Lost And Found
You've got this trope sticking in your mind. You can remember the general idea, and maybe an example or two, but you'll be damned if you can remember what the thing's called, and the search function turns up nothing relevant. Ask about it here.
I'm trying to find the trope for "mad scientist loses loved one and builds thing to save them". Right now I'm thinking of time machines specifically ("after his true love dies in a car accident, he builds a time machine to travel back in time and save her!"), but I think the trope covered any method of saving them - alternate universe things, etc.
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02:53:33 PM 4th Mar 2015 edited by SolipSchism
Depending on how broad this is, it would also cover (massive spoilers for Tales of Symphonia, will implement appropriate spoiler-tags if it becomes a proper example somewhere):
The Big Bad of Tales of Symphonia is Yggdrasil, also known as Mithos, the hero who ended the Great War that more or less marks the beginning of recorded history. At the end of the War, his sister, Martel, kind-of-sort-of coma-died due to becoming an angel—Trust me, It Makes Sense in Context. So, as any doting brother would do, he split the world in two, seeded a Path of Inspiration on both worlds using Martel as God, and kept her on magic life-support for the next few thousand years while he tried to find just the right body for her soul to possess. The kicker? When he finally brings her back after thousands of years of laboring on her behalf, her first words are to call him out for all the evil he's inflicted on the world, in a massive What the Hell, Hero?
^ How come I don't remember this from YKTTW? Was it under another name?
03:23:45 PM 4th Mar 2015
^^ Ah, yep, and Tales of Symphonia is already there... twice. Editing.
03:40:12 PM 4th Mar 2015
Shouldn't this trope mention The Time Machine as a prime example? I guess that's the work the OP was referring to.
04:12:21 PM 4th Mar 2015 edited by SolipSchism
^ Have you actually read The Time Machine? Unless I'm very badly mistaken, the protagonist is just a scientist who builds a time machine and goes on an adventure For Science!.
He travels forward in time (not back), far beyond the scope of his own civilization's lifetime, loses the machine, goes on an adventure, gets the machine back, comes home, tells his story to a bunch of his socialite friends.
I'm almost certain there's no resurrection/life-saving/past-changing whatsoever.
...A propos of nothing, the fact that there is a time machine is almost totally irrelevant to the plot. It could just as easily have been a TARDIS that dropped him on another planet, for exactly the same adventure.
^^ It's the premise of the movie version. I thought they did a close adaptation, but apparently I am mistaken.
01:09:54 AM 5th Mar 2015 edited by PinkCelebi
A more or less plot-relevant character that is introduced whatever far into the story has actually cameo'd earlier, but they were either really out of focus (like most of their body/whatever was out of screen so noticing would take attention to details or they were hidden somewhere in background) or they were given attention equal to generic character, that not many would remember that.
An example is Blendin Blandin from Gravity Falls, who appears in earlier episodes because of his episode's context.
Chekhov's Gunman is a character who shows up just long and often enough to be vaguely memorable if you're paying attention. At some point, however, usually late in the story, they are suddenly revealed to be key in a plot twist that in retrospect had likely been planned from the first time they showed up.
Early-Bird Cameo: Remember that really rude shop keeper who was overcharging for everything in the third town? The one that had a unique name instead of being called Shopkeeper like the rest?. Yeah, he's going to be joining your party a few plot points from now after his shop gets burned down by an angry mob, and you'll learn all about his backstory then. (Turns out owing a demonic loan shark a literal ton of gold makes a guy desperate)
11:36:19 AM 4th Mar 2015 edited by SolipSchism
^ To elaborate, I think the main difference is that a Chekhov's Gunman is an actual type of Chekhov's Gun. An oft-forgotten aspect of the Chekhov's Gun is that it is given some focus or prominent placement when it first appears. If it's just there, it's not actually an example.
So the key phrase in Scorpion's post is the "just long and often enough to be vaguely memorable if you're paying attention". If they just happen to be there but seem like a totally irrelevant set piece, it's an Early-Bird Cameo.
Edit: Oh, also, a big part of Chekhov's Gun is that it becomes relevant at the end, or at least at the end of an arc or episode. So a character who briefly appears in the second town and then joins your party two towns later, and travels with you for the next 100 hours of gameplay, probably is not a Chekhov's Gunman; they are an Early-Bird Cameo.
11:55:45 AM 4th Mar 2015
^ That makes sense. Too bad, the contrast is not made clear in the descriptions.
^^ According to SolipSchism, "the rude shop keeper who was overcharging for everything in the third town" would be Chekhov's Gunman because he wasn't just a blink-and-miss character the first time around.
03:32:06 PM 4th Mar 2015
^ Not quite what I was getting at—he is present for the majority of the story and is a main character. I think that would disqualify him.
Check the Laconics of both pages as well. Too often I feel like people just don't read the Laconic, even though putting two Laconics next to each other almost always makes the difference very obvious.
03:37:10 PM 4th Mar 2015 edited by eroock
Hmmm, the laconic for Early-Bird Cameo speaks of a somewhat different trope than discussed here.
05:07:24 PM 4th Mar 2015 edited by Scorpion451
^^I typically ignore the laconic, they frequently don't do a very good job of describing the trope, case in point on Early-Bird Cameo. What that laconic is describing is Adaptation Decay in the first part, and a Mythology Gag, Recurring Element, or Production Foreshadowing in the second. Neither of which is actually an early bird cameo.
A much better way to get a handle on a trope, though not all tropes have them, is the Playing With Page, because it walks you through many of the different variations of the trope.
Is there a non-good and evil version of Evil Cannot Comprehend Good? Sort of like an in-verse Blue and Orange Morality, except that both blue and orange are understood by the audience but not the cast.
It's mostly a comedy trope, where some people are so set in their ways they simply cannot understand what the other person is saying. For example, Discworld has a scene where travelling librarians are trapped in the snow with no wood to burn. After the rescue, someone asks why they didn't use the books for fuel, and just gets blank stares as they try to process the idea and fail.
In less comedic versions, someone who has a legitimate grievance due to earlier experience (Does Not Like Men, Abusive Parents...) cannot conceive that anyone could think different. In Ooku for example, one shogun was repeatedly raped when she was younger, and the experience is so traumatic she decrees that her heirs' suitors will be executed for their crime (even though it goes a lot better for the heirs).
Two seperate but similar questions. Do we have tropes for:
When a romantic relationship or pairing that wasn't in the original work is featured in an adaptation.
When two characters who were unrelated in the original work are relatives in an adaptation?
Not quite that, since that refers to a proud character getting knocked down early and having to learn how to deal with it. Not a requirement for what I'm talking about.
05:35:41 PM 3rd Mar 2015
^ are you referring to me or Bisected8?
04:35:16 AM 4th Mar 2015
I'm referring to Pride Before a Fall. That's not what I'm looking for.
Say Alice and Bob are in a race. Alice has a fair lead going into the home stretch, and starts celebrating her victory before she's crossed the finish line. Bob then puts on a burst of speed that lets him pass Alice in time to win; thus, Alice loses because she assumed she had won before the race was actually over.
04:55:47 AM 4th Mar 2015
Yeah, totally Tortoise and the Hare.
08:30:13 AM 4th Mar 2015
There's Assumed Win (which the Tortoise & Hare aren't mentioned on for some reason).
03:58:44 PM 4th Mar 2015
That one kinda works, if it includes the almost-winner losing after screwing up his/her own victory. Like the Tortoise and the Hare.
04:09:13 PM 4th Mar 2015
Odd, but Assumed Win seems to be for situations when the winner is, in fact, already decided, and Alice stands up/thanks the crowd/gives a speech/whatever, only to be disappointed when she finds out that Bob actually won.
We're looking more for "The challenge is not over, but Alice thinks she's too far ahead to lose, and ends up losing because she got lazy/overconfident/etc."
There's no "considering" about it—yep, both names start with the same letter, or more accurately, the same consonant sound, so it's alliterative.
01:13:52 PM 4th Mar 2015
Is there a trope for when characters that are "gross" or "weird" or otherwise just plain "off" in some way or another are shown to blink with their eyes at different speeds from each other? Seen it a lot on more modern catoons and stuff when they are just stupid in one way or another or slimy. Accompanied often by that "squelchy" noise sound
Mmm...I do not think they fit. I have seen it work in tandem with the Gross-Up Close-Up, but it is different in itself.
One expresses anger or impatience, the other confusion, the other anger or madness and the others are "scary shocks", but the one I say is to just make the character look stupid, or unclean. I think I can get an example in video later, but I remember for example Toots from Drawn Together doing it
12:00:32 PM 4th Mar 2015 edited by eroock
When a well-known talk show host like Conan O'Brien appear as part of a news report in a movie, commenting on some plot-relevant incident or interviews a character to make the story feel more embedded in real life? Is this As Himself?
I've been wondering if there's a trope for a special kind of "distress", where the distressed individual continues to show defiance in the face of their own powerlessness. The individual is still "in distress", with no hope unless someone saves them, but they still have the will to stare down the enemy. They may be beaten, humiliated, defiled and completely immobilized, but they never break their gaze, defiantly refusing to break no matter what's thrown at them. This is a rather special situation since it remains technically "distress" since the character is clearly demonstrated to have absolutely no hope of freeing him/herself, and must be rescued, but when done well one of the biggest impressions left is still the fierce unyielding strength of the character's spirit.
Honestly, I don't see a significant enough distinction to necessitate having two separate tropes in the first place.
Whether or not the character is actually a captive or prisoner, the trope is that you have a character with power over the other, and the underdog refuses to submit or capitulate, spitting in the face of danger for as long as they're capable.
Does it really matter whether they are a captive or prisoner?
Edit: Although, I could see the above description being separate from a situation in which this character dies, because 99% of the time, the Defiant Captive gets rescued. Defiant to the End could be repurposed to a character who is literally Defiant to the End.
11:13:57 AM 28th Feb 2015 edited by eroock
I always considered end to mean death. If I understand both tropes correctly, the atmosphere is in fact different for when (a) a warrior is lying in his blood, but pushes himself to get up again and fight some more against the overwhelming enemy forces, knowing it will only be a matter of time until it's over for him, and (b) a stubborn princess who spits in the face of the warden.
Sometimes in case (a) the character gets saved by the cavalry but it doesn't change the fact that he was playing for keeps from the get-go. If this is indeed the qualifier for Defiant to the End, some of the examples are not places correctly.
11:29:50 AM 2nd Mar 2015
^ tbh, your first cited example sounds more like The Determinator to me. The latter sounds like, well, either of these two nearly-identical defiance tropes.
03:30:17 PM 2nd Mar 2015
Determinator doesn't specify "end".
03:44:00 PM 2nd Mar 2015 edited by SolipSchism
I didn't say it does. I'm saying the whole situation they described sounds more like The Determinator to me than either of the Defiant tropes.
03:07:47 AM 3rd Mar 2015
The description for Defiant to the End actually emphasizes insulting the captor as the key element of the trope. In light of that, I would actually prefer to merge it with Defiant Captive.
04:29:30 AM 3rd Mar 2015
^ nah, the distinction is clear: DTTE is when the character dies at the end, and doesn't necessitate captive situation.
Perhaps it's TRS time?
05:46:59 AM 3rd Mar 2015 edited by Scorpion451
The two tropes are largely unrelated, not sure what the confusion for everyone is, aside from that Example As Thesis at the opening of Defiant to the End that needs to be cut or moved to Defiant Captive where it belongs.
Defiant to the End is for characters who refuse to break. They simply will never, ever, give up or surrender. Death is by no means a requirement, only a demonstrated willingness to die rather than admit defeat, and being captured definitely not required. A character who is Defiant To The End feels that if they are probably going to die anyway, they want to die flipping off cthulhu rather than on their knees begging for mercy. This makes these characters very prone to a Dying Moment of Awesome. The distinction from The Determinator is that they are not invincible, or necessarily even badass- they just won't back down, even against obvious defeat. Very common trait of a Knight in Sour Armor, and in Punk Punk, this is what The Paragon looks like.
Defiant Captive is for characters who are captured but refuse to quit fighting, and pass the time with hobbies like making their captors' lives as miserable as possible, coming up with creative insults, and trying to escape.
^thats a character that is extremely good at intimidation
10:24:44 AM 4th Mar 2015 edited by SolipSchism
So I see Portal Network, which requires preestablished points to allow teleportation between its various locations (be it technology or something else, the point is that it's tied to the places from which teleportation is possible).
I also see Flash Step, which isn't actually teleportation.
Do we have a trope for Short Range Teleportation? The most common variant (generally more on the fantasy end of the spectrum instead of sci-fi) is when a character can only teleport within line of sight, so to teleport around the world, they need to do it in a series of "jumps".
I've combed through Teleportation Tropes but I'm not finding it.
I'm aware that we have a blanket trope for teleportation, but I'm looking for a specific subtrope that requires long journeys to be completed in short segments due to the limitations of the power or technology. I can think of a few examples off the top of my head, and I know there are more:
In Vernor Vinge's The Witling, the psychic Azhiri can only transport short distances due to a surprisingly sound reason that has to do with relative rotational velocity of different points on a planet's surface (namely, the departure point and the destination point), so long journeys are done with a series of short jumps.
Basically this trope would be "A long journey is completed using a series of short-range teleportation jumps."
05:39:55 PM 3rd Mar 2015
Wha would this be, then?
El Sword: Aisha's Teleport skill teleports her a mid-range distance forward.
08:55:09 PM 3rd Mar 2015
X-Men's Nightcrawler has had to travel long distances quickly on several occasions and in different incarnations. He does this by teleporting over and over in rapid succession similar to how he does Teleport Spam but in a straight line. He also had a weakness of needing to see where he was going, but that turned out to be more of a mental block.
08:54:00 AM 4th Mar 2015 edited by SolipSchism
^ You've got the right idea—that's exactly this trope. This wouldn't be a good title, but Teleport Spam In A Straight Line pretty much sums it up.
I should have explicitly mentioned this earlier but (despite my shitty Red Link title in the OP) this is not just Short Range Teleportation, it's Long Range Teleportation Via A Series Of Short Jumps.
A character who can only teleport short distances doesn't qualify unless they're shown or implied to use that teleportation in rapid succession to travel long distances.
And "short" and "long" here are relative. If I can only teleport twenty feet at a time but I can do it 500 times in a row to travel cross-country in a few minutes, that's an example; if I can only teleport a few lightyears at a time but I can do it 500 times in a row to travel between star systems, that's also an example. What's not an example is if I can only teleport a mile at a time, but I only ever use it to go directly from Point A to Point B within the confines of a city, and only ever a single jump at a time.
In other words, the limitations of the ability are not as important as how it's used.
Edit: Also, I think I remembered the explanation from Battlestar Galactica: Their technology is capable of jumping longer distances, but due to the immense distances involved, they have to limit the length of their jumps in order to ensure that the fleet stays together, since jumping too far with a slight difference in their direction of travel could leave them separated, too far away to communicate, and could end up leaving civilian vessels stranded in deep space.
Basically, the farther you're jumping, the more important it is that your direction of travel be absurdly precise, because when traveling interstellar distances, being a fraction of a degree off could result in ending up lightyears away from where you intended to be.
But all of this is just one possible justification for the trope—only being able to teleport within line-of-sight is another, and the Witling explanation of destination velocity matching/using water to dampen the impact is yet another.
09:02:55 AM 4th Mar 2015 edited by Chabal2
I've often seen the multiple-short-range ones called "Blink" in various media. You should consider putting it through YKTTW.
09:17:40 AM 4th Mar 2015
I definitely will, since at this point we don't seem to have it. Will link here when I create it.
Say you have a group. In said group, you have a few that are the best. However, circumstances like death or transfer decreases the number of these good group members. As a result, the group's overall performance level decreases as a result of those few's absence. Is there a trope for that?
Do we have a motivation trope about how someone uses "to honor my dead loved one/brethren" when they're asked why they do what they did?
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04:01:36 PM 3rd Mar 2015
Other Stock Phrases?
But no, seriously, I'm not finding anything for the actual concept of honoring the dead. Related to the "What Would X Have Wanted" trope in YKTTW right now, but obviously that doesn't cover what you're seeking since I've seen you on that one already.
A trope for the ability to see through disguises like makeup, wigs or facial hair (not True Sight or X-Ray Vision, it's usually the result of training).
In The Hound Of The Baskervilles, Holmes manages to identify a family connection on seeing a portrait from centuries earlier. Watson doesn't see it at first, since the portrait has a curly wig and outdated clothes, but once Holmes hides those it becomes an obvious Identical Grandson.
Quoting the Mind Rape page itself: "one [variation] is a completely "mundane" but no less horrifying brand of torture that nonetheless breaks a character's mind." Mundane examples should be fine.
That said, there's also Break Them by Talking in addition to what's already been mentioned, if you're looking for something particular.
10:19:15 PM 3rd Mar 2015
Okay, thanks. Mind Rape and/or Driven to Madness it is.
Btw do we have a related trope for when a monster/villain, who is unseen to the heroes, harrass them (or the narrative makes it sound like they're harrasing them) until they reveal themselves? Many horror/slasher movies do this.
^ I could see the overlap, but definitely not the same thing. And to be honest, "there are cases when X would overlap with Y" applies to almost any combination of two tropes that aren't actually mutually exclusive.
11:16:46 AM 3rd Mar 2015
Is there a trope similar to No Fair Cheating but for media other than video games? Something like how in Yu-Gi-Oh!, anyone who cheats during a Shadow Game gets severely punished.
Canon Foreigner is when an adaptation has a character that the canon doesn't have.
Do we have a trope for when an adaptation has a verse element that the canon doesn't have?
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04:51:25 PM 2nd Mar 2015
Can you clarify what you mean by "verse element"?
Is Canon Immigrant what you are looking for?
05:00:21 PM 2nd Mar 2015
No, Canon Immigrant is specifically an adaptation character/element that was later adopted into the source work.
05:45:02 PM 2nd Mar 2015
I mean, like Applied Phlebotinum, special device, features that a character/something/someplace didn't have in canon...
02:48:27 AM 3rd Mar 2015 edited by eroock
09:56:51 AM 3rd Mar 2015
Can you provide an example? Because I think I have the general idea of what you're asking, but I'm having a hard time thinking of any examples.
The closest I can think of is an Ace Combat fanfic I once wrote that posited that one of the characters in the game is an android/artificial intelligence. In the original game, there were no AIs or robots, nor any indication that such technology was possible.
But as far as actual published works, I'm coming up blank.
08:40:33 AM 3rd Mar 2015
I'm wondering if their is a moment trope. Not heartwarming, not necessarily awesome, not quite a tearjerker.
my example is from White Collar. Neil smiling tells Peter he got him a room at a hotel using good will from the latest case. Peter says he has to get his bags but neil has them already packed at the office. Peter asks if Neil wants him to stop staying at his place because he ran neil's friend's prints. Neil smiling but coldly answers that there are alot of reasons.
Often in fiction (especially where comedy is a major element), a pregnant woman would, at one point or the other (typically in the later stages of her pregnancy), end up throwing a hysterical fit in the presence of her husband and/or friends about how she's now fat and ugly (often with comparisons to large-bodied animals, like whales or hippopotami), and may even hold an exaggerated belief about how her figure will remain forever ruined even after pregnancy. What's the trope for that?
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09:08:42 PM 2nd Mar 2015
02:31:19 AM 3rd Mar 2015
Judging by the lack of response, we probably don't have it. It would go somewhere under Hysterical Woman.
06:07:51 AM 3rd Mar 2015 edited by MarqFJA
Would Weight Woe be applicable? I had just come across it.
07:57:52 AM 3rd Mar 2015
Looks good to me.
04:30:44 AM 3rd Mar 2015
Is there a trope for muscle memory itself? I have a couple of specific examples of this, both from Dragon Ball Z:
At the climax of the Android Saga, after Cell had regurgitated 18, reverted to his semi-perfect form, then self-destructed, when he recovered From a Single Cell, his cells' memories of his perfect form allowed him to forgo absorbing 18 again and reattain his perfect form.
In Dragon Ball Z: Battle of Gods, Beerus mentions that even though Goku lost his Super Saiyan God form, his body remembered the sensation of it which made him even stronger than before he attained godhood.
This is gonna be a difficult one since I'm not sure how to phrase it.
Is ere a trope for when a character is dying, but they aren't sad because they ( wether through reincarnation or some other force) know that they will meet you again.
I was watching this when I thought of it.
I'm looking for tropes to update the Tonari no Kaibutsu-kun page. It's become outdated since the manga finished.
The first is to replace Ambiguously Gay in Yūzan's section. The reason given is "he has long hair, likes sweets, and doesn't like girls, frequently calling them snakes". He does like girls, but he's afraid of them because of past experiences he's had with his mother and other women his father has been involved with. Sort of subverted when he agrees to go on a date with Iyo, despite her being the very forward type of girl he fears most. By the end of their date he confesses to liking her back, just before her older brother sees them together and drags her away.
Secondly, Sasahara's section includes the trope Ship Tease because "It's indicated in a few areas of the series that he has a crush on Natsume. They're Just Friends, though." He ends up confessing to Natsume. She rejects him multiple times. There is a scene at the end of the manga wear we see a picture on her desk of her and a boy that could be anyone, but most fans assume is Sasahara. Should I add this under a spoiler bar or is there another trope I should replace Ship Tease with instead?
Also, is there a trope I could add for "not such a nice guy after all" or something?
After Natsume rejects him the first time, he says he's fine with being just friends. Despite that he continually brings up his feelings for her and does things that make her uncomfortable. He eventually demands "You'd better fall in love with me already!" (or "Just fall in love with me already!" depending on translation) while pulling her toward him. In a flashback we see Natsume tell him that the type of guy she hates most is one who acts like a girl's friend but actually has romantic feelings for her and expects her to like him back the same way. He then thinks "I'm exactly the kind of guy she hates most. Ah, oh well." We also find out at the end of the manga that he made Micchan reject her so he could be with her instead.
Natsume asks him several times to make his friends (her Unwanted Harem) stop harassing her, but he brushes her off, at one point laughing and telling her "They're good guys."
Despite all of that, most fans prefer to pair Natsume with Sasahara more than any other character.
Natsume is verbally and physically harassed by various male characters throughout the manga, her Unwanted Harem and Andou being the worst, but despite this being a central part of her character the harassment is almost always Played for Laughs. The only exception is Andou, who is older than Micchan and has a fetish for high school girls (even saying at one point "It must be great to do it with a high schooler.").
Is there a trope for this kind of problematic writing that I could add?
Lastly, Yamaken drags his sister Iyo away from her date with Yūzan because he incorrectly assumes that Yūzan is a womanizer, and yells at him for this assumed behavior. Note that Yamaken does not act this way because he sees him on a date with his sister, but has always held this opinion of Yūzan because he's handsome and rich, and has an aloof personality that makes him popular with girls - despite the fact that Yamaken himself is also handsome and rich, with an aloof personality that makes him popular with girls, and Yamaken actually is a womanizer.
Is there a specific trope for this kind of behavior or would just Hypocrite be fine?
I don't think it's necessary to limit this to one question, but bullets/numbered lists are immensely helpful if you have more than one or two questions.
5. sounds like it could be Moral Myopia as well as the ones Synchronicity mentioned.
05:20:21 PM 2nd Mar 2015
Oh, forgot I was going to mention that being attracted to girls still leaves Ambiguously Bi
gasket Medium: Western Animation
03:56:00 PM 2nd Mar 2015
I'm looking for a trope title in regards to a character on "Hey Arnold!". Sid is one of the bullies on the show but in the episode "Sid's Revenge", you can see that he lives in a run down apartment. It might also explain why he loves his expensive looking boots (because his living condition implies that he and his family don't have a lot of money). Shame of his living conditions (in "Arnold's Room) and greed ("Bag of Money") also might be a big factor in his behavior.
So what trope title would describe a bully that doesn't have a lot of money or a character that you might have little sympathy for until you realize that their motivations might have to do in some part to their lack of money?
Do we have a trope for when a character discovers an ability/tool that makes a previous method of doing something obsolete? Not necessarily limited to video games. For example, in Tomb Raider (2013), Lara acquires a fire striker that allows her to light her torch at will, without having to rely on fire sources in the environment anymore.
Speaking of Tomb Raider (2013), do we have a trope for when a game/movie makes a remake/reboot/remaster and gives it the exact same name as the predecessor? Games like Tomb Raider (2013) and Resident Evil and films like Total Recall come to mind.
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03:49:11 PM 27th Feb 2015
In the Dead Kings expansion for Assassin's Creed: Unity, for most of the campaign, whenever Arno is in the catacombs, he needs to periodically refill his lantern whenever it runs out or gets wet. Some of the puzzles take advantage of this to force Arno to go the long way around certain areas to avoid getting the lantern wet. At the end of the story, though, he obtains the Head of Saint-Denis, a lantern that never needs to be refilled.
Your latter example is Recycled Title if it's a reboot or sequel. If it's a remake/remaster, well, it's supposed to be the same story, so why wouldn't they give it the same name?
^ That seems specifically about equipment or abilities becoming obsolete or useless. Would it also apply to cases where you simply don't need to do anything anymore because you have gained an item or ability that obsoletes the task, i.e., Inferus' example of needing to rely on fire sources in the environment, or my similar example of needing to to go certain spots to refill your lantern?
Nothing you have is becoming obsolete; quite the opposite. Your old abiliites and equipment required you to perform an extra task, whereas the new equipment makes that task unnecessary (and in my example, actually impossible).
03:28:54 PM 2nd Mar 2015
Speaking of which
Oka Mi: Amaterasu can obtain the strongest of each weapon category (Solar Flare, Tundra Beads and Thunder Edge); they allow her to cast elemental brush spells without needing a source.
11:42:45 AM 2nd Mar 2015 edited by SolipSchism
Did we have a trope along the lines of "Quoting something famous, but cleverly changing the quote to fit the situation"?
The example that comes to mind is from Doctor Who S12 E5 "Revenge of the Cybermen". After the Doctor narrowly avoids a fiery and explosive death when a rocket is diverted away from the space station he's on, he quips:
Doctor: Cogito ergo sum. Sarah: What? Doctor: I think, therefore it missed!
Yep. The only problem is that the description and laconic seem to say that it's basically technically correct paraphrasing that nonetheless subverts (in the real sense of the word "subvert", not the TVT sense) the intended message of a quote, whereas I'm looking for when someone actually changes the content of the quote. And of course, not Quote Swear Unquote, which is specifically about adding profanity to quotes.
11:32:12 AM 2nd Mar 2015
Do we have a trope for stuff in the realm of "we don't know how the phlebotinum works because it didn't come with a manual"?
Its also Possession Implies Mastery if they still know all about how to use it, take it apart, fix it or build a new one, build an anti-phebotinum device, etc. despite not having a clue how it works.
11:26:32 AM 2nd Mar 2015 edited by Chariset
Is there a trope for a woman leaving a note (often on the mirror) in lipstick, to say goodbye after a romantic encounter (could be anything from a one-night-stand to a marriage). It's sort of a cross between Couldn't Find a Pen and Not Staying for Breakfast. Most of the examples I can think of come from songs
"Lipstick letters across the mirror this morning/ Say 'goodbye, baby'" — Brooks and Dunn, "That Ain't No Way to Go"
"My sweet summer is gone/ And on my mirror she made it clear/ Her lipstick can't be wrong" — Dirty Heads, "My Sweet Summer"
"With a short little note that said 'I had a good time'/ It was written in lipstick red" — Toby Keith, "Dream Walkin'"
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11:26:32 AM 2nd Mar 2015
RuPaul's Drag Race turns this into a Once per Episode ritual fairly early in its run: When a queen is eliminated, she'll scrawl a goodbye message across the work room mirrors in lipstick; when the remaining queens return to the work room, they read the message and then wipe it clean.
11:23:31 AM 2nd Mar 2015
Do we have a trope for when someone is a Death Seeker and is on a Roaring Rampage of Revenge? It seems like it would be common enough to be mentioned here, but I can't seem to find it.
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01:01:20 AM 1st Mar 2015
03:18:13 AM 1st Mar 2015
If the OP is asking what I think they are a good example would be pretty much Max Payne's entire characterization, especially for the entirety of the first game. He goes on a textbook Roaring Rampage of Revenge on those that killed his family/friends/anybody else he cares about in all of the games, but at the same time his MASSIVE survivor guilt means he wouldn't mind getting killed in the process.
03:44:55 AM 1st Mar 2015
No reason the example can't be listed with both tropes.
^ Thats the one I was trying to remember. The whole plot of Max Payne is a continuous example of The Last Dance- the fact that he survives for the sequels is a minor subversion of a trope otherwise played completely straight. He fully intends to get revenge or die in the process, preferably both.
But that's using the relative to play a relative. Charlie Jr. playing Charlie's son or something. Here Charlie Jr is playing Charlie. Or maybe Charlie's brother Emilio is playing someone unrelated to Charlie, but it's plot relevant that they look like they could be related.
10:05:57 AM 2nd Mar 2015
There are examples of having children or siblings playing time displaced versions of each other among other scenarios. The trope is pretty much a catch-all for when there's some kind of real life relationship between the actors in a property. Like how Will Smith had his real children portray his movie children in two movies.
Humans Are Flawed (What makes a person wise is not that they never make mistakes, its that they allow for the possibility that they can make one, and learn from it when they do.)
05:32:55 AM 2nd Mar 2015
^ That sounds good enough, thanks.
05:31:48 AM 2nd Mar 2015
Do we have an adaptation trope where just a few aspects of the story are changed to better reflect modern times, but the story is still the same?
Specifically I'm thinking of the recent film version of The Last Five Years which certain lyrics are changed from the original libretto (from 2002): eg. "well-placed tattoos" in place of "looked like Tom Cruise" to describe an attractive guy, or "...people who cast Russell Crowe in a musical" instead of "Linda Blair" to describe frustrations with the theater industry, etc.
I wanted to create a trope where university students are treated as an expendable and renewable ressource (usually for scientific experiments), but then saw we had Disposable Intern. Are they separate enough to warrant a new trope?
For example, first-year students in the Discworld's university are used to collect the highly poisonous frogs needed for the Bursar's sanity pills, with a high turnover rate.
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04:43:15 AM 2nd Mar 2015
Yeah, I'd say Disposable Intern covers grad students/undergraduate assistants- a lot of times they actually call things like that internships.
02:17:29 AM 2nd Mar 2015 edited by Freezer
Know I've seen this, can't re-find it: A historical figure, real or fictional, is revered as a god-like figure, without raising them to deity level. The one example that comes to mind for me is from The Isle Of Rangoon, where the Rangoons revere Jim Henson as a sort of universal father figure (they know he didn't create them, but without him, they don't get created) and Kermit The Frog as the Number One Son.
One Piece: Princess Vivi had already been traveling with the Straw Hat Pirates for a while until they get to Vivi's country and solved the rebellion/mafia problems there. The crew wanted Vivi to come join the crew, but then she chooses to stay in her country to rebuild it. She still has her place as Honorary True Companion.
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01:54:55 AM 2nd Mar 2015
Not if it's her home country. More like But Now I Must Go (because she's leaving her "new" world)
01:53:02 AM 2nd Mar 2015
Is there a trope for two enemy factions uniting, but planning to backstab each other secretly?
2 people are talking. Looks very serious. Person C walks up. "What are you guys talking about?" "Nothing" "Oh ok." And person C never mentions it again.
Or variants thereof. Basically, people never, ever, try to solve mysteries or investigate people acting mysteriously. They just let it go in ways real people never, ever would. If you saw your friend having a deep conversation, or even crying, and they tired to play it off as nothing, you would NEVER accept that. You'd investigate. But TV people just take the nothing for an answer. Also , characters have an uncanny ability to let things go/not worry about things that would absolutely eat you ALIVE if you were thinking about them.
Practically the trademark sin of period dramas, possibly due to the enforced manners of the time periods.
Yes, that was my point about the enforced manners of the time periods - people told to mind their own business were expected to. It still often seems to go beyond reasonable human expectation. Downton Abbey is a chronic offender. Weirdness Censor seems kind of accurate but not quite - the people do notice something weird going on, but after being told it's no big deal, carry on completely normally.
08:22:33 PM 28th Feb 2015 edited by Scorpion451
Its not necessarily a matter of keeping things an Open Secret. Generally, people are very much aware that there are things You Do NOT Want to Know, and if someone doesn't want to talk about something its probably best to just leave the subject alone- particularly when that person is in a position to fire you or make your life a living hell.
02:47:13 PM 28th Feb 2015
Do we have a trope for the "incredibly critical, hard to please judge" that is common in Tournament Arcs and Talent Shows?
Because Shokugeki No Soma listed this type of judges as Caustic Critic, and I'm pretty sure that's not really the same trope.