- Darkness-Induced Audience Apathy: Of a sort. With the over-arching war plot, the already-nigh-hopeless situation, foul language being thrown left, right and centre, and the implication that the third Gym Leader is a murderer, it can get to the point where it no longer feels like a (fan-made) Pokemon game.
- Good Bad Bugs: By exploiting the Day Care being moved to the Secret Base during the story in Aroma, you can bring over up to two pokémon from Vesryn before finishing the story in Aroma. Like a level 120 Garchomp.
- Junk Rare: For some reason, Spearow has a 2% chance of appearing on one route, only during daytime.
- That One Boss: Miranda, the eighth gym leader, is this to a lot of people. She uses Fire Types, which wouldn't be such a problem if there wasn't permanent sun in her gym, increasing the power of fire type moves by 50%. Additionally, you fight her in a multi battle along with your rival, who's pokémon are near useless against hers and will likely leave you in a 2 vs 1 situation before long.
- That One Level: The "sneak into the Pokehadron Collider" segment of the plot is very long and has you taking an extremely long route north while fighting trainers and Pokemon with no, repeat, no places along the route to stop and rest or get more healing items. Also a lot of the trainers use Steel-types in the rain, making it hard to counter them with Fire attacks (assuming you even have a Pokemon who knows Fire attacks by then, which can also be hard).
- Mt. Press likely qualifies as well. True, it has a few Nurse joys strung along the way to ease things somewhat. But you can't fly off of it and Odin/Zeus, sitting in the heart of Mt.Press, is packing nightmarishly strong pokemon. A solo run with a pokemon of the wrong type can be impossible.
YMMV / Pokémon Zeta and Omicron