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Larkmarn Since: Nov, 2010
Dec 15th 2016 at 5:42:56 AM •••

Regarding the edit war on Cerebus Syndrome:

  • Cerebus Syndrome:
    • In terms of the evil organizations you battle in the game. The first two generations had the at least somewhat Affably Evil Team Rocket (with quotes like "It feels so good to be evil!"), barring a couple disturbing instances (killing Pokémon and chopping off Slowpoke tails). But by RSE, you had a group trying to force climate change. By the fourth generation, Team Galactic wants to reset all of existence.
    • Team Plasma, along with their leader, N, from Pokémon Black and White, want to separate Pokémon from humans to probably prevent incidents like with the previous teams from happening again. It turns out that the true villain, Ghetsis, the true mastermind behind Team Plasma, is such a despicable, vile, and evil person that he manages to outstrip all the previous teams combined! (Including Cipher!)
    • Team Flare in Pokémon X and Y, who at first seem to be a call-back to the villain teams in early games who are Only in It for the Money, with a few hints of something about "making a beautiful world". By the time you reach Lysandre Labs, you learn that their leader's plans for "a beautiful world" involves killing everyone and everything except those who are loyal to him, which not even most of the grunts are aware of; i.e. committing genocide. Though Lysandre does this because he is sick of how corrupt the world has become, filled with greed, racing for power, polluting until the world is destroyed, he thinks what he is doing is the right thing even if it means killing everybody
    • Team Skull in Pokémon Sun and Moon avert this, being a more humorous team of thugs who mostly steal pokemon for petty reasons, with not as much threat as any of the previous teams in terms of goals. However, The Aether Foundation, Lusamine in particular, fit this trope much more then any previous team. Horrific pokemon experiments, coupled with an even more blatant and horrifically abusive parent then even Ghetsis, and Lusamine's main room having Frozen solid pokemon encased in glass, and doesn't care if an innocent creature from another world dies for her to accomplish her main goal, which while not on high a scale as even Team Galactic, has a much more personal effect on the people of Alola then any previous evil team ever did, The Aether foundation have single handedly made Sun and Moon the Darkest games in the mainline franchise (If not the franchise as a whole) yet, and that's not even getting into the Ultra Beasts...
    • In the first couple of generations, the villains didn't seem to do anything besides wreak havoc on random Pokémon and locations. In the third generation, the villains had a coherent theme and goal, but they still didn't make much sense. By the fourth generation, though, defeating the villain had become just about as important as the stated goal of To Be a Master, a trend which continued into the fifth generation, owing to the nastier villains on the one hand, and greater plot streamlining on the other. In fact, Black and White are the first games of the series where you don't even battle the League Champion to beat the game; you have to face N and then Ghetsis instead.
      • Worth mentioning is that the battle with N is very similar to the circumstances of the battle against your rival in the original games. Your rival has barely conquered the Pokemon League, previous Champion and all, before losing his position as Champion to the player. N defeated the Pokemon League and had just finished his battle with Unova's Champion, Alder, before being defeated by the player. N was the Champion for all of a few minutes before losing the title.

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Larkmarn Since: Nov, 2010
Dec 15th 2016 at 6:03:14 AM •••

So, okay. Cerebus Syndrome is "a story's tone shifts from comedy to drama." It's not "villains get more dangerous" or "villains get darker." It's about a work's focus changing from comedy to drama. Which is a shoehorn in this case because Pokemon never was a terribly comedic game, and if anything it added MORE humor (really, since the later games just add more of everything since they become much larger. More drama, yes, but also more comedy, more romance, more of pretty much everything). Additionally, limiting it to "we're talking about the villain teams becoming darker and not the work as a whole" is a Square Peg Round Trope. It's a trope about a work as a whole, not a part of it. It'd be like attaching Downer Ending to Sun and Moon because there certainly was a Downer Ending for the dimension.

This is describing Serial Escalation. "The villainous teams have larger and more destructive goals as the series goes on" has nothing to do with Cerebus Syndrome, but it's a perfect fit for that trope. Also if we could tone down some of the hyperbole, that'd be suuuuuuuuuper.

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WhatArtThee Since: Oct, 2015
Dec 18th 2016 at 6:22:12 AM •••

I agree with this. I think it should be cut.

Just another day in the life of Jimmy Nutrin
crazysamaritan MOD Since: Apr, 2010
Dec 29th 2016 at 11:00:32 AM •••

The example isn't being written correctly even if it was an example of Cerebus Syndrome, and I'm not seeing a convincing argument that it is.

Link to TRS threads in project mode here.
Larkmarn Since: Nov, 2010
Dec 29th 2016 at 11:03:40 AM •••

Right. Even if it were an example, it would need a very different writeup.

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DracoKanji Since: Jan, 2011
Mar 7th 2016 at 12:16:51 PM •••

I think we need to rework the Artificial Stupidity entry on this page somehow. Only the first entry is actually an example, and the rest are "aversions" which should be put under Artificial Brilliance or left out.

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