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Fanfic / A Zaunite Technomage On The Isle

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A Zaunite Technomage On The Isle is a crossover between The Owl House and Arcane. In this AU Luz is a native of Zaun who has the unique ability to use magic to manipulate and control technology. Growing up with Jinx as a big sister figure, she eventually runs into Eda and travels to the Isles, spreading her unique brand of chaos there.


  • Acquired Poison Immunity: Luz, being a native of Zaun, has been exposed to so many toxins over her life that she can eat the food of the Boiling Isles without much issue, unlike canon.
  • Adaptational Badass: Luz has the ability to magically affect and manipulate technology to a degree, and that combined with growing up under Jinx's wing means she's much more dangerous than in canon.
  • Adaptational Intelligence: Luz is far from stupid in canon, despite her quirks, but here she's able to build hextech, having been mentored by Viktor and survived on the streets of Zaun with Jinx. She also quickly figures out Adegast's scheme.
  • Age Lift: Luz is two years older than canon when she first makes her way to the Isles.
  • Appropriated Appelation: Luz's moniker of "Gremlin" comes from how she was shunned for her Walking Techbane status before she discovered her powers.
  • Artificial Limbs: Luz's left arm is mechanical in this AU, made by Viktor.
  • Ban on Magic: Besides the canon Coven system, Belos is strongly implied to be doing his best to limit the proliferation of Magitek.
  • Big Sister Instinct: Jinx has semi-adopted Luz as a little sister, and will violently protect her.
  • Fusion Fic: In this universe the Earth of the Owl House is replaced by Runeterra, with Luz being a native of Zaun.
  • Magic Staff: Luz has a hextech staff she uses that is noted by Lilith to be similar to Hunter's.
  • Magitek:
    • As in canon, hextech is common in Piltover and Zaun. Luz's magic gives her a particular affinity for it.
    • Magitech also exists on the Isles, but it's not as prevalent as on Runeterra, with Belos implied to be carefully controlling what is allowed to proliferate.
  • Morality Pet: Luz's relationship with Jinx seems to have had a positive effect on the latter. She's even actively started avoiding killing people because she knows that Luz doesn't like it.
  • Technopath: Luz's magical abilities lets her control and manipulate machines, especially hextech.
  • Trap Is the Only Option: Despite figuring out that Adegast is planning to con her, Luz still goes into his trap... because Eda is there and they plan to lure the demon out.
  • Walking Techbane: Luz has the power to magically manipulate technology here, but before she discovered it with Jinx's help she tended to cause machines to malfunction by accident, causing her to get a reputation as a "gremlin".
  • Wrong Context Magic: Luz's abilities, as far as she knows, are completely unique on her world. Conversely, the magic on Runeterra is implied to be something different than what the witches of the Isles can use, though Luz's staff is noted to be similar to Hunter's own.

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