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* RewardForRemoval: Selling allies can earn the player gold, transmit stones, stigma, and flowers that increase the target's star rank.
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* {{Expy}}: Some ''Epic Seven'' characters visually take inspirations from other existing video game or anime characters. For example, Charlotte has a strong resemblance to [[VideoGame/GranblueFantasy Charlotta]], Yufine and Assassin Coli to [[VideoGame/FateGrandOrder Shuten-doji and Jack the Ripper]] respectively, Melissa to [[VideoGame/KingsRaid Jane]], Iseria to [[Franchise/BlazBlue Murakumo Units/Nu-13]], Specter Tenebria to [[LightNovel/IsekaiCheatMagician Remia]], Martial Artist Ken to [[Franchise/StreetFighter Akuma]], Cermia to [[Literature/BofuriIDontWantToGetHurtSoIllMaxOutMyDefense Mii]], Aramintha references both [[Manga/FullmetalAlchemist Roy Mustang and Edward Elric]], etc... The more detailed explanations are written in the respective folders of these ''Epic Seven'' characters.

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* {{Expy}}: Some ''Epic Seven'' characters visually take inspirations from other existing video game or anime characters. For example, Charlotte has a strong resemblance to [[VideoGame/GranblueFantasy Charlotta]], Yufine and Assassin Coli to [[VideoGame/FateGrandOrder Shuten-doji and Jack the Ripper]] respectively, Melissa to [[VideoGame/KingsRaid Jane]], Iseria to [[Franchise/BlazBlue Murakumo Units/Nu-13]], Specter Tenebria to [[LightNovel/IsekaiCheatMagician [[Literature/IsekaiCheatMagician Remia]], Martial Artist Ken to [[Franchise/StreetFighter Akuma]], Cermia to [[Literature/BofuriIDontWantToGetHurtSoIllMaxOutMyDefense Mii]], Aramintha references both [[Manga/FullmetalAlchemist Roy Mustang and Edward Elric]], etc... The more detailed explanations are written in the respective folders of these ''Epic Seven'' characters.
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* MaleGaze: Some of the female Heroes' third skill animations focus on a body part for {{fanservice}}, such as Iseria's [[SexyBacklessOutfit back]], Karin's bouncing chest, or Tenebria's [[BareYourMidriff belly]].

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* MaleGaze: Some of the female Heroes' third skill animations focus on a body part for {{fanservice}}, such as Iseria's [[SexyBacklessOutfit back]], Karin's bouncing chest, or Tenebria's [[BareYourMidriff belly]].belly.
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* WeAllLiveInAmerica: Those who are [[AnotherDimension transported]] from the modern 21st century have Korean names like "Yuna Woo", and "Somi Choi" (Tamarinne's real name).
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No Pronunciation Guide is now a disambig. Dewicking


* NoPronunciationGuide: Because this game doesn't have fully voiced lines for everything, the pronunciations of some character names are up to interpretations.
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* {{Expy}}: Some ''Epic Seven'' characters visually take inspirations from other existing video game or anime characters. For example, Charlotte has a strong resemblance to [[VideoGame/GranblueFantasy Charlotta]], Yufine and Assassin Coli to [[VideoGame/FateGrandOrder Shuten-doji and Jack the Ripper]] respectively, Melissa to [[VideoGame/KingsRaid Jane]], Iseria to [[Franchise/BlazBlue Murakumo Units/Nu-13]], Specter Tenebria to [[LightNovel/IsekaiCheatMagician Remia]], Martial Artist Ken to [[Franchise/StreetFighter Akuma]], Cermia to [[LightNovel/BofuriIDontWantToGetHurtSoIllMaxOutMyDefense Mii]], Aramintha references both [[Manga/FullmetalAlchemist Roy Mustang and Edward Elric]], etc... The more detailed explanations are written in the respective folders of these ''Epic Seven'' characters.

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* {{Expy}}: Some ''Epic Seven'' characters visually take inspirations from other existing video game or anime characters. For example, Charlotte has a strong resemblance to [[VideoGame/GranblueFantasy Charlotta]], Yufine and Assassin Coli to [[VideoGame/FateGrandOrder Shuten-doji and Jack the Ripper]] respectively, Melissa to [[VideoGame/KingsRaid Jane]], Iseria to [[Franchise/BlazBlue Murakumo Units/Nu-13]], Specter Tenebria to [[LightNovel/IsekaiCheatMagician Remia]], Martial Artist Ken to [[Franchise/StreetFighter Akuma]], Cermia to [[LightNovel/BofuriIDontWantToGetHurtSoIllMaxOutMyDefense [[Literature/BofuriIDontWantToGetHurtSoIllMaxOutMyDefense Mii]], Aramintha references both [[Manga/FullmetalAlchemist Roy Mustang and Edward Elric]], etc... The more detailed explanations are written in the respective folders of these ''Epic Seven'' characters.

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TRS has turned Gainaxing into a definition only page. Removing examples.


* {{Gainaxing}}: Some female characters' chests bounce in certain animations.



* MaleGaze: Some of the female Heroes' third skill animations focus on a body part for {{fanservice}}, such as Iseria's [[SexyBacklessOutfit back]], Karin's [[{{Gainaxing}} bouncing chest]], or Tenebria's [[BareYourMidriff belly]].

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* MaleGaze: Some of the female Heroes' third skill animations focus on a body part for {{fanservice}}, such as Iseria's [[SexyBacklessOutfit back]], Karin's [[{{Gainaxing}} bouncing chest]], chest, or Tenebria's [[BareYourMidriff belly]].
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Direct link.


** There are ''so many'' uses of Skystones - To exchange Bookmarks for summoning in the gacha, to refresh the shop at the tavern, refill Energy, trade for Gold, reset a Specialty Changed Hero's SkillTree, or revive the party in Labyrinths.

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** There are ''so many'' uses of Skystones - To exchange Bookmarks for summoning in the gacha, to refresh the shop at the tavern, refill Energy, trade for Gold, reset a Specialty Changed Hero's SkillTree, [[SkillScoresAndPerks skill tree]], or revive the party in Labyrinths.
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Direct link.


** Zig-zagged with 3★ Heroes who are fully-upgraded through Specialty Change. Despite their lesser base stats, their SkillTree upgrades can make them on par with 5★ heroes.

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** Zig-zagged with 3★ Heroes who are fully-upgraded through Specialty Change. Despite their lesser base stats, their SkillTree [[SkillScoresAndPerks skill tree]] upgrades can make them on par with 5★ heroes.
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** Some 3★ Heroes get buffed through the [[TimeToUnlockMoreTruePotential Specialty Change]] mechanic. It's not simply a direct buff, the player has to make an effort to earn them by promoting the Hero to 5★ and complete their tasks. Afterwards, the Hero gets a SkillTree that requires a lot of elemental runes for upgrades.

to:

** Some 3★ Heroes get buffed through the [[TimeToUnlockMoreTruePotential Specialty Change]] mechanic. It's not simply a direct buff, the player has to make an effort to earn them by promoting the Hero to 5★ and complete their tasks. Afterwards, the Hero gets a SkillTree [[SkillScoresAndPerks skill tree]] that requires a lot of elemental runes for upgrades.
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Loads And Loads Of Characters is no longer a trope


* LoadsAndLoadsOfCharacters: Being a gacha game means that ''Epic Seven'' has a lot of playable characters to offer.
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With its {{Tagline}} of "The Playable Animation", the game boasts a 2D animated art style emulating the [=Live2D=] technology, following its rising usage in gacha games since the late 2010's. It also uses a proprietary game engine, the "Yuna Engine", named after the ''Epic Seven'' character, Yuna Woo.

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With its {{Tagline}} of "The Playable Animation", the game boasts a 2D animated art style emulating the [=Live2D=] UsefulNotes/Live2D technology, following its rising usage in gacha games since the late 2010's. It also uses a proprietary game engine, the "Yuna Engine", named after the ''Epic Seven'' character, Yuna Woo.
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* EvilIsAngular: The designs of the {{Golems}}. Those in the Golem Hunt stages are covered with spiky rocks, signifying that they are wild creatures. Meanwhile, golems who are docile and/or playable (such as the Reignar constructs, Kikirat v2 and Eaton) have more rounded shapes.

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* EvilIsAngular: The designs of the {{Golems}}.{{Golem}}s. Those in the Golem Hunt stages are covered with spiky rocks, signifying that they are wild creatures. Meanwhile, golems who are docile and/or playable (such as the Reignar constructs, Kikirat v2 and Eaton) have more rounded shapes.
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* ColorCodedForYourConvenience: Undispellable status effects are indicated by a red (if they are {{status ailment}}s) or blue (if they are status buffs) background in contrast to dispellable status effects having a black background.

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* ColorCodedForYourConvenience: Undispellable status effects are indicated by a red (if they are {{status ailment}}s) StatusEffects) or blue (if they are status buffs) background in contrast to dispellable status effects having a black background.
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* ContractualBossImmunity: Almost every PVE boss resists one or more {{Status Ailment}}s. These can be checked by long-pressing on the boss's portrait.

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* ContractualBossImmunity: Almost every PVE boss resists [[AntiDebuff resists]] one or more {{Status Ailment}}s.status ailments. These can be checked by long-pressing on the boss's portrait.

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* ArmorPiercingAttack: Some abilities and spells come with the Defense Break StatusAilment that lowers the target's defense.

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* ArmorPiercingAttack: ArmorPiercingAttack:
**
Some abilities and spells come with the Defense Break StatusAilment DamageIncreasingDebuff that lowers the target's defense.



* AutoRevive: A few characters can revive themselves with a portion of HP restored. (e.g. Arbiter Vildred's "Dark Contract" passive). Some {{Support Party Member}}s can also grant the Auto-Revive buff on their allies. However, this mechanic is rendered null by the Extinction StatusAilment.

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* AutoRevive: A few characters can revive themselves with a portion of HP restored. (e.g. Arbiter Vildred's "Dark Contract" passive). Some {{Support Party Member}}s can also grant the Auto-Revive buff on their allies. However, this mechanic is rendered null by the Extinction StatusAilment.AntiRegeneration effect, "Extinction".

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* StandardStatusEffects: Typical for an RPG, we have Bleed, Burn, Poison, Sleep, Silence, Stun, Provoke, etc...


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* StatusEffects: Typical for an RPG, we have Bleed, Burn, Poison, Sleep, Silence, Stun, Provoke, etc...

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''Epic Seven'' is most likely inspired by ''VideoGame/SummonersWarSkyArena'' due to the plethora of similar gameplay systems and mechanics (gear slots, enhancements, {{cap}}ped levels and promotions up to 6★) as well as similar stages/dungeons (five elemental boss fights called Hunts, dungeon-crawling labyrinths and floored dungeon towers), among other things.

to:

''Epic Seven'' is most likely inspired by ''VideoGame/SummonersWarSkyArena'' due to the plethora of similar gameplay systems and mechanics (gear slots, enhancements, {{cap}}ped levels and promotions up to 6★) 6★) as well as similar stages/dungeons (five elemental boss fights called Hunts, dungeon-crawling labyrinths and floored dungeon towers), among other things.



** 4★, 5★ or Specialty Change characters have a full-screen animated sequence when they use their third/ultimate skill. These have additional lighting effects and can be more detailed than the sprites or animated portraits.

to:

** 4★, 5★ 4★, 5★ or Specialty Change characters have a full-screen animated sequence when they use their third/ultimate skill. These have additional lighting effects and can be more detailed than the sprites or animated portraits.



** Some 3★ Heroes get buffed through the [[TimeToUnlockMoreTruePotential Specialty Change]] mechanic. It's not simply a direct buff, the player has to make an effort to earn them by promoting the Hero to 5★ and complete their tasks. Afterwards, the Hero gets a SkillTree that requires a lot of elemental runes for upgrades.

to:

** Some 3★ 3★ Heroes get buffed through the [[TimeToUnlockMoreTruePotential Specialty Change]] mechanic. It's not simply a direct buff, the player has to make an effort to earn them by promoting the Hero to 5★ 5★ and complete their tasks. Afterwards, the Hero gets a SkillTree that requires a lot of elemental runes for upgrades.



* BoringButPractical: Promoting a Hero to 6★ requires some tedious LevelGrinding. While Phantasmas can save time, they are rare or require Stigmas to be summoned. A more cost-efficient alternate is to level up and promote 2★ fodders and use them to promote higher-level fodders. This saves up a lot of Stigmas even thought it's more time-consuming than relying on Phantasmas.

to:

* BoringButPractical: Promoting a Hero to 6★ 6★ requires some tedious LevelGrinding. While Phantasmas can save time, they are rare or require Stigmas to be summoned. A more cost-efficient alternate is to level up and promote 2★ 2★ fodders and use them to promote higher-level fodders. This saves up a lot of Stigmas even thought it's more time-consuming than relying on Phantasmas.



** The Heroes' levels are indicated by stars equating to 10 levels each, but they can be promoted to increase their Level Cap for a maximum of Level 60 at 6★.

to:

** The Heroes' levels are indicated by stars equating to 10 levels each, but they can be promoted to increase their Level Cap for a maximum of Level 60 at 6★.6★.



* {{Constellations}}: All Heroes have a Zodiac sign which are part of the Awakening mechanic. Their Awakening nodes form the shape of a constellation.



* DepartmentOfRedundancyDepartment: There's an enemy (and a playable 2★ unit) named "The Sword Swordsman".

to:

* DepartmentOfRedundancyDepartment: There's an enemy (and a playable 2★ 2★ unit) named "The Sword Swordsman".



** Promoting a Hero to 6★. It takes a long amount of time especially if you are starting from a bunch of 2★ fodder units, then working your way from bottom-up. Good luck LevelGrinding!

to:

** Promoting a Hero to 6★. 6★. It takes a long amount of time especially if you are starting from a bunch of 2★ 2★ fodder units, then working your way from bottom-up. Good luck LevelGrinding!



** 2★ Heroes and Phantasmas are farmed for Promoting other Heroes. [[RareCandy Penguins]] also give a lot of EXP to them.

to:

** 2★ 2★ Heroes and Phantasmas are farmed for Promoting other Heroes. [[RareCandy Penguins]] also give a lot of EXP to them.



** Stigma is farmed from PVE contents like Adventure, Hunts, Spirit Altars, or traded from the Abyss. They are used to speed up items in the Soul Forest, or to enhance the skills of 3★ Heroes.

to:

** Stigma is farmed from PVE contents like Adventure, Hunts, Spirit Altars, or traded from the Abyss. They are used to speed up items in the Soul Forest, or to enhance the skills of 3★ 3★ Heroes.



* TheLawOfConservationOfDetail: Most minor [=NPCs=] and units who start as 2★ don't have animated portraits in story cutscenes or in the Hero inventory.

to:

* TheLawOfConservationOfDetail: Most minor [=NPCs=] and units who start as 2★ 2★ don't have animated portraits in story cutscenes or in the Hero inventory.



* LevelLockedLoot: Subverted with Exclusive Equipment as they can only be equipped on 5★ Awakened Heroes, which in the first place, requires them to be Level 50.

to:

* LevelLockedLoot: Subverted with Exclusive Equipment as they can only be equipped on 5★ 5★ Awakened Heroes, which in the first place, requires them to be Level 50.



** The third skill of playable Heroes are their ultimate moves, and usually have the highest cooldown among their skills. Natural 4★, 5★ and Specialty Changed 3★ Heroes even have full-screen animations for them.

to:

** The third skill of playable Heroes are their ultimate moves, and usually have the highest cooldown among their skills. Natural 4★, 5★ 4★, 5★ and Specialty Changed 3★ 3★ Heroes even have full-screen animations for them.



** Specialty Change questlines improve some 3★ to make them on par with 5★ characters, visually and mechanically.

to:

** Specialty Change questlines improve some 3★ 3★ to make them on par with 5★ 5★ characters, visually and mechanically.



** 3★ Heroes are weaker than the 4★-5★ when it comes to stats, but Specialty Change Heroes can be on par with the 5★ Heroes thanks to an expansive Skill Tree giving them [[BalanceBuff buffs]]. However, fully upgrading a Specialty Change Hero takes a long time and a stockpile of Runes.

to:

** 3★ 3★ Heroes are weaker than the 4★-5★ 4★-5★ when it comes to stats, but Specialty Change Heroes can be on par with the 5★ 5★ Heroes thanks to an expansive Skill Tree giving them [[BalanceBuff buffs]]. However, fully upgrading a Specialty Change Hero takes a long time and a stockpile of Runes.



** While the devs have been releasing Specialty Changes, [[BalanceBuff rebalance patches]] and Exclusive Equipment to improve older Heroes, those who aren't receiving any of these may remain outdated. For a long time, fans requested Haste for buffs or a rework to make him relevant once more. Meanwhile, Mercedes is replaced with any 5★ [[AreaOfEffect AoE]] Hero in most content since her kit is considered simplistic.

to:

** While the devs have been releasing Specialty Changes, [[BalanceBuff rebalance patches]] and Exclusive Equipment to improve older Heroes, those who aren't receiving any of these may remain outdated. For a long time, fans requested Haste for buffs or a rework to make him relevant once more. Meanwhile, Mercedes is replaced with any 5★ 5★ [[AreaOfEffect AoE]] Hero in most content since her kit is considered simplistic.



** 5★ Heroes and Artifacts have higher base stats at max level compared to the lower-rarity.
** Zig-zagged with 3★ Heroes who are fully-upgraded through Specialty Change. Despite their lesser base stats, their SkillTree upgrades can make them on par with 5★ heroes.

to:

** 5★ 5★ Heroes and Artifacts have higher base stats at max level compared to the lower-rarity.
** Zig-zagged with 3★ 3★ Heroes who are fully-upgraded through Specialty Change. Despite their lesser base stats, their SkillTree upgrades can make them on par with 5★ 5★ heroes.



** For indicating the level of Memory Imprints. Natural 3★ Heroes start with D as the first level, while natural 4★ and above heroes start with C.

to:

** For indicating the level of Memory Imprints. Natural 3★ 3★ Heroes start with D as the first level, while natural 4★ 4★ and above heroes start with C.



** Starting out but lack any strong 4★ and 5★ Heroes? No problem. A good number of 3★s can help in the early game. In fact, some of them (e.g. Lorina and Montmorancy) can actually be stronger their 4★ and 5★ counterparts thanks to the Specialty Change mechanic. Back then, some 3★ Heroes were so strong in PvP that they had to be {{nerf}}ed.

to:

** Starting out but lack any strong 4★ 4★ and 5★ 5★ Heroes? No problem. A good number of 3★s 3★s can help in the early game. In fact, some of them (e.g. Lorina and Montmorancy) can actually be stronger their 4★ 4★ and 5★ 5★ counterparts thanks to the Specialty Change mechanic. Back then, some 3★ 3★ Heroes were so strong in PvP that they had to be {{nerf}}ed.



** Ras is the player's starting 3★ Hero for being the protagonist.
** Mercedes is the first 4★ Fire Hero that everyone obtains.

to:

** Ras is the player's starting 3★ 3★ Hero for being the protagonist.
** Mercedes is the first 4★ 4★ Fire Hero that everyone obtains.



*** Yuna is the only 5★ Collection Hero so far, So if the player is extremely unlucky with the gacha, Yuna can be their first 5★ Hero.
*** An update on June 11, 2020 added Free Spirit Tieria to the Connections, and only requires clearing stage 2-10. She can be the first 4★ Moonlight Hero for players who are extremely unlucky with Moonlight summons.

to:

*** Yuna is the only 5★ 5★ Collection Hero so far, So if the player is extremely unlucky with the gacha, Yuna can be their first 5★ 5★ Hero.
*** An update on June 11, 2020 added Free Spirit Tieria to the Connections, and only requires clearing stage 2-10. She can be the first 4★ 4★ Moonlight Hero for players who are extremely unlucky with Moonlight summons.



* SuperMovePortraitAttack: 4★,5★, and Specialty Changed 3★ Heroes have full-screen animations for their [[LimitBreak ultimate skills]].

to:

* SuperMovePortraitAttack: 4★,5★, 4★,5★, and Specialty Changed 3★ 3★ Heroes have full-screen animations for their [[LimitBreak ultimate skills]].



* TimeToUnlockMoreTruePotential: 3★ Heroes who undergo a Specialty Change upgrade also have cutscenes detailing how they become stronger.

to:

* TimeToUnlockMoreTruePotential: 3★ 3★ Heroes who undergo a Specialty Change upgrade also have cutscenes detailing how they become stronger.



*** Tera Phantasmas are reserved until the player has enough to uncap a 5★ Hero to 6★.

to:

*** Tera Phantasmas are reserved until the player has enough to uncap a 5★ 5★ Hero to 6★.6★.



*** Gold Transmit Stones can be traded for a choice from two rare resources at 6 stones each - A 4-5★ Hero Summon ticket, or 5 Galaxy Bookmarks (for 1 Moonlight Hero summon). Players would easily choose the latter because Moonlight Heroes are extremely rare, and in the game's early years, weren't available in the Covenant Summons.

to:

*** Gold Transmit Stones can be traded for a choice from two rare resources at 6 stones each - A 4-5★ 4-5★ Hero Summon ticket, or 5 Galaxy Bookmarks (for 1 Moonlight Hero summon). Players would easily choose the latter because Moonlight Heroes are extremely rare, and in the game's early years, weren't available in the Covenant Summons.



* TookALevelInBadass: Speciality Changed 3★ Heroes after completing their quests, having improved skills, stats and a visual upgrade.

to:

* TookALevelInBadass: Speciality Changed 3★ 3★ Heroes after completing their quests, having improved skills, stats and a visual upgrade.
Is there an issue? Send a MessageReason:
Namespacing Needs Wiki Magic Love, and deleting instances that are not appropriate links


''Epic Seven'' is most likely inspired by ''VideoGame/SummonersWarSkyArena'' due to the plethora of similar gameplay systems and mechanics (gear slots, enhancements, {{cap}}ped levels and promotions up to 6★) as well as similar stages/dungeons (five elemental boss fights called Hunts, dungeon-crawling labyrinths and floored dungeon towers), among other things.

'''Note that a lot of information might have been outdated or still under construction, so each page definitely NeedsWikiMagicLove! Also, beware of unmarked spoilers from the first main StoryArc, Episode 1.'''

to:

''Epic Seven'' is most likely inspired by ''VideoGame/SummonersWarSkyArena'' due to the plethora of similar gameplay systems and mechanics (gear slots, enhancements, {{cap}}ped levels and promotions up to 6★) 6★) as well as similar stages/dungeons (five elemental boss fights called Hunts, dungeon-crawling labyrinths and floored dungeon towers), among other things.

'''Note that a lot of information might have been outdated or still under construction, so each page definitely NeedsWikiMagicLove! Also, beware '''Beware of unmarked spoilers from the first main StoryArc, Episode 1.'''



** 4★, 5★ or Specialty Change characters have a full-screen animated sequence when they use their third/ultimate skill. These have additional lighting effects and can be more detailed than the sprites or animated portraits.

to:

** 4★, 5★ 4★, 5★ or Specialty Change characters have a full-screen animated sequence when they use their third/ultimate skill. These have additional lighting effects and can be more detailed than the sprites or animated portraits.



** Some 3★ Heroes get buffed through the [[TimeToUnlockMoreTruePotential Specialty Change]] mechanic. It's not simply a direct buff, the player has to make an effort to earn them by promoting the Hero to 5★ and complete their tasks. Afterwards, the Hero gets a SkillTree that requires a lot of elemental runes for upgrades.

to:

** Some 3★ 3★ Heroes get buffed through the [[TimeToUnlockMoreTruePotential Specialty Change]] mechanic. It's not simply a direct buff, the player has to make an effort to earn them by promoting the Hero to 5★ 5★ and complete their tasks. Afterwards, the Hero gets a SkillTree that requires a lot of elemental runes for upgrades.



* BoringButPractical: Promoting a Hero to 6★ requires some tedious LevelGrinding. While Phantasmas can save time, they are rare or require Stigmas to be summoned. A more cost-efficient alternate is to level up and promote 2★ fodders and use them to promote higher-level fodders. This saves up a lot of Stigmas even thought it's more time-consuming than relying on Phantasmas.

to:

* BoringButPractical: Promoting a Hero to 6★ 6★ requires some tedious LevelGrinding. While Phantasmas can save time, they are rare or require Stigmas to be summoned. A more cost-efficient alternate is to level up and promote 2★ 2★ fodders and use them to promote higher-level fodders. This saves up a lot of Stigmas even thought it's more time-consuming than relying on Phantasmas.



** The Heroes' levels are indicated by stars equating to 10 levels each, but they can be promoted to increase their Level Cap for a maximum of Level 60 at 6★.

to:

** The Heroes' levels are indicated by stars equating to 10 levels each, but they can be promoted to increase their Level Cap for a maximum of Level 60 at 6★.6★.



* DepartmentOfRedundancyDepartment: There's an enemy (and a playable 2★ unit) named "The Sword Swordsman".

to:

* DepartmentOfRedundancyDepartment: There's an enemy (and a playable 2★ 2★ unit) named "The Sword Swordsman".



** Promoting a Hero to 6★. It takes a long amount of time especially if you are starting from a bunch of 2★ fodder units, then working your way from bottom-up. Good luck LevelGrinding!

to:

** Promoting a Hero to 6★. 6★. It takes a long amount of time especially if you are starting from a bunch of 2★ 2★ fodder units, then working your way from bottom-up. Good luck LevelGrinding!



** 2★ Heroes and Phantasmas are farmed for Promoting other Heroes. [[RareCandy Penguins]] also give a lot of EXP to them.

to:

** 2★ 2★ Heroes and Phantasmas are farmed for Promoting other Heroes. [[RareCandy Penguins]] also give a lot of EXP to them.



** Stigma is farmed from PVE contents like Adventure, Hunts, Spirit Altars, or traded from the Abyss. They are used to speed up items in the Soul Forest, or to enhance the skills of 3★ Heroes.

to:

** Stigma is farmed from PVE contents like Adventure, Hunts, Spirit Altars, or traded from the Abyss. They are used to speed up items in the Soul Forest, or to enhance the skills of 3★ 3★ Heroes.



* TheLawOfConservationOfDetail: Most minor [=NPCs=] and units who start as 2★ don't have animated portraits in story cutscenes or in the Hero inventory.

to:

* TheLawOfConservationOfDetail: Most minor [=NPCs=] and units who start as 2★ 2★ don't have animated portraits in story cutscenes or in the Hero inventory.



* LevelLockedLoot: Subverted with Exclusive Equipment as they can only be equipped on 5★ Awakened Heroes, which in the first place, requires them to be Level 50.

to:

* LevelLockedLoot: Subverted with Exclusive Equipment as they can only be equipped on 5★ 5★ Awakened Heroes, which in the first place, requires them to be Level 50.



** The third skill of playable Heroes are their ultimate moves, and usually have the highest cooldown among their skills. Natural 4★, 5★ and Specialty Changed 3★ Heroes even have full-screen animations for them.

to:

** The third skill of playable Heroes are their ultimate moves, and usually have the highest cooldown among their skills. Natural 4★, 5★ 4★, 5★ and Specialty Changed 3★ 3★ Heroes even have full-screen animations for them.



** Specialty Change questlines improve some 3★ to make them on par with 5★ characters, visually and mechanically.

to:

** Specialty Change questlines improve some 3★ 3★ to make them on par with 5★ 5★ characters, visually and mechanically.



** 3★ Heroes are weaker than the 4★-5★ when it comes to stats, but Specialty Change Heroes can be on par with the 5★ Heroes thanks to an expansive Skill Tree giving them [[BalanceBuff buffs]]. However, fully upgrading a Specialty Change Hero takes a long time and a stockpile of Runes.

to:

** 3★ 3★ Heroes are weaker than the 4★-5★ 4★-5★ when it comes to stats, but Specialty Change Heroes can be on par with the 5★ 5★ Heroes thanks to an expansive Skill Tree giving them [[BalanceBuff buffs]]. However, fully upgrading a Specialty Change Hero takes a long time and a stockpile of Runes.



** While the devs have been releasing Specialty Changes, [[BalanceBuff rebalance patches]] and Exclusive Equipment to improve older Heroes, those who aren't receiving any of these may remain outdated. For a long time, fans requested Haste for buffs or a rework to make him relevant once more. Meanwhile, Mercedes is replaced with any 5★ [[AreaOfEffect AoE]] Hero in most content since her kit is considered simplistic.

to:

** While the devs have been releasing Specialty Changes, [[BalanceBuff rebalance patches]] and Exclusive Equipment to improve older Heroes, those who aren't receiving any of these may remain outdated. For a long time, fans requested Haste for buffs or a rework to make him relevant once more. Meanwhile, Mercedes is replaced with any 5★ 5★ [[AreaOfEffect AoE]] Hero in most content since her kit is considered simplistic.



** 5★ Heroes and Artifacts have higher base stats at max level compared to the lower-rarity.
** Zig-zagged with 3★ Heroes who are fully-upgraded through Specialty Change. Despite their lesser base stats, their SkillTree upgrades can make them on par with 5★ heroes.

to:

** 5★ 5★ Heroes and Artifacts have higher base stats at max level compared to the lower-rarity.
** Zig-zagged with 3★ 3★ Heroes who are fully-upgraded through Specialty Change. Despite their lesser base stats, their SkillTree upgrades can make them on par with 5★ 5★ heroes.



** For indicating the level of Memory Imprints. Natural 3★ Heroes start with D as the first level, while natural 4★ and above heroes start with C.

to:

** For indicating the level of Memory Imprints. Natural 3★ 3★ Heroes start with D as the first level, while natural 4★ 4★ and above heroes start with C.



** Starting out but lack any strong 4★ and 5★ Heroes? No problem. A good number of 3★s can help in the early game. In fact, some of them (e.g. Lorina and Montmorancy) can actually be stronger their 4★ and 5★ counterparts thanks to the Specialty Change mechanic. Back then, some 3★ Heroes were so strong in PvP that they had to be {{nerf}}ed.

to:

** Starting out but lack any strong 4★ 4★ and 5★ 5★ Heroes? No problem. A good number of 3★s 3★s can help in the early game. In fact, some of them (e.g. Lorina and Montmorancy) can actually be stronger their 4★ 4★ and 5★ 5★ counterparts thanks to the Specialty Change mechanic. Back then, some 3★ 3★ Heroes were so strong in PvP that they had to be {{nerf}}ed.



** Ras is the player's starting 3★ Hero for being the protagonist.
** Mercedes is the first 4★ Fire Hero that everyone obtains.

to:

** Ras is the player's starting 3★ 3★ Hero for being the protagonist.
** Mercedes is the first 4★ 4★ Fire Hero that everyone obtains.



*** Yuna is the only 5★ Collection Hero so far, So if the player is extremely unlucky with the gacha, Yuna can be their first 5★ Hero.
*** An update on June 11, 2020 added Free Spirit Tieria to the Connections, and only requires clearing stage 2-10. She can be the first 4★ Moonlight Hero for players who are extremely unlucky with Moonlight summons.

to:

*** Yuna is the only 5★ 5★ Collection Hero so far, So if the player is extremely unlucky with the gacha, Yuna can be their first 5★ 5★ Hero.
*** An update on June 11, 2020 added Free Spirit Tieria to the Connections, and only requires clearing stage 2-10. She can be the first 4★ 4★ Moonlight Hero for players who are extremely unlucky with Moonlight summons.



* SuperMovePortraitAttack: 4★,5★, and Specialty Changed 3★ Heroes have full-screen animations for their [[LimitBreak ultimate skills]].

to:

* SuperMovePortraitAttack: 4★,5★, 4★,5★, and Specialty Changed 3★ 3★ Heroes have full-screen animations for their [[LimitBreak ultimate skills]].



* TimeToUnlockMoreTruePotential: 3★ Heroes who undergo a Specialty Change upgrade also have cutscenes detailing how they become stronger.

to:

* TimeToUnlockMoreTruePotential: 3★ 3★ Heroes who undergo a Specialty Change upgrade also have cutscenes detailing how they become stronger.



*** Tera Phantasmas are reserved until the player has enough to uncap a 5★ Hero to 6★.

to:

*** Tera Phantasmas are reserved until the player has enough to uncap a 5★ 5★ Hero to 6★.6★.



*** Gold Transmit Stones can be traded for a choice from two rare resources at 6 stones each - A 4-5★ Hero Summon ticket, or 5 Galaxy Bookmarks (for 1 Moonlight Hero summon). Players would easily choose the latter because Moonlight Heroes are extremely rare, and in the game's early years, weren't available in the Covenant Summons.

to:

*** Gold Transmit Stones can be traded for a choice from two rare resources at 6 stones each - A 4-5★ 4-5★ Hero Summon ticket, or 5 Galaxy Bookmarks (for 1 Moonlight Hero summon). Players would easily choose the latter because Moonlight Heroes are extremely rare, and in the game's early years, weren't available in the Covenant Summons.



* TookALevelInBadass: Speciality Changed 3★ Heroes after completing their quests, having improved skills, stats and a visual upgrade.

to:

* TookALevelInBadass: Speciality Changed 3★ 3★ Heroes after completing their quests, having improved skills, stats and a visual upgrade.
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* ChainLethalityEnabler: Several characters have mechanics which help them follow up a kill with another kill - the most notable example is Vildred, who has a passive skill completely dedicated to this.

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** Some other attacks naturally ignore a percentage of their target's Defense.



* DamageIncreasingDebuff: Defense Break reduces the targets' defense.

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* DamageIncreasingDebuff: Defense Break reduces the targets' defense.defense by 70%. Target increases damage dealt to the target by 15%.


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** The artifacts Sepulcrum and Proof of Valor reduce damage taken by a percentage, while the artifact Adamant Shield reduces damage taken from critical hits.
** Certain characters, like Crimson Armin, Otille and Elena, have passives that provide damage reduction to their team, but only from certain attacks; Otille and Elena reduce AreaOfEffect damage, while Crimson Armin reduces damage from critical hits. Most of these effects don't stack with each other.
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Difficulty Spike became a YMMV trope


* DifficultySpike:
** The "World" difficulty Adventure mode (now archived as the "Unrecorded History" side story) has enemies going past Level 60 (the maximum Level {{Cap}} for the playable units).
** Automaton Tower Floors 90 and above have [[TheComputerIsACheatingBastard AI-enhanced]] enemies with more passives and [[ContractualBossImmunity debuff resistances]].
** The Abyss Tower can be notorious for this, as each subsequent floor can have [[TheComputerIsACheatingBastard AI-enhanced]] units that have more gimmicks, combining the PuzzleBoss and DamageSpongeBoss tropes into one. Most of the time, clearing the harder Abyss Floors require having [[ThisLooksLikeAJobForAquaman very specific]] or game-breaking characters with end-game gear.
** The enemies in Episode 3 have [[IncrediblyDurableEnemies ramped-up HP]], including the stage [[DamageSpongeBoss bosses]]. Basically, the stat-check just went up compared to the previous Episode.
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* RewardsPass: Epic Passes give rewards for every milestone reached. Additional tiers of rewards can be unlocked by paying Skystones.
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-->'''Ras''': I still think about it from time to time. If I had answered Vildred differently then... Could I have prevented all the tragedies that followed?

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-->'''Ras''': --->'''Ras''': I still think about it from time to time. If I had answered Vildred differently then... Could I have prevented all the tragedies that followed?
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** The RNG-based stats on equipment. Since a lot of factors are based on luck, no equipment is the same at max enhancement, thus making players grind more and more, hoping to replace their Hero's current items with a better one.
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Ear Worm is In-universe examples only. Besides, the Promise OST is already mentioned in Awesome Music if you want to praise it.


* EarWorm: Seriously, just listen to [[https://youtu.be/RALWefhBKBE Promise by Raon Lee]].

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* CastHerd: Every character is connected to a handful of others, or belongs to a faction. The Hero Journal groups the characters based on their geographical origins, and then sub-grouped by their factions.



* CastHerd: Every character is connected to a handful of others, or belongs to a faction. The Hero Journal groups the characters based on their geographical origins, and then sub-grouped by their factions.


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* {{Cliffhanger}}: Chapter 3 ends with a cutscene of a priest sacrificing Suin children to create a dark magic stone.


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* DeadAllAlong: In "The Archdemon's Kitchen" hidden story of Chapter 2S, the protagonists were accompanied by a female individual when they searched for a rafflesia in a cave, but she stayed behind when they accomplished their task. When Ras and co. returned to the village, a townsfolk explained that there was a female ghost in the cave where they came from. Arky fainted shortly afterwards when he heard this.


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* HeKnowsAboutTimedHits: In "The Village Children's Request" hidden story of Chapter 2S, Ras, Arky, Mercedes and an NPC named Cynthia discuss the game's ElementalRockPaperScissors mechanics.
-->'''Mercedes''': Light element monsters definitely seem different to what we've faced before.
-->'''Ras''': I felt it too. Our attacks weren't as effective. We might need to recruit someone of the Dark element.


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* ShiftingSandLand: As they take place in Savara, Chapters 3 and 3S are set in a desert.

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[[folder:A-C]]

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[[folder:A-C]] [[folder:A]]



[[/folder]]

[[folder:B]]



[[/folder]]

[[folder:C]]



[[folder:D-O]]

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[[folder:D-O]][[folder:D - H]]



[[/folder]]

[[folder:I - O]]



[[folder:P-Z]]

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[[folder:P-Z]][[folder:P - S]]


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[[/folder]]

[[folder:T - Z]]
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* BrainwashedAndCrazy: In Chapter 2, Yuna Woo was imprisoned because one of her machines went berserk. When she escaped thanks to the protagonist trio, they found out that the machine was acting weird because of a Dark Stone that she placed on it, unaware of what said stone does.

to:

* BrainwashedAndCrazy: In Chapter 2, Yuna Woo was imprisoned because one of her machines went berserk. When she escaped thanks to the protagonist trio, they found out that the machine was acting weird because of a Dark Magic Stone that she placed on it, unaware of what said stone does.



* HumanResources: The Ilryos Church have been sacrificing kidnapped Suin to create Dark Stones.

to:

* HumanResources: The Ilryos Church have been sacrificing kidnapped Suin to create Dark Magic Stones.



** Dark Stones. These caused Yuna's machines to go berserk in Chapter 2. Ras, Arky and Mercedes went to Savara in Chapter 3 to investigate the trading of said stones. The quest later sent them to other areas like Solayu in order to investigate the stones’ origins.

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** Dark Magic Stones. These caused Yuna's machines to go berserk in Chapter 2.2, and are used to summon Acolytes. Ras, Arky and Mercedes went to Savara in Chapter 3 to investigate the trading of said stones. The quest later sent them to other areas like Solayu in order to investigate the stones’ stones' origins.
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* ProlongedPrologue: There's a second animated video that plays on Chapter 2, and shows the title of the game. This meant that the entire Chapter 1 was also a part of the prologue.


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* SpoilerOpening: The animated prologue video from Chapter 2 shows Krau and Sigret fighting each other, hinting at their rivalry.


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* TearsFromAStone: In the animated prologue video from Chapter 2, a statue is shown bleeding from its eyes.

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