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Recap / Simple Samosa Episode 99 Khelo Samosa

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Samosa and his friends find out that the sudden disappearances of Chatpata Nagar's citizens are linked to the town's local arcade. They get sucked into one of the arcade's games and discover the missing citizens are being kept within the game and controlled as enemies and damsels in distress against their will, so they go through the levels to save them.


"Khelo Samosa" contains the following tropes:

  • Animate Inanimate Object: The Game Master, who guides Samosa's gang around the levels and later reveals himself to the final boss, looks like a giant floating coin. Samosa starts up the arcade game by inserting a coin into it that has the Game Master's face on it.
  • Cultural Cross-Reference: Two of the game's levels are inspired by Donkey Kong and Super Mario Bros.. Almost none of Nintendo's video games have been officially released in India.note 
  • Deep-Immersion Gaming: It has to be pretty deep if the arcade machine literally sucks people into it.
  • Hearts Are Health: The game's life meter is represented by red hearts.
  • Princesses Prefer Pink: Cham Cham has a pink dress put on him so that he can play the part of a princess needing to be saved for the third and final level.
  • Rolling Attack: The giant coins in the final boss fight roll towards Samosa's gang in an attempt to hurt them.
  • Save the Princess: The princess in question, Cham Cham (of all people), is stuck in a cage hanging from the ceiling in level 3.
  • Shout-Out: The episode makes several shout-outs to real-life video games.
    • The in-universe game's levels are the most obvious examples:
      • Level 1 is ripped directly from Space Invaders, with Dr. Goti Sodawala as the only enemy in the playfield. He shoots out projectiles that slowly destroy the 8-bit shields near the bottom of the space.
      • Level 2 is the iconic stage from Donkey Kong, casting a strongman as the eponymous gorilla and Dahi Puri Mausi as Pauline. The barrels from the original game are replaced with dumbbells.
      • Level 3 is one of the castle stages from the original Super Mario Bros. for the NES, complete with the bridge above a pit of lava.
    • The arcade machine everyone is trapped in is for a game called "Pakwanman".
  • Trapped in TV Land: The premise of the episode involves Chatpata Nagar's inhabitants being stuck inside the "Pakwanman" arcade machine.
  • A Twinkle in the Sky: When Dr. Goti Sodawala is launched into the distance by Vada bouncing into him and shouts "Thank you, Samosa!", he disappears with a twinkle.

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