will be quite as good (a whole 2 points less in both categories, if my resources are accurate). As a Sniper, on the other hand, the differences are a bit more even, with small penalties in strength and defence being balanced by resistance and speed.
With all of that said, with my main deciding points being endgame statistics and the fact that all promoted classes will still be available to you (not that you'll use them), I'd suggest turning Neimi into a
Sniper. My apologies for tying up the vote and creating a wall of text. Have a nice evening!
...Oh, one last thing. [CENSORED] having to play through Fog of War stages.
EndarkCuli
(edited by: EndarkCuli)
Otherarrow
Alfric
doctrainAUM
Alfric
(edited by: Alfric)
EndarkCuli
@Endark: Ah, yeah, I understand now. Yeah, my armies tend to be rather small unless I'm playing a game I haven't played much before (like Sword of Seals and New Mystery), since I want to try out a lot of people, or are playing Genealogy, where you generally have to use everyone.
Alfric
EndarkCuli
I vote to turn Garcia into a Warrior. I like its promote gains better and it improves his ax usage.
doctrainAUM
Otherarrow
Alfric
EndarkCuli
Otherarrow
Alfric
Ah, Joshua, you magnificent Myrmidon. It's nice to see that he's already capped two stats (and unless Franz gets lucky, the only one to cap two stats in a base class), though it will also mean that his last four levels could be a bit underwhelming. Still, your party as a whole looks like it can handle the tough battles ahead, and I have confidence that you will perform excellently.
EndarkCuli
EndarkCuli
Oh so it did. Must have happened when I had accidentally brought Forde too close to Tirado for the talk, and had to revert to an earlier savestate because he got killed from earlier wounds. Thanks for the info. I must have put that in but forgot to re-watch it in game after the death, so I'll be editing it out of the earlier one, since the convo actually happened here during this chapter.
Alfric
(edited by: Alfric)
Swordmaster. I never found much use for the Assassin class and find Silencer more unreliable than no, while the Swordmaster hits harder and gets a crit boost.
Otherarrow
Yeah, Assassin isn't that good in this game, to be honest, and ya gotta love that crit boost. Josh is probably gonna be a Swordmaster then.
Alfric
EndarkCuli
(edited by: EndarkCuli)
I'm just glad I got Natasha promoted this chapter, since it'd be a pain to force healing for a couple more chapters or so. And did you mean Ephraim's story, in regards to Saleh?
Alfric
(edited by: Alfric)
Otherarrow
(edited by: Otherarrow)
EndarkCuli
Alfric
Otherarrow
(edited by: Otherarrow)
Oh wow, some of that stuff sounds pretty cool. Seems they played with a lot of different concepts before they reached the final consensus on what was going to be in the main game. Flier trainee class would be pretty cool (it could probably become either peg knight or wyvern rider, and then go on from there, which is a pretty reasonable split). Monk!Innes just strikes me as hilarious for some reason. I wonder who the seventh general would be, assuming everyone still held their positions or had an equivalent replacement, ala Jude Rupert (surprised he has a last name, to be honest).
Alfric
Otherarrow
(edited by: Otherarrow)
I can't help but think that the reason the elder think's Myrrh is the great dragon is because she's too caught up in her own religion to notice. She probably thinks that the two of them are the same being taking different human forms depending on the occasion.
Mysterion
EndarkCuli
Alfric
Otherarrow
EndarkCuli
Alfric
The subplots involving Joshua, Cormag, and Saleh are the reason why I and many others prefer Erika's route.
Mysterion
OK, I thought that Garcia's sympathy for Orson and his comparison to regrets concerning his own wife was a rather nice touch. Good job.
Otherarrow
Thanks! I try to include a more character based element to the VS Sections, and sometimes it works out, while other times I feel it's a bit tacked on. I'm glad this time it panned out.
Alfric
On the plus side, incompetent and weak AI units means they can't steal as much EXP. You may say that doesn't matter this far in a game where you can actually level grind. And you'd be right. But it's still worth considering.
doctrainAUM
True, but I'm still utterly amazed at how utterly useless these guys are. Armor Knights are not supposed to do less damage than mercenaries and myrmidons and then get doubled. That just feels so wrong. But yeah, I admit, with the smaller amount of exp to go around in Sacred Stones, since it's a shorter game (assuming you don't grind), having green units take more of the exp would be rather annoying.
Alfric
montagohalcyon
Alfric
Mysterion
A rather interesting theory. In this case, what may have separated them from the others in the Dragon's Gate could very well have been the Demon King, who targeted them and eventually tracked them through the Dark Temple, where the Demon King is slain in Magvel.
Alfric
Otherarrow
Alfric
Otherarrow
The only way it could be more pathetic if he was a throne boss armed only with a bow. But that would be overkill.
doctrainAUM
Mysterion
Actually, L'Arachel says this after the stone takes the demon kings soul "The Demon King’s soul has been bound once more. But, Eirika, it’s not over yet. The Demon King’s soul rages against its prison. We must return it to its proper place—and quickly. But first, we must defeat the Demon King’s soulless body!". (From Serenes Forest) Basically, they damage his body to the point that it fades, and then at the last moment, shove his soul back in so that it fades alongside it's body.
Alfric
By "proper place", she meant "inside a shrine".
Greener223224
Doesn't matter to me. It's your choice, not mine.
MadWritter
montagohalcyon
Alfric
Didn't you already do Sword of Seals for this liveblog though? Another run through might come off as redundant IMO.
Otherarrow
Alfric
If I recall, Kishuna actually has a unused battle animation. Naturally, the only movement he does is dodge.
Otherarrow
Yeah, I heard about that. Given his choice of dress, I suspect it would've looked like a less scrawny shaman or druid, given the whole "encased in thick robes" thing he has going on. It's always jarring not to enter the battle screen when I attack him, even if adding an animation that only dodged would have been a bit silly.
Alfric
I don't know if I enjoy encountering deserts or dread their arrival. It's a toss-up between unique treasure and horses (including some of my best units, like Astrid or Oscar) trudging across the sand.
doctrainAUM
I'm alright with deserts. So long as they pay me off with fancy treasures, I can't bring myself to hate them (especially since they are interesting in how they make you use your units), but if you have a few cavaliers to train, the deserts can be a huge pain.
Alfric
tlatoch
Alfric
montagohalcyon
Alfric
All Comments
Go To
cavaliersother knights.Important Links