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* {{Animesque}}: Neon East is clearly inspired by Japan's Anime culture, and is famous for the sushi bar and the bright neon colours of the residents' hair and clothes.


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* OccidentalOtaku: Neon East is inspired by [[MediaNotes/TheJapaneseInvasion the height of the otaku subculture at the turn of the millennium]], featuring Urbz with Japanese names, SpikyHair and garish neon outfits. The local job is even a sushi bar.
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Crosswicking

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* ArtisticLicenseUniversityAdmissions: At Sue Pirnova's urging, the protagonist tries to enroll in Miniopolis U in Mission 2, even though classes have already begun so it's way to late to do it via the regular admissions process. The protagonist ends up writing a thesis and delivering a rare plant sample to Maximillian Moore, who happens to be a professor there, and is thus allowed in as part of a research assistant program. The truly weird part is that in order to actually attend classes, the protagonist has to show up and pay for each lesson individually as it happens.
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Useful Notes pages for video game consoles have been moved to the Platform/ namespace.


There are two different versions of the game, released on console (UsefulNotes/NintendoGameCube, UsefulNotes/PlayStation2, and UsefulNotes/{{Xbox}}) and handheld (UsefulNotes/GameBoyAdvance and UsefulNotes/NintendoDS).

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There are two different versions of the game, released on console (UsefulNotes/NintendoGameCube, UsefulNotes/PlayStation2, (Platform/NintendoGameCube, Platform/PlayStation2, and UsefulNotes/{{Xbox}}) Platform/{{Xbox}}) and handheld (UsefulNotes/GameBoyAdvance (Platform/GameBoyAdvance and UsefulNotes/NintendoDS).
Platform/NintendoDS).
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Adding another example.

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* ProductPlacement: Alongside the CelebrityEndorsement of the Blacked Eyed Peas, there are other sponsors in the from of the 2005 Honda Element appearing as traffic, as well as a Verizon store in Neon East. There is even a tuned Honda Element in Skyline Beach that turns into a massive subwoofer machine when interacted with.
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Adding more examples.

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* EndOfAnAge: The last spin-off of the ''[[VideoGame/TheSims1 Sims 1]]'' era, released nearly two months after the release of its successor ''VideoGame/TheSims2''.


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* {{Twincest}}: Due to familial relations not being recognized until ''VideoGame/TheSims2'' [[note]]Which was already out in store shelves when this game was released, though ''The Urbz'' was based on [[VideoGame/TheSims1 the first game's physics]] rather than the sequel due to ''2'' releasing late in ''Urbz'' ' development.[[/note]], twins Sophie and Babbette Couture can perform romantic interactions on each other and even fall in love.
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Adding another example. Also better sentence flow.


* DeathIsASlapOnTheWrist: It is impossible to truly die in the Urbz. If an Urb somehow manages to kick the bucket through means such as starvation, fire, or other means, they will be immediately revived by Captain Catastrophe. The game does keep track of how many times a player has been revived, however.

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* DeathIsASlapOnTheWrist: It is impossible to truly die in the Urbz. If an Urb somehow manages to kick the bucket through means such as starvation, fire, or other means, unfortunate mishaps, they will be immediately revived by Captain Catastrophe. The game does keep track of how many times a player has been revived, however.




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* YouHaveResearchedBreathing: Hugging is a interaction that can be accessed anytime in all other Sims games once a Sim is friends with another Sim. Here, the option to hug isn't available until the player completes the level 1 job at Neon East.
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* MultiEthnicName: Mazuiko Jackson, which is fitting for a resident from the Anime-inspired district, Neon East.
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%% * GettingCrapPastThe Radar: Due to overwhelming and persistent misuse, GCPTR is on-page examples only until 01 June 2021. If you are reading this in the future, please check the trope page to make sure your example fits the current definition.
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Obvious Beta is YMMV now.


* ObviousBeta:
** The DS version has a major glitch that locks you out of the Artsies mission's completion if you sold '''any''' of the basic Garbage Piles for recycling before starting the mission. The game doesn't record any prior recycling until the mission actually starts. This is a pain due to this port placing a finite amount of Garbage Piles unlike the GBA version which had them respawn periodically. Other variants of Garbage still spawn normally, though.
** In the DS version, the key to the Richies' clubhouse somehow stops working after some time. However, you can sell it and regain another one later when this happens.
** After you obtain the Paradise Island map, another will appear in its place. Pick up a second one and you can't get rid of it.
** Mr. King has no programmed location and therefore can only be talked to if you invite him over.
** Choosing the "ask for errand" option when talking to a tenant will evict them as if you had selected the "GET OUT!" option.
** Trying to talk to an [=NPC=]s who are teleporting (namely Lloyd and Gordie) will freeze the game. The game also freezes if you have a pet following you when trying to use the TimeMachine. Pressing R to attempt to ride the hoverboard while [[AndNowForSomeoneCompletelyDifferent controlling your pet]] in the last part of the Splicer Island chapter has the same result.
** The dragon and carnivorous dinosaur pets only use their correct voices during the Petshow game. Otherwise they use the herbivorous dino's voice.
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Dewicked trope


* BareYourMidriff: Extremely prevalent in the available outfits and among NPC's, including the main character's default attire.
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* OddballInTheSeries: Contrasts with the main series with its stylistic art design, quicktime events, lack of romance, and characteristics - such as reputation and CelebrityEndorsement - that wouldn't reappear until ''VideoGame/TheSims3''.

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* OddballInTheSeries: Contrasts with the main series with its stylistic art design, quicktime events, lack of romance, and characteristics - such as reputation and CelebrityEndorsement - that that, while appearing in the semi-final expansion pack for the original - Superstar - wouldn't reappear until ''VideoGame/TheSims3''.

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Nerd is now a redirect to an Indexed And Nerdy and no longer a trope per TRS


* {{Nerd}}: All the members of the Nerdies are stereotypically nerdy characters who apparently love tabletop gaming and taking classes at college.


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* StereotypicalNerd: The Nerdies is a group of nerdy characters who apparently love tabletop gaming and taking classes at college. They are led by [[PunnyName Polly Nomial]], a [[RedheadsAreUncool redheaded]], NerdGlasses and frumpy clothes wearing college student who loves to study and is almost always at university. She'll react positively to anything related to books, aliens, fantasy, movies, and movies.
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* ContinuityNod: The game is a direct followup to the story of the handheld version of ''VideoGame/TheSimsBustinOut'', though presented in such a way that you probably wouldn't even tell if you didn't know enough about its predecessor. The game starts with the protagonist atop King Tower, where one can see a statue run through with the wreck of a rocket, a direct consequence of the previous game's GainaxEnding wherein [[spoiler:the protagonist was given an implied HumanAlienReveal before boarding the rocket in question only to immediately come crashing back down.]] [[AbortedArc None of this is explicitly referenced in this game at all]]. Some characters also return from the earlier game, though most of them seem to have forgotten the protagonist completely (with a couple notable exceptions). Finally, late in the game the player gains access to a TimeMachine which can be used to travel back to Uncle Hayseed's farm, the starting stage from the previous game.
* ContrastingSequelAntagonist: Handheld ''Urbz'' is a sequel to the handheld ''Bustin' Out'', which had no central antagonist besides arguably Giuseppi Mezzoalto, a small-time ObviouslyEvil BlatantBurglar who generally didn't pay the protagonist any more attention than he had to. The sequel has its main antagonist in [[CorruptCorporateExecutive Daddy Bigbucks]], an [[Fiction500 absurdly rich]] magnate who owns most of the city before he even acknowledges the protagonist's existence and yet seeks to gain enough power to be able to charge everyone for so much as stepping on his streets or breathing his air. He knows that the protagonist is the biggest thorn in his side from the beginning and tries to eliminate him or her as an obstacle at every turn, mostly behind the scenes via obstructive LoonyLaws, at least until [[spoiler:he tries to straight up ''[[MurderIsTheBestSolution murder the protagonist]]'' in broad daylight and just a few steps away from a large crowd at the end of Mission 3.]]

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* ContinuityNod: The game is a direct followup to the story of the handheld version of ''VideoGame/TheSimsBustinOut'', though presented in such a way that you probably wouldn't even tell if you didn't know enough about its predecessor. The game starts with the protagonist atop King Tower, where one can see a statue run through with the wreck of a rocket, a direct consequence of the previous game's GainaxEnding wherein [[spoiler:the protagonist was given an implied HumanAlienReveal HumanAlienDiscovery before boarding the rocket in question only to immediately come crashing back down.]] [[AbortedArc None of this is explicitly referenced in this game at all]]. Some characters also return from the earlier game, though most of them seem to have forgotten the protagonist completely (with a couple notable exceptions). Finally, late in the game the player gains access to a TimeMachine which can be used to travel back to Uncle Hayseed's farm, the starting stage from the previous game.
* ContrastingSequelAntagonist: Handheld ''Urbz'' is a sequel to the handheld ''Bustin' Out'', which had no central antagonist besides arguably Giuseppi Mezzoalto, a small-time ObviouslyEvil BlatantBurglar who generally didn't pay the protagonist any more attention than he had to. The sequel has its This time around the main antagonist in is [[CorruptCorporateExecutive Daddy Bigbucks]], an [[Fiction500 absurdly rich]] magnate who owns most of the city before he even acknowledges the protagonist's existence and yet seeks to gain enough power to be able to charge everyone for so much as stepping on his streets or breathing his air. He knows that the protagonist is the biggest thorn in his side from the beginning and tries to eliminate him or her as an obstacle at every turn, mostly behind the scenes via obstructive LoonyLaws, at least until [[spoiler:he tries to straight up ''[[MurderIsTheBestSolution murder the protagonist]]'' in broad daylight and just a few steps away from a large crowd at the end of Mission 3.]]]]
** The DS version of the game takes this further, as the final act of the Splicer Island chapter sees [[TheBarnum Berkeley Clodd]] breaking into the gene splicing lab for no apparent reason other than, in his own words, [[StupidEvil "to stir up some more mischief"]]. This results in the creation of [[KillerRabbit Winky Weekbucks]], a MiniMe of Daddy Bigbucks who proceeds to inexplicably knock Clodd and the protagonist unconscious before heading off to [[TheBeastmaster assemble an army]] of [[AdorableEvilMinions trained nutria]] he intends to use to try and conquer the city.
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* ContinuityNod: The game is a direct followup to the story of the handheld version of ''VideoGame/TheSimsBustinOut'', though presented in such a way that you probably wouldn't even tell if you didn't know enough about its predecessor. The game starts with the protagonist atop King Tower, where one can see a statue run through with the wreck of a rocket, a direct consequence of the previous game's GainaxEnding wherein [[spoiler:the protagonist was given an implied HumanAlienReveal before boarding the rocket in question only to immediately come crashing back down.]] [[AbortedArc None of this is explicitly referenced in this game at all]]. Some characters also return from the earlier game, though most of them seem to have forgotten the protagonist completely (with a couple notable exceptions). Finally, late in the game the player gains access to a TimeMachine which can be used to travel back to Uncle Hayseed's farm, the starting stage from the previous game.
* ContrastingSequelAntagonist: Handheld ''Urbz'' is a sequel to the handheld ''Bustin' Out'', which had no central antagonist besides arguably Giuseppi Mezzoalto, a small-time ObviouslyEvil BlatantBurglar who generally didn't pay the protagonist any more attention than he had to. The sequel has its main antagonist in [[CorruptCorporateExecutive Daddy Bigbucks]], an [[Fiction500 absurdly rich]] magnate who owns most of the city before he even acknowledges the protagonist's existence and yet seeks to gain enough power to be able to charge everyone for so much as stepping on his streets or breathing his air. He knows that the protagonist is the biggest thorn in his side from the beginning and tries to eliminate him or her as an obstacle at every turn, mostly behind the scenes via obstructive LoonyLaws, at least until [[spoiler:he tries to straight up ''[[MurderIsTheBestSolution murder the protagonist]]'' in broad daylight and just a few steps away from a large crowd at the end of Mission 3.]]


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* ShoutOut:
** The arcade machine found in the Urbania club is very clearly designed to look like a ''VideoGame/DanceDanceRevolution'' machine.
** The Motocross Mayhem minigame is essentially a ripoff of ''VideoGame/{{Excitebike}}'' with a fresh coat of paint.
** Early in the game, the protagonist comes a cross a hidden holographic recording of Harlan King, who begs him or her to learn from his past mistakes and put an end to [[BigBad Daddy Bigbucks']] scheming. The spiel includes the line [[Film/ANewHope "Help me]] [[[HelloInsertNameHere your name]]], [[Film/ANewHope you're my only hope!"]] These last four words are also used as the title of the first goal on the DS-only Splicer Island chapter.
** The Red Man in the Bayou and the Soul Music job he offers are a collective ''The Devil Went Down to Georgia'' reference.
** Late in the game, the protagonist gains a TimeMachine which makes sounds resembling those of the [[Series/DoctorWho TARDIS]] as it takes off.
** The Splicer Island chapter found in the DS version is a big ''Franchise/JurassicPark'' parody, with characters even referencing that they've already seen something like this in [[YouWannaGetSued "the dinosaur movie"]].

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tropes been disambig'd


* HollywoodNerd: All the members of the Nerdies are stereotypically nerdy characters who apparently love tabletop gaming and taking classes at college.


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* {{Nerd}}: All the members of the Nerdies are stereotypically nerdy characters who apparently love tabletop gaming and taking classes at college.
Is there an issue? Send a MessageReason:
None

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* BareYourMidriff: Extremely prevalent in the available outfits and among NPC's, including the main character's default attire.
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* TheRichHaveWhiteStuff: White is one of the dominant colours in Diamond Heights and most of the outfits there will have white as their main colour.

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* TheRichHaveWhiteStuff: White is one of the dominant colours in colour scheme for the glamorous Diamond Heights district and most of the outfits there will have white as their main colour.
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* IdenticalTwinTag: When it comes to the Couture twins; Babbette wears her hair up while Sophie wears hers down. Similarly Babbette sports a pale yellow dress while Sophie's is sparkling and silver. (Of course if you get them on your crew you can change their appearance to better differentiate them.)

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* IdenticalTwinTag: IdenticalTwinIDTag: When it comes to the Couture twins; Babbette wears her hair up while Sophie wears hers down. Similarly Babbette sports a pale yellow dress while Sophie's is sparkling and silver. (Of course if you get them on your crew you can change their appearance to better differentiate them.)

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* IdenticalTwinTag: When it comes to the Couture twins; Babbette wears her hair up while Sophie wears hers down. Similarly Babbette sports a pale yellow dress while Sophie's is sparkling and silver. (Of course if you get them on your crew you can change their appearance to better differentiate them.)



* NoCelebritiesWereHarmed: Sophie and Babbette Coutre, a pair of blonde twin celebrities from Diamond Heights, are quite obviously based on Mary-Kate & Ashley Olsen.

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* NoCelebritiesWereHarmed: Sophie and Babbette Coutre, Couture, a pair of blonde twin celebrities from Diamond Heights, are quite obviously based on Mary-Kate & Ashley Olsen.

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* AllThereInTheManual: A lot of the characters' information are only mentioned on the game's (now defunct) official site. According to the page, the main character's "Official" name is Jayde.

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* AllThereInTheManual: A lot of the characters' information information, such as their likes, dislikes and life mottos are only mentioned on the game's (now defunct) official site. According to the page, the main character's "Official" "official" name is Jayde.


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* CanonName: The purple-haired main character shown in the game's cover is named Jayde in the official comics. However, since the player can modify their PC at will (including changing their gender), it's unknown if this name applies to every iteration of the PC.
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Die at all? Get revived instantly by the firefighter!

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* DeathIsASlapOnTheWrist: It is impossible to truly die in the Urbz. If an Urb somehow manages to kick the bucket through means such as starvation, fire, or other means, they will be immediately revived by Captain Catastrophe. The game does keep track of how many times a player has been revived, however.

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No longer a trope.


* YouGottaHaveBlueHair:
** The main character's default appearance is a girl with purple hair. It can be customized to any colour, though.
** Everyone in Neon East, except for Venus, have outrageously coloured hair. Mazuiko, Chewy and Loop has blue hair, while Sara has pink hair.
** One of the district villains, Kiki Blunt, has green hair.
** Everyone in Central Station has outrageously coloured hair too, to fit with their punk aesthetic.

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* YouGottaHaveBlueHair:
** The main character's default appearance is a girl with purple hair. It can be customized to any colour, though.
** Everyone in Neon East, except for Venus, have outrageously coloured hair. Mazuiko, Chewy and Loop has blue hair, while Sara has pink hair.
** One of the district villains, Kiki Blunt, has green hair.
** Everyone in Central Station has outrageously coloured hair too, to fit with their punk aesthetic.
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I decided to keep this a spoiler free entry due to Emphram Earl entry actually be considered a plot twist, while Pepper Pete is more of a bonus.

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** In the DS version's epilogue, another character makes the save, Pepper Pete, Olde Salty's lost long brother. You never actually meet him, only just dress as him to convince Salty from selling his property to Daddy Bigbucks, he was long considered dead. After helping him get his way back to town, he works with your pet in stopping Winkie Weebucks' evil plan.
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** Trying to talk to an [=NPC=]s who are teleporting (namely Lloyd and Gordie) will freeze the game. The game also freezes if you have a pet following you when trying to use the TimeMachine.

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** Trying to talk to an [=NPC=]s who are teleporting (namely Lloyd and Gordie) will freeze the game. The game also freezes if you have a pet following you when trying to use the TimeMachine. Pressing R to attempt to ride the hoverboard while [[AndNowForSomeoneCompletelyDifferent controlling your pet]] in the last part of the Splicer Island chapter has the same result.
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Set after the events of ''VideoGame/TheSimsBustinOut'', the player controls an "Urb" (this game's version of a Sim) who have just moved out from their parent's home to Urbzville. Starting out as a nobody, our main character must explore the 9 different districts spread in the city, befriend the locals, and earn reputation points to climb up the social ladder. In addition to the usual gameplay of fulfilling the Urb's basic needs, the player must complete certain assignments, such as learning mini-game skills, mastering a job, defeating villains, using a Power Social, or otherwise fulfill various tasks from the town citizens to accomplish their goal.

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Set after the events of ''VideoGame/TheSimsBustinOut'', the player controls an "Urb" (this game's version of a Sim) who have had just moved out from their parent's home to Urbzville. Starting out as a nobody, our main character must explore the 9 different districts spread in across the city, befriend the its locals, and earn reputation points to climb up the social ladder. In addition to the usual gameplay of fulfilling the Urb's basic needs, the player must complete certain assignments, such as learning mini-game skills, mastering a job, defeating villains, using a Power Social, or otherwise fulfill various tasks from the town citizens to accomplish their goal.
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None


* NoHuggingNoKissing: Zigzagged. You can kiss characters however [[NoGoingSteady you can't date anyone]] or have Woo-Hoo.

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* NoHuggingNoKissing: Zigzagged. You NoGoingSteady: The player can kiss characters however [[NoGoingSteady you perform romantic interactions with any characters, but can't date anyone]] anyone or have Woo-Hoo.

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* GettingCrapPastTheRadar: The Simlish version of "Let's Get It Started" sounds more it's supposed to be the original version, "Let's Get Retarded".
** Babbette Couture mentions that whenever she enters a room she "makes heads spin and [[SomethingElseAlsoRises pants stretch."]]

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%% * GettingCrapPastTheRadar: The Simlish version of "Let's Get It Started" sounds more it's supposed GettingCrapPastThe Radar: Due to be overwhelming and persistent misuse, GCPTR is on-page examples only until 01 June 2021. If you are reading this in the original version, "Let's Get Retarded".
** Babbette Couture mentions that whenever she enters a room she "makes heads spin and [[SomethingElseAlsoRises pants stretch."]]
future, please check the trope page to make sure your example fits the current definition.
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* ButtMonkey: Urangoo MacBain in the Central Station comic. Not only is he portrayed as an unhygenic cheapskate who won't pay, he ends up dangling from a magnetic crane by his nipple rings. [[spoiler: And the cage fighter he's hoping to [[ShaggyDogStory impress turns out to be a lesbian.]]]]

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* ButtMonkey: Urangoo MacBain [=MacBain=] in the Central Station comic. Not only is he portrayed as an unhygenic cheapskate who won't pay, he ends up dangling from a magnetic crane by his nipple rings. [[spoiler: And the cage fighter he's hoping to [[ShaggyDogStory impress turns out to be a lesbian.]]]]
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None

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* TheRichHaveWhiteStuff: White is one of the dominant colours in Diamond Heights and most of the outfits there will have white as their main colour.

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