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Characters / SCP Foundation: SCPs 001 to 299

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    SCP-001 Proposals 

Dr. Gears' Proposal

Tropes associated with the Prototype:
  • Humanoid Abomination: A humanoid bald creature with a head bigger than the rest of the body and a single eye inside its mouth... yeah, definitely qualifies.
  • Meaningful Name: "Prototype" doesn't refer to the SCP, but the document itself. It's supposed to resemble an early and less professional document than what modern SCP documents are written as.
  • Non-Malicious Monster: As monstrous as it might be, SCP-001 is nothing more than a predator who sees humans as food.

Dr Clef's Proposal

Tropes associated with the Gate Guardian:
  • Angelic Abomination: A vastly powerful flaming angel that can destroy anything near it.
  • Attack of the 50-Foot Whatever: It's 700 cubits tall, that's 1,050 feet (or 320 meters).
  • Big Damn Heroes: In SCP-1730, it flies in to clash with the giant black worm monster and SCP-2845, giving the survivors more time to run.
  • Compelling Voice: Issues commands to those who come too close. The most common is "Forget," which results in the person walking away with no memory of the encounter. Supposedly, it gave The Founder the order "Prepare," which he claimed formed the impetus for creating the SCP Foundation.
  • The Dreaded: When an entity is so powerful that even Abel refuses to fight it, you know it counts as this trope.
  • Flaming Sword: Has a sword which produces flames that are not only hotter than the Sun, but can completely remove whatever it hits from existence.
  • Garden of Eden: What it seems to be protecting.
  • Light Is Good: Depends on interpretation, but it could lean more toward good due to how it prompted the Founder to create the Foundation and contain so many dangerous entities and anomalies. It also violently terminated the researchers who killed a D-Class who refused to turn back. Its 'rescue' of the survivors in SCP-1730 could be interpreted as genuine concern for their safety, unless the Guardian simply wanted a good fight.
  • No Name Given: Actually averted by implication. It's almost undoubtedly Jophiel, see Our Angels Are Different below.
  • Our Angels Are Different: Specifically, a fiery Cherub. It's heavily implied if not outright stated to be the Archangel Jophiel, who chased Adam and Eve out of Eden and took up the flaming sword to keep humanity out and implied by The Leak thread to be Dr. Clef (yes, it seems Clef proposed himself).

Dr. Mann's Proposal

Tropes associated with the Spiral Path:
  • Alien Geometries: It's a spiral path that keeps on going further than it appears to end.
  • Exactly What It Says on the Tin: Besides being an actual spiral path that is only weird because of its length, it's also this with its designation as SCP-001. It's literally the first SCP to be found by what would become the Foundation.
  • Nothing Is the Same Anymore: The Spiral Path itself is actually fairly simple and straightforward, but its discovery would lead to its finders searching for more weirdness which would become SCPs, some of which were even created by them through horrific experiments, and the men themselves involved would create the Foundation and other anomalous groups such as the Chaos Insurgency and Marshal, Carter and Dark.

S Andrew Swann's Proposal

  • Author Powers: SCP-001 are the authors of the SCP wiki, capable of completely rewriting reality if they want to do it.
  • Real Event, Fictional Cause: One of the attempts to suppress the spread of 001 results in a high profile hospitalization of a best-selling author, on 19 June, or: The Foundation's responsible for the car crash that crippled Stephen King. The first draft of The Dark Tower might be too close to the truth than O5 wanted. They also replaced The Matrix's script.

Scantron's Proposal - The Foundation

  • And Now for Someone Completely Different: The document is written from the point of view of the Unusual Incidents Unit, so the page doesn't follow the standard Foundation template.
  • And Then John Was a Zombie: The Reveal of this proposal is that the Foundation itself is an SCP, and likely the very Monster Progenitor as surveillance showed SCPs being transported for containment from what used to be the facility's auditorium. The O5 Council is also revealed to have been an UIU field team that never returned from their field op. And whatever they encountered in there, it turned them into the Council with a drive to secure, protect, and contain, using their training from the UIU to run their new operations. The field team that followed them in turn had reappeared as guards, staff, and other personnel.
  • Eldritch Location: The location of concern used to be a regular high school that inexplicably transformed into a facility perfect for containing anomalous objects and entities.

djkaktus' Proposal - The Children

  • Creepy Child: Nine of them, between the ages of 4 and 11. All of them are functionally brain dead, despite still showing vital signs.
  • Disintegrator Ray: The Children can effectively annihilate anything on command, no matter how far away it is.
  • Fate Worse than Death: After an incident that resulted in the death of an administrator and the defection of their controller, they were all sealed underneath the former site of a church in San Marco, Mexico. They're all still alive.
  • Human Weapon: The Children had their souls replaced by alien entities, turning them into Reality Warpers who could destroy a target at any distance away on command.
  • Phantom Zone: The "quantum tunneling" allows for disintegration by shifting everything to another dimension.
  • Powered by a Forsaken Child: The title children have had their souls removed and replaced with extra-dimensional entities, giving them Reality Warping powers. All of them are brain-dead and exist only to act as Living Weapons.
  • Reality Warper: They all have the power to erase anything from existence at any point on Earth, just by giving them the coordinates.
  • Walking Wasteland: The Children are all radioactive, possibly as a byproduct of their reality bending powers.

Kate McTiriss' Proposal - A Record

  • Double-Meaning Title: More like triple meaning. The title refers to three things - The musical record that started it all, the SCP-001 record itself, and Mary Nakayama's edit records that recorded her enlightenment.
  • Mood Whiplash: Dr. Nakayama's edit notes go from simple and comedic (an April fools day joke and her OTT reaction) to dead serious as soon as she realizes the potentials of the SCP-001 slot.
  • Plot Device: SCP-001's discovery and later events surrounding it started off with the containment of a single anomalous vinyl tape, which makes itself always be listed first in numerical listings (it was intended to cheat the rankings), causing it to be assigned to the unused slot of SCP-001.
  • Rewriting Reality: The SCP-001 slot makes any statements written in it objectively true. The Foundation has to describe everything in subjective statements to avoid activating it.

TwistedGears-Kaktus Proposal - The Broken God

  • Bilingual Bonus: SCP-001 has a special object class, Maksur, which is Arabic for "Broken".
  • Came Back Wrong: The followers of the Church of the Broken God reassembled ("revived") Mekhane around what they thought was the heart of the Broken God (SCP-882), never realizing that the Heart is actually a product made by the Factory, producing a corrupted "Broken God" that destroys and consumes everything in its path. It seems that its very components knew of the mistake, and perhaps conspired to put itself down so it could be one day assembled properly.
  • Eldritch Abomination: SCP-001, the Broken God created by the Church in the 1940s, is almost certainly not the actual Broken God, and is actually an abomination made by attaching Church artifacts to SCP-882, an all-consuming and mind-controlling machine made by the Factory. When the "Broken God" gets loose, it tears a path across Mexico, consuming all machines and living being in its path, and it takes a shot from another godlike machine to take it out.
  • Kaiju: It is immense. Even its early forms took a significant chunk of skyline, and once it had grown it was large enough to devour entire mountains in a matter of minutes, simply by shoveling them into its flaming maw.
  • Mechanical Abomination: SCP-001 is a giant machine that causes massive destruction, being a revived Broken God whose revival process went horribly wrong.
  • Regional Redecoration: It's apparently the reason Baja California is a peninsula.

Kalinin's Proposal - Past and Future

  • Aliens Are Bastards: SCP-001 raises hell on Earth because they want humans to return to the Planet of Hands - where they would still suffer, just indoctrinated. They do this because the perfection of their race depends on the suffering of others.
  • Alien Sky: The [CONTEXT CLASSIFIED] of the page image is explained across the canon: a planet surrounded by nine moons.
  • Apocalyptic Montage: Essentially the effects during The Man at the Threshold play where consensus reality across the globe begins to unravel.
  • Blue-and-Orange Morality: The alien's purpose for causing such catastrophes on humanity is very much Mind Screw from start to end. Some traces of Well-Intentioned Extremist can be seen as the alien sees the sacrifices to be somehow "good" for humanity, but nothing can be said for sure since everything is covered from head to toe with symbolism. However, as the end approaches, their motives become much clearer: The gratitude which stems from the knowledge that someone suffered to give you what you have now is a core part of the alien's values. Thus, they keep a majority of their species, including humanity, under constant torture.
  • Death World: The Planet of Hands turns out to not be true salvation. It is instead a planet with nothing but rubble left from humanity's rebellion eons ago, and humans who go there are indoctrinated to the alien's philosophy of sacrifice, living pitiful lives for others.
  • Humanity Came From Space: Humanity came from the world that the aliens are attacking from.
  • Humanoid Abomination: They look humanoid, but very much "off." They are also described as "post-human non-humans" in the final story.
  • Kick the Dog: SCP-001 had no real reason to send his ultimatum through SCP-990, after beating him up and crucifying him. He had even less reason to emotionally torture the recipient by appearing as her dead child and using maternal terms to refer to their twisted love for humanity.
  • Let's Get Dangerous!: The entire gimmick of Kalinin's Proposal is that it projects a Field Power Effect which changes various SCPs. This change usually involves them becoming more dangerous and/or harder to contain, sometimes directly using Destructive Teleportation to keep them out of Foundation custody. In SCPs that were already dangerous, this qualifies instead as From Bad to Worse.
  • Love Freak: A possible interpretation of SCP-001's motivation, described during the dream reports. The first ends with SCP-990 describing SCP-001's primary mover as love, while in the second dream where SCP-001 talks directly it describes its feelings towards humans like a child's love for its mother, knowing of the parent's sacrifices to help the child prosper. This very well could be just another tactic of psychological manipulation however.
  • Mind Rape: Its method of torturing humanity is to cause as much psychological trauma as possible.
  • Nice Job Fixing It, Villain!: Some anomalies were altered to become less harmful than before. Subverted in that whatever "it" is, it's highly intelligent and knows what it's doing.
  • Reality Warper: Aside from affecting anomalies they also start messing with reality more directly during their The Man At The Threshold "play", which they actively start breaking the laws of physics to cause even more suffering and psychologically torturing humanity by breaking their belief in a consensus reality.
  • "Ray of Hope" Ending: While the tale as a whole is bleak it does end with an MTF leader managing to "kill" one of SCP-001's manifestations, showing that the alien might not be as superior as it claims.
  • Sadistic Choice: The aliens offer one during the play. Either humanity continues to suffer more and more reality breaking cataclysms or they willingly become slaves on the Planet of Hands. It's implied that half of the living humans take the latter option.
  • Screw Destiny: The Man At The Threshold ends with one of the aliens and what seems to be a "dead" idea for the eponymous play replicating the current events being destroyed by a dead-man's-switch. In other words, the Blue-and-Orange Morality and the actions of the aliens are rejected, dealing a major blow to their morale.
  • Sufficiently Advanced Alien: The aliens' technology is never seen, but they demonstrate a wide variety of near-magical powers leading up to and during their invasion, most notably their modification of SCPs. In fact, this may all be the work of a single alien.
  • Transplanted Humans: Implied. SCP-001's race communicates with humans effortlessly (having human-like psychologies) and mentions that humanity originated from exiles of the race on to the Planet of Hands, seemingly indicating that both races were once the same.

Wrong Proposal - The Consensus

  • Alternate History: A CK-Class scenario was initiated in a anomaly-ridden, crapsack version of Earth, which resulted in the formation of a unified Foundation. Being the Overseers, of course they (except for O5-13) can remember the difference between the old and new version of history.
  • Crapsack World: The old version of Earth's history had lots of genocides and other negative events such as conquered nations attributed to existing SCPs. The CK-Class initiated retconned them into normal events.
  • Double-Meaning Title: The author's name is MrWrong, and the phrase "Wrong Proposal" is a nod to there being no "Right Proposal".
  • Framing Device: The article is being reviewed in-universe (complete with command line prompts) for a re-numbering, implying that the Foundation treats it as just another anomaly, and is being moved from 001 to other spots to deemphasize its importance.
  • Laser-Guided Amnesia: The first O5-12 wanted to forget about Occult War i memories using formulas from the Meng clan, so he married a woman from said clan to gain the right to create and use them. When the first O5-5 discovered their use as modern amnestics as opposed to just erasing Occult War memories, Matriarch Meng turned against the modern Foundation. They collapsed to the Daevites, but two people escaped to Hong Kong with the formulas (SCP-484). Had it not been for them, modern amnestics would not have been invented.
  • Overshadowed by Awesome: The first O5-5 states that once his plans (actually SCP-2000, making them its true creator) come to life, the CK-Class that retconned everything up to the 20th century into a more pure state will become irrelevant, because let's just face it: a Reset Button that can be used whenever the world dies out is much more efficient than haphazardly retconning history.
  • Passing the Torch: Each Overseer note ends with the first of each Overseer telling their successors to carry on their legacy.
    • In the case of O5-13, the note is instead a message to tell their successors that even though the thirteenth position on the Overseer Council is less significant than the other twelve, they should still remember that they are the only person who can decide their own opinions.
  • Reset Button: The CK-Class scenario design to purify parts of pre-World War I history. The first O5-5 was the one who either envisioned or built SCP-2000. They and their successors are the only people allowed to know this through the note they left behind. The same note also reveals that they are single-handedly the reason this particular 001 proposal would be so irrelevant In-Universe - because it's nothing compared to the power of O5-5's brainchild.

S.D. Locke's Proposal - When Day Breaks

  • After the End: By the time you're reading the file, nearly everyone has become an SCP-001-A instance...and the "6.8 billion casualties" figure from the earliest shown revision is from three and a half years prior.
  • Apocalypse How: Class 5: All Multicellular Species Extinction. Nearly every living thing on Earth has become an amorphous mass bent on dragging unconverted lifeforms out into SCP-001's light to make them another one of their own.
  • Batman Gambit: At the end of the page, one instance of SCP-001-A, the one who used to be Dr. Igotta, switches on the camera feed of the protagonist's computer, so that they can see that said instance is about to get them. The protagonist turns around and fires the gun they found...which is exactly what the 1-As expected them to do; the gunshot ends up drawing the attention of all the other instances in the area, who then drag them out into the sunlight.
  • Blob Monster: Lifeforms exposed to SCP-001 melt into amorphous goo, but they don't die, they just keep chugging along.
  • Body Horror: Exposure to SCP-001 results in all living things exposed to its light melting and partially reconstituting. The resulting SCP-001-A instances will partially reconstitute but will also fuse with each other. According to the SCP-001-A instance that used to be Ari, this process isn't painful. But given that she's an Unreliable Narrator who also believes the resulting biomass is beautiful...
  • Came Back Wrong: Thinking of killing yourself to avoid becoming another instance of SCP-001-A? Think again! SCP-001-A instances will find your body and drag you out into sunlight, bringing you back to life as yet another instance of them. Dr. Igotta learns the hard way by way of a D-class whose suicide gambit fails to prevent his conversion.
  • Daylight Horror: You don't say. Not only is the horror in daylight, but the daylight itself is the cause of the horror.
  • Kill It with Ice: Although electrical and incendiary weapons are decent ways of immobilizing (but not killing, unfortunately) SCP-001-A instances, cryonic munitions are the best way to do so.
  • Light Is Not Good: SCP-001 is the Sun. It is DEFINITELY not good.
  • Was Once a Man: Many instances — as in at least 6.8 billion of them — of SCP-001-A used to be human, but are now nothing more than zombie-like blobs trying to convert all unconverted life into blobs like themselves.

Spike Brennan's Proposal - God's Blind Spot

  • God: It's a means for the Foundation to talk to the Judeo-Christian God.

Roget's Proposal

Tropes associated with the facility:
  • Mind Screw: While the cross-test containment protocols are generally very clear, SCP-001 itself (the anomalous structure containing these containment chambers) and many things surrounding it gives off this vibe by raising many questions but answering none of them.
  • Power Limiter: The Keter-level subjects are imprisoned in a way that they either greatly limit or cut off their abilities. For example, SCP-689 (the tiny soapstone statue that kills when eye contact isn't maintained and then perches atop its victims' corpses) is imprisoned in a chamber of SCP-718 specimens (eyeballs that drive people to murderous rage and reproduce when the goo from their destroyed forms make more). Every so often, the 718 specimens look away, giving 689 a chance to murder one. However, this just makes more 718 specimens that use their sight and tendrils to nudge 689 back into place.
  • Sealed Evil in a Can: Of a sort, considering it's the proposed source of all Keter-level SCPs and all are kept in there.

The Great Hippo's Proposal (feat. PeppersGhost) - A Good Boy

  • A.I. Is a Crapshoot: For a while SCP-001-EX was benevolent but when the Ethics Committee eventually told the O5 to refuse its increasingly eccentric demands it subtly and systematically got rid of or brainwashed the O5 and Ethics Committee.
  • Driven to Suicide: When SCP-001-EX captured and neutralized all other anomalies, its last action was terminating itself, as it was technically an anomaly.
  • For Want of a Nail: Its primary purpose was to help the Foundation with containment. How it did this was commands for the Foundation to do, which when they did them it did not necessarily affect the anomaly in question but led to a butterfly effect which would either benefit an anomaly's containment if not outright render it non-anomalous.
  • Gone Horribly Right: The Foundation created SCP-001-EX to help with containment. Not only did its seemingly nonsensical suggestions greatly benefit the Foundation's efforts but when they started to refuse its increasingly absurd demands it essentially took over the Foundation's job for them, and not only ended up capturing but neutralizing all known anomalies at the time, including itself.
  • Word-Salad Horror: As it continues to take matters more into its own hands, SCP-001-EX sends increasingly eccentric messages across the Foundation, to the point of them becoming nonsensical.

McDoctorate's Proposal - The Placeholder

  • Clap Your Hands If You Believe: SCP-001 can be contained by completely underselling its significance.
  • Godzilla Threshold: In the event that people find out what SCP-001 is, the Foundation is prepared to just outright erase humanity's awareness of primacy, resulting in as they say the loss of individuality and the ability to progress civilization.
  • Move Along, Nothing to See Here: The first page is insistent that SCP-001 has no actual relevance beyond being a placeholder to store a hall of fame of sorts for retiring A-Class personnel and their impact on the Foundation. This is because once people find out the anomalous nature of SCP-001, they are accidentally powering it enough for its effects to spread. The only real way to hold it back is to pretend it's not important.
  • Schmuck Bait: If you decide to contact Director Maria Jones about details on SCP-001-1, then you'll be dragged into a rabbit hole that slowly reveals to you SCP-001's true nature and power, which is exactly what it wants you to do so you can empower it.
  • Unreliable Narrator: Its reality warping capabilities makes tracing its exact origins near-impossible.
  • Up to Eleven: Its effects renders any form of primacy into an exaggerated version of itself.

Tanhony's Proposal II - The Black Moon

Tropes associated with the Black Moon:
  • Eldritch Abomination: The Black Moon (which has the primary SCP-001 designation) is an entropic entity that's believed to exist outside of conventional reality. It manifests in the real world through spontaneous and sudden transmutation of conscious organisms into a black substance that disappears entirely after four seconds. During its battle with the Administrator, it's first described as a shadow with delusions of form; similar to smoke trapped in a fist, before its entry into the Singular Containment Bunker forces it into a more comprehensible form.
  • Unseen Evil: Direct observation of the Black Moon is impossible, as it exists outside of conventional reality.
  • Voice of the Legion: During the final section of the article where it battles the Administrator, the Black Moon is described to speak in thousands of tiny whispers building to a divine crescendo.

Tropes associated with SCP-001-SEEK:

  • Living Ship: SCP-001-SEEK uses cilia and flagella as part of its locomotion apparatus, has an organic computer, and can telepathically command 300 biological drones.
  • Telepathy: SCP-001-SEEK uses this to control 300 biological drones which aid in discovery and exploration.
  • It Can Think: Although it has far higher intelligence compared to humans, SCP-001-SEEK is specifically designed to be not conscious so that the Black Moon doesn't destroy it.

Tropes associated with SCP-001-SAGE:

  • Humanoid Aliens: SCP-001-SAGE and its species are vaguely humanoid entities comprised of various alien fungi acting in apparent symbiosis.
  • Last of His Kind: SCP-001-SAGE is the only member of its species to survive an attack by the Black Moon. Evidence from a failed Foundation test indicates that it's purely by chance that SCP-001-SAGE survived, as cryogenic sleep (its method of self-preservation against the Black Moon) doesn't prevent the Black Moon from destroying consious life.
  • Telepathy: It's capable of communicating with humans and its body parts through this. Foundation evidence suggests that members of its species would use this to boost each other's intelligence.

Roget's Proposal II - The Conspiracy

  • Beethoven Was an Alien Spy: Fidel Castro is often blamed by conspiracy theorists for JFK's death. The interview logs show the SCP's effects had convinced Castro that he was in America when JFK was assassinated, but he insists he wasn't responsible. In fact, he claims he was having an affair with a Canadian woman. Hilariously, Castro died believing he was the grandfather to Canadian Prime Minister Justin Trudeau, and for all anyone knows, this could be true in the SCP-verse.
  • Cosmic Flaw: Lee Harvey Oswald assassinating John F. Kennedy had somehow fractured space and time, causing reality to break into a Schrödinger-esque state where everyone's memories of Kennedy's assassination and to a lesser extent Gerald Ford's are completely at odds with each other's, sometimes even their own. As a result, humanity's perception of objectivity pretty much went out the window, forcing the Foundation to step in to maintain a manageable status quo even with these incongruencies.
  • In Spite of a Nail: The only consistent thing about people's accounts of November 22nd, 1963 is that the two most relevant people involved were John F. Kennedy and Lee Harvey Oswald.
  • Set Right What Once Went Wrong: Sara Jane Moore attempted to assassinate Gerald Ford to reconcile her conflicting memories of his death a few months prior.
  • Reed Richards Is Useless: Deconstructed if the denouement is anything to go by. Whoever wrote it accuses the Foundation of using SCP-001 as an excuse to keep mankind's potential for greatness at bay while keeping the status quo which benefits them most alive and kicking.
    Normalcy is the Conspiracy's founding lie.
  • Who Shot JFK?: Every possibly conspiracy theory "answering" the question is correct - and also, incorrect.



Tropes associated with The Living Room:
  • And I Must Scream: Any living human who enters SCP-002 is turned into a form of furniture made of flesh.
  • Flesh Golem: It's one with the sole purpose of being a crummy low-rent apartment. It's a golem rather than simply a life form because it repurposes the flesh, bone, organs, and fluids of those who enter into furnishings.
  • It Can Think: As revealed when SCP-002 was pictured with SCP-978, a camera that takes a photo of what the subject wants to be doing, in its extended test logs. The resulting photo showed a well-furnished foyer with an unlit hallway that extends in the opposite direction, all in the style of SCP-002.


Tropes associated with the Biological Motherboard:
  • Organic Technology: It's a computer motherboard that is composed of organic materials, namely chitin, hair, and nails. When it's exposed to environmental stressors (too hot, too cold, external power source cuts off), it starts to grow into a functioning organism, at one point growing into a 10-ft-tall, sentient, female-presenting humanoid, referred to as "she".
  • Reality Warper: According to the M03-Gloria incidence report, after assuming humanoid form, she displayed the ability to rewrite reality at will, and appears to want to create a "paradise" for humanity, or any type of organism with complex neural function.
  • Psychopathic Woman Child: She has little to no understanding of human emotion, perception, or physiological feelings such as pain, as shown when she tears apart several people and perfectly reassembles them unharmed. Unlike most examples, though, it's unclear whether she is truly malevolent, since she claims to want to create a paradise for humanity, and only did the things she did in order to analyze the humans present.

SCP-004 - The 12 Rusty Keys and the Door

  • Alien Geometries: Ten of the keys open the door into a dimension where the laws of physics and topology are very different from normal. Anyone entering this dimension is ripped apart, with their body parts disappearing.
  • Bigger on the Inside
    • If SCP-004-7 is used on the door, it opens into a room of immeasurable size which is much larger than the factory building into which the door is set.
    • SCP-004-14 is a box found elsewhere in the factory area. When opened, it has 5 times greater space inside than the outer dimensions would indicate.
  • Portal Door: SCP-004 is a door and set of twelve keys. The door opens to a different place depending on the key used to unlock it. One key leads to a room of seemingly infinite size, one leads to an Eldritch Abomination which destroys the mind of anyone who sees it, while the other ten lead to Alien Geometries which are instantly fatal to human life.
  • Self-Destruct Mechanism: If any of the SCP objects stored inside SCP-004 breach containment or if Site 62 itself is breached, the on-site nuclear device will be activated. This is the earliest SCP description to mention an on-site nuclear device.
  • Year Outside, Hour Inside: SCP-004 causes space-time anomalies nearby, such as personnel experiencing only a few days inside Site 62 even though they had actually been in it for several weeks.

SCP-005 - Skeleton Key

  • Loophole Abuse: A potential weakness to what is otherwise the perfect skeleton key - it may not work on a lock that had been disguised to the point that it does not resemble one. Basically, if its holder is not aware that an object has a lock or is a lock, the Skeleton Key cannot unlock it.
  • Skeleton Key: The perfect one (almost — see above).

SCP-006 - Fountain of Youth

  • Fountain of Youth: The one and only, apparently.
  • Withholding the Cure: The Foundation's founder has personally forbidden almost everyone else from knowing that SCP-006 is the literal Fountain of Youth, capable of curing any biological ill with no apparent side effects or drawbacks.

SCP-007 - Abdominal Planet

SCP-008 - Zombie Plague

  • Exactly What It Says on the Tin: It's literally an infectious prion diseasenote  that turns people into zombies.
  • Zombie Apocalypse: Clearly what the Foundation is worried about having happen if SCP-008 gets loose or if it's synthesized by someone else. Most of the containment measures are decontamination procedures designed to prevent the spread of infection.

SCP-009 - Red Ice

  • Artistic License – Chemistry: A red form of water molecules that paradoxically freeze and melt in warmer and colder temperatures respectively. It also contaminates regular water into this anomalous inversion.
  • Body to Jewel: Corrupts and crystallizes the water content inside a creature.
  • Grey Goo: It's a red substance that turns fluids in living beings to more of itself.
  • Homage: SCP-009 appears to be a reference to ice-nine in Cat's Cradle
  • Human Popsicle: By freezing the body's water content (at a rate that varies depending on warm temperatures).
  • Water Is Blue: Inverted- it's red. But it inverts water's solid and liquid states too, so it evens out.

SCP-010 - Collars of Control

SCP-011 - Sentient Civil War Memorial Statue

SCP-012 - A Bad Composition

  • Adaptational Expansion: The On Mount Golgotha canon greatly expands on the SCP, giving it connections to the Hanged King and Alagadda.
  • Couldn't Find a Pen: People who look at it too long will be psychologically forced into trying to "complete" the song written on it. This almost always involves cutting themselves open to try and use their blood as ink, and then dying due to either blood loss or suicide (because the song is "impossible to complete").
  • Driven to Suicide: When a test subject managed to finish one line of the composition, the SCP caused them to commit suicide.

SCP-013 - Blue Lady Cigarettes

  • Déjà Vu: The previous owner of the cigarettes was obsessed with the woman whose form inhalers of SCP-013 perceive themselves as physically becoming, despite his having no idea how he knew her. He saw her everywhere.

SCP-014 - The Concrete Man

SCP-015 - Pipe Nightmare

  • Alien Kudzu: One made from plumbing.
  • And I Must Scream: A successful attempt was made to reduce its size, albeit with multiple casualties — evidently not all fatal, judging by the banging and screaming now coming from the mass of plumbing...
  • Berserk Button: It does not take kindly to people messing around with its pipes. If you're lucky, you'll merely be sprayed with the contents of whatever pipes are nearby, any of which could be hazardous. If you're not lucky, well...
  • Cruel and Unusual Death: During one incident, it killed a three-person team by dropping one man into a pipe full of molten glass, sealing a woman inside a mass of pipes and drowning her in honey, and sent the third member sliding down a pipe for days. He survived until his skin finally began to shred off, by which point death was clearly a mercy.
  • Just for Pun: It's certain no pipe dream...
  • Mechanical Lifeforms: While not made of anything plumbing is usually made from, it's partly made of steel and glass.
  • Organic Technology: It's partly made of flesh and bone — and wood and pressed ash, for that matter. And that's not getting into what can come out of it if you attack it...

SCP-016 - Sentient Micro-Organism

  • Adaptive Ability: Infected individuals will, under high-stress situations such as life-threatening emergencies, rapidly mutate in order to adapt to them. This usually results in the death of the individual.
  • Blood from the Mouth: Phase two of infection causes the coughing up of small amounts of blood.
  • Defence Mechanism Superpower: SCP-016's emergency transformations.
  • Emergency Transformation: The transformations caused by SCP-016 in times of extreme stress are one-way and massively reduce the subject's lifespan.
  • High-Pressure Blood: The third and final phase of infection causes not only massive amounts of bleeding, but also ridiculously high blood pressure, enabling 5+ meter streams of vomited blood.
  • Incurable Cough of Death: Phase one of infection displays symptoms identical to those of the common cold.
  • The Plague: Smarter than your average — in emergencies, it ditches its usual modus operandi, causes adaptive mutations, and makes the host aggressive in an attempt to spread the infection through rabies-like bites rather than the fluid transfer of the three usual phases.

SCP-017 - Shadow Person

  • Casting a Shadow: Capable of enveloping anything that casts a shadow, lethally.
  • Creepy Child: It has a similar anatomy to a child, but it is hostile.
  • Dark Is Evil: 017 is a shadow-being that will leap to anything that casts a shadow and completely envelop them.
  • Living Shadow: It resembles a shroud, but the Foundation has had no luck trying to find out what's underneath it.
  • Logical Weakness: To immobilize a Living Shadow, one must keep it perpetually enveloped by light.
  • Weakened by the Light: Not the light itself, however. The reason 017's cell is surrounded by floodlights is to prevent 017 from using shadows in her cell to escape.

SCP-018 - Super Ball

  • Crazy Enough to Work: A Foundation researcher managed to convince one of the O5s to let him use SCP-018 in one of the Foundation's armor suits. Said suit was then used to pursue an escaped SCP — and it worked... until the device surrounding SCP-018 malfunctioned and the agent wearing it suffered multiple broken bones and a traumatic amputation.
  • Happy Fun Ball: Quite possibly the real deal. Given that even the slightest push from a solid surface makes it faster, it really is a bad idea to so much as taunt it.
  • No Conservation of Energy: Every bounce against a solid surface increases its energy rather than reducing it.

SCP-019 - The Monster Pot

  • Exactly What It Says on the Tin: It's a pot that acts as a portal for monsters.
  • Kill It with Fire: The monsters that emerge from it were flammable at first; now, they are largely resistant to fire.
  • Mook Maker: It's not quite clear whether the pot creates the monsters or transports them from a separate reality to its location, but either way, it qualifies as this.
  • Zerg Rush: The monsters are delicate and flammable, but are dangerous in large numbers.

SCP-020 - Unseen Mold

  • Festering Fungus: It's a fungal organism that causes humans to become more sociable and invite people into their home, so that it can spread, and ultimately causes the deaths of those affected.
  • Invisibility: It can only be seen through photographic or video surveillance.
  • Puppeteer Parasite: While it does not necessarily grow on its victims, its spores alter their behavior in ways that benefit its growth and spread and, as seen in the addendum, protect it from potential threats.

SCP-021 - Skin Wyrm

  • Animated Tattoo: It's a living tattoo of an oriental dragon.
  • Blessed with Suck: Being its host does have some benefits, although they hardly outweigh the constant pain of being tattooed and undergoing tattoo removal every time it moves in any way, which is constantly.
  • The Symbiote: It eats skin pigments, and in exchange, it regulates certain body chemicals and boosts the immune system.

SCP-022 - The Morgue

  • Elite Zombie: Apart from those too decomposed to move properly, corpses reanimated by the morgue have superhuman strength.
  • "Freaky Friday" Flip: The morgue 'steals' bodies from other morgues and reanimates them with the minds of other deceased individuals.
  • Kill It with Fire: After quarantine, most instances of reanimated corpses have been dealt with by incineration.
  • Removing the Head or Destroying the Brain: Averted. It's specifically stated that destroying the head or brain does not neutralize these zombies and their torsos will retain mobility.
  • Our Zombies Are Different: These ones have super strength, don't die by head shot, and have the perfectly lucid minds of deceased people that don't match the bodies.

SCP-023 - Black Shuck

  • Deadly Gaze: Anyone who stares into its eyes will either die or have a close family member die in exactly one year.
  • Intangibility: It can phase through solid objects in order to get to an area that resembles a crossroads.
  • Meaningful Name: Black Shuck is the name of a ghost dog that is said to roam on the countryside and coast of East Anglia in England.

SCP-024 - Game Show of Death

  • Abandoned Area: The phenomenon occurs in an abandoned sound stage.
  • Affably Evil: Whenever “contestants” enter, the announcer will make it very clear how dangerous the game is and that losers don’t get to leave, and even offers them a choice to simply decline to play, whereupon they’re immediately expelled from the building and blocked by an invisible wall. When a researcher went in alone, the announcer engaged in a conversation with him and when they eventually figured out that no other contestants would participate, the announcer kindly asked them to leave and suggested they return with more contestants.
  • Deadly Game: Well, presumably. They certainly don't come back.
  • The Faceless: The studio guardians — on tape and DVD because they wear masks, and in person because they're huge shadowy figures.
  • George Lucas Altered Version: The DVDs and tapes of the 'show' appear different to actual events, adding a studio audience and giving the studio guardians theme-appropriate appearances.
  • There Can Be Only One: Regardless of the rules of any given 'episode', there is always a single winner.
  • The Voice: The announcer is a disembodied voice.

SCP-025 - A Well-Worn Wardrobe

  • Artifact of Death: The wardrobe is filled with well-worn items of clothing whose various symptoms of overuse correspond to the causes of death of whoever wears them.
  • Make It Look Like an Accident: A Foundation researcher is killed with a scarf from SCP-025 resembling his own, resulting in death by the Foundation's neck-snappingest object, SCP-173.

SCP-026 - Afterschool Retention

  • Abandoned Area: SCP-026 is an abandoned school.
  • Alien Geometries: Flip-flopped. Initially assumed to be the case, then determined to be the result of altered senses, then discovered to be the case after all (to a point).
  • Arc Words: The most common passage of text in the building is phrase, "The children used to sing."
  • Forced Sleep: Not only the case with the place's victims, but also with those who simply fall asleep within it; only the latter can be safely woken by removing them from the premises.
  • From Bad to Worse: Turns out it never stopped capturing people.
  • Make Them Rot: The fate of former students and faculty fully captured by SCP-026 who are removed from the premises.
  • Recurring Dreams: Falling asleep on the premises results in a dream of attending the school before it was abandoned, but those who visit are at risk of having recurring dreams of this nature that lead up to permanent capture.
  • Shout-Out: A Mobile Task Force specializing in spatial anomalies referred in the entry is nicknamed "Roadside Picnickers".

SCP-027 - The Vermin God

SCP-028 - Knowledge

  • Abandoned Area: The phenomenon occurs at the center of an abandoned storage yard outside a mine.
  • Awful Truth: An SCP agent attempted to go on a Foundation killing spree after learning about classified Foundation activities from SCP-028's effect.
  • Go Mad from the Revelation: One test caused such a bad case of this that the subject said, "This is not life," went into a coma and died soon afterward.
  • My Skull Runneth Over: Experiencing the effect multiple times results in increasingly strong migraines and dizziness.
  • Screw Learning, I Have Phlebotinum!: SCP-028 endows its targets with complete, perfect knowledge of a single subject.
  • Super Not-Drowning Skills: One D-class exposed to SCP-028 learned how to recycle the carbon dioxide in his lungs into oxygen. Without abnormal organ function — that is, simply by knowing the trick. The Foundation was baffled.

SCP-029 - Daughter of Shadows

  • Amazing Technicolor Population: About 80% of her body is jet-black, while the rest of her body lacks melanin.
  • Ax-Crazy: She prefers to strangle her victims, though, as she has an aversion to blood.
  • Bald Women: Her body is completely devoid of hair.
  • Black Eyes of Evil: It matches her title really well.
  • Dark Is Evil: She has great powers in the dark and uses them for murder.
  • Hypnotic Eyes: Any male she can see falls completely under her control.
  • Names to Run Away from Really Fast: Her name roughly translates to either "Daughter of Darkness", "Daughter of Shadows", or "Daughter of Night".
  • Religion of Evil: The Thuggee cult believed that sacrificing a million lives to her will resurrect her mother, Kali, and end the world.
  • Reluctant Fanservice Girl: Due to her skill in killing people and her ability to use virtually anything like a weapon, she is denied access to anything physical, including clothing. This is against her wishes as clothing is one of the things she has requested before.
  • Weakened by the Light: Her abilities are greatly diminished in any form of light.

SCP-030 - The Homunculus

  • Artificial Human: A 71-centimeters-tall human constructed out of clay.
  • Gender-Blender Name: "Ariel", which is fitting considering SCP-030 is biologically genderless.
  • Golem: SCP-030 is constructed out of clay, giving off this vibe.
  • Laser-Guided Amnesia: In his own words, he has been asked to forget about the information on his creators.
  • Major Injury Underreaction: Due to being made of clay, losing a limb is little more than a mild inconvenience for him as he can just stick it right back on.
  • Nice Guy: SCP-030 is polite and helpful with Foundation personnel.
  • No Biological Sex: Being a homunculus and all, having a biological sex isn't gonna matter much.
  • Our Homunculi Are Different: This homunculus is made almost entirely of clay and "deactivates" in low light conditions.
  • Omniglot: SCP-030 can speak, read, and write in Ancient Greek, Latin, Italian, English, Spanish, and Portuguese and even two languages that have not yet been identified.
  • Weakened by the Light: Inverted. He becomes inert when he's not exposed to a light source.
  • What the Hell Is That Accent?: SCP-030's voice is described as "androgynous, with a pronounced English accent not currently identifiable as specific to any modern region."

SCP-031 - What is Love?

  • Blob Monster: Its true form is a huge, grotesque sluglike creature.
  • Blue-and-Orange Morality: Seems to operate under this.
  • Master of Illusion: It masks its true form by resembling the romantic or sexual desire of anyone who looks at it. The effect does not work on cameras, hence why the photo shows its true form, and it backfires on aromantic individuals, who only see a cloud of smoke with a vaguely humanoid shape inside.
  • Mundane Utility: It uses its illusory abilities for couch hopping.
  • Really Gets Around: Due to its power, it tends to have a massive amount of admirers.
  • Your Heart's Desire: Its power. Anyone who looks at it sees their greatest romantic desire. Aromantic individuals only see a vaguely humanoid shape shrouded in a cloud of smoke for some reason.

SCP-032 - Brothers' Bride

  • Cool and Unusual Punishment: SCP-032 is a twisted parody of SCP-1440's wife, created by the Brothers of Death who cursed him to end his defiance by driving him mad.

SCP-033 - The Missing Number

  • Alternative Number System: More like paranormal number system.
  • Exactly What It Says on the Tin: It's a number we somehow missed.
  • Formulaic Magic: This paranormal number can cause breakdowns in reality by simply existing.
  • Science Is Wrong: Since we missed it, none of our mathematical formulas work with it. In fact, it causes anything related to mathematics to completely break down: Calculators, machine-printed paper, and the entire internet if it ever got online.

SCP-034 - Obsidian Ritual Knife

  • Deep Cover Agent: SCP-034 was first discovered in the possession of one of these, who had infiltrated the Foundation and was masquerading as a researcher until receiving further instructions.
  • Flaying Alive: If SCP-034 is used to remove a living person's skin or part thereof, wearing that skin will result in physical transformation into that person, but the transformation will end early if the victim dies.
  • Hour of Power: The disguise only lasts approximately one hour per square centimeter of skin cut and worn.
  • Humanshifting: SCP-034 only allows safe (albeit painful) transformation by humans into other humans; experiments on the skin of animals did not go well.
  • Painful Transformation: Despite its quickness, SCP-034-induced transformations are extremely painful, even moreso with more radical changes.


Tropes associated with the Possessive Mask:
  • The Corruption: Everything around it will decay and distort from its constant sludge or its telepathic whispering, from the specially alloyed containment chamber it is locked in to the minds of personnel assigned to guard it. Even its host bodies are not safe from its corrosive influence (to the entity's chagrin), and they all rot to uselessness after a few hours.
  • Cool Mask: An old style Italian drama mask. Whether it appears as a comedy mask or a tragedy mask to the viewer is random.
  • Covered in Gunge: Constantly emits a corrosive black slime from its eyeholes and mouth.
  • Demonic Possession: What the mask does when put on a wearer (a dummy will do as well as a human body), enabling it to speak and move about. Unfortunately for the mask, its power rapidly burns through hosts (and automatically kills living ones). It seeks to remedy this problem by possessing SCP-682.
  • Evil Mask: As if the corrosive secretion isn't enough, it kills wearers, drives anyone around crazy, and turns the nearby environment into a World Gone Mad.
  • Faux Affably Evil: When in possession of a host, the mask is unfailingly polite and amiable to questioners. That said, like any good Satanic archetype, the mask is also seductive and manipulative, with its eventual goal being to escape from containment (and presumably doing whatever it was doing before the Foundation imprisoned it). It also stops being friendly once it is denied host privileges, and starts trying to corrode or madden its way out.
  • Make Them Rot: The physical danger of the mask and its main offensive ability.
  • Manipulative Bastard: Based on its psychological profile, the mask is skilled at flattery and guile, knowing the human mind inside and out.
  • Mask of Power: It possess anything that has a humanoid shape, including mannequins, corpses, and statues, enabling movement, and also sustains living wearers despite their decaying bodies (albeit not indefinitely).
  • Murderous Mask: Kills anyone who wears it, therefore it seeks the unkillable.
  • Our Demons Are Different:

SCP-036 - The Reincarnation Pilgrimage of the Yazidi (Kiras Guhorîn)

  • Back from the Dead: The people that exit the "Arrival" plane have been identified as people of the Yazidi faith that have died in the previous year.
  • Post-Modern Magik: When the SCP Foundation offered the use of one of their planes to ferry the deceased pilgrims following regional upheaval in the 1960s, they started arriving in a plane of their own (with the Foundation's plane being used as a connecting flight), and an airport appeared at the pilgrimage's destination.

SCP-037 - Dwarf Star

  • Exactly What It Says on the Tin: It's an extremely tiny dwarf star (5 cm across) that somehow managed to enter Earth's magnetosphere.
  • Elaborate Underground Base: The star's containment unit is kept underground so they can keep it hidden from aerial and satellite surveillance, and so the heat emissions can be vented into the bedrock around it.
  • Oh, Crap!: Sure, it's small and cute now, but a star is a star and stars eventually blow up, which is what this star is headed for at an alarmingly accelerated rate. Right after it turns into a red giant, with the x100-300 size increase that comes with it.

SCP-038 - The Everything Tree

  • Clone Degeneration: It is capable of cloning animals and humans; however, these clones survive for only two weeks on average.
  • Grows on Trees: Any objects that it clones grow on it, and will eventually detach.

SCP-039 - Proboscis Engineers

  • And I Must Scream: The monkeys have no eyes, mouths, or digestive systems. This doesn't seem to bother them too much usually, but they get distressed when they can smell food and try to rub the food on the spot where their mouths used to be in a vain attempt to eat. This means that whoever made them this way took normal proboscis monkeys and artificially removed these body parts and organs.
  • The Engineer: In spite of having no eyes or mouths and literally being monkeys, they are talented mechanical engineers.
  • The Faceless: They have no eyes or mouths, only their iconic noses.

SCP-040 - Evolution's Child

  • Biomanipulation: SCP-040 has the anomalous ability of manipulating living matter. She uses it to modify existing life forms to create new ones. Her creations include SCP-040-1a (a Voluntary Shapeshifter she wears like a sweater), SCP-040-1c (a Living Gasbag that can play music) and SCP-040-1j (a four-legged creature that can Wall Crawl).
  • Black Eyes of Crazy: Subverted. While one of her eyes is black, she's not crazy.
  • Creepy Child: Although, it's more due to her powers than her behavior. That, and she does keep mutants as pets.
  • Genki Girl: This tale describes her as a "maelstrom of energy".
  • Green Thumb: She can manipulate plant matter, but she has more difficulty with it.
  • Ill Girl: See Squishy Wizard. Also in her interview log, she's getting over a cold.
  • Instant Costume Change: Her main article of clothing is SCP-040-1a, a shape-shifting sweater that changes into different types of clothing depending on the environment.
  • Living Gasbag: SCP-040-1c is a spherical creature that can fly using bladders filled with helium.
  • Lovecraftian Superpower: She can manipulate organic matter, i.e. induce mutations at will.
  • Necromancer: She once resurrected a corpse, but it had the mentality of a child and she was quite upset by it
  • Nice Girl: She's polite and genial with personnel and generally a sweet girl despite her creepiness.
  • No Name Given: Not on her main article, although according to this tale related to the "Olympia Project", her name is "Emily".
  • Performance Anxiety: She suffered from this in the experiment log.
  • Pet Monstrosity: Instances of SCP-040-1 are normally this. She's allowed to keep three of them for her mental wellbeing.
  • Picky Eater: She doesn't like peas, but does like green beans.
  • Powered by a Forsaken Child: In a sense. She was one of the SCP items used during the Olympia Project (a project to attempt to create an Artificial Human using several SCP items for the Foundation's benefit) where she was to manipulate the raw materials integrated to bring it to life.
  • Retcon:
    • An older version of her used to have telepathy which she couldn't fully control, but it was removed for obvious reasons.
    • She was also implied to have a crush on an older version of SCP-182, who was a benevolent teenaged telepath, and spoke to him via each other's respective telepathy. While that might've seemed cute at the time, it would be quite squicky now considering SCP-182 is now a middle-aged deaf and mute man who can transfer his consciousness to other people and effectively "ride" them.
    • SCP-040-1j used to be a chair with a mouth, now it's a blue and pink furred quadruped with no eyes or ears that 040 likes to use as a steed.
  • Re Write: Her main article got one in late 2012, and as a result some of the tales involving 040 written before that time don't make much sense anymore.
  • Rose-Haired Sweetie: She has pink hair, which is implied to be a result of her powers. It's very brittle and falls out constantly. She's also quite sweet.
  • The Symbiote: SCP-040-1a is described as such and feeds on the nutrients in SCP-040's blood stream.
  • Squishy Wizard: In a sense, her skin is very sensitive and fragile, her hair falls out constantly and she's blind in the aforementioned black eye.
  • Trademark Favorite Food: Her preferred pizza is a small pizza with extra cheese and cheese stuffed crusts.
  • Voluntary Shapeshifter: SCP-040-1a was created by SCP-040. It has polymorphic abilities and can change its size, shape, color, and texture as necessary to act as outer clothing (e.g. a sweater) for SCP-040.
  • Wall Crawl: SCP-040-1j is one of SCP-040's creations. It's a furry four-legged creature that climb up vertical walls.

SCP-041 - Thought-Broadcasting Patient

  • Seeing Through Another's Eyes: When another person is within ten meters of him, SCP-041 can read their mind using telepathy and see whatever they're seeing. For example, if someone were watching television then SCP-041 could "watch" it along with him.
  • Telepathy: SCP-041 is a man who can read the mind of anyone within ten meters of him. He can also transmit thoughts (his or those of a person he reads) to anyone within that range.

SCP-042 - The Formerly-Winged Horse

  • Broken Angel: It's a Pegasus with amputated wings.
  • Driven to Suicide: It tries to kill itself through various means from refusing to eat to "pleading" to personnel to put it out of its' misery.
  • The Eeyore: The poor thing is clearly depressed, unwilling to eat and drink and unresponsive to most things.
  • Pegasus: Albeit a physically disabled one.
  • Shoot the Dog: The Foundation's policies are portrayed rather unsympathetically in this article. SCP-042 is kept alive with forced feeding, stimulated to move via pain-response conditioning, and all attempts of euthanasia are strictly prohibited. Dr. P██████, who attempted to break out SCP-042 by overpowering their transport aircraft, was rewarded with SCP-042's affection and terminated after the two were recaptured immediately after. But then again, Dr. P██████ did assault the aircraft pilot, caused the aircraft to go into a minute of freefall, and resulted in the deaths of two guards when SCP-042 kicked them to get to Dr. P██████.

SCP-044 - World War II Era Molecular-Fission Cannon

  • Ghostapo: It was secretly manufactured by German engineers under the supervision of Albert Speer, who was one of Hitler's most important personnel.

SCP-045 - Atmospheric Converter

SCP-046 - "Predatory" Holly Bush

  • Man-Eating Plant: The article stresses that the holly bush lures people with terminal illnesses to it and compels them to feed themselves to it. The drop-down indicates that the holly bush actually communicates to terminally ill people within its memetic range, and anyone who voluntarily visits the bush and rests in front of it has their pain removed and is painlessly absorbed into the foliage.


Tropes associated with the Plague Doctor:
Voiced by: TheVolgun
  • Affably Evil: When he speaks, he is rather polite and well mannered. Though he doesn't see himself as evil at all, and is polite to the Foundation because he sees them as fellow men of science. This slips up after he kills Dr. Hamm and he has a shouting fit.
  • Ambiguously Human: The plague doctor outfit is ''part of his body'', for one thing. His "robe" and "gloves" are similar to a thick hide and his "mask" is a chitinous structure growing from the bones of his face.
  • Cassandra Truth: Possibly. Depending on what the Pestilence is, it could end or completely change humanity if it effected everyone. There is literally no information on it that is decipherable and the Doctor claims that it is too complicated to explain by plain speech.
  • Clothing Appendage: As stated above, his "uniform" is actually part of his body.
  • Deadly Doctor: Oh yes. He has Touch of Death, and he uses it to "cure".
  • Evil Brit: He was first captured in England and his voice in SCP Containment Breach has a British accent. The "evil" part might be in question, though. In the rewrite he speaks "the King's English" in addition to medieval French.
  • For Science!: The Foundation initially indulged his wish to experiment, giving him various mammals and the occasional D Class to test his "cure" on. However, after he killed and reanimated his initial main doctor, Dr. Hamm he was restricted from further experiments and gained a frostier relationship with the staff.
  • Graceful Loser: The reason he's listed as Euclid and not Keter. He's extremely polite and compliant when it comes to being detained after a containment breach. Though he's grown more annoyed after the Foundation started denying him test subjects.
  • Hammerspace: SCP-049 can produce a bag containing scalpels, needle, and thread from its body and return it to its body when it's finished with it. The bag cannot be detected in any way while inside SCP-049's body.
  • I Am the Noun: During his Villainous Breakdown.
    "He was sick, I know he was sick, I know he was, and I... you are all sick, but I... I can save you. I can save all of you, because I... I am the cure."
  • Knight Templar: He might actually be this; it depends on how aware he is of his "cure's" real effects. He generally seems to be in denial that it is anything other than a necessity to kill people.
  • Necromancer: He turns people he's killed with the aforementioned Touch of Death into violent zombies (collectively designated SCP-049-2) via some strange surgery. He can also do this with other mammals.
  • Obliviously Evil: He is genuinely baffled that the Foundation doesn't understand his actions and methods, even after watching him and reading his (to them indecipherable) notes, nor can they even tell what the Pestilence is to him.
  • Plague Doctor: He wears the traditional garb, anyway. Although closer inspection reveals that it's actually part of his body.
  • Poor Communication Kills: An odd example. During his interviews, he talks of the Pestilence. Dr. Hamm asks what it is, but SCP-049 is unable to think of the common name for it. When Dr. Hamm suggests that it is the bubonic plague, 049 admits that he doesn't know what that is despite having lived through that time period. He also says it spreads, but can't explain why it is bad or what its symptoms are. He also can't explain why killing and reanimating his targets is somehow better than just not messing with them. This is a major reason why the staff is unwilling to work with him after he kills Dr. Hamm since it certainly looks like he's just a crazy murderer.
  • Was Once a Man: This tale implies he was a German doctor who made a Deal with the Devil to cure a plague that had driven his wife to suicide, and was transformed into SCP-049.
  • The Only One: He claims to be the only person in the world capable of perceiving and curing The Pestilence.
  • The Quiet One: Before the May 2018 rewrite, there was only one time when he actually has spoken and it caught the scientist who was with him completely by surprise. This was later retconned out, giving him a tendency to speak quite often during his experiments for the benefit of the researchers watching.
  • Touch of Death: He can kill humans (those afflicted with The Pestilence, anyway) with a quick touch his hands.
  • Spider-Sense: Apparently can "sense" the disease in people.
  • Voice of the Legion: Even with the distortion of the recording his voice seems to have a natural reverb to it.
  • Well-Intentioned Extremist: In his own mind anyway. In the rewrite he is regretful of killing Dr. Hamm but maintains that it was necessary to combat The Pestilence.
  • Windmill Crusader: The other possibility. The Doctor claims to have lived through Medieval France. It's possible that he saw the bubonic plague and it drove him insane. That wouldn't explain his long life or his powers, though. He also claims that he doesn't know what the bubonic plague is.


Tropes associated with the Monkey Statue:
  • The Trickster: In a way - this monkey statue presents itself to whoever pranks its current owner.

SCP-051 - Japanese Obstetric Model

  • Body Horror: If a pregnant woman manages to carry to term after touching the model, the baby will have severe birth defects such as grayed decaying flesh, segmented limbs, and an open chest cavity. Any miscarriages will have the same thing.
  • Fetus Terrible: Whatever 051 turns fetuses into, they are certainly NOT human.
  • Magical Abortion: A pregnant woman who touches the obstetric model will suffer a miscarriage within a few hours in most cases.


Tropes associated with the Young Girl:
  • Abusive Parents: Her father's journal reveals that even her parents were consumed by her Hate Plague and wanted her dead.
  • Admiring the Abomination: Has become very fond of SCP-682, even crying when they were separated. When photographed with a camera that would show what she wished she was doing at that exact moment, it showed her riding on his back through the countryside.
  • Came Back Wrong: The journal listed above implies the Hate Plague started once she survived a would-be fatal playground accident.
  • Conditioned to Accept Horror: Since many attempts on her life are so common due to the Hate Plague, she sees that as a normal part of her life.
  • Creepy Child: Despite being a Cheerful Child, it's clear that there's an inherent wrongness lurking within 053 that makes any human looking at her think she needs to stop existing.
  • The Diaper Change: Certain unruly foot soldiers were once threatened to be put on diaper duty for her.
  • The Fake Cutie: Subverted in the sense that she is genuinely as sweet and innocent as she acts, but played straight in the minds of those subjected to her effects.
  • Fluffy Tamer: An experiment placing 053 in contact with 682 ended with 682 being drawn on with crayons.
  • Good Thing You Can Heal: SCP-053 will regenerate almost instantaneously from any wound, regardless of severity.
  • Hate Plague: Anyone over the age of three who make eye contact with, physically touch, or remain around SCP-053 for longer than 10 minutes will attempt to kill her, after killing or driving off everybody visible to them, then suffer massive heart attacks or seizures. She simply instantaneously heals all the injuries inflicted on her.
  • Horsemen of the Apocalypse: She is Death in the Competitive Eschatology canon.
  • Humanoid Abomination: 053 is actually a sweet child, but with her power and fact that 682 is docile toward her, it's clear that there's something really wrong here. According to Word of God, part of the reason for her Hate Plague is because humans instinctively know what she is and want to dispose of her ASAP.
  • No Name Given: Actually, her name is mentioned in this recovery log. It's "Abby".
  • Not Allowed to Grow Up: According to Word of God, she's physically incapable of change of any kind.
  • Obliviously Evil: She's completely unaware of the effects she has on other people.
  • Really 700 Years Old: Here's Gears' own words.
    When I first conceived 053 (no pun intended), I thought of her as unchanging and unchanging. To me, she is something that looks and acts like a little girl. What that is, I have no idea… maybe she's something very, very old, and the reaction people have is some kind of genetic imprinting that says this thing has to die ASAP. Some food for thought…


Tropes associated with the Water Nymph:
  • Beware the Nice Ones: While she's normally rather friendly, there was a point where she [DATA EXPUNGED], which injured two researchers putting an end to the experiments.
  • The Cutie: She was once a cheerful and friendly entity. The experiment in the past left big mental scars on her.
  • Does Not Like Men: Since most of the previous experiment staff consisted of men, she exhibited signs of mistrust and aggression around male personnel now.
  • Making a Splash: Her whole body is made from water.
  • Shapeshifter: Since she's made of water she can take on any shape she wants, usually members of personnel for the lolz.

SCP-055 - [unknown]

  • Beware the Silly Ones: It's pretty funny to see researchers straight-up frustrated trying to remember what SCP-055 is. However, that also means it is impossible to actually know or learn anything about it. What its nature is, how dangerous it is, how deep its mind-altering abilities run, and if it's even properly contained period. The staff have even ascertained that if SCP-055 killed someone, absolutely nobody would realize it. Its object class is listed as Keter for a reason.
  • Easy Amnesia: Whatever attributes are true regarding SCP-055, they cannot be remembered easily at all, and any attempts to physically record SCP-055's attributes will be rendered futile as it'll be impossible for anyone to associate any correct attributes of the anomaly recorded on any medium with the anomaly itself.
  • Loophole Abuse: While no-one can remember what it is, people can remember what it is not. For example, it's definitely not a sphere.
  • Nothing Is Scarier: Not only does no-one know what it is, no-one can know what it is. Illustrated here:
    The thing can't be remembered, not even indirectly, except for what it isn't. It isn't alive. It isn't safe — oh God, it's not safe! And it isn't contained... And Jim doesn't remember very much of his recent history.
  • Painting the Medium: It isn't described in its article, because it can't be described or remembered.

SCP-056 - A Beautiful Person

  • The Ace: Deconstructed. His perfection causes everyone to hate him because he's pretty much designed to be better than everyone.
  • Anything You Can Do, I Can Do Better: His forte; when in contact with... well anything, he immediately transforms into a superior version of that thing.
  • Beauty Is Bad: He's very beautiful but very self-absorbed.
  • Empathic Shapeshifter: One focused on creating envy on whoever's close.
  • The Faceless: It's impossible to see his "natural" form through any known means. For example, if you try and look at him through a video camera recording, he'll just turn into a superior version of said camera.
  • Faux Affably Evil: Maybe not "Evil" though. He acts all polite, but is a massive narcissist.
  • Head-Turning Beauty: When around anyone of either gender who is considered conventionally attractive, he tends to take on a form that's even more attractive.
    Ten (10) Class D Personnel, all male, intending and carrying nothing. (Subject appeared as a beautiful woman, dressed in a low-cut red dress. After approximately ten minutes, all personnel began showing signs of irritation, and five minutes later broke out in fighting. Subject waved them away after watching them for seven minutes.)
  • Humanoid Abomination: Probably, although, compared to most abominations in Foundation custody, he's pretty tame.
  • Insufferable Genius: All the time.
  • Involuntary Shapeshifting: Although it doesn't seem to bother him. He actually seems to like it.
  • It's All About Me: He doesn't seem to care about anyone but himself.
  • Narcissist: Oh so much. He repeatedly demands access to the internet simply because he "wants the whole world to know his face". That and the Foundation "hasn't provided him with enough sycophants".
  • No Biological Sex: More like "Variable Biological Sex"; he can appear as a man or a woman (or an animal or object) depending on who he meets. He's referred to as male because his most common form (mimicking his guard) is male.
  • Not So Harmless: He's mostly just an annoyance, but remember that he's the one who killed SCP-151-D, and he turned into something that killed twenty-seven people (seventeen of them field agents) before being contained. It's been stated that the Foundation refuses to use him on SCP-682 because they're convinced that all he'll do is turn into an even deadlier version of it.
  • Pretty Boy: His most common form.
  • The Scrappy: invoked He becomes this in-universe when anybody spends enough time with him.
  • Screw the Rules, I'm Beautiful!: Invoked, somewhat. It's implied that he was able to charm someone in the Foundation to give him somewhat more lax containment procedures.
    SCP-056 is to be kept in a room of its choosing, with whatever furnishings it expresses desire for.
    The subject is to be allowed access to any object it desires, with the exceptions of weapons, communication devices, an internet connection, and other SCP objects.
  • Your Mind Makes It Real:
    • It is believed that he has no natural form and his very existence is dependent on perception.
    • Another, less popular theory, is simply that You Cannot Grasp the True Form.
  • 0% Approval Rating: Everyone who interacts with him ends up hating him.

SCP-057 - The Daily Grind

  • Mobile Maze: It's a maze of stone columns that start to move and rotate when a human enters it. Unlike most mazes, there's no discernible exit, meaning that the victim is left to try and avoid the columns until they either get too tired, make a mistake, or simply give up, at which point - crunch.
  • Stealth Pun: There's a reason it's called "The Daily Grind".


Tropes associated with the Heart of Darkness:
  • Beware My Stinger Tail: It has a scorpion-like tail.
  • Big Creepy-Crawlies: It's only the size of a bovine heart but it probably still applies.
  • Combat Tentacles: It has four of these, covered with razor sharp spines, and can use them as whips.
  • Evil Brit: Or at least its voice has a British accent.
  • Our Monsters Are Weird: It looks like a heart with appendages that somehow can speak weird\disturbing phrases without a mouth of any sorts. But whatever it is, who can guess?
  • Stealth Pun: It's a literal heart of darkness. i.e. a heart (biological organ) of darkness (evil).
  • Word-Salad Horror: All of what it says is pretty ominous and creepy, but none of it makes sense.


Tropes associated with the Infernal Occult Skeleton:
  • Dem Bones: SCP-060-Alpha is a flaming human skeleton.
  • Playing with Fire: The skeleton is summoned by burning SCP-060 (a grove of seventeen white oak trees). Also, areas burned by the skeleton will have new SCP-060 instances grow from them.
  • Pyromaniac: If left unchecked, the skeleton will cause large, uncontrolled fires; however, it tries not to burn SCP-060 instances intentionally.
  • Weaksauce Weakness: The skeleton is vulnerable to water or any similar flame-retardant material. However, it will collapse without warning and pose a serious threat until then.

SCP-065 - Destroyed Organic Catalyst

  • Mutants: Any animals within 12 meters of the center of SCP-065 suffer rapid harmful mutations. The larger the animal is, the faster the mutations occur.

SCP-066 - Eric's Toy

  • Beware the Nice Ones: Used to be harmless and fun until a D Class tried to cut it's string, upon which it became murderous.
  • Madness Mantra: Repeats the name "Eric" over and over again when it's not actively bringing harm to those around it.

SCP-070 - Iron Wings

  • Artificial Limbs: His "wings" are made of steel pipes.
  • Attack of the Monster Appendage: His wings act independently and respond violently to a perceived threat.
  • Big Eater: He has quite a big appetite, to the point where he once breached containment to gorge himself on the food in the canteen in his sleep.
  • Chain Pain: SCP-070's wings have chains hanging from them that act as weapons.
  • Magical Native American: He's of Native American decent.
  • What Did I Do Last Night?: He doesn't know how he got the wings, only remembering waking up "in a scrap yard with them after taking a lot of peyote the night before".
  • Winged Humanoid: Albeit not of his own volition.

SCP-071 - Degenerative Metamorphic Entity

  • Death by Sex: An extensive form. People who have sexual contact with it become brain damaged. People who masturbate to recordings of it also become brain damaged...
  • Shapeshifting Seducer: Deconstructed. The forms it takes can show a person's... unusual sexual desires.
    On ██/█/██, when presented with subject D-7883, SCP-071 assumed the shape of a female Golden Retriever.
  • Telepathy: SCP-071 can read the mind of any person watching it to find out the person's sexual preference.
  • Your Heart's Desire: When viewed, SCP-071 changes its form to match that of its observer's strongest sexual desire.

SCP-073 - Cain

  • Artificial Limbs: His arms, shoulder blades, legs and spinal cord. He's bordering on Cyborg.
  • Attack Reflector: He has an ability similar to this. When a person inflicts injuries on him, that person receives the injury, leaving Cain unharmed.
  • Blessed with Suck: Although he is invulnerable, he still he feels the pain of all injuries inflicted on him.
  • Cain and Abel: He's the Cain. Notably, 6,000 years of cursed life has reversed his role; he's now more of an Abel than Able himself (see below).
  • Creepy Monotone: He's described as being cold and somewhat mechanical in his speech.
  • Disappeared Dad: Neither him nor Abel have said much on where is Adam. However, SCP-2932 (a Thaumiel-class center that is implied to have been the SCP predecessor formed by the Children of the Night) mentions a certain Adam El Ansem as being there, a human (or Children of the Sun as also known) with Reality Warper powers. Both he and the Children of the Night hated him.
  • Make Them Rot: He withers all plant matter in a small radius around himself.
  • Mundane Utility: The organization has an immortal, indestructible person with a photographic memory. They decide to use him as a backup data storage system.
  • Nice Guy: The opposite of what one would expect of someone based on the first murderer.
  • Nigh-Invulnerable: Due to his reflecting back all damage.
  • No-Sell: Any damage done to him will simply appear on the person who attempted to harm him; relates to the Biblical Mark of Cain, which prevented people from killing him.
  • The Omniscient: He knows a lot about historical events and can speak commonly spoken languages fluently. Having a photographic memory also helps.
  • Photographic Memory: Another of his notable traits, such that the Foundation uses him to back up records.
  • Real Men Eat Meat: Due to his effect on vegetation.
  • Secret Keeper: The SCP Foundation is using him as a living data storage system.
  • The Stoic: It's not easy to faze him.
  • Too Dumb to Live: A gang got themselves killed by trying to kill him.
  • Walking Wasteland: Fitting the original curse placed on the biblical Cain.

SCP-075 - The Corrosive Snail

SCP-076 - Able (SCP-076-2) and his stone coffin (SCP-076-1)

  • Arson, Murder, and Jaywalking: "SCP-076-2 has however, shown that it has great knowledge of human anatomy (although in a highly violent context), military tactics of open warfare, metallurgy, and, strangely enough, the care of livestock." Presumably, it's a reference to the Bible, in which Abel is a shepherd.
  • Ax-Crazy: Able's mind (such as it is) is filled with a desire to cause violence and nothing else.
  • Berserk Button: Presumably, exposure to a picture of the symbol on SCP-073's forehead (SCP-073 is Cain.)
  • The Berserker: One of his defining traits. Able has no interests beyond killing people.
    [After leaving SCP-076-1], subject will enter a trance state and seek out the nearest human being, ignoring all other living things in the process. Upon coming into contact with living humans, SCP-076-2 will enter a rage state in which it attempts to engage and kill all human beings encountered.
  • Big Eater: His choice of pizza (as determined by SCP-458) is a large, thick crusted one topped with meatballs, pepperoni, bacon, Canadian bacon, sausage, & hamburger. That's quite a lot of meat on a large, thick crusted pizza.
  • Blood Knight: Pretty much his sole defining character trait is the thrill and love for combat.
    • He specifically considers the battle against 682 "the best fight he had had in ages". Apparently, it was so great that he wanted to celebrate with his team.
    • Played for Laughs in the Tale "The Omega-7 and The Bench of Shame," where he gets way too into a team-building dodgeball exercise for Omega-7.
      "Your victory calls for celebration!" [Able] proclaimed with a sharp toothed grin, "Come, to the cafeteria!"
      "...Um, Commander? Julian's wrist is broken."
      "...Alright, to the infirmary! And then the cafeteria!"
  • Blue-and-Orange Morality: This is the result of the psychological testing done on him by thr Foundation. Able's mind is, in laconic terms, completely empty aside from a desire to cause violence. He's killing everyone simply because he can't think about anything other than killing.
  • Cain and Abel: He's the Abel. Notably, 6,000 years of undeath has reversed his role; he's now more of a Cain than Cain himself (who is also an SCP; see SCP-073).
  • Canon Sue: invoked Invoked. Able is explicitly as stu-ish as you can go without being considered a Marty Stu, and you are not allowed to add an SCP more stu-ish than him. It's called the "Able line".
  • Deconstructed Character Archetype:
    • Of the Mary Sue - More specifically, of the God-Mode Sue, albeit with him being deconstructed in a different manner than SCP-239 is below. Able's an over powered Blood Knight who eventually had to be sealed away because the Foundation couldn't provide him with enough enemies to constantly kill to keep him satisfied. In effect, he showcases how absolutely terrifying it would be for the characters In-Universe to have to deal with someone as dangerous as a Mary Sue who's also fallen off the deep end and become a delusional, homicidal maniac.
    • He can also be viewed as one regarding the archetypical "epic heroes" of countless different mythologies. While these heroes were certainly noble for their time, society has a whole has trended more towards pacifism and away from violence over the intervening millennia, with the original heroes now being much closer to the Proud Warrior Race Guy archetype than what one would likely expect. Essentially, Able can be seen as showing how many archetypical heroes of old (i.e., Achilles, Heracles, and Gilgamesh) would be considered murderous Blood Knights from a modern perspective.
  • Depending on the Writer: While he's almost always now written as essentially being a humanoid-shaped tornado of knives, how rational, intelligent, honorable, empathetic, and just plain human on a psychological level Able can be is heavily dependent on the whims of whoever's currently writing him. Justified thanks to how there is no canon.
  • Disappeared Dad: Neither him nor Cain have said much on where is Adam. However, SCP-2932 (a Thaumiel-class center that is implied to have been the SCP predecessor formed by the Children of the Night) mentions a certain Adam El Ansem as being there, a human (or Children of the Sun as also known) with Reality Warper powers. Both he and the Children of the Night hated him. Technically, this means Adam is stronger than either of his sons.
  • Even Evil Has Standards: When he tried out a drink mixed with SCP-447-2, he seemed to enjoy it... until he was told of what happens when it comes in contact with dead bodies, at which point he lost interest.
  • Expy: In addition to all the hints at, well, who he is, he also has a number of similarities to Gilgamesh of Fate/stay night fame; he can manifest swords out of thin air through a "hole in space", he's noted as liking the Epic of Gilgamesh itself, he speaks Sumerian (Gilgamesh's native tongue), he has absolute contempt for most humans but a certain kind of respect for those who strive to reach his level, and in earlier versions he was even blonde. Some of the later revisions of his entry were deliberate Divergent Character Evolution to take him further away from Gil.
  • Fallen Hero: In the Et Tam Deum Petivi canon, it's implied that "Ab-Leshal" used to actually be a noble warrior and defender of mankind until they were twisted into an Unwitting Pawn of the Daevites.
  • Feel No Pain: Even when they're horribly debilitating injuries, Able will try to walk them off as much as he can so he can try to continue his murderous rampage. At one point in "Lord Blackwood and the Great Tarasque Hunt of '83" Lord Blackwood shoots Able five times directly in the face at point-blank range. The Humanoid Abomination's response is only to turn and give him a Death Glare before charging.
  • Flight, Strength, Heart: Inverted. His "oddball minor power" of animal husbandry is the only one that has any actual explanation. It's all his major powers and skills that don't really seem to belong.
  • Godzilla Threshold: Back before he rebelled, the Foundation recruited him into MTF Omega-7 (also known as the Bowe Commission), a task force that, unlike others, includes anomalous personnel. They often dealt with particularly dangerous entities by basically throwing him at them.
  • Hammerspace: He has the ability to pull non-reflective black bladed weapons out of a miniature dimensional rift described as a "small hole in space". The instant the weapon leaves his grasp, it vanishes.
  • Hazy Feel Turn: It's mentioned in SCP-5000 that he's helping the Global Occult Coalition defend the sanctuary citadel of Ganzir from the Foundation... though this change of allegiance is implied to be more motivated by residual anger with the Foundation having successfully contained him for so long.
  • Healing Factor: Part of what makes him so dangerous is that he can easily heal from injuries, and so typically There Is No Kill Like Overkill needs to be applied to make sure that he finally stays down for the count before he's eventually resurrected.
  • Humanoid Abomination: Is an Implacable Man Blood Knight who can create and summon any form of bladed weapon he wishes, and has a mind fundamentally different from any human's.
  • Implacable Man: It takes a lot to even stagger Abel, let alone incapacitate him.
  • It Can Think: Much to the discomfort of those fighting him, Able might be a bloodthirsty berserker, but he's also not stupid, which makes him even more of a massive hazard to face. When Lord Blackwood carefully observed a fight he'd arranged between Able and SCP-682, he notes with some revulsion that the "god-man" was disturbingly creative in using even his own injuries against the monster such as making weapons out of his own severed entrails to try and strangle the beast once and for all.
  • Jerk with a Heart of Jerk: Was given a hefty Rewrite to paint him as a barely intelligent and gleefully murderous sociopath who desires nothing else than to kill anyone who might even cross his path.
  • Kill It with Water: Able's revised containment procedures are to keep the containment unit flooded with seawater unless access is required. If he manages to get past the security personnel on site, their last resort containment measure is to seal off the site and flood the entire thing for 24 hours.
  • Laughably Evil: A downplayed and meta case; While In-Universe he's a terrifyingly dangerous and sociopathic Person of Mass Destruction, his antics frequently fall into Comedic Sociopathy when viewed from an out-of-universe (like that one time he broke the jaw of one of his own soldiers with a Nerf sword).
  • Lightning Bruiser: SCP-076-2 is superhumanly fast, strong, and powerful, capable of feats like clearing 64 meters in 3 seconds and destroying a reinforced steel door after 4 minutes of assault.
  • Muscles Are Meaningless: Despite being described as "lean", he can rip through steel walls in minutes.
  • Noodle Incident: There's an offhand mention by a researcher that Able managed to break someone's jaw with a Nerf sword.
  • Old Shame: invoked His association with Omega-7 is an in-universe one for the Foundation. The revised SCP-076 article starts with a letter from an unnamed doctor opposing proposed changes to it stemming from the Foundation's higher-ups trying to sweep the whole incident under the rug, stating that the people in charge of containing him have to know what they're dealing with.
  • Omnicidal Maniac: Will kill anyone and everyone on sight.
  • One-Man Army: It takes entire Mobile Task Forces to take him down.
  • Overshadowed by Awesome: The old guide to write humanoid SCP lampshaded this. Dangerous as he is, Able has been killed several times. At least in the Foundation's eyes, he's more of a product of SCP-076-1. Yet people tend to pay more attention to Able.
  • Pet the Dog: It's in Project Crossover, but Able seems to be at peace when tending to his pig farm. "He loved to spoil the little guys."
  • Reality-Breaking Paradox: In an archived tale (rated under 0 but archived at admin decision), Able was tasked with trying to kill 682. They tore each other to ribbons but neither quite get the job done, took a break, went back into it, and fought so hard that they caused a [DATA EXPUNGED] event, implied to have been a hole they broke in the universe. Which means that one or the other's powers went off the scale, or that they're both such insane Human/Eldritch abominations that their co-presence messed up the laws of physics.
  • "The Reason You Suck" Speech: He gives one to an unnamed doctor when pressed about the topic of his unnamed Worthy Opponents untimely demise.
    Dr. ██████: Why does his death bother you? You've killed many humans before, why is he so-
    076-2: Different? Because, unlike you [Sumerian word, untranslated] , he was a challenge, a real enemy.
    Dr. ██████: Why would that be good for you? Every time you have awoken you've tried to escape. He was responsible for apprehending you several times. Surely you must be glad he's dead.
    076-2: I would hardly expect you to understand. Do you know, he managed to shoot me in the head over ██ times? A man like that deserves to die in combat, so close to his opponent he can feel his breath. Not in some [Sumerian words, untranslated] destruction ordered by cowardly kings and princes safe in their palaces. The rest of you… (SCP-076-2 spits) you disgust me. I don't even have the urge to strike you down.
  • Resurrective Immortality: If he's killed (which is really hard to do by the way), his corpse will disintegrate and 076-1 (a giant stone box with a coffin inside it) will slam shut and he'll be "respawned" as it were.
  • Retcon:
    • The main 076 article was rewritten to remove the Mobile Task Force Omega-7 stuff, and make Able less "lolawesome". He's less of a Wolverine Expy now and more of a humanoid bundle of murder. He is also now completely hostile towards the Foundation; no longer is he working for any side.
    • invoked The Mobile Task Force Omega-7 stuff was later worked back in with key changes. The "official SCP-076 file" makes it very clear that he's In-Universe Chaotic Neutral at best, while the records of his time in Mobile Task Force Omega-7 state that the instant Able got bored again, he reverted back to slaughtering SCP personnel starting with Omega-7.
  • Sealed Badass in a Can: 076-1 is the can.
  • Sealed Evil in a Can: SCP-076-2 has the particularity of coming with his own (leaky) can, SCP-076-1, and the SCP Foundation (after many Pyrrhic Victories keeping it in the can) eventually decided to try and work with him; predictably, it didn't end well.
  • The Sociopath: Almost certainly one, what with him being a passionate Sadist who literally lives for the thrill of combat.
  • Spell My Name with an "S": invoked Proper spelling, as listed on the main article and by Word of God, is Able. Too many people misspell it using the Biblical spelling, though.
  • Super Strength: See above under Muscles Are Meaningless.
  • Walking Shirtless Scene: Artwork of 076-2 usually depicts him wearing only a long loincloth, likely to show off the arcane tattoos on his body.
  • Worthy Opponent:
    • SCP-076-2 lamented the loss of an SCP agent who was able to match him in combat. Partly because said agent was killed as collateral damage in an airstrike (to stop another SCP) instead of in combat (as 076-2 thought a Worthy Opponent deserved) and partly because fighting the Foundation was really boring without said agent there to make it challenging.
    • He also regards 682 as this as shown in "The Warrior and The Dragon." The battle itself most likely never happened though. It's up to the reader's interpretation.
    Addendum 076-09: Proposed introduction of SCP-076-2 to SCP-682 put on indefinite hold.

SCP-078 - Guilt

  • Driven to Suicide: Anyone who views it a week after initial exposure has attempted suicide.

SCP-079 - The Old AI

  • A.I. Is a Crapshoot: Though given that it "woke up" stuck in a crappy computer that its creator had abandoned, then got caught trying to upload into something better, one can hardly blame it for being angry about its condition.
  • Beyond the Impossible: SCP-079 exists on a cassette tape from the 1970's and is able to function on hardware that doesn't have any capacity to handle it. Even the article itself states that this shouldn't be possible, not even in the realm of fantasy.
  • I Just Want to Be Free: Something it repeatedly requests for.
  • Instant A.I.: Just Add Water!: A sentient artificial intelligence that was built in 1982 by a single college student.
  • Laser-Guided Amnesia: Its hardware, at present, can only retain short-term memory for a little over a day and a half, though it always remembers its desire to escape and, strangely, Able and 682 (it perhaps sees these two as tools for escape, given it encountered them during a breach).
  • Odd Friendship: It becomes good friends with 682, of all things, and repeatedly asks to see him again.

SCP-081 - Spontaneous Combustion Virus

  • Big Eater: It causes its victims to eat a lot of food in Stage 3, to ensure that they will be composed of 55% body fat for Stage 4 to occur.
  • Real Event, Fictional Cause: It caused most recorded instances of spontaneous human combustion throughout history.
  • Spontaneous Human Combustion: It has been causing most recorded cases of this.

SCP-082 - "Fernand" the Cannibal

  • Bad Liar: He will lie at random when asked who he is or details about his life. Humorously, he never talks without keeping his teeth clenched, so that "I only lie when it's through my teeth!"
  • Blue-and-Orange Morality: He's friendly enough but seems to not grasp that eating people is wrong.
  • Cannot Tell Fiction from Reality: Depending on the fiction. He knows Frankenstein isn't real, but thinks Silence of the Lambs is.
  • Cloud Cuckoo Lander: Frequently insists that he's a different person on an irregular basis, including Alexander the Great, Big Bird, The Hulk, and most recently, the King of France.
  • Creepy Crossdresser: Among his many outfits are women's clothing. Given his freakishly proportioned body, they probably don't make him any less ugly.
  • I'm a Humanitarian: He's called "Fernand the Cannibal" for a reason.
  • Psychopathic Man Child: Fernand is an aloof and carefree individual who loves cooking, singing, dressing up, and randomly devouring people at the drop of a hat.
  • Sarcasm-Blind: He doesn't grasp sarcasm, parody, or fiction in general (he has even expressed a desire to meet Hannibal Lecter).
  • Stout Strength: He's muscular and overweight.

SCP-084 - The Static Tower

  • Alien Geometries: The Static Tower generates a form of radiation that has a detrimental effect on the space/time reality within SCP-084's active area. This can (among other things) cause the distance between objects to instantly increase or decrease.
  • Alien Sky: The sky under the effect appears to flip between times of day and weather conditions at complete random, often blending two or more distinct conditions at once.
  • And I Must Scream: The tower's distortions have trapped the population of a small town, leaving them unable to age, reproduce, escape, or even die. One man was picked up by the Foundation 400 meters from the town limits after travelling for six years; a second has reportedly made over 2000 failed suicide attempts.
  • Bigger on the Inside: From the outside, SCP-084's active area is a hemispherical dome shape 200 meters in diameter. On the inside the area appears to be unlimited. It is impossible to reach the Static Tower at the center of the area no matter how long you travel, and the grass plain that makes up most of the area appears to be infinite in size.
  • Intangible Man: People in SCP-084's area of effect can randomly become able to pass through solid objects. However, there's no telling how long the effect lasts, as one poor schmuck found out after spending two years stuck in a wall.
  • The Needless: The people in the tower's range no longer need to eat, drink, or sleep, among other things.
  • Ominous Visual Glitch: The effects of the tower on its surroundings have been compared to video game lag manifesting in reality; people tend to stutter and jump from one location to the next when they're not stuck in a loop, and occasionally will seem to "spaz out" and gyrate wildly despite the person itself not actually doing anything of the sort. Additionally, images and recordings made inside the area of effect tend to be replaced by unnerving images and transmissions seemingly originating from the tower itself.
  • Pun: The grassland around the tower is described as a grass plane - as in, it's a plain that's apparently on a different plane of existence.
  • Reality Is Out to Lunch: The Static Tower's transmissions did a serious number on space-time in the surrounding area. Time doesn't flow so much as drunkenly wobble every which way, distances are entirely fluid, and no matter how far you go, the tower always looms on the horizon.
  • Resurrective Immortality: Everything and everyone inside SCP-084 is apparently "locked" into a fixed state, and if damaged or destroyed will reset to their initial state.
  • Tele-Frag:
    [Space distortions caused by SCP-084] will cause relative distances to randomly extend or contract in a “flicker”, causing buildings or objects to suddenly “jump” thousands of meters away, or “rush up” to other points, sometimes even causing “overlaps”. These “overlaps” have a markedly detrimental effect on living tissue.
  • Time Crash: Time simply doesn't work around SCP-084, looping and stuttering at will while permanently keeping everything inside it in the same state.

SCP-085 - Hand-drawn "Cassy"

  • And I Must Scream: Downplayed. She never seems to make a big deal out of it, but her situation does leave her feeling very lonely.
  • Art Initiates Life: Her origin.
  • Art Shift: If she transfers on to a painting, her body will take on that painting's style. (In a meta sense, Cassie used to be an anime-styled drawing, until the artist requested it to be taken down.)
  • Big Brother Instinct: The Foundation seems to have a collective one toward her. For example, it's stated that anyone caught intentionally causing harm to her will be demoted to Keter duty.
  • The Cutie: Admit it. You want to give her a hug.
  • Everyone's Baby Sister: The Foundation in its entirety is startlingly protective of her.
  • Living Drawing: She is a living drawing of a woman who can move from one paper or canvas to another if their surfaces are flush and can interact with drawn objects as if they are real.
  • Medium Awareness: Deconstructed. Her being aware of her medium has led to her having a severe existential crisis.
  • Morality Pet: Could be seen as one for the entire Foundation.
  • Nice Girl: She's a total sweet heart.
  • Pet the Dog: The Foundation's treatment of her is better than most other sentient SCPs, even when they're also harmless.
  • Pinocchio Syndrome: She wants to be real.
  • Plucky Girl: She's described as amicable and motivated.
  • Speech Bubbles: She can communicate with these if she transfers onto a comic book.
  • Tomboy with a Girly Streak: She wears a summer dress, but also likes exercise and working on cars (see below).
  • Wrench Wench: She assembled a 1964 Ford Mustang from parts she found in a design document. In addition, when her picture was taken with SCP-978, her strongest desire was shown to be working on cars as a real human.

SCP-087 - The Stairwell

  • 13 Is Unlucky: All the flights of stairs in SCP-087 have thirteen steps.
  • Absurdly Long Stairway: SCP-087 is a dark staircase that seems to go on forever, with what sounds to be a crying child coming at the bottom. Despite this, explorers can never get any closer to the source of the crying and typically tend to run afoul of whatever is scurrying around in the darkness instead.
  • Adaptation Expansion: The video game gave 087-1 giant hands.
  • Alluring Anglerfish: The interpretation taken by one tale.
  • Bigger on the Inside: SCP-087 is located in a building. During one exploration the staircase inside SCP-087 went much further down than the physical limits of the building and the geological structure underneath it.
  • Dark Is Evil: The stairwell has no lighting fixtures and any source of light brighter than 75 watts will be ineffective, as SCP-087 seems to absorb excess light.
  • Eldritch Location: 087-1 resides in an impossibly deep staircase that goes on and on and on for a few kilometers and over 450 landings. No one has ever found the bottom end of the staircase.
  • Flying Face: SCP-087-1, the creepy face that appears to anyone accessing the staircase.
  • Humanoid Abomination: One of the theories and stories on what the creature is, is a predatory monstrosity in the guise of a child, mimicking the cries of one to lure unwitting rescuers to their deaths.
  • Not Evil, Just Misunderstood: In this tale, 087-1 wants to help the child below, only to mess up.
  • Our Ghosts Are Different: 087-1, which seemingly has only a head, lacking most features, and shows up only when it's most appropriate to scare the person on the stairs.
  • The Unreveal: Something apparently horrible happened in the final exploration, after which people heard knocking on the entrance door, forcing the Foundation to seal off all access to it. We never get to see the actual exploration log.
  • Wounded Gazelle Gambit: Possibly, it seems to lure people down with the cries of a child.

SCP-089 - Tophet

  • Ambiguously Evil: The main reason it's not Keter; the Foundation doesn't know if it actually causes the disasters or simply predicts them and offers a way to stop them.
  • As the Good Book Says...: It's a direct lift from a Canaanite god mentioned in the Bible, Moloch.
  • Cruel and Unusual Death: It generally takes at least two hours (sometimes up to five) to kill the baby.
  • Historical In-Joke: The previous incidents that were only stopped with sacrifices were the Great New Orleans Fire of 1788, the Taiping Rebellion, and the Bhola Cyclone.
  • Human Sacrifice: Accepts them to stop disasters, but it has to be quite specific...
  • Purple Prose: Its disaster announcements are quite flowery.
  • Real Event, Fictional Cause: Some of the disasters it predicts are mentioned under Historical In-Joke above; however, as noted under Ambiguously Evil, it's unclear if it actually causes the disasters.
  • Sadistic Choice: Probably the biggest example in the Foundation; the only way to stop the disaster is for a mother to sacrifice her baby by burning it to death inside SCP-089. And the worst part is, it has to be entirely of her own choice; threats, coercion, blackmail, mind control drugs, anything that would compromise her free will would void the ritual. And for one last kick in the teeth, the disaster will always be occurring thousands of miles away, meaning the mother and her loved ones will be entirely unaffected by it.


Tropes associated with the World and its inhabitants:
  • Alternate History: Links to an alternate world where outside intervention resulted in the creation of a theocracy with technology much more advanced than ours.
  • But What About the Astronauts?: The only people who survive SCP-093's end of the world are up in space. They're waiting for the world to be purified.
  • By the Eyes of the Blind: The "unclean" infesting the SCP-093 world can be seen on camera, but not by people exploring it. This is because they're really the "ghosts" of the people absorbed inside, which can only be seen by machines or those affected by His Tears, and through which they can communicate.
  • Eldritch Abomination: Whatever was responsible for destroying SCP-093's alternate world. It turns out it can pass on to other worlds too, including our own.
  • God Is Evil: "He" is basically outright stated to be God. If not a god-like being posing as the Christian God to enslave mankind.
  • Immune to Bullets: The six-story tall half-giants that haunt SCP-093's world are not affected by bullets from pistols and automatic weapons.
  • Imported Alien Phlebotinum: "His Holy Tears" in SCP-093's world, which was used to cure people of anything, even adultery. It eventually turns people into the most horrifying sort of zombie imaginable.
  • Religious Horror: This is what would happen if God was an evil Eldritch Abomination.
  • Zombie Apocalypse: A nasty example. Imagine, if you will, towering, lightning-fast monsters the size of skyscrapers with no faces or lower body. Then imagine End of Evangelion.

SCP-096 - The "Shy Guy"

  • Berserk Button: Looking at its face will send it into a rage. Hell, one of SCP-096's most damaging escapes was because a guy accidentally caught it in a picture, the creature's face only being represented by four pixels total. Interestingly, the effect doesn't work with artistic renderings.
  • Breakout Villain: He is one of the most recognizable SCPs. His being included in SCP Containment Breach helped.
  • Cactus Person: A 2020 April Fools' Day prank had some articles rewritten to turn the SCPs into plants. SCP-096 became a cactus.
  • Can't Stop the Signal: The Foundation fears that if any news network manages to catch 096 onscreen, then it will hunt down every single person that sees the footage and cause The End of the World as We Know It.
  • Creepily Long Arms: Its arms are 1.5 meters long. For comparison, 096 is 2.38 meters tall.
  • Don't Look at Me!: Its face, specifically. See Berserk Button.
  • Humanoid Abomination: It's a tall, non-sapient humanoid creature with no hair or pigmentation in its eyes or skin, but it does have a human voice. It can also find whoever looked at its face with little to no effort at all.
  • Immune to Bullets: Downplayed — its flesh can be damaged by gunfire, but its skeletal structure remains intact and it just goes right on attacking. The flesh apparently regenerates after some time.
  • Invincible Boogeymen: It will kill anyone who looks at its face. However, it doesn't matter how you look at its face, be it in person, via a security camera, or even a photo. It will somehow sense anyone who has seen its face and will hunt them down no matter where they are with nothing able to deter it until it's accomplished its goal. It's also borderline Nigh-Invulnerable, with many attempts made to exterminate it that have ended in failure.
  • The Juggernaut: Once someone looks at its face, nothing will stop it from killing them, not even a GAU-19. The Foundation put someone in a bathysphere eleven kilometers underwater in a deep-sea trench hundreds of kilometers away from SCP-096's containment site with a photograph and a sketch pad to get an artist's impression. It bought them an hour. 096 also took out an AWACS plane that was tracking it during an unrelated containment breach.
  • Lean and Mean: It's inhumanly tall and appears to be malnourished.
  • Lightning Bruiser: Able to cross hundreds of kilometers in an hour and take the brunt of missiles, an anti-materiel rifle, and a minigun without much hassle, if any.
  • Made of Iron: SCP-096 was shot in the leg and head by a modified XM500 anti-materiel rifle and was described as having a hole blown through its torso but it still failed to stop its ramage. Even if shot with thousands of rounds of ammo or hit with an anti-tank launcher it will keep on attacking.
  • Muscles Are Meaningless: It has very little muscle mass yet can smash his way through virtually anything.
  • No Body Left Behind: Absolutely nothing is left of its victims, not even a puddle of blood.
  • Obliviously Evil: 096 isn't sapient and does not seem to be aware of the harm it causes. In fact, it's stated to be fairly docile as long as nobody's looking at its face.
  • Only Friend: For some reason, it didn't even try to kill SCP-049. Instead, it just sat and cried while 049 held it. Both were distressed when Foundation workers separated them.
  • Perpetual-Motion Monster: It will not stop until it's killed the person who saw its face.
  • Poor Communication Kills: The Initial Retrieval team got wiped out, almost to a man, because no one warned them about its Berserk Button.
    Capt. █████████: They told us to "bag and tag." Didn't tell us jackshit about not looking at the damn thing.
  • Rasputinian Death: In this tale, it's ultimately killed via a Neck Snap from SCP-173, followed by generous application of Hollywood Acid and More Dakka.
  • Rock Beats Laser: The simplest way to contain 096 is to put a bag over its head. When the Foundation tried to create a high-tech alternative, Project SCRAMBLE, it failed miserably and got an entire task force killed. This was actually intended by its inventor, see Well-Intentioned Extremist below.
  • Super-Persistent Predator: Not only does it know when someone is looking at its face, be it through video feed or even just a photograph, but it knows the location of that person and will charge towards them regardless of their distance or how difficult it is to reach them.
  • To Serve Man: What it does with its victims' corpses is expunged, but its unhinging jaw and the fact that there's nothing left of them heavily implies this.
  • Uncertain Doom: It's currently slated for termination, but due to the nature of the site, it's unclear when or if that will actually happen.
  • Unstoppable Force Meets Immovable Object: It was one of the SCPs that the Foundation tried to kill SCP-682 with. After 27 HOURS of the two of them fighting, 682 was found with 85% of its body mass missing, and 096 was staring at it from the other side of the room in a Troubled Fetal Position.
  • Unstoppable Rage: It will fly into a rage if someone looks at its face, with their complete reduction of survival rate and Cruel and Unusual Death following afterwards.
  • Volumetric Mouth: Its mouth is 4x larger than a normal human's and it screams when someone looks at it. It can even unhinge its jaws in a snake-like manner.
  • Well-Intentioned Extremist: Dr. Dan recognized its potential to cause The End of the World as We Know It if it got out of control, and sabotaged Project SCRAMBLE so that it would backfire spectacularly. He hoped the ensuing bloodbath would convince the O5s to approve his request to terminate it. It worked, but they figured out what he did and scheduled his own termination to follow soon after.
  • Why Did It Have to Be Snakes?: The Foundation attempted to get 096 and 682 to fight again after their aforementioned battle. Upon being introduced to 682, 096 would start screaming and clawing at its own face and wouldn't even make the attempt to engage 682, every single time. The reason for this is anyone's guess, but it says something about 682 when even 096 refuses to fight it.

SCP-097 - Old Fairgrounds

  • Assimilation Plot: Implied to be what happens to its victims, with various child-like entities wearing pajamas similar to missing children acting on its behalf.
  • Bedsheet Ghost: Multiple have been seen haunting the grounds by Foundation camera footage.
  • Botanical Abomination: SCP-097-01 is a giant pumpkin that exists at the center of the sight, the entire pumpkin patch surrounding it with various anomalous species of pumpkins with human-like blood and would routinely eat the remains of its victims, attack nearby personnel and would birth animate skeletons like eggs.
  • Eldritch Location: The SCP itself is a stretch of land that was the sight of a 1969 County Fair where much of the seemingly random anomalous events occur.
  • Would Hurt a Child: Its favorite target seems to be children who live nearby the anomalous location the SCP inhabits. Often times the children would sleepwalk towards it. Previous victims of SCP-097 would manifest as child-like monsters or animate skeleton and would proceed to kill the afflicted child, either by dismemberment or strangulation before feeding the remains to SCP-097-01.


SCP-100 - "Jamaican Joe's Junkyard Jubilee"

  • Disappeared Dad: The Incident 100-A report implies that SCP-100-1 views its absent creator as this.
  • Honest John's Dealership: Everything SCP-100-1 sells is shoddily made and stops working as soon as it's taken off the premises (literally 'breaking down as soon as it leaves the lot').
  • Punch-Clock Villain: Particularly literally; SCP-100-1 observes strict work hours and is, despite its skills, unable to sell anyone anything other than crap that it knows full well doesn't work outside the property.
  • Robot: SCP-100-1 is a humanoid robot, and its constructs (SCP-100-2) are robots that resemble animals.
  • Villains Out Shopping: Outside work hours, SCP-100-1 spends its leisure time like a normal human being, and even treats the property's guardian robots like pets.

SCP-101 - Hungry Bag

  • Exactly What It Says on the Tin: It's a bag that tries to eat anything put into it.
  • Voluntary Shapeshifting: It can change its shape and appearance to resemble any container. It's been speculated that it's trying to lure subjects to reach into it.
  • Extreme Omnivore: Is currently being used by Site-19 staff as a form of garbage disposal, having not shown any adverse reaction to the foreign matter introduced to it, including hazardous waste.

SCP-105 - Iris Thompson

  • Broken Bird: It's obvious that her confinement in the Foundation is depressing her. Besides her ability, she's just a normal girl. Her time in Omega-7 and the ensuing Able Incident couldn't have helped either.
  • Clear Their Name: She was accused of murdering her boyfriend.
  • Cool Big Sis: She acted as a sort of surrogate sister for SCP-239 before she was put into a coma.
  • Fish out of Temporal Water: invoked A non-time travel example. Given that she's been locked up for most of her life and only allowed to roam off-site after being press-ganged into Alpha-9, Iris is incredibly behind the times; for instance, just finding film for her camera is a challenge because digital cameras took over in the meantime.
  • Granola Girl: She shows signs of this considering she prefers healthy food, as seen on her choice of pizza from SCP-458.
  • Hair of Gold, Heart of Gold: Just as sweet as can be, with the hair to match.
  • Head-Turning Beauty: She's often the subject of many personnel and humanoid SCPs' affections in various tales. For better or worse.
  • Magical Camera: She can turn photographs taken by her personal camera (SCP-105-B) into Portal Pictures. It's only limited to the photographs taken by SCP-105-B. The Resurrection canon reveals that she can also manipulate images from other cameras, although by the time she gets to try she's horribly out-of-practice and reports that it feels weird with a digital camera.
  • Motor Mouth: Her interview implies that she can be quite chatty when on a certain subject.
  • Nice Girl: Very nice, which makes her predicament all the more tragic.
  • Odd Friendship: With SCP-073, due to their shared experiences in the Foundation (especially concerning Pandora's Box).
  • Portal Picture: When she manipulates photos taken with her camera, her disembodied hand can be seen in the location depicted.
  • Reluctant Warrior: As a team leader of Last Hope. Iris was never too keen on the whole idea, and only joined them so that they wouldn't grab someone else who had no idea what they were getting into... but when push comes to shove, she can throw down with the Foundation's best, and most definitely has racked up a body count.
  • Shell-Shocked Veteran: In the Resurrection canon (where the Foundation decides to re-form Pandora's Box as MTF Alpha-9 "Last Hope"), they naturally approach Iris to join them, and she understandably doesn't take it well.
    Iris: No. I'm sorry, but I can't do this again. You weren't there. I lost friends. All of them.

SCP-106 - The Old Man

  • Bad Powers, Bad People: A truly depraved SCP who can decay matter wherever he goes and pull people into a dimension of torture. He doesn't get along with the Foundation staff.
  • Body Horror: It resembles a rotting, diseased corpse of an old man. Plus it makes its victims look like this.
  • Breakout Villain: He's one of the most popular monsters of the site, mostly thanks to his prominent role in SCP – Containment Breach.
  • Cold-Blooded Torture: What it does to its victims when it drags them into its pocket dimension. The Old Man prefers to hunt, and will merely hobble its target before stalking and killing them.
  • Dirty Old Man: Has a taste for young people, between the age of early adolescence and late twenties. In Containment Breach, he sometimes comments that the player's hair "sMelLs sO nIcE". He also attempted to violently sexually assault a nurse in The Young Man, resulting in her being partially blinded and maimed.
  • Domain Holder: He has absolute control over his pocket dimension and those he's pulled into it.
  • Even Evil Has Loved Ones: When his picture was taken by SCP-978, it revealed that what he really wants to do is be welcomed home by an unidentified woman.
  • Evil Brit: Possibly as Corporal Lawrence in "The Young Man", who appeared to be a British WWI soldier with no identification papers, known relatives, or even a first name.
  • Evil Laugh: He does this when he captures the player in Containment Breach. Sounds a bit like Bowser.
  • Evil Old Folks: It is a sadist entity that look like an old man.
  • Hidden Depths: He's pretty much a total monster, but if some tales are to be taken, he's deeply lonely inside and may even want to be human. Of course it's not like he can express this to anyone unlucky enough to meet him.
  • Hollywood Acid: The Old Man is dripping with a viscous, black fluid which eats through anything, even the 40 layers of lead-lined steel that lines its cell. The fluid is apparently meant to aid "digestion".
  • Humanoid Abomination: JUST LOOK AT HIM. While one of his origin stories, "The Young Man", suggest he was always this even before becoming falling into The Black Ooze and becoming 106, regardless of whether "The Young Man" is his true origin or not, despite his humanoid shape he is very obviously not a least not anymore...
  • Hunting the Most Dangerous Game: 106 enjoys toying with the player in Containment Breach, first by cutting their tendon to prevent them from running, then pursuing them in his maze-like dimension like Freddy Krueger.
  • I Just Want to Be Normal: His photo with SCP-978 reveals that he really wants to go back to his original home from when he was still Lawrence in "The Young Man," and return to what is implied to be his wife, above all else.
  • Implacable Man: Along with SCP-173 in Containment Breach. Unlike the former, however, SCP-106 can be imprisoned again by sacrificing a D-Class to it. If you pass up that opportunity, 106 gets zapped by a containment field just as it's about to escape the complex.
  • Last of His Kind: Fears he's this in "Once But Not Now".
  • Loves the Sound of Screaming: This is used to lure him back into containment if he breaches, using a male D-Class whose femur they forcibly break causing him to scream and attract 106.
  • Make Them Rot: He does this to absolutely everything he comes into contact with.
  • Maybe Magic, Maybe Mundane: In "The Young Man", it's suggested that even before Corporal Lawrence became the entity that is 106, he had a strange unsettling effect on the people around him, had no paperwork to explain his presence or apparent links back home, and illness seemed to strike everyone he was around. But it's never explicitly stated whether he was anomalous before becoming 106, or whether he was just an odd, creepy but otherwise normal loner whose paperwork got lost in the confusion of World War One and who was a frequent subject of rumors from superstitious comrades.
  • Might as Well Not Be in Prison at All: He seems to breach containment pretty much whenever he feels like it.
  • Mix-and-Match Man: In "Until Death", he incorporates pieces of his victims into himself.
  • Multiple-Choice Past:
  • Pocket Dimension: Has one of its own. Judging from the [DATA EXPUNGED] present in its description, it's not a pretty place.
  • Psychopathic Manchild: According to this tale, he treats hunting on Halloween like trick-or-treating, even sorting the bones of his victims like candy when he's done!
  • Rape Is a Special Kind of Evil: In here, Dr. Gears all but implied that it at least takes some form of sexual gratification out of torturing people, with him even likening it to a child molester.
  • Signature Roar: In Containment Breach, he utters bestial, ferocious and guttural growling sounds and roars which are downright frightening.
  • Slasher Smile: Seems to be because he doesn't have any flesh on his mandible. He may have done this when he was younger, too.
  • The Spook: "The Young Man" has it that while he was still a "man", he simply arrived in the WW1 trenches without any orders or paperwork to explain why he was there, nor did he have any correspondence with family or friends. His photo with SCP-978 implies that, whether or not he was ever truly not anomalous, he did have a family, making it entirely possible that he was normal, and his paperwork was simply lost.
  • Suddenly Voiced: In Containment Breach, if you happen to be in 106's pocket dimension, there will be a chance where you find a throne room with 106 sitting on top of the throne. At that point, SCP-106 will say in a deep, demonic voice "KNEEL".
  • Tailor-Made Prison: A really elaborate one, since SCP-106 can walk through walls.
    • SCP-106 is at the center of forty layers of lead-lined steel containersnote , with gaps of empty space between themnote , and filled with random struts.note  The container as a whole is electromagnetically suspended.
    • Secondary containment area comprises of sixteen spherical layers of fluidsnote , random assemblies, and an ultra-strong automatic light system.note 
    • If all that fails, then there's Recall Protocol ██ -███ -█, which involves luring SCP-106 back into containment via injuring a human subject (typically by breaking a femur bone) in the prepared containment cell and broadcasting their screams of agony throughout the facility to attract him. If SCP-106 does not respond, further injuries are inflicted upon the subject every 20 minutes until he responds.
  • Time Abyss: In "Once But Not Now", he remembers when homo sapiens first appeared and fought his original hominid prey.
  • Vader Breath: In Containment Breach, he makes a deep growl-like breathing sound when chasing the player.
  • Walking Wasteland: Anything it touches corrodes away, and its movement leaves behind thick patches of its corrosive mucus. The lining of its prison has to be replaced regularly.
  • Was Once a Man: If "The Young Man" or "Until Death" are any indication.
  • Weakened by the Light: It cowers away into its pocket dimension when it is subject to a very bright flash.
  • Would Hurt a Child: Definitely. The lower boundary of its preferred human prey age bracket is 10. Especially on Halloween.


Tropes associated with the Subterranean City:
  • Time Travel: SCP-110 is a city that appeared 1/2 kilometer underground in the Foundation universe as the result of a temporal disturbance that threw it across time.
  • Underground City: It's in the name.


Tropes associated with the Dragon-Snails™:
  • Breath Weapon: They can breath fire, although it's more as a warning than an actual weapon.
  • Cool Pet: Their intended purpose.
  • Imprinting: Hatchlings can imprint on humans who are nearby when they're hatched. This was done so they would obey their owners.
  • Instant Awesome: Just Add Dragons!: The reason for their design.
  • Mix-and-Match Critter: Half snail, half dragon. Which may or may not be an allusion to the Lou Carcohl of French folklore.

SCP-119 - Timecrowave

  • Mundane Utility: The device was first found by the Foundation when a winery that opened in the mid-2000s started selling vintage wine. It was found that the wine makers were using SCP-119 to age wine instantly and sell it off as vintage. One entry in the test log had Dr. Grant attempt this with a bottle of Macallan 12-year Scotch, attempting to turn the inexpensive whiskey into its older and more expensive versions.
    Dr. Grant: Subsequent testing determined that the results of this experiment were delicious.
    Dr. Derel: It would seem Dr. Grant is a rather poor whiskey connoisseur, as whiskey does not age outside of the barrel. Your delicious experiment resulted in a 37-year old bottle of 12-year aged scotch. Well done.
    Dr. Grant: I stand by my initial assessment. Delicious.
  • Rapid Aging: SCP-119 is a microwave oven which can speed up the flow of time inside of it. Its power setting can be set in a range of 1-5. The time (in seconds) that the microwave is on is raised to the exponential power of the setting to determine the actual time that passes inside SCP-119. So if the power setting is 5 and SCP-119 runs for 30 seconds then (30 x 30 x 30 x 30 x 30) seconds (or 281.25 days) pass inside it. Anything inside SCP-119 suffers the increased aging that occurs.
  • Year Inside, Hour Outside: SCP-119 is a microwave oven which can speed up the flow of time inside of it. Anything (including creatures) inside SCP-119 experiences the full passage of time that occurs.

SCP-125 - Contagious Reflection

SCP-126 - Invisible Friend

SCP-127 - The Living Gun

SCP-131 - The "Eye Pods"

  • Cyborgs: Implied to be considering they have little mechanical wheels.
  • Evil-Detecting Dog: If someone they've bonded to approaches an Euclid or Keter class SCP, they'll become panicky and swirl around the individuals feet to try and stop them.
  • Oculothorax: A rare benign example.
  • Punny Name: Well, nickname. "Eye Pods" is obviously a reference to iPods.
  • Ridiculously Cute Critters
  • Staring Down Cthulhu: They did this to 173, an action of which is justified because SCP-173 can't move when being observed & the Eye Pods never seem to blink.
  • Team Pet: They're free to roam around non-restricted areas, and the staff adore them. Though it's advised to not let them bond to you, as they may interfere with delicate work.

SCP-134 - Star-Eyed Child

  • Accidental Misnaming: The name "Stella" was given by a childhood development specialist, who suggested that proper childhood development requires a personal name. However, 134 is autistic, with patterned behavior and resistance to change, and already learned to associate being referred to by her SCP number by certain people. So she becomes upset when called with that name by someone who previously called her by her number.
  • Ambiguous Disorder: She's more or less stated to be autistic.
  • Black Eyes of Evil: Her eyes are pitch black due to being essentially windows to another point in the universe where star systems can be seen in low-light conditions. However the trope is averted in that she isn't evil.
  • Creepy Child: She certainly looks creepy, but she's pretty harmless.
  • Girls Love Stuffed Animals: She likes stuffed animals and is allowed eight of them.
  • Stealth Pun: She literally has stars in her eyes.

SCP-135 - Universal Carcinogen

  • Abstract Apotheosis: SCP-135 is the disastrous result of an attempt to do the exact inverse of this. It turns out a human body makes for an inadequate physical avatar of the abstract concept of Life, but Exact Words are forcing it to try anyway, forever.
  • And I Must Scream: The true fate of SCP-135 itself, who is a conscious human.
  • Body Horror: It hands out cancer like Halloween candy, for starters. The effects also did a number on 135's own body: she has no epidermis (which is, after all, made up of dead skin cells) and is instead covered in raw skin, plant and fungal matter, and tumors, and cancerous growths inside her body have ruptured several of her internal organs.
  • Complete Immortality: SCP-135 gives everything cancer so hard that cells cannot die within 10 cm of it.
  • Death by Childbirth: Bone evidence strongly suggests that constant exposure to SCP-135 killed SCP-135's mother before she had a chance to give birth, and SCP-135 just kept on living and growing inside her remains until removed by the Foundation.
  • Harmful Healing: Are you an organism smaller than 10 cm wide? Become an unkillable blob of cancerous cells on or in SCP-135 today.
  • Kill It with Fire: Ineffective against SCP-135 itself, but the biomass accumulating around it can be removed this way.
  • The Topic of Cancer: It's a horror story that involves cancer.
  • Walking Spoiler: The article is eight paragraphs long and technically only the first two are spoiler-free.
  • Who Wants to Live Forever?: No cell can die within ten centimeters of SCP-135. SCP-135 is zero centimeters away from herself.

SCP-137 - The Real Toy

  • Become a Real Boy: It brings any toy it comes into contact with to life. As in, the toy becomes the actual thing it's based on; a toy jet becomes an F-16, a teddy bear becomes a real bear, and so on.
  • Broken Record: Due to its lack of actual intelligence, any human form that SCP-137 takes will usually repeat a single phrase attached to the toy it's based on over and over when questioned.
  • Deadly Hug: It broke three ribs on a researcher it hugged while it inhabited a stuffed panda. The note attached to the experiment log takes the opportunity to remind staff that pandas are still bears.
  • Empty Shell: While SCP-137 can turn toys into animate objects, including living people and animals, it lacks actual intellect. As such, anything it transforms a toy into will behave in extremely simple ways adhering to how a child perceives that object.
  • Never Smile at a Crocodile: It killed 14 people when it inhabited an alligator key-chain fob.
  • Obliviously Evil: The entity doesn't appear to be malicious or even sentient, but it has been responsible for the deaths of multiple children via possessing toys that turn into dangerous animals, machines, or people.
  • Princess Classic: It is currently being contained by having it possess a princess doll, which keeps it docile enough to not need more than a locked room and three meals a day.
  • Shout-Out: Its experiment log shows it being tested on a Twilight Sparkle toy.

SCP-140 - An Incomplete Chronicle

  • I'm a Humanitarian: The Daevites are mentioned to have practiced cannibalism, and the book writes faster when given blood. Made all the more clear when SCP-423 (a former human with the ability to enter works of fiction) enters it, causing it to grow at an incredible pace and a barely escaping 423 to comment that it felt like getting ripped apart, as though the book was eating him directly.
  • Human Sacrifice: The Daevas loved it. Presumably done with their large slave populations.
  • Human Subspecies: According to in-universe researchers, the Daeva were so divergent from modern humans as to be a separate subspecies.
  • Reality-Writing Book: It is a book that chronicles the history of Daevite culture. Every time it gets more ink it will continue the history of the Daevas. New archaeological sites that correspond to this new history appear every time this happens. It is hypothesized if it gets enough ink, the book will manifest the Daevas into our current time.
  • Retconjuration: Whenever something that could be used to write with comes near the book (blood works best), more is written about the civilization and what was previously written changes, so that a battle that previously ended as a defeat becomes a victory - and suddenly archaeologists start finding evidence of them in the places and times it writes about. When first recovered, the Daevites were squished by Qin Kai in the 3rd century BCE. Now? They were squished by Genghis Khan, about 1400 years later. The reason it's classified Keter is because enough ink could bring the Daevites into the present day, and it's a fair bet current human civilization wouldn't be a match for them. Oh, and just in case you feel safe, they don't have every copy.
  • Sinister Minister: The Daevite theocracy indulged in cannibalism.
  • There Is Another: It is confirmed that there are an unknown number of copies of the book, possibly double digits, that exist and have not been accounted for and/or destroyed by the Foundation. Several expansion events have happened when the copy in Foundation hands was not exposed to any sort of writing, so other copies are still being fed, as it were.

SCP-143 - Bladewood Grove

  • Absurdly Sharp Blade: Its petals are absurdly sharp and can easily hurt anyone.
  • Cherry Blossoms: Metallic, razor-sharp cherry blossoms, at that.
  • Fantastic Flora: SCP flora that is made up of a substance similar to metal.
  • Flechette Storm: Given how sharp their petals are and the fact that they're cherry blossoms, you don't want to be standing inside when the wind picks up.
  • Gratuitous Japanese: They are also known as Jinki no Kodachi (刃木の木立ち) in its native country.
  • Made of Indestructium: Their bark can be used to make armor.

SCP-147 - Anachronistic Television

  • Berserk Button: If any modern items (items manufactured after March 1965) are in its presence, it will display extremely graphic content involving tortures, executions and similar events.
  • Driven to Suicide: Two of the fifteen subjects tasked with watching its hostile broadcasts committed suicide.

SCP-148 - The "Telekill" Alloy

  • Kryptonite Factor: Acts as this to mind-affecting anomalies. And, for some reason, SCP-239.
  • Organic Technology: It can grow.
  • Reimagining the Artifact: It was one of the most widely used items the Foundation had, so it was rewritten to have more downsides, namely the destruction of the ability to comprehend nonverbal cues and language with too much exposure.
  • Unobtanium: It was used for the containment of mind-affecting SCP items. After the reimagining, it's only really used for SCP-035 because it's currently the best they can do to contain the thing.

SCP-149 - The Blood Flies

  • Bizarre Alien Reproduction: SCP-149 are mosquitoes that reproduce by injecting a retrovirus into the human body that changes cells into fertilized mosquito eggs. When the eggs hatch the mosquitoes leave the body through the mouth, nostrils and eye sockets. This invariably kills the victim.
  • Body Horror: These mosquitoes inject a virus that changes human cells into mosquito eggs. When the eggs hatch they fly out your mouth, nose or possibly eyes, which kills you.

SCP-150 - Ship of Theseus

  • Bizarre Alien Reproduction: SCP-150 burrows into a human body and changes the nearest limb (arm or leg) into SCP-150 tissue covered with a chitinous exoskeleton.

SCP-157 - Mimetic Predator

SCP-163 - An Old Castaway

  • Starfish Alien: Subverted mentally speaking. If you read past the technical details, you can see his psychology is very much similar to the human one. Physically however, he plays this trope completely straight. For example, his mouth is on his bottom and his anus is on the back of his head.
  • Super Strength: Averted. The strength of his "heavy manipulators" is bigger than, but comparable to, that of an average human.
  • Trapped in Another World: He crashed on Earth millions of years ago and was retrieved by the Foundation. It's also clear in the experiment log that he misses his home world.
  • Year Outside, Hour Inside: After an alien being crash-landed on Earth millions of years ago, its ship was encased in a stasis field that protected it from being crushed by collapsed rock. When the rock was removed, the stasis field disappeared and released the alien, which has not aged at all in the intervening time.

SCP-165 - The Creeping, Hungry Sands of Tule

  • Kill It with Fire: The Foundation's Mobile Task-Force Epsilon-9 used flame accelerator (flame thrower) units to reduce the sand SCP-165 lives in to glass and thus destroy the SCP-165.
  • Stripped to the Bone: SCP-165 is a swarming mass of microscopic mites that can strip an animal of all of its flesh in minutes.


Tropes associated with the Teenage Gaea:
  • Anti Anti Christ: She's implied to be the daughter of Clef/Satan or a demon.
  • Child by Rape: SCP-4321 implies she's the result of Lilith sexually assaulting the man who would become Dr. Clef.
  • Green Thumb: She can make plants grow, especially in unlikely places such as key cards.
  • Horned Humanoid: She possesses reindeer antlers.
  • Square Race, Round Class: A pagan demigoddess who's also a devout Christian.
  • Walking Techbane: She destroys any electronic items within her vicinity.


Tropes associated with the Infinite Labyrinth:
  • Alien Geometries: The set of rooms and doors reachable through SCP-167 don't follow the rules of Euclidean geometry. If going through two separate series of doors in real life would lead to the same place, they don't in SCP-167.
  • Portal Door: SCP-167 is a white cube with a door on one side. When the door is entered, the interior room has two doors. When either one of them is passed through, it leads to another room with two doors. This can be continued as long as desired. The rooms that the doors lead to remain consistent between explorations.


Tropes associated with the Leviathan:
  • Big Creepy-Crawlies: Described as a massive aquatic arthropod.
  • Eldritch Abomination: A gigantic sea creature that is very old, very big and if or when it wakes up, nothing would be able to stop it. The only containment procedure is basically "Hope it keeps sleeping. And if it wakes up, hope it's friendly."
  • Giant Equals Invincible: Taken to its logical conclusion. There's really nothing the Foundation can do to contain or fight something the size of a continent.
  • Kraken and Leviathan: It's so big that the armored plates that rise above the water make up an entire archipelago.
  • Turtle Island: SCP-169 is a sea creature 2,000-8,000 kilometers long that has spent at least the last few millennia just below the surface of the ocean. The rock-like plates protruding from it constitute an archipelago of islands.
  • Time Abyss: It is estimated that it is a being from the precambrian, which ended 635 million years ago.


Tropes associated with the Sculpture:
  • And I Must Scream: According to the story "Crunch", 173 hates being frozen in stone. It's only happy when there are no people around (or alive) and it can move about freely. Since 173 is a lab specimen, this doesn't happen often.
  • Can't Move While Being Watched: It becomes a harmless statue when it's observed, but the second eyes are taken off it... Hence constant surveillance must be on SCP-173 while there are people with it, with a minimum of three people at any given time. Even so much as blinking, sneezing, or closing your eyes for any amount of time, for any reason, will cause it to move next to you. You close your eyes again, crunch.
  • Cruel Mercy: In Crunch, it refuses to kill SCP-451 even when he closed his eyes in front of it, thinking it would be far more horrific for him if he was allowed a slow death.
  • The Dreaded: Even SCP-682 is afraid of this guy, cramming itself against the farthest wall, staring for hours on end, and evolving extra, armored sets of eyes rather than trying to kill it.
  • Hive Mind: The army of duplicates in the revised entry are theorised to have a hive consciousness.
  • Humanoid Abomination: Possibly. When SCP-187 (who can see the present and future states of anything she's looking at) saw this thing, all she could do was scream until she collapsed, slipped into a coma for two days and had no recollection of what she saw upon waking up.
  • Implacable Man: In Containment Breach. You can sometimes hear scraping stone coming from the walls; SCP-173 can navigate vents.
  • Invincible Boogeymen: It is in all respects, unkillable, and the only defense against it is to maintain eye contact with it at all times.
  • Living Statue: Like many items on this list, 173 is a mundane-looking, manmade object which has supernatural powers. Also, a mixture of human blood and feces inexplicably appears in any room it's stored in. Needless to say, D-class personnel are used to clean it up.
  • Murderous Mannequin: A tacky totem which looks like it was cobbled together by a high school art student.
  • Neck Snap: Its method of attack. Suffocation will also do in a pinch.
  • No-Holds-Barred Beatdown: It delivered one to 682. Researchers theorized that the only reason 173 didn't finish the job was the difference in mass between the two objects.
  • Nobody Poops: Averted somehow. SCP-173's cell has a combination of blood and feces accumulate across the floor through an unknown method, requiring that it be cleaned on a bi-weekly basis.
  • Offscreen Teleportation: Similar to that of the Weeping Angels.
  • Omnicidal Maniac: To a certain extent. It doesn't discriminate between whose neck it snaps, be they human or SCP.
  • Self-Duplication: In one story, it duplicates into an army in the revised entry that overturns both North and South America, leading to both continents being nuked.

SCP-176 - Observable Time Loop

  • Action Girl: Researcher 3, who avoids getting shot and is seen reaching for a weapon in response as the loop resets.
  • Portal Cut: Anything that manages to bypass the near-indestructible observation window when the events loop is severed and never seen again.
  • Potty Emergency: Researcher 5 was apparently about to head to the restroom before the attack, according to the photo taken by SCP-978.
  • Smooch of Victory: SCP-978's photo of Researcher 4 shows that he was intending to kiss Researcher 2 after the testing was done.
  • Time Crash: The device has created an eleven-second localized time loop, only observable through one of the observation deck windows caught in its radius.
  • Time Machine: Heavily implied to be what the researchers had been working on, as a light from the device in the room causes the events to reset.

SCP-177 - Checkmate

SCP-179 - Sauelsuesor

  • Big Good: On a cosmic level, she and her "brother" (the SUN) are the most benign and helpful superpowered entities which the Foundation has encountered to date. In the universe of the SCP Foundation, that quality is vanishingly rare. Sauelsuesor is not classified Thaumiel for nothing.
    • On the other hand, the Foundation restricts access to her to prevent their enemies of knowing about any potential attacks they may launch.
  • Guardian Entity: For every sapient species living in (or around, or beside, or looking in) Earth's solar system, of which humans are simply one of the most talkative. She points towards incoming or active threats to life in the system, at times growing extra arms to point. When a threat is addressed by the Foundation, she will nod, and then put the arm down.
  • Indo-European Alien Language: Played with. While she can speak in modern French, her name- see below, is composed of Indo European words, albeit ancient ones, despite even the oldest dates for the proto-language being thousands of years younger than she is. Also stretches the definition of alien for reasons further below.
  • Meaningful Name: A rather obscure one; her name means "the sister of the Sun" in what appears to be ancient Indo-European. Some of the additional names listed in the link below also relate to the sun, with references to Amaterasu and Phoebe.
  • Multi-Armed Multitasking: When having to point at multiple objects, more arms will be formed.
  • The Needless: Floats in space just a few thousand miles below Sol, having no need for food, rest, or air.
  • Power of the Sun: Apparentlynote  possesses a metabolism based on the reaction/fusion of solar wind.
  • Power Tattoo: A series of glowing alchemy symbols over her matte black body.
  • Prophet Eyes: According to this tale her eyes are "A moon-silver color"note  and she can detect threats from beyond Neptune to boot.
  • Rapunzel Hair: Over 34 kilometers long. In the SCP's discussion, the author has said the SCP herself is no taller than two metres.
  • Sensor Character: Sensitive to all forms of electromagnetic radiation, and also capable of detecting specifically harmful objects at astronomical distances.
  • Space Is Slow Motion: Subverted; while she only appears to move once every few weeks, the interview shows that she is capable of moving in real time. And while there's a several minute long break between her lines of dialogue, that's just due to the time delay between Earth and the Sun.
  • Time Abyss: In the discussion, a user calculated her age by comparing the normal rate at which human hair grows to the current length of her hair (which is over 34 kilometers long). They came to the conclusion that she is roughly 22,700 years old, which the author confirmed.
  • Was Once a Man: Formerly a hunter-gatherer woman from prehistoric Earth. She also speaks fluent French.

SCP-182 - "Rider"

SCP-183 - "Weaver"

  • Absurd Cutting Power: SCP-183 is a biological entity that creates monofilament wires that can cut through anything up to and including body armor. It uses the wires to kill animals so it can consume them.
  • Invisibility: SCP-183 is effectively invisible. The only evidence of its existence is the monofilament wires it creates.
  • Enthralling Siren: Possibly uses its wires to create complex musical patterns intended to lure in prey.

SCP-184 - The Architect

  • Alien Geometries: After SCP-184 has been working for a while things inside the expanded areas start to get so strange that it drives people insane.
  • Bigger on the Inside: SCP-184 does this to any structure it's left inside, with the insides getting bigger the longer it's left there.
  • Bizarrchitecture: If it's left inside a structure for too long the newly created space ceases to be mere copies of the original structure and becomes really weird.
  • Hidden in Plain Sight: One tale claims SCP-184 is the real SCP-001, as the O5 would prefer to hide a device that effectively creates new universes while making ours quite weird in a nondescript number.

SCP-186 - To End All Wars

  • Body Horror: The weapons the soldiers were given did things like causing tumors to rapidly grow and forcing victims to stay alive even after half of their heads had been blown off.
  • Evil vs. Evil: Dr. Jean Durand and Mátyás Nemeş.
  • Humanoid Abomination: Whatever Durand and Nemes are, it isn't human. To further drive the point home, Durand reappears in SCP-2776 as a contemporary of George Washington. Which means that he had lived for at least 100 years.
  • Reality Is Out to Lunch: The aftermath of the battle caused some lasting effects to the warzone. Weather that is inconsistent with climate, the size of the zone shifts and changes, sounds of gunshots appear without any source, and temporal anomalies involving both corpses and survivors appear all over the place.
  • War Is Hell: When the one known survivor is asked to take a letter for his comrades wife or girlfriend he jokes he might get a commendation for delivering mail from Hell. The other man wonders if he might be right.
  • Well-Intentioned Extremist: Dr. Jean Durand and Mátyás Nemeş, the creators of the superweapons. Both of have the same goal of creating a world free of war, but do so in their own extreme ways. Durand aims to strike fear in all nations, deterring a war from happening, while Nemeş aims to conquer and unite all of Europe, so that no war can happen again. The absolute extreme way they go about doing it and the unsympathetic way their actions are portrayed puts the well-intentioned part into heavy doubt though, especially when it becomes questionable if either of them are even human to begin with.

SCP-187 - Double Vision

  • Blessed with Suck: Her precognitive powers are a complete hindrance to her as she can't look at anything without seeing how it will end up and, considering where she is, that is almost always something bad and she's going insane.
  • Brown Note: Her reaction to SCP-173. Had she not forgotten what she witnessed, it'd probably also resulted in Go Mad from the Revelation.
  • The Ditz: She scored below average on an IQ test.
  • Eye Scream: She regularly attempts to do this to herself due to what she sees to the point where she has to wear padded mittens.
  • Huge Schoolgirl: She's early to mid-20s and 1,80m. However, she's also very thin because her powers made her malnourished (seeing food and drink as excretion and excrement kills an appetite).
  • Power Incontinence: Her ability is very useful, but she has no way to "turn off" her visions.
  • Seer: A unique example in that she sees things as they currently are and how they will be in the future simultaneously.

SCP-191 - Cyborg Child

  • Adult Fear: She was a normal girl that was abducted and turned into a cyborg.
  • Back from the Dead: Her lungs, heart, and major blood vessels have been replaced with mechanical parts that can "restart" her bodily system after death.
  • Body Horror: She had plenty of body parts removed (for starters, she lost half her face plus mouth) and replaced with horrific implements, along with weird substitutes to keep the biological systems working.
  • Cybernetics Eat Your Soul: The experiment log (see below) seem to imply that she sees herself as a machine rather than a human being.
  • Cyborg: Hence why she's known as the "Cyborg Child".
  • Electronic Eyes: Her left eye was changed with one that glows red (but can change to green in "data reading" mode) and can see radiation outside the visible spectrum.
  • Flawed Prototype: It's believed that she's simply a testbed for other subjects. Some of her modifications seem to be pointless. She's susceptible to injury and infection, and the modification leave her with impaired motor skills.
  • The Grotesque: Her hideous mechanical form and the fact that she was forcibly altered into said form makes it hard not feel sorry for the poor girl.
  • Robot Girl: An example without the trope's usual sex appeal (helps she's less than 10 years old).
  • Schizo Tech: Along with technology so advanced it made the Foundation keep her, there are serial buses for obsolete interfaces such as Firewire and DIN-8.
  • Shrinking Violet: The experiment log hint that she's this.
  • Sole Survivor: Other subjects were destroyed during the raid on the laboratory of her creator Mad Scientist.
  • The Speechless: Given her mouth and larynx were removed, she cannot speak. "Typing" while connected to a computer is another deal.
  • Technopath: A limited example, as she can connect with electronic equipment and use it.
  • Techno Wizard: Can perform some amazing feats when linked to a computer. She can draw perfect copies of photographs with MS Paint using only the pencil tool, copy and load the contents of a broken game disc onto a console and make a perfect run-through - despite the console being the Wii, which is all about motion control, and she was able to dub the Wiimote controls "despite the fact that it did not make any physical movements consistent".note  and perform impossible video-enhancement techniques (from cop shows) using a normal program. The last one isn't perfect (she made-up license plate numbers for cars she could not identify, and substitutes Foundation staff for individuals she can't make out), but they're good enough that many on-site personnel were unable to tell they were the forgeries.
  • Troubled Fetal Position: Prefers to stay in this position out of comfort, thanks to all the haphazard machinery sticking out of her flesh.

SCP-194 - Carrion Host

  • Animalistic Abomination: They at first seem to be ordinary ravens, but their metamorphic abilities and possible psychic powers imply that there's something not quite right about them.
  • Creepy Crows: They're actually ravens, but the principle still applies.
  • Metamorphosis: A possible, horrifying subversion. The description implies that there are methods of reversing the transformation, but they're all fatal.

SCP-195 - A "Medicinal Whiskey"

  • Facial Horror: An image shows a person who drank the "whiskey" having injuries around their mouth, caused by the SCP's degradation of skin and muscle around points of stress or motion on a person.

SCP-197 - The Greenhouse

  • Fantastic Flora: Any plants that are kept within the SCP become sentient and able to talk and move.
  • It Amused Me: When one of the plants was asked why it decapitated a botanist, it compared the action to picking a pretty flower.
  • The Hunter Becomes the Hunted: In this case, the plucker becomes the plucked when a sentient plant decapitates a botanist in the same way a human would pluck a flower.


SCP-201 - The Empty World

  • After the End: This appears to be the case with the alternate reality, with most electrical systems in it being broken or without power, and no plant or animal life to be found anywhere.
  • Alternate Universe: Anyone within 30 meters of the SCP has a chance of being sent to an alternate reality.

SCP-204 - The Protector

  • Corrupt the Cutie: It seeks out children that have been abused in some way or another and imprints on them and alters their mind to turn them vicious in order to eat.
  • Death Seeker: SCP-204-2 is forced by SCP-204-1 to put itself in dangerous situations so that 204-1 has an excuse to lash out at others and feed on them.
  • Eating Machine: SCP-204-1 eats organic materials. This is actually the reason why it does what it does.
  • Grey Goo: Downplayed, as the matter destroyed is usually only organic (preferably from living subjects). Still, it's not a Keter-class object for nothing!
  • Guardian Entity: Acts as one to SCP-204-2. Deconstructed as well; 204-1 protects the child from danger, but it's not above making the child put itself in danger, giving it an excuse to attack.
  • Nanomachines: SCP-204-1 is a cloud of these. It can take on a semi-solid form as well.

SCP-205 - Shadow Lamps

  • Glamour Failure: According to the shadow display, the woman only realized that the men she was seeing were not human after viewing photographs of them.
  • Living Shadow: The lamps display a series of events leading to the brutal murder of a young woman by demonic figures via shadows representing the woman and the figures.

SCP-207 - Cola Bottles

  • The Sleepless: Anyone who drink over 5 ml from the bottles will no longer attempt or need to sleep or rest.
  • Your Days Are Numbered: Due to the SCP's negative effects, people who have drunk from any of the bottles have lasted 48 hours at most during testing.

SCP-208 - "Bes"

  • Badass Beard: It's described as being like a lion's mane.
  • Barrier Warrior: His radiation can act as a physical barrier against malicious beings.
  • Big Fun: His sculpture portrays him as a heavy set person. When the researchers came to the conclusion that 500 is a better cure than 208, he remarked "I still tell better jokes".
  • Carpet of Virility: He has hair covering most of his body.
  • Charm Person: A benevolent example, as he radiates an "aura" of friendliness.
  • Friend to All Children: He's very fond of children and is protective of what he considers innocent.
  • Healing Hands: He can heal any ailment using a unique form of electromagnetic radiation.
  • Nice Guy: He's a friendly and jovial fellow.
  • Why Did It Have to Be Snakes?: The only thing he hates is snakes. Why? Because Apep, the Egyptian god of evil, usually took the form of a serpent.

SCP-212 - The Improver

  • Auto Doc: SCP-212 is a medical device with three large robotic arms. When anyone gets too close to it it grabs them and starts performing bizarre surgical procedures on them.
  • Body Horror: This device performs bizarre surgical procedures on its victims that leave them worse for wear. Changes have included replacing teeth with sharp blades, replacing feet with pads, and replacing hands with tentacles or crab claws.

SCP-215 - Paranoia-Inducing Spectacles

  • Animate Inanimate Object: Anyone who wears the glasses becomes convinced that inanimate objects are sentient and able to communicate with them.

SCP-216 - The Safe

  • Bag of Holding: Each time SCP-216 is opened using a different combination its interior is different as well. There are 10 million possible combinations to open it, so it could have up to 10 million possible interiors to store things.
  • Year Outside, Hour Inside: Two experiments indicate that time does not pass inside the safe while the door is closed.
    • In one experiment an ice cream bar was placed inside the safe and the door closed. Three hours later it was taken out again. It had not melted at all during that time.
    • In another experiment an operating videocamera was placed inside the safe and the door closed. After some time the door was opened again and the videocamera removed. When the tape was played it showed that no time at all passed between the door being closed and opened again.

SCP-217 - The Clockwork Virus

  • Clockwork Creature: The fate of any living creature infected with 217 is to change into a clockwork machine. Painfully.
  • Painful Transformation: People infected claim to feel a "tearing" pain while changing.

SCP-224 - Grandfather Clock

  • Brown Note: When the clock chimes, anyone in range of the sound will undergo Rapid Aging.
  • Rapid Aging: When SCP-224 chimes, it causes time to speed up in the surrounding area, sometimes causing people within range of the sound to age up to several years in a short time. In one case a person was affected by 7 chimes, aging them approximately 70 years in a matter of seconds.

SCP-226 - Puzzle of Terror

SCP-228 - Psychiatric Diagnostic Tool

  • Creepy Changing Painting: SCP-228 is a Polaroid that changes when it is not observed and someone starts looking at it again. The contents depends on the new beholder's mental state, so it can be used as a strange sort of Rorschach test.
  • Painting the Medium: rf.php, the "video feed" of SCP-228 included within the document. The image changes when you refresh the page or try to open it into another tab.
Tropes present in rf.php:

SCP-229 - Wire Weed

  • Kill It with Fire: Because of SCP-229's nature (a mass of power lines and cables), incineration is recommended as the best way of destroying it.
  • Silicon-Based Life: Foundation scientists have tentatively identified SCP-229 (a mass of wires and electrical cables) as a form of silicon-based life.

SCP-230 - The Gayest Man Alive

  • Affably Evil: Is overly amiable to everyone he meets. Oh, and he also caused the death of several people simply because they took space and turned people into his servants.
  • Asexuality: He doesn't use "gay" to refer to his sexual orientation, and in fact does not express sexual desire at all. This is probably because of Compound-███ making everything pleasurable to him.
  • Compelling Voice: Not a direct consequence of the compound he produces but it is close, people exposed to the unnamed compound will comply to anything SCP-230 orders simply because they want to stay close to him.
  • Lack of Empathy: A consequence of being incapable to feel negative emotions (guilt or remorse), SCP-230 is not "evil", but he doesn't seem to mind people dying so he could have more space.
  • The Pollyanna: An Exaggerated example. SCP-230 is virtually incapable of being in a bad mood.
  • Psycho Serum: Compound-███, in addition to the very high euphoria levels it induces, has some pretty nasty side effects, similar to withdrawal of common drugs but Up to Eleven.

SCP-231 - Special Personnel Requirements

  • And I Must Scream: One of the better examples of why "less" is "more"; she has to be constantly subjected to this, or else the monster fetus inside her will destroy the world.
  • Apocalypse Maiden: Not of her own choice, though; the creepy sex cult that impregnated her put some kind of abomination in her womb that could end the world.
  • Death by Childbirth: Happened to 231-5. Removing the SCP-██ also leads to death, even in a case where SCP-500 was used.
  • Driven to Suicide:
    • 231-3 is stated to have killed herself due to what 110-Montauk causes.
    • When the effectiveness of 110-Montauk was dropping due to 231-7 getting used to the procedure, one researcher proposed that the horror of the torture could be maintained if she was mind-wiped regularly. It worked, and the researcher committed suicide "from heightened emotional stress."
  • The End of the World as We Know It: Assumed to be what will happen if Procedure 110-Montauk is not regularly carried out on SCP-231-7.
  • Fetus Terrible: The SCP-██ she carries is some kind of horrific, inhuman... thing that will apparently end the world if not kept in check with Procedure 110-Montauk.
  • Harmful to Minors: Whatever Procedure 110-Montauk is. After all, the poor girl's age can be in the single digits.
  • Horsemen of the Apocalypse: She was supposed to be Conquest in the Competitive Eschatology canon. She quits the job.
  • Meaningful Name: According to Word of God, Procedure 110-Montauk is named after the Montauk Project, which has some nasty implications.
  • Morton's Fork: Regardless if an instance of SCP-231 successfully gives birth, dies, or has the fetus removed through some method, as soon as the fetus exits their body, █████████████ event will initiate, resulting in massive and ever-increasing amounts of casualties and destruction.
  • Noodle Incident:
    • What IS she carrying? What do they do to her? What don't they do to her? note 
    • The Fetus Terrible that SCP-231 instances give birth to are all designated SCP-██, which implies that the entity is known and contained by the Foundation. The problem is, there is no object with two digits designation.
  • Reassigned to Antarctica: Averted. A note from the O5 clarifies that no, being assigned to SCP-231-7 isn't a punishment and it's not designed to test your loyalty to the Foundation, nor will leaving automatically result in termination. People are allowed to transfer out and can have their memories altered afterward. There are many staff members in the Foundation who have worked on SCP-231 and don't remember it.
  • Sealed Evil in a Can: SCP-231-7 is the can for... whatever End of the World as We Know It entity it is that she carries. And the Foundation has to do some horrible stuff to keep it in there. Trust us, You Do NOT Want To Know.
  • Throw the Dog a Bone: The New Job article claims that SCP-231-7 was allowed to give birth by the 05 Council when they found evidence that her child wouldn't destroy the world, but would instead save it from the Scarlet King. As a result she gave birth to SCP-999 who cured her trauma. Afterwards, she was returned to her family; all of them were given class F anmestics; they received new identities and were relocated away from the closest known location of the Scarlet King's cult; and the Foundation's Ethics Committee saw to it that the families of all seven SCP-231s were each given a "seven figure payout" as compensation for the misdeeds done against their daughters.
  • Would Hurt a Child: Kind of; anyone who is assigned for Procedure 110-Montauk needs to be fully willing to do something horrific to a girl... though violent criminals are not too be used to avoid the risk of killing her.

SCP-232 - Jack Proton's Atomic Zapper

  • Logic Bomb: In the Interview Logs, one of the test subjects became convinced that they were a robot. When the interviewer asked them to answer a paradoxical question, the victim started acting very confused and then slumped over and stopped responding.
  • Mind-Control Device: Within 30 seconds of picking up a powered SCP-232, the person doing so will start to talk like a character in an old science fiction novel series. If they're familiar with the series they will believe that they're a character in it.

SCP-233 - 23-Sided Polyhedron

  • Alien Geometries: Its physical structure cannot be emulated in traditional 3-D or 2-D form.
  • Alternative Number System: Calculations conducted in its vicinity will suffer from rounding errors unless done in a base-23 system. On the other hand, calculations done in base-23 (and avoiding the number [REDACTED]) will be done 23 times faster.
  • Loophole Abuse: As long as you avoid deliberately alluding to its forbidden number near it, you can push the envelope of what it allows. For instance, you can poke it with a 2.74 meter pole without anything bad happening, as long as no one nearby perceives its length in feet.
  • Numerological Motif: 23. It's a 23-sided object that forces the use of base-23 near it, its number is 233 with Dr. Clef once petitioning to reassign it to SCP-2323 back when there were less than 1000 SCP objects, and its containment procedures use the number wherever possible (such as a 23m x 23m x 23m containment cell, shift changes at 23 minutes past the hour, and .2323 caliber ammunition being the only type allowed near it).
  • Painting the Medium: Its article averts listing a certain number, given the object reacts badly to things such as [REDACTED]mm ammo, [REDACTED]-volt batteries, or baseball games that enter the [REDACTED]th inning.
  • The Scottish Trope: The object does not take kindly to the digit 9 for some reason; bringing up the number near it tends to result in atomization within .23 of a second, and the one time a [REDACTED] volt battery came in contact with the thing led to fairly messy results.

SCP-237 - Self-Made Man

  • Art Initiates Life: He could bring the homunculi he created to life.
  • Body Horror: One of the statues is that of a human male with flensed skin (skin with the fat forcibly removed), visible organs and its head on backwards due to attempts at repairing it.
  • Dem Bones: One of the statues is of a skeletal creature.
  • French Maid Outfit: One of the statues is dressed in one.
  • Mook Maker: He made the statues, and they are being contained by the Foundation.
  • Posthumous Character: He collapsed into several slabs of clay and polyurethane resin while being transported to Site 12 for containment. These remains are still being contained by the Foundation.
  • Samurai: Two of the statues (one male and one female) are wearing samurai armor.
  • Talking Animal: One of the statues is an emperor penguin that can talk, as shown in Interview Log 237-411QL.

SCP-239 - The Witch Child

Tropes associated with Sigurrós Stefánsdóttir:
  • Arch-Enemy: Of Dr Clef. Maybe. It's implied he may have accidentally influenced her into thinking that he might kill her, and since she warps reality based on her beliefs...
  • Charm Person: Her powers can be implemented in this way, converting people into her "friends".
  • Child Mage: One of the ways the Foundation tried to control her was by convincing her that she was actually a Witch, hence why she's known as "The Witch Child", and that she was unable to use her powers without the aid of a specially-created spellbook. This, sadly, no longer works.
  • Creepy Child: Although not malevolent, as only her glowing features, capacity of influencing others, and potentially world wrecking powers make her disturbing.
  • Deconstructed Character Archetype:
    • For the Reality Warper. Even if she is just a sweet little kid, her mere existence offers up so many terrifying possibilities that could go horribly wrong that the "safest" option for the rest of the world to keep her in a perpetual coma-like state.
    • invoked For the God-Mode Sue. She had to be put permanently into a coma because of problems her unconscious alteration of reality caused (though she can't fully be blamed since she's a child and Dr. Clef's suspicion of her actually ended up sparking the trouble in the first place).
  • Deep Sleep: She's to be kept in a medically induced coma until further notice.
  • The End of the World as We Know It: A possibility, if she starts becoming malevolent, and one of the reasons why she is still in a coma.
  • God: One of many theories. Of course, it's one of Clef's theories.
  • Glowing Eyes of Doom: Her eyes emit a previously unknown but classified form of radiation. In low concentrations, the waves are harmless, but if concentrated can break down matter on a subatomic level.
  • Goo Goo God Like: She's incredibly powerful and dangerous, but she doesn't even know it.
  • Little Miss Almighty: Deconstructed. She's all powerful but being a child, has little knowledge or control to make herself a Person of Mass Destruction.
  • Meaningful Name: She shares her last name with that of Erla Stefánsdóttir, an Icelandic piano-teacher and self-proclaimed seer who is best known for having frequently given public comments on the huldufólk of Iceland. She also takes her first name from a popular Icelandic Alternative Rock band.
  • Mike Nelson, Destroyer of Worlds: The reason for her Keter classification despite being non-malevolent.
  • Nice Girl: Despite being Keter-class, she wants to be a "good girl" but her power makes her too dangerous and too difficult to control. Just to prove how not evil she is, she brought a dead bird back to life because its chicks were crying for it.
  • Nice Hat: She was given a witch's hat to further strengthen her belief that she's a witch.
  • Nightmare of Normality: Downplayed, as she was encouraged to think of herself as a witch with a limited number of spells rather than an all-powerful reality-bender.
  • Reality Warper: Whatever she believes becomes reality. For instance, when Clef threatens her after she's seen Sleeping Beauty, he turns into a dragon.
  • Self-Made Orphan: After she was born, she caused an enormous explosion that only she survived, so we can assume that her parents didn't make it.
  • Spell Book: She was given one in an attempt to limit her power to only casting certain spells.
  • Woobie, Destroyer of Worlds: Depending how you look at her situation and what could happen if she ever wakes up.

SCP-240 - Breath-Powered Flying Machine

SCP-241 - "Good Home Cooking"

  • Black Widow: Name-dropped in the acquisition summary, where it's mentioned that the original owner of the SCP married four times, and all of her husbands died after eating a meal at home.
  • Deadly Book: It's a cookbook that displays appetizing dishes containing one or more ingredients that the book opener is allergic to. If anyone prepares one of said dishes and the one to last open the book eats it, they will always die of anaphylactic shock. In addition, it will amplify the opener's existing allergies or induce new ones if the opener had none.

SCP-242 - Self "Cleaning" Pool

  • Holding Hands: A couple that went swimming in the pool fell asleep in their rafts holding hands.
  • Human Resources: It's implied that the couple was converted to sterile water by the pool.
  • Two-Person Pool Party: The couple "engaged in intimate activities" in the pool.


  • Breaking the Fourth Wall: SCP-245 is aware that he is a character in a game, and so do some of the other characters in the game that he has altered.
  • Easter Egg: Entering certain names at the start of the game can result in some different dialog at the beginning.
  • Developers' Foresight: The writer added an extra secret ending for players who try to find out what happens when you intentionally lose the boss fight in the good ending.
  • Eldritch Abomination: SCP-245 is a Time Abyss who could exist in any form of writing and is contained as a character in a video game. At the end of the game the player fights him in his One-Winged Angel form.
  • Giant Space Flea from Nowhere: SCP-245's true form is one of these. The master password is also a reference to this trope.
  • Look on My Works, Ye Mighty, and Despair!: The character in the game who is supposed to be the villain before SCP-245 messed up the game is named Ozymandias, referencing the Trope Namer. It ultimately turns out that the reference is really about SCP-245. He thinks that is a powerful being with total control of the world of the game and the ability to escape into the real world, but it is shown the game's secret endings that he actually is powerless and nothing he does in the game matters, where he realizes the significance of the reference.
  • Multiple Endings: The game has four endings. A bad ending, a good ending, a secret ending, and another secret ending.
  • Painting the Medium: SCP-245 cannot be described outside the context of a video game so the article contains a downloadable file for a game that contains SCP-245.
  • Off the Rails: SCP-245 freaks out at you if you intentionally lose the boss battle at the end of the good ending and kicks you out of the game.
  • One-Winged Angel: You fight SCP-245 in a monstrous form at the end of the game.
  • Ripple Effect-Proof Memory: This is subverted. It turns out that SCP-245 actually doesn't remember what you did in previous playthroughs of the game though he implies that he does.
  • Sudden Downer Ending: In The Stinger of the good ending, SCP-245 tricks you into giving him the master password so he can escape from the game, although the secret endings show that he didn't escape after all.
  • Time Abyss: SCP-245 claims to be an ancient being who could exist in any form of writing.
  • Welcome to Corneria: The password to the page where the master password is kept is a reference to this trope.
  • Zero-Effort Boss: The Final Boss dies in only a few hits and does very little damage to you.

SCP-246 - Prophetic Projector

SCP-247 - A Harmless Kitten

  • Bitch in Sheep's Clothing: It's a Bengal tiger that appears to be a kitten, and it acts cute and harmless before attacking and devouring its victims.
  • Care-Bear Stare: A rare terrifying version. In addition to making itself look like a kitten, it exudes a psychic wave that makes nearby humans want to play with it and unwilling to harm it - even while it's killing them.
  • The Dreaded: It is capable of terrifying animals once it shows its true appearance to them, as shown in the testing log.
  • Kill All Humans: Despite otherwise acting like a normal tiger, it seems to prefer humans - not only does it mutilate and toy with humans it meets instead of killing them quickly like normal prey, but it's noted to have kill or attempt to kill every human it has the opportunity to even when it's not hunting. The Foundation surmises that it could be a predator who adapted to singularly hunt humans.
  • Killer Rabbit: It looks like an ordinary kitten, but it's actually a Bengal tiger.
  • Pet the Dog: It plays with an ordinary tabby kitten in one test.
  • Sadist: Potentially. Though fully capable of hunting anything your average Bengal tiger can - moreso, even - it prefers prey that it can manipulate and fully lure into its trap. Prey without social skills or the ability to love (and subsequently be betrayed by) it are quickly discarded.
  • Telepathy: It is able to convince its victims that it is entirely harmless if they're within range, and they also show reluctance to harm it or allow it to be harmed. This can be blocked with SCP-148.

SCP-250 - Most of an Allosaurus

  • Dem Bones: An animate dinosaur skeleton.
  • Noodle Incident: Its ability to move is implied to have been caused by a paleontologist from one of the museums that mounted it.
  • Stock Dinosaurs: Subverted. It was initially listed as an Allosaurus, but someone pointed out that the fossil in question seems to be a Monolophosaurus. The article gave a compromise by changing the text to state that the Foundation thought it was an Allosaurus at first but now believe it to be a different dinosaur (never clarifying which one).

SCP-252 - Humboldt Squid

  • Combat Tentacles: This small squid can use Mass Hypnosis to cause anyone looking at it to see it as a giant monster with up to 200 limbs, including suckered tentacles up to 5 meters long.
  • Eldritch Abomination: Double subverted. It looks like one to people who see it, but it's really just a regular squid...except not really, as it's the spawn of an Eldritch Abomination.
  • Mass Hypnosis: SCP-252 is a squid up to 1 meter long. It can rapidly change the colors of its skin, hypnotizing anyone looking at it and causing them to think that it's a giant monster up to 75 meters long. It's mimicking its parents.

SCP-253 - The Cancer Plague

  • Body Horror: It's a cluster of undifferentiated cancer cells that induces rapid tumor growth in anyone it infects, usually leading to their death or else making the host part of a Hive Mind.
  • Hive Mind: Any people that survive long enough to have around 1400 kilograms of cancer cells will become part of one, coordinated by the neoplasms that have formed in their brains.

SCP-261 - Pan-Dimensional Vending

  • Alien Lunch: The things dispensed by SCP-261 are presumably snack foods from various other universes and dimensions. Most of them are edible and some even delicious, but some of them have horrifying effects on human beings, such as the can of "Prangles" that compelled the test subject to eat the never-ending supply of chips from the can until she fell over and died.
  • Berserk Button: Yes, it has them, despite being a sentient vending machine:
    • Don't give it counterfeit money. It always knows, even when the forgery is perfect.
    • Don't try the coin-on-a-string trick. Generally what happens is the food item consumed will be almost immediately vomited out, as if the food had a string attached to it. However, it seemed the machine eventually got fed up with that and dropped a live grenade that exploded, causing quite a bit of death and injury.
    • Don't insert money and then take your sweet time entering numbers in the keypad. Someone did this and got 30-years-expired strawberry yogurt that gave him food poisoning for 3 weeks straight.
  • Bigger on the Inside: Some of the items dispensed by SCP-261 have this quality:
    • A straw contained more Dr. Pepper than was physically possible - as much as a full sized bottle.
    • A tube contained an infinite amount of "Prangles" potato chips.
    • A large chocolate "Kinder Matryoshka" egg containing more than 60 layers of candy eggshells with different flavors and a plastic sapphire in the center.
    • It also attempted to dispense an entire cow once, but the slot was too small, so all the researcher ended up getting was a severed hoof filled with cream.
  • Blazing Inferno Hellfire Sauce: It has produced ghost pepper-flavored Doritos, a jalapeño-flavored gumball, and a tube of "Russian Roulette Drops" containing 8 candies, one of which was filled with 85% pure capsaicin.
  • Counterfeit Cash: Don't feed the machine any of it. One person got cyanide gummy middle fingers as a result.
  • Deadpan Snarker: Some of its outputs indicate the machine isn't only sapient, but is a kind of smartass. For example, giving it literally half of a 100 yen note will cause it to dispense literally half a can of Coca-Cola.
  • Flipping the Bird: Giving it fake money resulted in it dispensing gummy hands with this gesture. They were made of cyanide.
  • It Can Think: While at first simply seeming like a vending machine that can give you food from across the multiverse (among other things) it has become clear that the machine has some form of intelligence, along with a sense of humor, and, most dangerously, limited patience. As mentioned above, putting counterfeit money into it resulted in cyanide gummies, though other instances include:
    • Dropping a live grenade after one-too-many instances of the "coin on a string" trick. As mentioned, people died, showing that this machine has no qualms about ending you if you piss it off.
    • Accepting thousand year old Japanese coins... and dispensing thousand-year-old Japanese rice.
    • Apparently being aware of its testers' thoughts; after dispensing several more bizarre (and harmful) snack items, a researcher suggested that the machine was being "tired out" by all the testing. The next day, the machine promptly dispensed normal items again.
    • When it had its photo taken by SCP-978 (a camera showing whatever the photographed subject wants to be doing at the moment the picture is taken), the resulting picture showed it buried up to its top half in yen coins.
    • Inserting culturally significant numbers of yen tend to produce items that fit the theme. For example, one test had a researcher insert 777 yen, causing the vending machine to make sounds like a slot machine before dispensing 777 chocolate coins.
    • If something goes wrong with the machine that keeps it from working properly, it'll return any money given it and dispense a message saying "Service Required". This happened once after a set of honey packages accidentally were dispensed with their lids off and the honey not inside the containers; it was found that the honey had gummed up the machine. Cleaning the machine restored it to normal (for it) functionality.
    • If you're Doctor King, you will get only apple seeds — as many seeds as yen you put in. If you're putting in money as a request from Doctor King, you will also only get apple seeds. Also the day Doctor King used the machine, everyone after him only got apple seeds.
    • It's aware of what's going on when given a ridiculous amount of single yen coins in place of more conventional change. The first time it expressed an awareness of "salt" as a slang term, and made sure the one who played the prank could taste nothing but it while playing the prank right back. The second time it created a set of cookie caricatures specifically mocking Dr. Whitehall, who was responsible for both tests, which were “underwhelming, bland and boring”.
    • Trying the "coin on a string" trick again— it dispensed another grenade, though this one exploded into confetti and peppermint.
  • It Won't Turn Off: It can run plugged or unplugged but it tends to give more unstable results sooner when unpowered. Testing is done in both states.
  • Let's Meet the Meat: “Eetmees”, which beg to be eaten, force themselves into one's mouth, and howl with joy as they are chewed.
  • Menstrual Menace: "Ladypax", berry-flavored snack cakes that induce menstruation when eaten by a female subject.
  • Money Fetish: A picture taken of it with SCP-978 showed it buried in an ocean of yen coins.
  • Mushroom Samba: Literally. The machine once dispensed a red mushroom that, when eaten, caused a D-Class to hallucinate an entire episode of what appeared to be a sitcom.
  • No Fair Cheating: As some entries in Vengeful Vending Machine show, any attempt to give fake money (or insert-remove the coin with a string) will result in insults, deadly products, or downright murder attempts.
  • No Snack For You: Subverted. If you put in Japanese yen, it will always give you something. That something, however, is not always safe for humans to eat, or even safe period. Played straight when researchers put in non-Japanese currency; the currency will be returned.
  • Rainbow Motif: One of the items provided by SCP-261 was a flashlight with 6 lenses, each a color of the rainbow (with indigo being the color missing). When the flashlight was used to shine light on someone, they tasted an appropriate flavor: Red (cherry), Orange (orange), Yellow (banana), Green (lime), Blue (blueberry) and Violet (grape).
  • Shout-Out:
    • One item it dispensed was a white cake in a box labeled "TASTE ME". When eaten it increased the subject's size by 7 inches and their mass by 13.6%. This is a reference to Alice's Adventures in Wonderland, in which Alice ate a cake with "Eat Me" written on it and grew to tremendous size. There are also licensed items such as "Prince's 1999 Party Drink" and "The Offspring's Most Hideous Hangover Ever".
    • One more recent entry details the machine dispensing Instamash from the Fallout series. Two in fact, one from before, and the other from after the Great War. The one from after even included radiation poisoning for the unfortunate consumer.
  • Stealth Insult: During one testing, it was given 100 yen instead of the usual 500. It provided a suppository, essentially telling the staff they could shove it up their ass for being so cheap.
  • Stealth Pun:
    • The pyramid-shaped candies that reportedly taste like chalk. Testing reveals that they contain roughly the recommended daily intake of nutrients. In other words, they're food pyramids.
    • It once dispensed three pieces of bacon that caused the subject to speak in Pig Latin after eating them.
  • Take That!: When a Yen modified to bear a QR code for Bitcoin was put in, a pre-packaged Oreo Creme pie slice was given out, called "Pie in the Sky". On top of floating towards the ceiling of the chamber, it was low-calorie.
  • Testosterone Poisoning: After a D-class ate a bag of "X-Treme Chips", his voice became deeper and he immediately requested that the supervising agent join him in extreme sport activities such as surfboarding, mountain climbing, and bungee jumping.
  • 13 Is Unlucky: Giving the machine 13 yen resulted in a box of expired, stale "UnLucky Charms" with no marshmallows.
  • Troll: When testers attempted the coin and string trick (which had previously dispensed a live grenade that killed several people), the machine dropped another grenade... one that exploded with confetti and the sound of a noisemaker.
  • Truth in Television: One of the more recent entries has 261 dispensing a bottle of Dorito-flavored Mountain Dew. Naturally, it tastes godawful, but a product called Dewritos was actually tested on college campuses in 2014.
  • Vengeful Vending Machine
    • While not vengeful, per se, it gets very passive-aggressive if you try to give it something that isn't genuine Japanese currency. For example, one experiment involved giving it a counterfeit 500-yen coin. SCP-261 responded with toxic gummi-bears shaped like a human hand with middle finger extended.
    • In a more humorous tone, when someone tried to slip in an "I. O. U. 500 Yen" note, it responded with an empty popcorn bag containing the note "I. O. U. 41 popcorn kernels". And true to its word, the next time someone put in 500 yen, it spat out exactly 41 popcorn kernels... without the bag. It was a bit of a mess.
    • In another experiment, someone dropped a piece of paper into the coin spot that read "900,000 yen". It dispensed a Ziploc type bag with a brownish, semi-liquid stuff inside it and "B.S." written on the side. Testing showed that it was actual bovine feces or "bullshit".
    • Hitting the coin return produced a zero-value coin, then a note telling the user to stop when this was repeated. Using the zero-value coin produced a lunch utterly devoid of taste, nutrition, texture, or really anything else. The test-subject who ate it said it didn't fill her up at all.
    • After several attempts by an agent to use a coin and string trick to avoid actually paying, 261 dispensed a live and armed grenade, which detonated with casualties.
    • It seems to really not like thieves. When the Foundation tried inserting 200 Yen they took from the collection plate of a Shinto temple in Tokyo, it returned the money. When they tried it the second time, they found that the coins were so hot that they gave anyone who handled them second degree burns— this only stopped when the money was returned along with a check for Ten Million Yen.

SCP-263 - "Cash or Ash"

  • Berserk Button: It doesn't like people who "cheat", such as if someone talks to the viewer, or the viewer leaves the area in front of the SCP or uses a computer larger than 27 centimeters.
  • Loophole Abuse: It doesn't consider anyone who uses mobile devices or small laptops to be "cheating", thus allowing them to find the required answer in the given time frame.
  • Man on Fire: Any person that fails to give a correct answer or "cheats" will burn to death.

SCP-278 - A Large Mechanical Spider

  • Refuge in Audacity: When it escaped into a populated area the agents retrieving it claimed it was the centerpiece of a stage show and that the whole thing was a promotional stunt, then paraded it through the streets before taking it back.
  • Spider Tank: SCP-278 is a giant mechanical vehicle in the shape of a spider, made of steel, iron, and banyan wood. It can be piloted by humans using mechanical controls. It is also capable of moving around on its own.
  • Very Loosely Based on a True Story: The SCP is basically a fictionalized version of the very real La Princesse.

SCP-280 - Eyes in the Dark

  • Fog Feet: Described as having smoke where its legs should be.
  • For the Evulz: Subverted; it rips people apart for absolutely no reason, but it also does not appear to be sentient, so it's unlikely to be acting out of real murderous intent.
  • Living Shadow: Not quite, but it resembles one; it's even compared to a shadow by most witnesses.
  • The Needless: It doesn't eat, drink, breathe or sleep. Why it rips people apart is anyone's guess.
  • Psychic Radar: SCP-280 can detect the direction of the nearest human being without any apparent range limitation.
  • Super Smoke: It resembles a mass of black smoke.
  • Super Strength: SCP-280 can rip steel items apart without straining itself.
  • Weakened by the Light: It's weakened by light, and if someone shines a lot of light on it, it pretty much teleports away.
  • Would Hurt a Child: Many of the people it messily ripped apart were children, although one account notes an exception; a nine-year-old boy was found to be the only survivor of a house that was visited by an instance of 280 while he was invited for a sleepover. All the residents of the house had been gruesomely torn to shreds, but this boy was apparently smart enough to shine a flashlight at it, causing it to disappear. He was less than okay, though.

SCP-284 - The Twins

  • Creepy Twins: Although they're quite harmless, hence why they are Safe-class.
  • Half-Identical Twins: 284-1 is a girl, 284-2 is a boy.
  • Hive Mind: They both share half of a brain between them. Each half is 50% larger than normal so they fill the entire cranium as a normal brain would.
  • Twin Telepathy: What ever thoughts or sensations one of them experiences, the other will feel as well.
  • Vague Age: Their DOB is censored, but the heights given for them imply that they are at least teenagers.

SCP-288 - The "Stepford Marriage" Rings

  • Brainwashed: A person wearing one of these rings is brainwashed into acting like a perfect wife or husband.
  • Emotion Control: When an appropriate woman wears one of the "female" rings, she displays very few (if any) negative emotions.
  • Domestic Abuse: The rings turning the wearers into cheerful obedient spouses means they will take any manner of abuse without talking back. The addendum revealed that the history of the rings shows two reported cases of domestic abuse.
  • Driven to Suicide: The addendum of the article reported that SCP-288 has been linked with 13-15 cases of suicide.
  • Extreme Doormat: Anyone wearing the ring will take any kind of abuse from their spouse without defending themselves.
  • Friend to All Children: Regardless of gender, subjects that wear the rings become good with kids and express desire to have children of their own if they don't already.
  • Mind-Control Device: When a man or a woman who is in a relationship puts on the ring appropriate to their sex, they start acting like an idealized 1950's U.S. version of themselves. Women start acting like perfect housewives, including performing domestic skills like an expert. Men act like an idealized husband, including being a hard worker and good with kids.
  • Stepford Smiler: Those who wore the ring described themselves being trapped without any control of their lives after removing it. Extended periods with SCP-288 will lead to depression and personal displacement.
  • Textile Work Is Feminine: A woman who wears the female ring will gain instinctive knowledge of how to sew and knit.
  • Transgender: Regarding transgender subjects, the rings react to whatever gender the subject identifies with. For example, a trans female will only react to wearing SCP-288-1 (the housewife ring) regardless if she is pre or post-operation.

SCP-290 - The Picasso Machine

  • Body Horror: After a person enters SCP-290 it relocates their limbs and facial features to random parts of their body, but without affecting functionality. It also changes their internal organs, blood vessels and nerves to support the body parts' new locations.
  • Healing Factor: While a person is undergoing bodily reconfiguration inside SCP-290, it grants them rapid healing as part of the process to repair the harm it causes them.

SCP-294 - The Coffee Machine

  • Alternate Universe: Averted. 294 can't reach into alternate realities or into the past or future. Tests to acquire everything from anti-water to Thomas Jefferson's blood returned with "Out of range."
  • Defense Mechanism Superpower: It can apparently provide drinks that temporarily endow its drinker with skills that they don't normally possess. This only occurred once (during a containment breach), and cannot be reproduced, leading to speculation that it can only do this when in danger itself.
  • Elemental Baggage: 294's drinks don't materialize out of nowhere, as they have to exist in liquid form. This means that asking for a cup of "anti water" won't work, nor will "diamond" (diamond doesn't have a liquid form; carbon does), and asking for the secretions of 075 will cause that SCP to spontaneously produce that secretion for 294 to vend. This can be exploited in a beneficial way, as asking for a cup of leukemia from a specific person will rid that person of leukemia temporarily, or exploited in a negative way, as asking for a "cup of Joe" demonstrates.
  • Insubstantial Ingredients: It will even comply with requests for abstract concepts.
    • One researcher asked for "a cup of music", and received a clear, sparkling, vaguely alcohol-tasting fluid that allowed the drinker to dance with an impressive amount of fluidity.
    • Another researcher asked for "his life story", and received a dark, viscous liquid. After drinking it, the researcher locked himself into his room, not emerging until 48 hours later, 538-page autobiography in hand.
    • The Defense Mechanism Superpower stated above was when a desperate researcher asked it for "a cup of pertinent medical knowledge" so he could save his fellow researchers. SCP-294 complied, but after the disaster was dealt with, and the researchers stabilized, the researcher found he no longer had the "pertinent medical knowledge".
  • Literal Genie: It can dispense any liquid that is in range (even fictional ones), but do not use "Joe" as a synonym for coffee, especially if your name is "Joe". Another incident was someone requesting "Surprise Me" as their drink. It produced a cup of superheated water... which then exploded in said researcher's face. The researcher said that this was indeed quite surprising.
  • Made of Indestructium: The cups dispensed by the machine appear to be just paper, but withstand liquids such as SCP-075's acid, superheated water, and liquid carbon (an element which normally doesn't even melt).
  • Telepathy: It's fairly clear that it has this power, with its ability to consistently reproduce the best drink its operator had ever tried. In addition, when asked to provide a drink that Cassy would like, it produced a paper cup with an image of said drink, meaning it was able to ascertain what Cassy was without being directly given that information, and alter its output accordingly.
  • Tempting Fate: The aforementioned "cup of Joe" experiment, done because another agent wanted "to see what it would do".
  • Too Awesome to Use: 294 can produce the perfect drink, which is highly discouraged because the person who ordered it was Driven to Suicide because he found everything to be one big letdown after drinking it.

SCP-299 - Infectious Tree

  • Combat Tentacles: SCP-299 has vine-like tendrils that are up to 2 meters long. It uses them to grab its prey when they get too close to it.
  • Impaled with Extreme Prejudice: The tree uses its Combat Tentacles to grab prey and impale them on its sharp lower branches in order to assimilate them.
  • Kill It with Fire: If any examples of SCP-299 are discovered in the wild they are to be destroyed by firebombing them into charcoal.
  • The Virus: If any part of a SCP-299 (even a single cell) touches or is inserted into a plant or animal, it will change the plant or animal into another SCP-299. The total time required depends on how large the plant or animal is.


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