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  • Abandon Shipping:
    • Players who shipped Eos/Nova when Eos's character design was revealed quickly jump ship when the book came out and they are revealed to be siblings.
    • Several players stopped pursuing Sol when playing as Nova because of the former's suspicious and borderline antagonistic behavior in Chapter 5. Their suspicions are justified in the finale, when Sol is revealed to be a member of the Jura like Artemis.
  • And You Thought It Would Fail: Surprisingly inverted. When the series was first announced, people expected the story to be an epic adventure with a great cast and engrossing storyline. As the story progresses, however, the story has a slow pacing, the Vanguard vs. Jura conflict remains largely unexplored despite its supposed importance to the story, and people don't like most, if not all, of the cast.
  • Author's Saving Throw:
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    • After numerous complaints of not knowing enough background about the war between the Vanguard and the Jura to pick a side, Chapter 15 finally gave some backstory on their conflict, which players have long anticipatednote .
    • Prince Barlow being a member of the Void, which many consider a genuinely interesting plot twist.
  • Base-Breaking Character:
    • Sol. Some players admire him for his intelligence, loyalty to the Atlas and the passengers' well-being, and willingness to voice his disagreement with Nova's actions. Others dislike his uptight adherence to the orders Artemis gave out on the Atlas.
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    • Zekei. Some players find him sweet and endearing, while others find him completely pointless in the story and say it would still be the same without him. Especially since a large amount of his scenes revolve around Eos bailing him out of trouble.
    • Holmes. Some players like him for his Adorkable and humorous personality. Other players hate him for damaging the Atlas just because he wanted to show off, in addition to his humor coming across as forced and cringy.
    • Nova's robot assistant VEE. While many players like her for her loyalty to Nova, hyper personality, and acting as a Shipper on Deck, some players find her annoying because of her hyper personality and obsession with fashion and romance.
  • Broken Base:
    • Players are divided on what dynamic is better. There’s the group who only wants to play from Nova's perspective, either because they don’t want to take the focus away from the main character, don’t like the siblings, or want all the attention of the love interests solely on Nova. On the other hand, other fans like the idea of playing from Pax and Eos’ perspective, since it allows the story to develop further from other set of eyes, understand better their different points of view, and have more variety of love interests without saturating Nova. (who already has five suitors)
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    • Players are divided on what they should do with Heze (a Vanguard spy who killed many Jura soldiers by poisoning their water supply) and Izar (a Jura spy Pax helped sneak into the Atlas). Some players decide to send both to the Jura (Heze because she committed a war crime and had to stand trial, and Izar because he didn't directly harm others so far) or the Vanguard (Heze because the Jura will probably be too harsh on her, and Izar because he had no right to sneak into a civilian vessel in the first place). Alternatively, there's the option to send them back to their respective factions or the opposing ones in order to stay neutral on the Vanguard-Jura conflict.
  • Die for Our Ship: A rather bizarre subversion. Fans of Nova/Zekei are absolutely livid when it was revealed that Eos (who is also a playable character) can earn romance points with Zekei.
  • Fan-Preferred Couple: Beside the five main Love Interests, fans have taken to ship Nova with Artemis and Holmes (the latter of whom ends up being one of Pax's love interests).
  • Ho Yay: In Chapter 19, Barlow said Quandry "knows the former would promise the stars and everything to the latter". This isn't helped by Barlow being Bi the Way.
  • Launcher of a Thousand Ships: Due to the nature of the book that allows the player to flirt with every single character. Nova has no less than five Love Interests (Zekei, Titania, Sol, Kepler, and Meridian), as well as having been shipped with other characters in the crew like Holmes and Artemis.
  • One True Pairing: Even if everyone in the fanbase bickering about the Love Interest, Corvus/Argo are unanimously agree to be a cute couple.
  • The Scrappy: Pax and Eos are widely despised by the fandom for their Spotlight-Stealing Squad status that take away most of the focus away from the plot. Moreover, Eos is viewed as a delusional hypocrite when it comes to the Vanguard-Jura war, as he tries to justify Heze's war crimes just because she is a Vanguard agent. He openly tells Nova that he doesn't respect their decision if they hand Heze over to the Jura. Basically, he just called his boss an idiot to their face. Several players also dislike him for his flirty and unprofessional attitude when it comes to his job. Pax is disliked for her immaturity and forcing Nova into awkward situations.
  • Scrappy Mechanic: Many hate that they are forced to spend diamonds for positive outcomes with more serious consequences than usual for a Choices book. Argo, Octan, a family of innocents on Ocana, Deimos, Holmes, Zaniah, Oberon, and Vee surviving all depend on you spending diamonds to save them.
  • Slow-Paced Beginning: The first 2 chapters were well received, but the next 3 chapters are generally considered to be dull and uninteresting, with only hints of the war arc. Things starting to pick up in Chapter 6 when Heze - the Vanguard spy, shows up and bring with her a heap of Grey and Gray Morality.
  • Strangled by the Red String:
    • Some players view Eos and Lyra's relationship as a badly written wish-fulfillment fantasy of an ordinary man falling in love with an empress despite the disrespect Eos shows to Lyra.
    • Several players also criticize Pax's relationship with Zaniah because they have no previous build-up or chemistry. It doesn't help that Zaniah is working with the Void on the Atlas and has a flimsy motive to join them.
  • They Wasted a Perfectly Good Character: General consensus agrees that the love interests of this story are underdeveloped, though the main standouts are:
    • Lyra. As the Empress of Deevine and Senator Tauri, a key figure in the negotiations at Matara, she should've been an interesting character in her own right. Instead, most scenes involving her relegate her to the status of love interest for Eos.
    • Sol. His vast knowledge of the setting could've made him a good source of information on setting early in the story. Moreover, his dedication to keep the Atlas safe, connection to Artemis, and lack of a sense of belonging in his home planet should've been expanded on. The reveal that he's a member of the Jura like Artemis solidified player belief that he's wasted potential because there's little indication of his connections with the Jura that should've been expanded on and add depth to his character.
    • Titania. Her standoffish attitude, dedication to her job as a pilot, and PTSD as a result of the Void killing her family could've been developed further and better integrated into the story, which would make her a memorable character in her own right and address the effects of war on survivors.
  • They Wasted a Perfectly Good Plot: One of the main criticisms of this story is the lack of focus on the Vanguard-Jura conflict despite its supposed importance to the story.
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