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Rule #1 of child-friendly stories: [[YouCantThwartStageOne while the Bad Guy can win the early battles and force]] TheHero to come BackFromTheBrink, in the end, [[NoCanonForTheWicked the Hero]] ''[[NoCanonForTheWicked always]]'' [[NoCanonForTheWicked wins the war]]. The very existence of a Fail!Timeline violates this rule. Which would be alright for some third party, but this is a FlagshipFranchise of ''Creator/{{Nintendo}}'', who doesn't have the reputation of supporting such.

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Rule #1 of child-friendly stories: [[YouCantThwartStageOne while the Bad Guy can win the early battles and force]] TheHero to come BackFromTheBrink, in the end, [[NoCanonForTheWicked the Hero]] ''[[NoCanonForTheWicked always]]'' [[NoCanonForTheWicked wins the war]]. The very existence of a Fail!Timeline violates this rule. Which would be alright for some third party, but this is a FlagshipFranchise major franchise of ''Creator/{{Nintendo}}'', who doesn't have the reputation of supporting such.
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Disambiguating/moving pages. Consensus received from this thread.


[[WMG: The [[VideoGame/TheLegendOfZeldaCDIGames CD-I games]] and [[WesternAnimation/TheLegendOfZelda the animated series]] occur in an offshoot of the Decline timeline.]]

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[[WMG: The [[VideoGame/TheLegendOfZeldaCDIGames CD-I games]] and [[WesternAnimation/TheLegendOfZelda [[WesternAnimation/TheLegendOfZelda1989 the animated series]] occur in an offshoot of the Decline timeline.]]
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These come first, as the Triforce was worshiped before the Master Sword was forged. The Hero of the Four Swords, after the adventure, travels as an ambassador to [[Franchise/SuperMarioBros another kingdom]], where he is observed by that kingdom's [[JackOfAllStats hero]] [[VideoGame/SuperMarioRPG while sleeping in an inn]]. He learns of that hero's [[SpaghettiAndGondolas heritage]] in [[BigApplesauce yet another world]], one dominated by a peculiar [[RaisedCatholic religion]]. Tales of this religion are kept in a separate room of the Hyrule Castle, with portraits of figures from that kingdom, to be revisited later...

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These come first, as the Triforce was worshiped before the Master Sword was forged. The Hero of the Four Swords, after the adventure, travels as an ambassador to [[Franchise/SuperMarioBros another kingdom]], where he is observed by that kingdom's [[JackOfAllStats hero]] [[VideoGame/SuperMarioRPG while sleeping in an inn]]. He learns of that hero's [[SpaghettiAndGondolas heritage]] in [[BigApplesauce yet another world]], one dominated by a peculiar [[RaisedCatholic religion]].religion. Tales of this religion are kept in a separate room of the Hyrule Castle, with portraits of figures from that kingdom, to be revisited later...
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Creepy Cool Crosses has been renamed to Creepy Crosses as per this TRS threadZero Context Examples and examples that don’t fit the trope will be removed. The trope is about crosses being used as a symbol of the occult.


** It has been stated by WordOfGod (as I myself noted on the CreepyCoolCrosses page) that the reason Hyrule in the NES games has a recurring cross motif is because they had intended for Christianity to be the dominant religion in Hyrule. From [=ALttP=] onward, the crosses have been quietly removed and we've been treated to the legends of the goddesses. But meanwhile, they're still sitting there in the NES games -- on Link's shields, on every tombstone in the cemetery, on the spellbook in [=LoZ=], and in [=AoL=] as an ''actual'' cross. Since no remakes have been produced, nor are there any known plans to produce them, one must presume that technically, Christianity still exists in the Hyrule of the NES.

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** It has been stated by WordOfGod (as I myself noted on the CreepyCoolCrosses page) that the reason Hyrule in the NES games has a recurring cross motif is because they had intended for Christianity to be the dominant religion in Hyrule. From [=ALttP=] onward, the crosses have been quietly removed and we've been treated to the legends of the goddesses. But meanwhile, they're still sitting there in the NES games -- on Link's shields, on every tombstone in the cemetery, on the spellbook in [=LoZ=], and in [=AoL=] as an ''actual'' cross. Since no remakes have been produced, nor are there any known plans to produce them, one must presume that technically, Christianity still exists in the Hyrule of the NES.
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More dumb formatting mistakes. It looked fine in the preview but I guess I'm blind. Sorry.


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'''Unified Timeline:''' SS — MC — OOT (Split)
'''Great Sea Timeline:''' OOT — WW/PH — ST
'''Old Hyrule Timeline:''' OOT/MM — TP — FS/FSA — LTTP/OOS/OOA/LA — LBW/TFH — LOZ/AOL

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'''Unified Timeline:''' SS — MC — OOT (Split)
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'''Great Sea Timeline:''' OOT — WW/PH — ST
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'''Old Hyrule Timeline:''' OOT/MM — TP — FS/FSA — LTTP/OOS/OOA/LA — LBW/TFH — LOZ/AOLLOZ/AOL\\



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Formatting is dumb, fixed.


When playing through the Four Swords games, it's pretty clear to this troper that FSA is meant to be both a direct sequel to FS, and a retroactive prequel to ALttP. FSA not only shares almost the same map as that of ALttP and LBW, but also contains many references to it as well. The GBA version of ALttP, which contains the original FS game, even has the Four Sword itself, now devoid of both Ganon and Vaati, sealed deep within the Pyramid in the Dark World. While this could just be a non-canon easter egg bonus dungeon, this troper choose to see it as confirmation that FSA is meant to be a prequel to ALttP.

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When playing through the Four Swords games, it's pretty clear to this troper that FSA is meant to be both a direct sequel to FS, and a retroactive prequel to ALttP. LTTP. FSA not only shares almost the same map as that of ALttP LTTP and LBW, but also contains many references to it as well. The GBA version of ALttP, LTTP, which contains the original FS game, even has the Four Sword itself, now devoid of both Ganon and Vaati, sealed deep within the Pyramid in the Dark World. While this could just be a non-canon easter egg bonus dungeon, this troper choose to see it as confirmation that FSA is meant to be a prequel to ALttP.
LTTP.
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Miyamoto wasn't pleased with FSA going so heavy on the story elements during development, forcing the dev team to backtrack heavily late in development. This explains why the game is so heavily connected to ALttP, yet never makes the connection too obvious or explicit. Miyamoto nixed it and made them rework what they already had made.

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Miyamoto wasn't pleased with FSA going so heavy on the story elements during development, forcing the dev team to backtrack heavily late in development. This explains why the game is so heavily connected to ALttP, LTTP, yet never makes the connection too obvious or explicit. Miyamoto nixed it and made them rework what they already had made.
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'''Unified Timeline:''' SS — MC — OoT (Split)
'''Great Sea Timeline:''' OoT — WW/PH — ST
'''Old Hyrule Timeline:''' OoT/MM — TP — FS/FSA — ALttP/OoS/OoA/LA — LBW/TFH — LoZ/AoL
'''Chronology Unknown:''' BotW

This altered timeline removes the weirdness of the Downfall Timeline (which has never sat right with most fans), and keeps all of the Old Hyrule adventures in the same timeline. BotW is kept ambiguous as usual. Whether FS stays in its HH position, or is moved after TP with FSA like FSA's prologue implies, is entirely up to the reader.

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'''Unified Timeline:''' SS — MC — OoT OOT (Split)
'''Great Sea Timeline:''' OoT OOT — WW/PH — ST
'''Old Hyrule Timeline:''' OoT/MM OOT/MM — TP — FS/FSA — ALttP/OoS/OoA/LA LTTP/OOS/OOA/LA — LBW/TFH — LoZ/AoL
LOZ/AOL
'''Chronology Unknown:''' BotW

BOTW
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This altered timeline removes the weirdness of the Downfall Timeline (which has never sat right with most fans), and keeps all of the Old Hyrule adventures in the same timeline. BotW BOTW is kept ambiguous as usual. Whether FS stays in its HH position, or is moved after TP with FSA like FSA's prologue implies, is entirely up to the reader.

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Added my own section explaining my reasoning for altering the official timeline


** '''Timeline where Link is defeated by Ganondorf (the initial battle, where both engage in Dead Man's Volley)''': ''[=LttP=]'' -- ''LA'' -- ''[=OoS=]/[=OoA=]'' -- (''LBW -- TFH'' -- ''[=LoZ=]'' -- ''[=AoL=]''

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** '''Timeline where Link is defeated by Ganondorf (the initial battle, where both engage in Dead Man's Volley)''': ''[=LttP=]'' -- ''LA'' -- ''[=OoS=]/[=OoA=]'' -- (''LBW ''LBW -- TFH'' -- ''[=LoZ=]'' -- ''[=AoL=]''


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[[WMG: An Alternative Timeline Model: The original intent of FSA versus the final product and its effects on the official timeline, by @/JazzyWaffles]]
When playing through the Four Swords games, it's pretty clear to this troper that FSA is meant to be both a direct sequel to FS, and a retroactive prequel to ALttP. FSA not only shares almost the same map as that of ALttP and LBW, but also contains many references to it as well. The GBA version of ALttP, which contains the original FS game, even has the Four Sword itself, now devoid of both Ganon and Vaati, sealed deep within the Pyramid in the Dark World. While this could just be a non-canon easter egg bonus dungeon, this troper choose to see it as confirmation that FSA is meant to be a prequel to ALttP.

This intended prequel connection is further backed up by FSA showing the origins of an entirely new Ganondorf, who wields a trident and takes the form of a blue pig monster, something only otherwise seen in HH's "Downfall" timeline branch. Wouldn't it make much more sense to separate the "Ocarina" Ganondorf from this clearly separate Trident-wielding Blue Pig Ganon? To be honest, it would, and this was likely the intent during development. So what exactly caused the connection to be vague and easily deniable in the final product? Easy: Miyamoto upended the tea table.

''"And in the end on that game, as we got closer to finishing it, of course, Mr. Miyamoto then came in and upended the tea table, and we changed the story around quite a bit at the end with Four Swords Adventures."''
'''— Eiji Aonuma, GDC Roundtable, May 17th 2004'''

Miyamoto wasn't pleased with FSA going so heavy on the story elements during development, forcing the dev team to backtrack heavily late in development. This explains why the game is so heavily connected to ALttP, yet never makes the connection too obvious or explicit. Miyamoto nixed it and made them rework what they already had made.

Now, ignoring HH and the updates to its timeline for a moment, and taking liberties with the "this timeline is subject to change and may be wrong" statement on the HH page just before the first official timeline... what if we were to rectify this weird double (triple?) retcon that places FSA uncomfortably after TP and separated from FS?

Here is the new timeline being proposed:

'''Unified Timeline:''' SS — MC — OoT (Split)
'''Great Sea Timeline:''' OoT — WW/PH — ST
'''Old Hyrule Timeline:''' OoT/MM — TP — FS/FSA — ALttP/OoS/OoA/LA — LBW/TFH — LoZ/AoL
'''Chronology Unknown:''' BotW

This altered timeline removes the weirdness of the Downfall Timeline (which has never sat right with most fans), and keeps all of the Old Hyrule adventures in the same timeline. BotW is kept ambiguous as usual. Whether FS stays in its HH position, or is moved after TP with FSA like FSA's prologue implies, is entirely up to the reader.
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Me Too is now a redirect to Forum Speak; removing or replacing wicks per TRS. References to the #MeToo movement are being removed; if folks want to make a page for it I have saved the content here


** Sign all timeline theories.
** You can say MeToo, but do not disagree on other theories as the ContinuitySnarl means that there is no true answer.
** Do not edit another user's theories without permission. It's their theory, and even if you're just wanting to clean up, run said edits by the original author and only add the edits they allow.
** Only timeline banned is the Hero's Journey interpretation which shall remain on the [[WMG/TheLegendOfZelda main]] WildMassGuessing page.
** [[CanonDiscontinuity No]] [[UsefulNotes/PhilipsCDi CD-i]] [[VideoGame/TheLegendOfZeldaCDiGames games]].
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Moved from general WMG page.

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[[WMG: The games actually take place in parallel universes.]]
As a result of the events of ''Ocarina of Time'', the ''Zelda'' timeline split into two parallel universes. In the first, Ganon's defeat at Link's hands results in a NoOntologicalInertia situation in which Ganondorf was defeated and sealed before he ever touched the Triforce (though he still got the affinity of Power) -- therefore, adult Link's adventures never happened. In the other, time continued flowing after adult Link defeated Ganon in the future, but Link himself physically "vanished" when he returned to the other timeline. ''Majora's Mask'', ''A Link to the Past'', and ''Twilight Princess'' (and possibly the first two Zelda games for the NES) take place in the former timeline, while ''Wind Waker'' and ''Phantom Hourglass'' take place in the latter. ''Oracle of Seasons'' and ''Oracle of Ages'' happen simultaneously, one in each timeline, and cause the timelines to fuse again. A few [[WordOfGod creator interviews]] have stated that this is in fact the case. For lots of fun with this sort of thing, check out [[http://zelda.wikia.com/wiki/Timeline_Theory_Page the following web page]].
* Hell, WordOfGod states that ''TP'' takes place over a century after the "child" ending of ''[=OoT=]''.
* WordOfGod holds that this is actually the case.
** Okay, seriously, did WordOfGod actually confirm the part about the ''Oracle'' games, or did you just not notice that that part was in there when you wrote that? And if it did, where?
*** WordOfGod confirmed that ''Ocarina of Time'' split the timeline, with ''Majora's Mask'' and ''Twilight Princess'' going one way, and ''Wind Waker'' (and therefore ''Phantom Hourglass'' and ''Spirit Tracks'') the other. The rest are all still up for debate.
*** To be fair, WordOfGod doesn't always mesh with what actually happens in-game. After all, back before ''WW'' came out WordOfGod was that it took place a century after ''[=OoT=]'', which isn't nearly enough time for people to completely forget the name "Hyrule," since Grandma would have either lived through the Flood or heard stories about it from her folks.
*** This was a mistranslation, due to the Japanese language lacking plural. Eiji Aonuma meant to say hundred''s'', not hundred. Which could set the passed time up to possibly 1000 years.
* It could be the slow merging of the timelines together is causing strange temporal overlaps, resulting in people recognizing you and your deeds from the other timeline.
* '''Confirmed.''' The events of ''Ocarina'' do result in a timeline split, leading to the events of the other games mentioned.
* Alternatively, what if the timeline didn't split, and the events of ''TP'' were just a footnote to Hyrule's history before the Great Flood? The Zora in ''TP'' could easily serve as an intermediate stage before they became the Rito as they appeared in ''WW'', and the exterior of Hyrule Castle looks much as it would in ''TP''. Also note that the Koroks in ''WW'' were planting Deku seeds to allow the forest to reclaim the sea; this would not only open the way for less sailing in ''PH'', but allow Hyrule to be re-established after however long for the original ''Zelda'' and ''Link to the Past''.
** It's established in the ending of ''PH'' that [[spoiler:Link and Tetra were in an alternate universe. It had not been an actual part of the ''WW'' world.]]
** '''Jossed.'''

[[WMG: All of the 3D games take place before all of the 2D games.]]
The existence of terrestrial Octoroks suggests that Hyrule was once an ocean.
* '''Jossed.''' There is no chronological trend tied to a game being 2D or 3D.

[[WMG: Some proof that ''Minish Cap'' is to be placed very early in the timeline]]
It has to play before most of the games for a simple reason:
Link's sword skills.\\
In every other ''Zelda'' title, Links starts out with incredible skills and enough strength to crush harder objects (usually) and the ability to do a SpinAttack right away. Except ''Minish Cap'', where he suddenly has to learn everything, from his basic spin-attack to his famous sword-beam. Meanwhile, ''[[VideoGame/TheLegendOfZeldaTheWindWaker The Wind Waker]]'' Link suddenly [[AssPull Ass Pulls]] the most amazing moves out of nowhere once he's told to [[HeKnowsAboutTimedHits improvise, once the A-button symbol lights up]]. ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]'' Link [[OcarinaPlaylist gradually keeps learning]] the very same amazing moves and stunts by "mysterious encounters" (which could, according to a former WMG, just as well be metaphors for awakening memories of past lives) over the course of the game. And everytime Link gets some sword-training (except ''Minish Cap'') people remark how [[InstantExpert talented he is]] and sometimes even mention that ''he'' was the one who came up with the SpinAttack and that they just reminded him. So ''[[VideoGame/TheLegendOfZeldaTheWindWaker Wind Waker]]'' and ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]'' have Link just access all the great sword-skills from his previous lives and even Link of ''Ocarina of Time'', which is supposed to come very early, knows the SpinAttack right away. But poor, poor ''Minish Cap'' Link starts out with downright pathetic strength and has to learn from tutors (real ones, not just ghostly soldiers which may or may not be a past "him") to get any useful skills at all, despite growing up in a blacksmith's atelier, where swords are, well, made. This leads me to one conclusion:

''The Minish Cap'' is where Link first got all his amazing sword skills. And he was so happy to learn them that they burned very deeply into his mind, and thus became the only thing he never loses over the course of reincarnations (besides that [[ClothesMakeTheLegend silly]] hat Ezlo gave him). No matter how many times Link reincarnates, just put a sword into his hand and he'll start kicking ass like it was his purpose (which it is).
* Again, shot down by WordOfGod. ''Ocarina'' happened first, says Miyamoto, or Aonuma, this troper can't remember which.
** This statement was made five years before ''Minish Cap'' was released and it only referred to the struggle against Ganon. Was there any Ganon in ''Minish Cap''? No? Well, looks like your "shot down" wouldn't apply after all.
* Don't forget that ''Minish Cap'' is probably the only game where there was a time before monsters. Also, all the other Links wearing the funny hat could be a commemoration to Link wearing Elzo. (Probably the only game where Link was not wearing a hat at the beginning and the only game where there is a reason he is wearing a hat.)
** On the other hand, ''Ocarina of Time'' explains where the hat AND the tunic came from. So just as easily as one can say that ''The Minish Cap'' comes before ''Ocarina'' because it explains where the hat comes from, one can say that ''Ocarina'' comes first since it explains where ''Minish Cap''!Link's green clothing comes from. That is to say, it's not much evidence at all.
* '''Confirmed''' by ''Hyrule Historia'' -- ''The Minish Cap'' is right after ''Skyward Sword'' in the timeline.
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Moving from main The Legend Of Zelda page.

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[[WMG: ''A Link to the Past'' (and associated games) takes place in a third timeline split from ''Ocarina of Time'' where Ganondorf ''succeeds.'']]

The common theory is that there is a split in the timeline from the events in ''Ocarina of Time'', generally referred to as the Child Timeline (Where Link, following the events of ''[=OoT=]'', warned the king of Hyrule about Ganondorf's treachery, resulting in ''Majora's Mask'' and ''The Wind Waker'' series) and the Adult Timeline (Where events generally played out as presented in ''[=OoT=]'', without Ganondorf being preemptively executed for his crimes but ultimately failing in his bid to secure the Triforce. ''Twilight Princess'' and sequels follow on from this). The main problem is that the history in ''A Link to the Past'' doesn't mesh well with either timelines; the biggest difference is that, by ''[=ALttP=]'', Ganon possesses the entire Triforce, not just the Triforce of Power. There's no mention of the Hero of Time, nor Princess Zelda's role in the defeat of Ganondorf, just the efforts of the Knights of Hyrule (who appeared to be pretty ineffective as of ''Ocarina'') and the Seven Wise Men (which I'll use to clarify the differences between the original seven "Hylians" that sealed Ganondorf in the Sacred Realm, rather than the six/seven "Sages" of time, who were of different races). It's almost as if the events of ''Ocarina'' never actually happened, and until he was eventually sealed in the Golden Land, it appeared that Ganondorf was very, very successful in his attempt to conquer Hyrule.

So the timeline split further. If the events of ''Ocarina'' played out, then Ganondorf did slay the Hero of Time to gain the Triforce of Courage, and also slew Princess Zelda for the Triforce of Wisdom. Ganondorf now had the complete Triforce in his possession, and with the Six Sages ''specifically'' being bound to the Hero of Time through which to exude their powers in the real world instantly became useless, so Ganondorf had no opposition from Rauru and his posse. Hyrule was, basically, conquered without Ganondorf having to even use the complete power of the Triforce.

So the remaining citizens of Hyrule finally dropped some major balls, realising that putting all your bets on some emotionally-unstable teen fond of dressing like a forest kid was a bad idea, and assembled a fighting force that could take on Ganondorf. They also had seven powerful wizards, the Seven Wise Men, that could seal the Golden Realm, and then took the fight to Ganondorf's front door. The Knights pushed back Ganondorf's forces, pushing him into the Sacred Realm, and the Seven Wise Men quickly sealed the pathway back into Hyrule. Ganondorf, angry at his loss, made the single wish that he could rule "the world", but the Triforce being a LiteralGenie took that at face value and installed him as ruler of the Golden Land, corrupting the realm into the Dark World to match its new king.

In short, Ganondorf "wins" the battle of ''Ocarina'' (as opposed to "losing" it in the Adult Timeline and being preemptively slapped down in the Child Timeline), but eventually loses the war. The Hero and Sage of Time are dead, and their failure effectively covered up and forgotten by the true victors of this version of the Imprisoning War, namely the Knights and the Wise Men. Thematically, this timeline would be the Timeline of Power (Ganon's victory, through sheer force), while the other two timelines would be the Timeline of Courage (Where a young boy dares to accuse the ruler of a desert tribe that has just pledged loyalty to Hyrule) and the Timeline of Wisdom (Where all involved decide to allow events to proceed without any interruption).
* '''[[WordOfGod CONFIRMED, AMAZINGLY ENOUGH.]]''' Per ''Hyrule Historia'', ''[=OoT=]'' in this case is followed by ''[=ALttP=]'', both ''Oracle'' games, ''Link's Awakening'', and finally the NES installments.

* ''Twilight Princess'' takes place after ''Majora's Mask''. ''Wind Waker'' follows the defeat of Ganon at the end of ''Ocarina of Time''. Confirmed by Word of God.
* It would make more sense that ''A Link to the Past'' took place very early in the chronology of the world. ''Ocarina of Time'' would take place after it and the original game (which would be the first "incarnation" as there is no Master Sword in the first game). The ''Majora's Mask''/''Twilight Princess'' and ''The Wind Waker'' timelines would take place even further after. Making the release order mostly coinciding with the in-game timeline.
** Why would that make more sense? None of the games (that involve the Triforce) can come before ''Ocarina of Time'', because in that game Ganon makes his original bid for the Triforce. In fact, at the time of its release it was a pretty explicit prequel to ''A Link to the Past'', depicting the backstory events alluded to. My thought is that Nintendo execs simply figured that the latest generation of gamers didn't know anything about that "old" SNES game and felt free to drop it in favor of new sequels to ''VideoGame/TheLegendOfZeldaOcarinaOfTime''.

* This theory could pan out, actually: with the timeline split into three instead of two, there's balance. If there's just two timelines, they could start folding in on each other what with all that Triforce-y power and general dimension-hopping going on. Of course, since the Power timeline is relatively small and stunted compared to the other, more dynamic ones, there clearly IS some leakage between the Wisdom (Adult) and Courage (Child) timelines: it would explain the ''Oracle'' games, at least.

* Original WMG proposer here: Kotaku has released a translation of a page in the 25th Anniversary art book. [[http://kotaku.com/5869993/this-might-actually-be-the-official-zelda-timeline Apparently the timeline splits in three after Ocarina headed by three games]]: ''Majora's'', ''Wind Waker'', and ''Link to the Past''. [[http://www.destructoid.com/the-official-legend-of-zelda-timeline-revealed-218437.phtml Destructoid]] has a better translation and a more detailed timeline, and the whole ''[=ALttP=]'' arc is in fact under a branch labelled "The Hero of Time is Defeated".

* I would rather swap the Adult-Wisdom and Child-Courage associations. In the adult timeline Link (who is associated with the Triforce of Courage) wins the conflict by using his Courage to fight the much more powerful Ganondorf, while in the child timeline Zelda (who is associated with the Triforce of Wisdom) wins through the knowledge (i.e. Wisdom) she gives herself (by sending Link back in time) of Ganondorf's inevitable betrayal.

[[WMG: Alternately, ''A Link to the Past'' (and associated games) takes place in a third timeline split from ''Ocarina of Time'' as a result of all of Link's jumping back and forth seven years]]
The Two-Timeline theory is pretty much WordOfGod now. In the Adult Timeline, Ganondorf rules over Hyrule for seven years until a Hero appears as if from nowhere and seals him away. That's paraphrased from the first part of the prologue to ''The Wind Waker''. In the Child Timeline that we know of, that includes ''Majora's Mask'' and ''Twilight Princess'', Ganondorf does not get the chance to rule for seven years and is instead imprisoned and executed.
* We do not know how exactly his plan to rule was foiled, but we do know that he was in possession of the Triforce of Power. We also see the marking of the Triforce of Courage on Link's hand at the very end of the ''Ocarina of Time'' epilogue, when Child Link meets Child Zelda once again. Barring the idea of the Triforce jumping into their bodies as their Alternate Universe counterparts obtain them, Link must have been sent back in time to the point AFTER Ganondorf entered and exited the Sacred Realm to steal the Triforce.
* When Link returns the Master Sword to the Pedestal of Time, he jumps back to the past. We do not know when in the past he returns to, but since his actions during this time are still present in Adult Link portions of the game, it is a fair assumption that he returns to the past slightly before he drew the Master Sword. Otherwise, he wouldn't be present to actually do it by virtue of being sealed in the Sacred Realm for seven years. That, or he returns to the past at a time just before Ganondorf makes his move and enters the Sacred Realm through the now-opened portal.
* What if, through all this moving back and forth through time, Link manages to return to the past JUST as Ganondorf steps into the Sacred Realm? This would create a third branch of the timeline which states that Ganondorf enters the Sacred Realm, but the portal is shut before he could leave, trapping him there. Link simply walks away, confident that Ganondorf is no longer a threat to Hyrule.
** This theory was inspired by something the second Crystal Maiden said in ''A Link to the Past''. "The person who rediscovered the Golden Land [or Sacred Realm] was Ganondorf the evil thief. Luckily, he couldn't figure out how to return to the Light World..." This implies that the Ganondorf from ''A Link to the Past'' got trapped inside the Sacred Realm as soon as he entered it.

[[WMG:''Majora's Mask'', ''Link's Awakening'', and ''Phantom Hourglass'' occur in that order.]]
Oshus rules his realm, mostly a great ocean, but having a couple of large islands that are home to Termina and the land from ''Link's Awakening''. In this sequence, they tell the story of the great evil that is Majora/Bellum gaining strength as Oshus battles to keep him at bay. The games represent moments when Majora's power becomes great enough that Oshus needs help, and sends for a Link to help him battle it. First was the great Hero of Time, whom Oshus/The guardians plucked to beat the stored evil in Majora's Mask and save the skull kid. At this point, the evil is just trying to block Oshus/the guardian and destroy the world with dropping the moon. The next two times, Majora/Bellum go after Oshus/The wind fish/the ocean king himself. The first, Link's Awakening, Majora/Bellum attacks the wind fish's mind, causing monsters to appear on one island. The next, Majora/Bellum attacks his body, and causes more damage across the entire ocean, in fact, being able to go into one of the Hyrule universes via the ghost ship. Oshus summoned the ''ALTTP'' link and ''WW'' link respectively to help him battle it. (It doesn't matter that those links are from different timelines, as the Termina universe is a whole other realm not subject to the split timeline.)
* '''Jossed.''' The three games are set within entirely different timelines.

[[WMG: ''VideoGame/TheLegendOfZelda'' and ''VideoGame/ZeldaIITheAdventureOfLink'' take place after ''VideoGame/TheLegendOfZeldaSpiritTracks''.]]
If you look closely, the Background used in the trailer for ''Spirit Tracks'' is a map. And it resembles the overworld map of the original games a LOT. Meaning that the original ''Zelda'' did only happen because Hyrule (I) was flooded in the first place, leading into the founding of Hyrule (II). It also means that Ganondorf's forehead-stab did, in fact, [[DeathIsCheap NOT kill him permanently]], but we [[JokerImmunity knew that already.]]. The only question left is how the backstory of ''Zelda II'' fits into this, since naming the princess "Zelda" was apparently already a common practice before ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]'', meaning that the Sleeping Princess Zelda has been there ever since ''before'' the flood... how was she not drowned in her palace, along with the rest of Hyrule (I)?
* That one's easy. They built her palace on a distant mountaintop to keep her away from evil sorcerers seeking her inherent power, in the land near what would become the second Hyrule.
* '''Jossed.''' The official chronology places them in different timelines.


Added DiffLines:

[[WMG: The timeline was split by the splitting of the Triforce, not time travel]]
Which is why there are three timelines, not two, and each of them is dominated in environmental ambiance by the characteristics of their respective Triforce's Goddess, dominated in historical trends by the respective Triforce's Virtues, and defined in their branching point by the actions and victories of their respective Triforce Bearer.
* This is also why the timeline split in ''Ocarina of Time'', but not in any of the other games involving time travel -- the time travel was a red herring and unrelated to the split.

[[WMG: The Triforce is responsible for all of it. ]]
The timeline referenced in the books confirm that, up to a point, it's all one history -- and after that, one of several histories. Three people in the same dance -- a warrior king, a young hero, a princess, over and over and over. What they all have in common is the Triforce: a mystical artifact of origin unknown beyond involving mythic, divine beings. The real question is whether the Triforce knows what it's doing when it manipulates history to bring about the save-the-princess-unite-the-triangles narrative so many times, or whether it's just having that effect -- a storybook from some library belonging to an EldritchAbomination whose mere existence is twisting reality into permutations of its own narrative, a device designed to amplify magical abilities in certain bloodlines it's in contact with so they eventually rise to power and create conflicts... it could be just about anything.

[[WMG: Each timeline after ''Ocarina of Time'' is based off of on of the pieces of the Triforce]]
Each of the branches is based on of the three virtues. Downfall is Power: Ganon, the holder of Power, was victorious; Child is Wisdom: Zelda, the holder of Wisdom, sent Link back the his childhood so he can live his life; Adult is Courage: The games in this branch of the timeline are mainly about exploring new worlds. Link and Tetra leave to explore the worlds beyond the remains of Hyrule in Wind waker, Link explores the world of the Ocean King in Phantom Hourglass, and Link and Zelda explore New Hyrule in Spirit Tracks. Exploring the unknown takes Courage, so the Adult branch is based in this.
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Rule #1 of child-friendly stories: [[YouCantThwartStageOne While the Bad Guy can win the early battles and force]] TheHero [[BackFromTheBrink to come Back From The Brink]], in the end, [[NoCanonForTheWicked the Hero]] ''[[NoCanonForTheWicked always]]'' [[NoCanonForTheWicked wins the war]]. The very existence of a Fail!Timeline violates this rule. Which would be alright for some third party, but this is a FlagshipFranchise of ''Creator/{{Nintendo}}'', who doesn't have the reputation of supporting such.

Also, notice the games that are in the Fail!Timeline. They are all for the NES, the SNES, and the Game Boy. All games that are for later systems are in one of the other two timelines. I'm not sure whether [=OoT=] and MM were remade for the UsefulNotes/NintendoGameCube, but if they weren't, then this does cause some problems regarding [=ALttP=], if not Zeldas 1&2 as well, as all of these above would be accessible via the UsefulNotes/VirtualConsole. Still, removing the Game Boy games from any relevant timeline ''is'' a practical matter, concerning the ''lack'' of a [=VC=] for Game Boy. Perhaps Nintendo thought that [=ALttP=] was too attached to LA.

In essence, in creating the Fail!Timeline, Nintendo is saying to these games, "[[YouHaveOutlivedYourUsefulness Thanks for creating the franchise, but your]] EarlyInstallmentWeirdness [[ContinuityLockout and inaccessibility]] (again, UsefulNotes/VirtualConsole notwithstanding for 1-3) [[YouHaveOutlivedYourUsefulness has made your existence]] [[ContinuitySnarl a liability]]. Though, at least, you ''did'' exist, [[VideoGame/TheLegendOfZeldaCDIGames unlike games best left unmentioned]], and so [[{{Zonk}} we are creating this 'third timeline']] to recognize that fact." -- Tropers/DonaldthePotholer
* Alternatively, the existence of an alternate timeline created by Link's losing is meant to keep the existing timeline around while allowing the creators to freely ignore it whenever they want just by setting any new game in a timeline that split off from any game, rather than only splitting off from [=OoT=] or another game involving time travel.

to:

Rule #1 of child-friendly stories: [[YouCantThwartStageOne While while the Bad Guy can win the early battles and force]] TheHero [[BackFromTheBrink to come Back From The Brink]], BackFromTheBrink, in the end, [[NoCanonForTheWicked the Hero]] ''[[NoCanonForTheWicked always]]'' [[NoCanonForTheWicked wins the war]]. The very existence of a Fail!Timeline violates this rule. Which would be alright for some third party, but this is a FlagshipFranchise of ''Creator/{{Nintendo}}'', who doesn't have the reputation of supporting such.

Also, notice the games that are in the Fail!Timeline. They are all for the NES, the SNES, and the Game Boy. All games that are for later systems are in one of the other two timelines. I'm not sure whether [=OoT=] ''[=OoT=]'' and MM ''MM'' were remade for the UsefulNotes/NintendoGameCube, but if they weren't, then this does cause some problems regarding [=ALttP=], ''[=ALttP=]'', if not Zeldas ''Zelda'' 1&2 as well, as all of these above would be accessible via the UsefulNotes/VirtualConsole. Still, removing the Game Boy games from any relevant timeline ''is'' a practical matter, concerning the ''lack'' of a [=VC=] for Game Boy. Perhaps Nintendo thought that [=ALttP=] ''[=ALttP=]'' was too attached to LA.

''LA''.

In essence, in creating the Fail!Timeline, Nintendo is saying to these games, "[[YouHaveOutlivedYourUsefulness Thanks thanks for creating the franchise, but your]] EarlyInstallmentWeirdness [[ContinuityLockout and inaccessibility]] (again, UsefulNotes/VirtualConsole notwithstanding for 1-3) [[YouHaveOutlivedYourUsefulness has made your existence]] [[ContinuitySnarl a liability]]. Though, at least, you ''did'' exist, [[VideoGame/TheLegendOfZeldaCDIGames unlike games best left unmentioned]], and so [[{{Zonk}} we are creating this 'third timeline']] to recognize that fact." -- Tropers/DonaldthePotholer
* Alternatively, the existence of an alternate timeline created by Link's losing is meant to keep the existing timeline around while allowing the creators to freely ignore it whenever they want just by setting any new game in a timeline that split off from any game, rather than only splitting off from [=OoT=] ''[=OoT=]'' or another game involving time travel.




[[WMG: The Fail!Timeline is the result of Link's dream at the start of [[VideoGame/TheLegendOfZeldaOcarinaOfTime [=OoT=]]]]]

to:

\n* Or it could just mean that the series' writers aren't arbitrarily following this unwritten rule, especially considering that it's chiefly a minor setting detail in supplementary material -- and that as ''A Link Between Worlds'' and ''Tri Force Heroes'' illustrate, Nintendo continues to use that branch and set games in it.

[[WMG: The Fail!Timeline is the result of Link's dream at the start of [[VideoGame/TheLegendOfZeldaOcarinaOfTime [=OoT=]]]]]
''[[VideoGame/TheLegendOfZeldaOcarinaOfTime OoT=]]'''.]]
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Cut trope
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Rule #1 of child-friendly stories: [[YouCantThwartStageOne While the Bad Guy can win the early battles and force]] TheHero [[BackFromTheBrink to come Back From The Brink]], in the end, [[NoCanonForTheWicked the Hero]] ''[[NoCanonForTheWicked always]]'' [[NoCanonForTheWicked wins the war]]. The very existence of a Fail!Timeline violates this rule. Which would be alright for some third party, but this is a FlagshipFranchise of ''Creator/{{Nintendo}}'', who doesn't have the reputation of supporting {{FamilyUnfriendlyAesop}}s.

to:

Rule #1 of child-friendly stories: [[YouCantThwartStageOne While the Bad Guy can win the early battles and force]] TheHero [[BackFromTheBrink to come Back From The Brink]], in the end, [[NoCanonForTheWicked the Hero]] ''[[NoCanonForTheWicked always]]'' [[NoCanonForTheWicked wins the war]]. The very existence of a Fail!Timeline violates this rule. Which would be alright for some third party, but this is a FlagshipFranchise of ''Creator/{{Nintendo}}'', who doesn't have the reputation of supporting {{FamilyUnfriendlyAesop}}s.
such.
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[[hardline]]


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[[hardline]]
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[[WMG: {{@/twiilit_}}'s Timeline Theory]]

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[[WMG: {{@/twiilit_}}'s @/twiilit_'s Timeline Theory]]
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[[hardline]]



[[hardline]]

Added: 24

Changed: 1529

Removed: 317

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'''Old Timeline'''
Creation of the World > Dark War > Skyward Sword (Old Timeline) > Events similar to Minish Cap (Four Swords's Backstory) > Four Swords / Adventures

'''Classic Timeline'''
Creation of the World > Dark War > Skyward Sword (New Timeline) > Interloper War > The Minish Cap > Civil War > Ocarina of Time (Link pulls the Master Sword as a child and fails) > Imprisoning War > A Link to the Past / Link's Awakening > A Link Between Worlds / Tri Force Heroes > Golden Age > Oracle of Seasons / Ages > Tragedy of Zelda I > The Legend of Zelda / The Adventure of Link

'''Adult Timeline'''
Creation of the World > Dark War > Skyward Sword (New Timeline) > Interloper War > The Minish Cap > Civil War > Ocarina of Time (Unaltered events) > Great Flood > Wind Waker / Phantom Hourglass > Spirit Tracks

'''Child Timeline'''
Creation of the World > Dark War > Skyward Sword (New Timeline) > Interloper War > The Minish Cap > Civil War > (Ocarina of Time) Link returns to this period / Majora's Mask > Gerudo-Hylian War > Twilight Princess > First Calamity > Age of Calamity / Breath of the Wild / Breath of the Wild Sequel

to:

'''Old Timeline'''
Timeline''': Creation of the World > Dark War > Skyward Sword (Old Timeline) > Events similar to Minish Cap (Four Swords's Backstory) > Four Swords / Adventures

Adventures
[[hardline]]
'''Classic Timeline'''
Timeline''': Creation of the World > Dark War > Skyward Sword (New Timeline) > Interloper War > The Minish Cap > Civil War > Ocarina of Time (Link pulls the Master Sword as a child and fails) > Imprisoning War > A Link to the Past / Link's Awakening > A Link Between Worlds / Tri Force Heroes > Golden Age > Oracle of Seasons / Ages > Tragedy of Zelda I > The Legend of Zelda / The Adventure of Link

Link
[[hardline]]
'''Adult Timeline'''
Timeline''': Creation of the World > Dark War > Skyward Sword (New Timeline) > Interloper War > The Minish Cap > Civil War > Ocarina of Time (Unaltered events) > Great Flood > Wind Waker / Phantom Hourglass > Spirit Tracks

Tracks
[[hardline]]
'''Child Timeline'''
Timeline''': Creation of the World > Dark War > Skyward Sword (New Timeline) > Interloper War > The Minish Cap > Civil War > (Ocarina of Time) Link returns to this period / Majora's Mask > Gerudo-Hylian War > Twilight Princess > First Calamity > Age of Calamity / Breath of the Wild / Breath of the Wild Sequel
[[hardline]]


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[[hardline]]


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[[hardline]]
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[[WMG: {{@/twiilit_}}'s Timeline Theory]]
'''Old Timeline'''
Creation of the World > Dark War > Skyward Sword (Old Timeline) > Events similar to Minish Cap (Four Swords's Backstory) > Four Swords / Adventures

'''Classic Timeline'''
Creation of the World > Dark War > Skyward Sword (New Timeline) > Interloper War > The Minish Cap > Civil War > Ocarina of Time (Link pulls the Master Sword as a child and fails) > Imprisoning War > A Link to the Past / Link's Awakening > A Link Between Worlds / Tri Force Heroes > Golden Age > Oracle of Seasons / Ages > Tragedy of Zelda I > The Legend of Zelda / The Adventure of Link

'''Adult Timeline'''
Creation of the World > Dark War > Skyward Sword (New Timeline) > Interloper War > The Minish Cap > Civil War > Ocarina of Time (Unaltered events) > Great Flood > Wind Waker / Phantom Hourglass > Spirit Tracks

'''Child Timeline'''
Creation of the World > Dark War > Skyward Sword (New Timeline) > Interloper War > The Minish Cap > Civil War > (Ocarina of Time) Link returns to this period / Majora's Mask > Gerudo-Hylian War > Twilight Princess > First Calamity > Age of Calamity / Breath of the Wild / Breath of the Wild Sequel

I separated Four Swords and Adventures from the Minish Cap because the Minish Cap contradicts both games. Vaati is eradicated in the Minish Cap, so how did he return in Four Swords's backstory? I propose that Four Swords's backstory is an alternate version of events to the Minish Cap, where Vaati rises to power much earlier.
Out of all the explanations for the Downfall Timeline I've seen, this is my favorite one. It explains how Ganondorf managed to enter the Sacred Realm and take the Triforce, it explains why the Ancient Sages help seal the Sacred Realm instead of the newly-awakened sages, and it would explain how they're still alive.
Four Swords's Backstory and the Minish Cap happen at the same time. Ocarina of Time and Four Swords Adventures happen at the same time. A Link to the Past, Twilight Princess, and the Wind Waker happen at the same time. A Link Between Worlds and Spirit Tracks happen at the same time. The Legend of Zelda and Breath of the Wild happen at the same time.
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The Encyclopedia confirms the 3DS games' placement. The timeline given is the Encyclopedia's anyway; Hyrule Historia puts Link's Awakening after the Oracle games, not before them.


* [=LoZ=] -- VideoGame/{{The Legend of Zelda|I}}
* [=AoL=] -- VideoGame/ZeldaIITheAdventureOfLink
* [=ALttP=] -- VideoGame/TheLegendOfZeldaALinkToThePast
* LA -- VideoGame/TheLegendOfZeldaLinksAwakening
* [=OoT=] -- VideoGame/TheLegendOfZeldaOcarinaOfTime
* [=MM=] -- VideoGame/TheLegendOfZeldaMajorasMask
* [=OoS/OoA/OoX=] -- VideoGame/TheLegendOfZeldaOracleGames
* [=FS=] -- VideoGame/TheLegendOfZeldaFourSwords
* [=WW=] -- VideoGame/TheLegendOfZeldaTheWindWaker
* [=FSA=] -- VideoGame/TheLegendOfZeldaFourSwordsAdventures
* [=MC=] -- VideoGame/TheLegendOfZeldaTheMinishCap
* [=TP=] -- VideoGame/TheLegendOfZeldaTwilightPrincess
* [=PH=] -- VideoGame/TheLegendOfZeldaPhantomHourglass
* [=ST=] -- VideoGame/TheLegendOfZeldaSpiritTracks
* [=SS=] -- VideoGame/TheLegendOfZeldaSkywardSword
* [=LBW=] -- VideoGame/TheLegendOfZeldaALinkBetweenWorlds
* [=TFH=] -- VideoGame/TheLegendOfZeldaTriForceHeroes
* [=BotW=] -- VideoGame/TheLegendOfZeldaBreathOfTheWild
* HH -- Hyrule Historia

to:

* [=LoZ=] ''[=LoZ=]'' -- VideoGame/{{The Legend of Zelda|I}}
''VideoGame/TheLegendOfZeldaI''
* [=AoL=] ''[=AoL=]'' -- VideoGame/ZeldaIITheAdventureOfLink
''VideoGame/ZeldaIITheAdventureOfLink''
* [=ALttP=] ''[=ALttP=]'' -- VideoGame/TheLegendOfZeldaALinkToThePast
''VideoGame/TheLegendOfZeldaALinkToThePast''
* LA ''LA'' -- VideoGame/TheLegendOfZeldaLinksAwakening
''VideoGame/TheLegendOfZeldaLinksAwakening''
* [=OoT=] ''[=OoT=]'' -- VideoGame/TheLegendOfZeldaOcarinaOfTime
''VideoGame/TheLegendOfZeldaOcarinaOfTime''
* [=MM=] ''[=MM=]'' -- VideoGame/TheLegendOfZeldaMajorasMask
''VideoGame/TheLegendOfZeldaMajorasMask''
* [=OoS/OoA/OoX=] ''[=OoS/OoA/OoX=]'' -- VideoGame/TheLegendOfZeldaOracleGames
VideoGame/TheLegendOfZeldaOracleGames''
* [=FS=] ''[=FS=]'' -- VideoGame/TheLegendOfZeldaFourSwords
''VideoGame/TheLegendOfZeldaFourSwords''
* [=WW=] ''[=WW=]'' -- VideoGame/TheLegendOfZeldaTheWindWaker
''VideoGame/TheLegendOfZeldaTheWindWaker''
* [=FSA=] ''[=FSA=]'' -- VideoGame/TheLegendOfZeldaFourSwordsAdventures
''VideoGame/TheLegendOfZeldaFourSwordsAdventures''
* [=MC=] ''[=MC=]'' -- VideoGame/TheLegendOfZeldaTheMinishCap
''VideoGame/TheLegendOfZeldaTheMinishCap''
* [=TP=] ''[=TP=]'' -- VideoGame/TheLegendOfZeldaTwilightPrincess
''VideoGame/TheLegendOfZeldaTwilightPrincess''
* [=PH=] ''[=PH=]'' -- VideoGame/TheLegendOfZeldaPhantomHourglass
''VideoGame/TheLegendOfZeldaPhantomHourglass''
* [=ST=] ''[=ST=]'' -- VideoGame/TheLegendOfZeldaSpiritTracks
''VideoGame/TheLegendOfZeldaSpiritTracks''
* [=SS=] ''[=SS=]'' -- VideoGame/TheLegendOfZeldaSkywardSword
''VideoGame/TheLegendOfZeldaSkywardSword''
* [=LBW=] ''[=LBW=]'' -- VideoGame/TheLegendOfZeldaALinkBetweenWorlds
''VideoGame/TheLegendOfZeldaALinkBetweenWorlds''
* [=TFH=] ''[=TFH=]'' -- VideoGame/TheLegendOfZeldaTriForceHeroes
''VideoGame/TheLegendOfZeldaTriForceHeroes''
* [=BotW=] ''[=BotW=]'' -- VideoGame/TheLegendOfZeldaBreathOfTheWild
''VideoGame/TheLegendOfZeldaBreathOfTheWild''
* HH ''HH'' -- Hyrule Historia''Hyrule Historia''



[[folder: Official Timeline from Hyrule Historia (As of 2011)]]
->Timeline given from 2011 Japanese art book Hyrule Historia
* '''Pre-Split''': SS - MC - FS - [=OoT=]
* Continuing from [=OoT=]:
** '''Timeline where Link is defeated by Ganondorf (The initial battle, where both engage in Dead Man's Volley)''': [=LttP=] - LA - [=OoS=]/[=OoA=] - ([[WordOfGod LBW - TFH]][[note]]The placement of this game is "six generations after ''Link to the Past''", which puts it sometime after ''Link's Awakening'', but its exact placement is otherwise indeterminate. The backstory of [=LoZ=] states a gap of hundreds of years, however, cementing its place at the end of the timeline. Word Of God is that the Link in ''Tri Force Heroes'' is the same one from ''A Link Between Worlds''.[[/note]]) [=LoZ=] - [=AoL=]
** '''Timeline where Link defeats Ganon''': WW - PH - ST
** '''Timeline where Link returns to his childhood''': MM - TP - FSA

to:

[[folder: Official Timeline from Hyrule Historia (As (as of 2011)]]
2017)]]
->Timeline given from the 2011 Japanese art book Hyrule Historia
''Encyclopedia''
* '''Pre-Split''': SS - MC - FS - [=OoT=]
''SS'' -- ''MC'' -- ''FS'' -- ''[=OoT=]''
* Continuing from [=OoT=]:
''[=OoT=]'':
** '''Timeline where Link is defeated by Ganondorf (The (the initial battle, where both engage in Dead Man's Volley)''': [=LttP=] - LA - [=OoS=]/[=OoA=] - ([[WordOfGod LBW - TFH]][[note]]The placement of this game is "six generations after ''Link to the Past''", which puts it sometime after ''Link's Awakening'', but its exact placement is otherwise indeterminate. The backstory of [=LoZ=] states a gap of hundreds of years, however, cementing its place at the end of the timeline. Word Of God is that the Link in ''Tri Force Heroes'' is the same one from ''A Link Between Worlds''.[[/note]]) [=LoZ=] - [=AoL=]
''[=LttP=]'' -- ''LA'' -- ''[=OoS=]/[=OoA=]'' -- (''LBW -- TFH'' -- ''[=LoZ=]'' -- ''[=AoL=]''
** '''Timeline where Link defeats Ganon''': WW - PH - ST
''WW'' -- ''PH'' -- ''ST''
** '''Timeline where Link returns to his childhood''': MM - TP - FSA''MM'' -- ''TP'' -- ''FSA''



[[folder: Guesses from 2011 or earlier (pre-HH)]]
%% The cutoff date is December 21, 2011, as that is when the art book was released in Japan. Guesses from December 21, 2011 or later go in the 2012 folder. %%

to:

[[folder: Guesses from 2011 or earlier (pre-HH)]]
(pre-''HH'')]]
%% The cutoff date is December 21, 2011, as that is when the art book ''Hyrule Historia'' was released in Japan. Guesses from December 21, 2011 or later go in the 2012 folder. %%



'''Original Timeline''': [=ALttP=] - LA - [=LoZ=] - [=AoL=] (Possibly [=OoX=])

to:

'''Original Timeline''': [=ALttP=] - LA - [=LoZ=] - [=AoL=] (Possibly [=OoX=])
''[=ALttP=]'' -- ''LA'' -- ''[=LoZ=]'' -- ''[=AoL=]'' (possibly ''[=OoX=]'')



'''Four Sword Timeline''': MC - FS - FSA

Fairly simple, MC explains the origins of the Four Sword, FS is the main game featuring the Four Sword, and FSA is the sequel. Vaati's presence in all three seems to further confirm this, if the Four Sword itself wasn't enough. Sure, Ganon, whom Zelda states to have once been a Gerudo named Ganondorf, [[HijackedByGanon hijacks]] the plot at the end, but if this timeline has a separate Link and a separate Zelda, then why not a separate Ganondorf with a similar backstory too? (Also, the Original Timeline's Ganon was said to be a King of Thieves named Ganondorf.) Also, because it wasn't in the original release AND it has nothing to do with the story itself, the Four Swords Dungeon in [=ALttP=] should not be taken as canon. And while I cited visual similarities as proof for LA!Link and [=ALttP=]!Link being one and the same, MC!Link is not WW!Link. The MC setting is too drastically different, the biggest kicker being the absence of the Triforce in MC and the absence of the Light Force any other game.

.................................................................................. MM - WW - PH - ST

'''The Main/Ocarina Timeline''': SS - [=OoT=] - SPLIT<

.................................................................................. TP

to:

'''Four Sword Timeline''': MC - FS - FSA

''MC'' -- ''FS'' -- ''FSA''

Fairly simple, MC ''MC'' explains the origins of the Four Sword, FS is the main game featuring the Four Sword, and FSA is the sequel. Vaati's presence in all three seems to further confirm this, if the Four Sword itself wasn't enough. Sure, Ganon, whom Zelda states to have once been a Gerudo named Ganondorf, [[HijackedByGanon hijacks]] the plot at the end, but if this timeline has a separate Link and a separate Zelda, then why not a separate Ganondorf with a similar backstory too? (Also, the Original Timeline's Ganon was said to be a King of Thieves named Ganondorf.) Also, because it wasn't in the original release AND it has nothing to do with the story itself, the Four Swords Dungeon in [=ALttP=] should not be taken as canon. And while I cited visual similarities as proof for LA!Link and [=ALttP=]!Link being one and the same, MC!Link is not WW!Link. The MC setting is too drastically different, the biggest kicker being the absence of the Triforce in MC and the absence of the Light Force any other game.

.................................................................................. MM - WW - PH - ST

''MM'' -- ''WW'' -- ''PH'' -- ''ST''

'''The Main/Ocarina Timeline''': SS - [=OoT=] - ''SS'' -- ''[=OoT=]'' -- SPLIT<

.................................................................................. TP
''TP''



* At the end of Ocarina of Time, Link is sent back to his childhood where he does one of two things.
** '''A)''' Link tells everyone that Ganondorf is bad news. Presenting evidence of the evil he's already done (Killed the Deku Tree, starved the Gorons, and filled the Zoras' deity with monsters) and having the Zoras and Gorons testify, Ganondorf is put on trial.

to:

* At the end of Ocarina ''Ocarina of Time, Time'', Link is sent back to his childhood where he does one of two things.
** '''A)''' Link tells everyone that Ganondorf is bad news. Presenting evidence of the evil he's already done (Killed (killed the Deku Tree, starved the Gorons, and filled the Zoras' deity with monsters) and having the Zoras and Gorons testify, Ganondorf is put on trial.



*** The events of Twilight Princess happen.

to:

*** The events of Twilight Princess ''Twilight Princess'' happen.



*** The events of Majora's Mask happen.

to:

*** The events of Majora's Mask ''Majora's Mask'' happen.



*** The events of Wind Waker happen.

Link has left Hyrule and he's not around, not even in the same dimension. That's why Hyrule was flooded. Why would they need to flood the world if Link was still there? I assume that in the TP side of the split, Link probably settled down somewhere. Malon is usually a popular ship, what with Link working at a ranch by TP (I have problems shipping Link with Zelda. They're often stated to be descendants of their predecessors, and a coupling at any point would effectively make the two cousins. Distant cousins, [[{{Squick}} but cousins still]]). There's also the idea that the Hero's Shade is [=OoT=]!Link, which implies that he became a knight or royal guard after the game.

to:

*** The events of ''The Wind Waker Waker'' happen.

Link has left Hyrule and he's not around, not even in the same dimension. That's why Hyrule was flooded. Why would they need to flood the world if Link was still there? I assume that in the TP side of the split, Link probably settled down somewhere. Malon is usually a popular ship, what with Link working at a ranch by TP ''TP'' (I have problems shipping Link with Zelda. They're often stated to be descendants of their predecessors, and a coupling at any point would effectively make the two cousins. Distant cousins, [[{{Squick}} but cousins still]]). There's also the idea that the Hero's Shade is [=OoT=]!Link, ''[=OoT=]''!Link, which implies that he became a knight or royal guard after the game.



** Child-----[=MM--TP--FSA/FS--LoZ/Aol--ALttP/OoX/LA=]
** SS-MC-[=OoT=]^Adult--WW/PH--ST
* SS, [=OoT=], WW, MM, PH, TP, and ST are canon. MC being pre-[=OoT=] is due to the presence of Skyloft in ''VideoGame/TheLegendOfZeldaSkywardSword'' sounding like MC's Wind Tribe. FSA/FS brings Ganon back to the Child Timeline after his death in TP, as does the ritual method mentioned in [=AoL=] (the game is NintendoHard, so it's not too far a stretch to assume that Twinrova were able to get Link's blood somewhere), [=ALttP=] seals the main Ganon plotline, and [=OoX=] is connected by the beginning (the complete Triforce calling Link) and ending (Link leaving on a boat).

to:

** Child-----[=MM--TP--FSA/FS--LoZ/Aol--ALttP/OoX/LA=]
Child-----''[=MM--TP--FSA/FS--LoZ/Aol--ALttP/OoX/LA=]''
** SS-MC-[=OoT=]^Adult--WW/PH--ST
''SS''--''MC''--''[=OoT=]''^Adult--''WW/PH''--''ST''
* SS, [=OoT=], WW, MM, PH, TP, ''SS'', ''[=OoT=]'', ''WW'', ''MM'', ''PH'', ''TP'', and ST ''ST'' are canon. MC ''MC'' being pre-[=OoT=] pre-''[=OoT=]'' is due to the presence of Skyloft in ''VideoGame/TheLegendOfZeldaSkywardSword'' sounding like MC's ''MC''[='=]s Wind Tribe. FSA/FS ''FSA/FS'' brings Ganon back to the Child Timeline after his death in TP, ''TP'', as does the ritual method mentioned in [=AoL=] ''[=AoL=]'' (the game is NintendoHard, so it's not too far a stretch to assume that Twinrova were able to get Link's blood somewhere), [=ALttP=] ''[=ALttP=]'' seals the main Ganon plotline, and [=OoX=] ''[=OoX=]'' is connected by the beginning (the complete Triforce calling Link) and ending (Link leaving on a boat).



MC - FSA - SS- [=OoT=] - [Timeline Split]

to:

MC - -- FSA - SS- -- SS -- [=OoT=] - -- [Timeline Split]



Ganon stays supreme: [=LoZ=] - [=AoL=] - [=OoX=] - LA - WW - PH - ST

to:

Ganon stays supreme: [=LoZ=] - -- [=AoL=] - -- [=OoX=] - -- LA - -- WW - -- PH - -- ST



Ganon is defeated : MM - TP - [=ALttP=]

to:

Ganon is defeated : MM - -- TP - -- [=ALttP=]



First Part: SS <-> MC - (FS/FSA) - [=OoT=]

to:

First Part: SS <-> MC - -- (FS/FSA) - -- [=OoT=]



Adult Timeline: WW - PH - ST - [=LoZ=] - [=AoL=] - [=OoX=]

to:

Adult Timeline: WW - -- PH - -- ST - -- [=LoZ=] - -- [=AoL=] - -- [=OoX=]



Child Timeline: MM - TP - (FS-FSA) - [=ALttP=] - [=LA/KnS - OoX=]

to:

Child Timeline: MM - -- TP - -- (FS-FSA) - -- [=ALttP=] - -- [=LA/KnS - -- OoX=]



* SS - [=OoT=] (timeline splits)
* MM - TP - [=ALttP=] - LA - [=LoZ=] - [=AoL=] - [=OoS=]
* WW - PH - ST - MC - FS - FSA - [=OoA=]

to:

* SS - -- [=OoT=] (timeline splits)
* MM - -- TP - -- [=ALttP=] - -- LA - -- [=LoZ=] - -- [=AoL=] - -- [=OoS=]
* WW - -- PH - -- ST - -- MC - -- FS - -- FSA - -- [=OoA=]



Timeline: SS - [=OoT=] - MM - TP - WW - PH - ST - MC - FS - FSA - [=LttP=] - LA - LBW - [=LoZ=] - [=AoL=] - [=OoX=]

Methods: First, I broke the games down into ones that are clearly connected, which looks like this - [=LoZ=]/[=AoL=], [=LttP=]/LA, [=LttP=]/LBW, [=OoT=]/MM, [=OoT=]/TP, [=OoT=]/WW, WW/PH/ST, MC/FS/FSA, and [=OoS=]/[=OoA=].

From there, I started arranging them into a timeline, starting with the ones of least debate and going from there. So [=LttP=] is a prequel to [=LoZ=] and LBW is a sequel to [=LttP=], but with a different Link. [=OoT=] is also a prequel to [=LttP=], and SS is currently the official first game (it does depict the founding of Hyrule, after all). So that already does a lot of work, giving us SS - [=OoT=] - MM - [=LttP=] - LA - LBW - [=LoZ=] - [=AoL=].

to:

Timeline: SS - -- [=OoT=] - -- MM - -- TP - -- WW - -- PH - -- ST - -- MC - -- FS - -- FSA - [=LttP=] - -- [=ALttP=] -- LA - LBW - -- ALBW -- [=LoZ=] - -- [=AoL=] - -- [=OoX=]

Methods: First, I broke the games down into ones that are clearly connected, which looks like this - -- [=LoZ=]/[=AoL=], [=LttP=]/LA, [=LttP=]/LBW, [=OoT=]/MM, [=OoT=]/TP, [=OoT=]/WW, WW/PH/ST, MC/FS/FSA, and [=OoS=]/[=OoA=].

From there, I started arranging them into a timeline, starting with the ones of least debate and going from there. So [=LttP=] is a prequel to [=LoZ=] and LBW is a sequel to [=LttP=], but with a different Link. [=OoT=] is also a prequel to [=LttP=], and SS is currently the official first game (it does depict the founding of Hyrule, after all). So that already does a lot of work, giving us SS - -- [=OoT=] - -- MM - -- [=LttP=] - -- LA - -- LBW - -- [=LoZ=] - -- [=AoL=].



* [=TMC=] Prequel - [[http://zelda.gamepedia.com/Hero_of_Men#Possible_Candidates Zelda Wiki]] has acknowledged the idea that the Hero Of Men from the intro might be another incarnation of Link, citing the use of Link's likeness in the image accompanying this. Nintendo is free to [[{{Jossed}} Joss]] this at any time, but until then, this Missing Entry assumes the theory is correct.
* [=FS=] Prequel - In the instruction booklet for the [=GBA=] re-release of [=ALttP=], [=FS=] revealed that Vaati had been defeated once before, when he was sealed in the Four Sword. Obviously the hero in this story could be either a |''descendant'' / '''reincarnation''' / '''''both-at-once'''''| of [=TMC=]!Link, |''receiving the Four Sword from his family'' / '''retrieving the Four Sword from wherever his predecessor left it'''| and going off to challenge Vaati.

to:

* [=TMC=] Prequel - -- [[http://zelda.gamepedia.com/Hero_of_Men#Possible_Candidates Zelda Wiki]] has acknowledged the idea that the Hero Of Men from the intro might be another incarnation of Link, citing the use of Link's likeness in the image accompanying this. Nintendo is free to [[{{Jossed}} Joss]] this at any time, but until then, this Missing Entry assumes the theory is correct.
* [=FS=] Prequel - -- In the instruction booklet for the [=GBA=] re-release of [=ALttP=], [=FS=] revealed that Vaati had been defeated once before, when he was sealed in the Four Sword. Obviously the hero in this story could be either a |''descendant'' / '''reincarnation''' / '''''both-at-once'''''| of [=TMC=]!Link, |''receiving the Four Sword from his family'' / '''retrieving the Four Sword from wherever his predecessor left it'''| and going off to challenge Vaati.



* [=MM=]/[=TP=] Interquel - Non-specific entry where the Hero Of Time learns the Hidden Skills that he passes on to [=TP=]!Link. It could add further to the Zelda mythos, but ultimately, that's not why it's here.

to:

* [=MM=]/[=TP=] Interquel - -- Non-specific entry where the Hero Of Time learns the Hidden Skills that he passes on to [=TP=]!Link. It could add further to the Zelda mythos, but ultimately, that's not why it's here.



* [=FSA=] Prequel - If you pay attention to [=FSA=]'s opening text, you'll notice a line that implies that Vaati has already broken out of his prison and been defeated by [=FSA=]!Link once before, all before the events of [=FSA=] even take place.

to:

* [=FSA=] Prequel - -- If you pay attention to [=FSA=]'s opening text, you'll notice a line that implies that Vaati has already broken out of his prison and been defeated by [=FSA=]!Link once before, all before the events of [=FSA=] even take place.



* [=ALBW=] Prequel - We know that Ganon lost the Triforce Of Power alongside Wisdom and Courage when he was killed in [=ALttP=], but how did he get it back in time for Yuga to snatch it when [=ALBW=] rolled around? He wasn't shown getting it back when he was briefly resurrected in [=OoX=], thus implying a Missing Entry where he recovered it.

to:

* [=ALBW=] Prequel - -- We know that Ganon lost the Triforce Of Power alongside Wisdom and Courage when he was killed in [=ALttP=], but how did he get it back in time for Yuga to snatch it when [=ALBW=] rolled around? He wasn't shown getting it back when he was briefly resurrected in [=OoX=], thus implying a Missing Entry where he recovered it.



* [=BotW=] Prequel - Before we even begin, I want to clarify that '''NO''', this is '''NOT''' going to be about what happened 100 years ago. This will be taking us even further back, depicting the events described as taking place 10,000 years before [=BotW=], when Ganon first became the Calamity, and the Sheikah created both the Guardians and the Divine Beasts for the Goddess Incarnate and the Appointed Knight.

to:

* [=BotW=] Prequel - -- Before we even begin, I want to clarify that '''NO''', this is '''NOT''' going to be about what happened 100 years ago. This will be taking us even further back, depicting the events described as taking place 10,000 years before [=BotW=], when Ganon first became the Calamity, and the Sheikah created both the Guardians and the Divine Beasts for the Goddess Incarnate and the Appointed Knight.



[=OoA=] - the Triforce is intact, and sends you on the mission in the first place.

MM - takes place in the timeline where you prevented Ganondorf from gaining the Triforce of Power, no timeline split is involved.

SS - The Triforce is intact at the end of it anyway.

[=OoT=] - The Triforce is split into its three parts. ''This is the game where the timeline splits.''

to:

[=OoA=] - -- the Triforce is intact, and sends you on the mission in the first place.

MM - -- takes place in the timeline where you prevented Ganondorf from gaining the Triforce of Power, no timeline split is involved.

SS - -- The Triforce is intact at the end of it anyway.

[=OoT=] - -- The Triforce is split into its three parts. ''This is the game where the timeline splits.''



According to the official timeline, [=OoT=] splits three ways - Child!Timeline, Adult!Timeline, and Fail!Timeline, with games continuing through each of them. However, the timeline also splits at the end of SS when Ghirahim resurrects Demise in the past. In one timeline, Demise is resurrected and then defeated by Link, leading to the events of the rest of the series. In the other timeline, Demise remains sealed to the 'present' of SS, before being permenently sealed by the Triforce. In this timeline, none of the villains of the series exist, because they are the result of Demise's hatred, letting Skyloft/Hyrule exist in a state of peace. However, this timeline also lacks Link and Zelda. Thus, there will never be a game made in the Sealed!Timeline.

to:

According to the official timeline, [=OoT=] splits three ways - -- Child!Timeline, Adult!Timeline, and Fail!Timeline, with games continuing through each of them. However, the timeline also splits at the end of SS when Ghirahim resurrects Demise in the past. In one timeline, Demise is resurrected and then defeated by Link, leading to the events of the rest of the series. In the other timeline, Demise remains sealed to the 'present' of SS, before being permenently sealed by the Triforce. In this timeline, none of the villains of the series exist, because they are the result of Demise's hatred, letting Skyloft/Hyrule exist in a state of peace. However, this timeline also lacks Link and Zelda. Thus, there will never be a game made in the Sealed!Timeline.



Picture the following scenario: For whatever reason - perhaps he never received the light arrows, or one of the Sages never awakened - Link is unable to fight Ganon on his own terms. Link cannot win this battle, and he knows it.

to:

Picture the following scenario: For whatever reason - -- perhaps he never received the light arrows, or one of the Sages never awakened - -- Link is unable to fight Ganon on his own terms. Link cannot win this battle, and he knows it.



He's not sure how the flow of time works in Hyrule ([[TimeyWimeyBall NOBODY does]]), but he thinks that maybe - just ''maybe'' - he can turn back time so that he can find a way to defeat Ganon before it's too late. With this thought, he takes out the Ocarina of Time, and he plays.

to:

He's not sure how the flow of time works in Hyrule ([[TimeyWimeyBall NOBODY does]]), but he thinks that maybe - -- just ''maybe'' - -- he can turn back time so that he can find a way to defeat Ganon before it's too late. With this thought, he takes out the Ocarina of Time, and he plays.



Link: SS - First holder of the Master Sword. Demise curses the lines of Link and Zelda. Zelda is the incarnation of Hylia.
Pre-Minish Cap - Picori bestow the Four Sword and other items to first king of Hyrule in [[HeroOfAnotherStory an untold story]]. Vaati created, Ezlo cursed.

Link II: MC - Vaati defeated. Zelda II is a Princess and Link's friend.

Link III: FS - Vaati resurrected. Zelda III is again a Princess and Link's friend.

Link IV: [=OoT=] - The timeline divides, Ganondorf becomes Ganon. Zelda IV is princess of the kingdom and a Sage.

to:

Link: SS - -- First holder of the Master Sword. Demise curses the lines of Link and Zelda. Zelda is the incarnation of Hylia.
Pre-Minish Cap - -- Picori bestow the Four Sword and other items to first king of Hyrule in [[HeroOfAnotherStory an untold story]]. Vaati created, Ezlo cursed.

Link II: MC - -- Vaati defeated. Zelda II is a Princess and Link's friend.

Link III: FS - -- Vaati resurrected. Zelda III is again a Princess and Link's friend.

Link IV: [=OoT=] - -- The timeline divides, Ganondorf becomes Ganon. Zelda IV is princess of the kingdom and a Sage.



Link V: [=LttP=] - Ganon revived by Agahnim. [=OoX=] - Ganon [[CameBackWrong partially revived]] by Twinrova. LA - Link travels to train, is stranded on Koholint. [[labelnote:reasoning]]The Nightmare in LA takes its forms from Link's memories. Since these forms include Agahnim and Ganon, this must be the same Link.[[/labelnote]] Zelda V begins as a Maiden. She gets kidnapped by Twinrova and rescued by Link. She's uninvolved with ''Awakening''.

Link VI: [=LBW=] - Six generations (120-150 years) after [=LttP=]. Not much is known, though if [[HijackedByGanon Ganon appears again,]] they'll have to both explain how he came back after Oracle, and kill him again. Zelda VI's involvement in the plot is unknown.

to:

Link V: [=LttP=] - -- Ganon revived by Agahnim. [=OoX=] - -- Ganon [[CameBackWrong partially revived]] by Twinrova. LA - -- Link travels to train, is stranded on Koholint. [[labelnote:reasoning]]The Nightmare in LA takes its forms from Link's memories. Since these forms include Agahnim and Ganon, this must be the same Link.[[/labelnote]] Zelda V begins as a Maiden. She gets kidnapped by Twinrova and rescued by Link. She's uninvolved with ''Awakening''.

Link VI: [=LBW=] - -- Six generations (120-150 years) after [=LttP=]. Not much is known, though if [[HijackedByGanon Ganon appears again,]] they'll have to both explain how he came back after Oracle, and kill him again. Zelda VI's involvement in the plot is unknown.



Link VII: [=LoZ=] - Link explores an island or blocked off section of Hyrule. Note the absence of towns. Ganon is killed and Zelda VIII is rescued. Seven years later, in [=AoL=], Link explores Hyrule and learns [[MagicKnight direct magic]] (not item-based magic). Zelda VII is awakened. What happens to her afterwards is unknown, since Zelda VIII is presumably in Hyrule.

to:

Link VII: [=LoZ=] - -- Link explores an island or blocked off section of Hyrule. Note the absence of towns. Ganon is killed and Zelda VIII is rescued. Seven years later, in [=AoL=], Link explores Hyrule and learns [[MagicKnight direct magic]] (not item-based magic). Zelda VII is awakened. What happens to her afterwards is unknown, since Zelda VIII is presumably in Hyrule.



Link IV: [=OoT=] Ganondorf is banished to the Twilight Realm. MM - Link goes to Termina. Zelda IV appears in flashback and teaches the [[ResetButton Song of Time]].

Link V: TP - Starts as a villager. Zelda V is matriarch of Hyrule and works with Link V to beat Zant.

Link VI: FSA - Vaati is released and subsequently defeated. A reincarnation of Ganon gains the Trident and is sealed in the Four Sword. Zelda VI is a princess and Maiden.

to:

Link IV: [=OoT=] Ganondorf is banished to the Twilight Realm. MM - -- Link goes to Termina. Zelda IV appears in flashback and teaches the [[ResetButton Song of Time]].

Link V: TP - -- Starts as a villager. Zelda V is matriarch of Hyrule and works with Link V to beat Zant.

Link VI: FSA - -- Vaati is released and subsequently defeated. A reincarnation of Ganon gains the Trident and is sealed in the Four Sword. Zelda VI is a princess and Maiden.



[=OoT=] - Link IV disappears from this world, due to being sent back. Zelda IV lives out her life as a Sage.

to:

[=OoT=] - -- Link IV disappears from this world, due to being sent back. Zelda IV lives out her life as a Sage.



Link V: WW - Link kills Ganondorf via sword to the head. Zelda V starts as Tetra, unaware of her heritage. Hyrule is fully destroyed. PH - Link V and Zelda V (as Tetra) encounter Bellum and eventually found New Hyrule.

Link VI: ST - Link and Zelda VI fight Malladus. Zelda does more in this game.

to:

Link V: WW - -- Link kills Ganondorf via sword to the head. Zelda V starts as Tetra, unaware of her heritage. Hyrule is fully destroyed. PH - -- Link V and Zelda V (as Tetra) encounter Bellum and eventually found New Hyrule.

Link VI: ST - -- Link and Zelda VI fight Malladus. Zelda does more in this game.

Changed: 457

Removed: 456

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** '''Timeline where Link is defeated by Ganondorf (The initial battle, where both engage in Dead Man's Volley)''': [=LttP=] - LA - [=OoS=]/[=OoA=] -
([[WordOfGod LBW - TFH]][[note]]The placement of this game is "six generations after ''Link to the Past''", which puts it sometime after ''Link's Awakening'', but its exact placement is otherwise indeterminate. The backstory of [=LoZ=] states a gap of hundreds of years, however, cementing its place at the end of the timeline. Word Of God is that the Link in ''Tri Force Heroes'' is the same one from ''A Link Between Worlds''.[[/note]]) [=LoZ=] - [=AoL=]

to:

** '''Timeline where Link is defeated by Ganondorf (The initial battle, where both engage in Dead Man's Volley)''': [=LttP=] - LA - [=OoS=]/[=OoA=] -
- ([[WordOfGod LBW - TFH]][[note]]The placement of this game is "six generations after ''Link to the Past''", which puts it sometime after ''Link's Awakening'', but its exact placement is otherwise indeterminate. The backstory of [=LoZ=] states a gap of hundreds of years, however, cementing its place at the end of the timeline. Word Of God is that the Link in ''Tri Force Heroes'' is the same one from ''A Link Between Worlds''.[[/note]]) [=LoZ=] - [=AoL=]
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These come first, as the Triforce was worshiped before the Master Sword was forged. The Hero of the Four Swords, after the adventure, travels as an ambassador to [[Franchise/SuperMarioBros another kingdom]], where he is observed by that kingdom's [[JackOfAllStats hero]] [[VideoGame/SuperMarioRPG while sleeping in an inn]]. He learns of that hero's [[OliveGarden heritage]] in [[BigApplesauce yet another world]], one dominated by a peculiar [[RaisedCatholic religion]]. Tales of this religion are kept in a separate room of the Hyrule Castle, with portraits of figures from that kingdom, to be revisited later...

to:

These come first, as the Triforce was worshiped before the Master Sword was forged. The Hero of the Four Swords, after the adventure, travels as an ambassador to [[Franchise/SuperMarioBros another kingdom]], where he is observed by that kingdom's [[JackOfAllStats hero]] [[VideoGame/SuperMarioRPG while sleeping in an inn]]. He learns of that hero's [[OliveGarden [[SpaghettiAndGondolas heritage]] in [[BigApplesauce yet another world]], one dominated by a peculiar [[RaisedCatholic religion]]. Tales of this religion are kept in a separate room of the Hyrule Castle, with portraits of figures from that kingdom, to be revisited later...
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([[WordOfGod LBW - TFH]][[note]]The placement of this game is "six generations after ''Link to the Past''", which puts it sometime after ''Link's Awakening'', but its exact placement is otherwise indeterminate. The backstory of LoZ states a gap of hundreds of years, however, cementing its place at the end of the timeline. Word Of God is that the Link in ''Tri Force Heroes'' is the same one from ''A Link Between Worlds''.[[/note]]) [=LoZ=] - [=AoL=]

to:

([[WordOfGod LBW - TFH]][[note]]The placement of this game is "six generations after ''Link to the Past''", which puts it sometime after ''Link's Awakening'', but its exact placement is otherwise indeterminate. The backstory of LoZ [=LoZ=] states a gap of hundreds of years, however, cementing its place at the end of the timeline. Word Of God is that the Link in ''Tri Force Heroes'' is the same one from ''A Link Between Worlds''.[[/note]]) [=LoZ=] - [=AoL=]
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[[WMG: The Ganon that appears in the original Legend of Zelda NES games is not the same Ganon that appears in A Link to the Past.]]

to:

[[WMG: The Ganon that appears in the original Legend of Zelda NES games is not the same Ganon that appears in A Link to the Past.]] (@/{{marioandsonic}})]]
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[[WMG: Four Swords Adventures isn't really last]]

to:

[[WMG: Four Swords Adventures isn't really last]]last(@/{{bwburke94}})]]
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[[WMG: Four Swords Adventures isn't really last (@/{{bwburke94}})]]

to:

[[WMG: Four Swords Adventures isn't really last (@/{{bwburke94}})]]last]]



* It needed to be in a timeline where Ganon existed and had already transformed. Ganondorf doesn't come into the picture until OoT, so it has to be after that point. The cycle of Ganon ended in the Downfall and Adult timelines, and in the Child Timeline he doesn't transform until TP, so FSA is placed at some point after that.

to:

* It needed to be in a timeline where Ganon existed and had already transformed. Ganondorf doesn't come into the picture until OoT, [=OoT=], so it has to be after that point. The cycle of Ganon ended in the Downfall and Adult timelines, and in the Child Timeline he doesn't transform until TP, so FSA is placed at some point after that.



[[WMG: Link lost in the Fail!Timeline...]]

to:

[[WMG: Link lost in the Fail!Timeline...Fail Timeline...]]



[[WMG: The Ganon that appears in the original Legend of Zelda NES games is not the same Ganon that appears in A Link to the Past.(@/{{marioandsonic}})]]

to:

[[WMG: The Ganon that appears in the original Legend of Zelda NES games is not the same Ganon that appears in A Link to the Past.(@/{{marioandsonic}})]]]]

Added: 453

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** '''Timeline where Link is defeated by Ganondorf (The initial battle, where both engage in Dead Man's Volley)''': [=LttP=] - [=OoS=]/[=OoA=] - LA - [=LoZ=] - [=AoL=] ([[WordOfGod LBW - TFH]][[note]]The placement of this game is "six generations after ''Link to the Past''", which puts it sometime after ''Link's Awakening'', but its exact placement is otherwise indeterminate. Word Of God is that the Link in ''Tri Force Heroes'' is the same one from ''A Link Between Worlds''.[[/note]])

to:

** '''Timeline where Link is defeated by Ganondorf (The initial battle, where both engage in Dead Man's Volley)''': [=LttP=] - LA - [=OoS=]/[=OoA=] - LA - [=LoZ=] - [=AoL=] -
([[WordOfGod LBW - TFH]][[note]]The placement of this game is "six generations after ''Link to the Past''", which puts it sometime after ''Link's Awakening'', but its exact placement is otherwise indeterminate.indeterminate. The backstory of LoZ states a gap of hundreds of years, however, cementing its place at the end of the timeline. Word Of God is that the Link in ''Tri Force Heroes'' is the same one from ''A Link Between Worlds''.[[/note]])[[/note]]) [=LoZ=] - [=AoL=]

Added: 703

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* It needed to be in a timeline where Ganon existed and had already transformed. Ganondorf doesn't come into the picture until OoT, so it has to be after that point. The cycle of Ganon ended in the Downfall and Adult timelines, and in the Child Timeline he doesn't transform until TP, so FSA is placed at some point after that.



** Although if the troper could present the evidence that the FS games tie together then that would help their case.



*** Evidence suggests that in the Downfall Timeline, the Hero of Time was not there at all, 'Official Timeline' aside. ([[FanonDiscontinuity The creators value gameplay over narrative cohesion, so their timeline is no better or worse than any fan theory.]])




to:

**** But HH states that Link died during his and Ganondorf's volleyball match. Without all the sages, he wouldn't have been able to reach the castle gate, never mind the tower.
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I disclaim all credit for this theory, but the words are my own. This is a theory I found a few years ago that was since removed from the Internet.


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While in my own words, this is a theory that I found online a few years ago, and seems to have been removed since, as I can't find a trace of it anywhere, so I'll disclaim all credit now, for what it's worth.



Reading the manual for [=ALttP=] produces this passage:
"One day, quite by accident, a gate to the Golden Land of the Triforce was opened by a gang of thieves skilled in the black arts."

to:

Reading the manual for [=ALttP=] produces this passage:
passage: "One day, quite by accident, a gate to the Golden Land of the Triforce was opened by a gang of thieves skilled in the black arts.""

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If we read [=HH=]'s timeline, we see a split, which as we know involves two timelines left in the wake of the Hero of Time messing with spacetime in [=OoT=]. This works causally, as he simply created a parallel universe which he saved, and then returned to the original universe to prevent the events from transpiring in the first place. The problem here lies in the Downfall Timeline. We are expected to believe that the Ocarina somehow also created a timeline in which Link died? It isn't that Link simply died during his quest, as we'd then have dozens if not hundreds of Downfall Timelines splitting off from each and every game.

to:


If we read [=HH=]'s timeline, we see a split, which as we know involves two timelines left in the wake of the Hero of Time messing with spacetime in [=OoT=]. This works causally, as he simply created a parallel universe which he saved, and then returned to the original universe to prevent the events from transpiring in the first place. The problem here lies in the Downfall Timeline. We are expected to believe that the Ocarina somehow also created a timeline in which Link died? It isn't that Link simply died during his quest, as we'd then have dozens if not hundreds of Downfall Timelines splitting off from each and every game.



This is acceptable if you don't dig too deep, and I suspect many came to the same conclusion. However, there is quite a bit of evidence suggesting a different interpretation altogether. Reading the manual for [=ALttP=] produces this passage:

to:

This is acceptable if you don't dig too deep, and I suspect many came to the same conclusion. However, there is quite a bit of evidence suggesting a different interpretation altogether. altogether.

Reading the manual for [=ALttP=] produces this passage:


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