The Apprentice in Soul Calibur IV. That motherfucker has the reflexes of a supercomputer and the mercy of a Terminator.
Dopants: He meant what he said and he said what he meant, a Ninety is faithful 100%.Double in Skullgirls pre-Squigly patch. Stupid Catheads...
There are a whole number of non-boss, non-Purposefully Overpowered characters in M.U.G.E.N that are incredibly cheap.
...ehehIn Skullgirls, I'd say he bane of the current day is Fillia. Maybe it's just me, bu I can't think of a good way to figh her without getting combo'd by her hair until I resemble something a cat would cough up.
And I really wish I could say bosses, because of Naruto: Clash of Ninja 2, and its final boss.
Oh! Yukari in Touhou: Scarlet Weather Rhapsody's story mode. Every characer effectively has boss moves, and Yukari's are the worst. [Photon: "Doppler Effect"] creates a ring of projectiles that last an annoyingly long time due to how the array spins, and [Fantasy Nest: "Flying Insect's Nest"] has maybe a half=second of downime between volleys.
edited 8th Dec '13 5:49:35 PM by Enlong
I have a message from another time...Tung in Fatal Fury Special. He can't Hulk Out like he used too, but now it's an aura attack that pretty much forces you on the ground whenever you fight him.
Of course, don't you know anything about ALCHEMY?!- Twin clones of Ivan the GreatSpiderman on Very Hard difficulty on Marvel Vs Capcom 3 has all of the priority on me, even Viewtiful Joe's jab strings.
That Spider is evvvviil.
DeerI'll have another one, Clark Still in King Of Fighters 98: Ultimate Match. It seems that if you even get close to him, or he blocks and of your attacks, he immediately Backbreaks you in a heartbeat. And then does it again when you get up. I've actually lost entire TEAMS to him while trying to fight him.
A corpse should be left well enough alone...The Final Boss thereof is a given, but for normal playing in storymode before hand, few opponents are as GRAAAH-inducing as Shadow in Sonic Battle. Bastard not only hits hard, but is also one of (if not the) fastest character/s in the game, so running away in order to heal is typically not an option.
Beyond that, going to second The Apprentice in Soul Calibur IV.
The only other example from a fighting game I've played significantly is a Final Boss, so that one's a moot point.
Oh, wait! Dissidia Duodecim Final Fantasy: depending on a lot of factors like difficulty, the type of AI, mutual equipment setup, etc., anyone can be That One Opponent, but in my experience Golbez loves spamming Brave->HP chain attacks. And given that the relevant Brave attacks can often hit you in the middle of dodging unless your timing is perfect (as in, the attack has variable reach/targeting), that makes fighting him an utter ass. Kefka and Kuja also have their moments, since Kefka's Brave attacks work on Confusion Fu (which is his entire point, admittedly), and Kuja seems to like being a Get Back Here! Opponent. Also Cloud of Darkness, since she has several HP Attacks that can get you from long range, and getting up close often leaves me open to her spamtastic Brave attack.
AI Naoto in Persona 4 Arena. All the AI does is sit in the back and spam her gun. If you try to fly through the air, she takes a potshot at you and reloads. I main Elizabeth so it's just a matter of blasting her with something between reloads, rushing in, and eating her for breakfast, but man that gun spam is annoying. Naoto with her traps and such could be a clever, challenging boss battle too instead of every Jin user I've ever fought.
Flyer than an ostrich, moshin' in a tar pit...Street Fighter II's Guile, who can apparently hold opposite sides of the joystick at once.
ALL CREATURE WILL DIE AND ALL THE THINGS WILL BE BROKEN. THAT'S THE LAW OF SAMURAI.Thirding Soul Calibur IV's Apprentice. Also adding Soul Calibur IV's Setsuka and Soul Calibur V's Alpha Patroklos, who are harsh lessons that the AI doesn't need your stupid things like button inputs.
Also, Meta Knight in Brawl. Cheap motherfucker.
Curse the ill fortune that led you to me.Seconding Yukari and her goddamn Doppler Effect.
This "faculty lot" you speak of sounds like a place of great power...Alessi and Midler in Heritage for the Future for the former's Stand ability, and the latter's specials doing ridiculous amount of damage. Kakyoin can also be a pain in that game.
Ciel in Melty Blood Actress Again for the ridiculous chip damage on one of her Arc Drives, and her annoying projectiles.
It could just be a demo-only thing, but I really hate fighting Spider Man in Marvel Super Heroes. His web projectiles, and web throwing attacks, and his tendency to spam his Dragon Punch move just drives me up a wall.
I'm surprised nobody's mentioned Akuma from/Street Fighter yet. In the games where he's a /Lightning Bruiser he's a complete and utter /Game-Breaker
If you want to make enemies try and change something - Woodrow WilsonIsn't Akuma usually a final boss, though? OP excludes final bosses, or else I would've mentioned Tabuu and Master + Crazy Hand.
Tager. Oh god, Tager. Everytime I see a CPU using one, I freaking panic. The guy hits like a truck and I am just unable to not get my ass ahnded by him.
Continue the bloodline, Fujimaru!Remilia in Scarlet Weather Rhapsody is a pain too, that last Spellcard uuuuuugh.
my brother can attest to that. there's a reason this dude's on the Wake-Up Call Boss page despite not actually being a boss.
All things are lawful for me, but all things are not expedient: all things are lawful for me, but all things edify not.Waaaayyyyy back with the Sega Saturn, playing Virtua Fighter 2, I remember always having trouble with Pai Chan. She had this lighting-quick (Which I suppose is her gimmick) three punch-sweep kick combo that'd always get me.
Now, granted, I barely knew how to play fighting games at the time, and I was playing Wolf Hawkfield, who apparently takes serious skill to use.
Don't take life too seriously. It's only a temporary situation.In Sonic Battle, Guard Robos explode when defeat one. The problem? They don't speak, so you never know when it'll happen. They don't show up much, but they are really difficult to deal with when you're Knuckles. I'm not sure they count as bosses, though.
But another one, definitely not a boss, is Chaos Zero in the same game. He's not immensely overpowered or anything, but he has extremely high attack and defense, and can K.O. you very very fast. The problem is that he's super slow and has practically no ability to jump. But that means little...
Since the Final Boss is excluded Dwayne Johnson is out. Instead I'll pick Cheick Kongo from UFC Undisputed. I have never, but never been able to defeat him in Career Mode. Playing as a powerful head kicker, he always is able to defend, or slip in with a knockout, or break through the guard and win by TKO or submission. He could honestly win the Boss Rush in Tekken, he's that skilled.
Currently reading up My Rule Fu Is Stronger than YoursThe Rock is in a UFC game? And he's the final boss?
Of course, don't you know anything about ALCHEMY?!- Twin clones of Ivan the GreatMitsurugi always managed to wreck my shit in the original Soul Calibur (though I was a little squirt at the time). As of SC 5, Nightmare has taken his spot.
Dante in Marvel Vs Capcom 3. Soooo many damn combos, mixups, reach, etc.
Ermac in Mortal Kombat 9 when I'm not using someone that can teleport. Tk throw after tk throw after tk throw…
Yu in Persona 4 Arena if I'm using Elizabeth. One wake-up super just demolishes poor Lizzy with her garbage health.
edited 9th Dec '13 3:31:28 PM by Vespa
Sorry, I was referring to WWE 14. Rock's a Final Boss in the Wrestle Mania mode and...look at the page for details but I can beat The Undertaker but not Rock. He's worse than Seth, Akuma and Bison combined.
To go into a little more detail on Cheick Kongo, I'm stuck on him in both games. Both times I play as a big powerful kicker and both times he always blocks, dodges or counters, the few strikes I can get in are not enough for the KO or to knock him down, even after putting down the likes of Brock Lesnar in under a minute. He's too fast with the counters and always combos, and usually gets the KO or TKO. Trying a grapple he just locks on a submission, which always means doom in 2010 but thanks to the better mechanics in UFC 3 is better. But it's still dangerous as if he doesn't get the TKO from a grapple he'll do enough damage to get the KO if you can get it back to a stand up fight.
Currently reading up My Rule Fu Is Stronger than Yours
So after playing certain stuff, I wanted to wonder, what is the opponent in Fighting Games you people would hate to fight the most. Now I want to make one thing clear, This does NOT include Boss Characters They are meant to be hard for the most part. These are just normal opponents that manage to be the biggest pain in the ass to fight.
So i'll say my first one right now: Lord Raptor in Night Warriors. I don't know what it is about him, but every time I run into him in Arcade Mode, he just cuts off everything I do and seems to have a counter for everything. It's hard to even approach him properly!
Second for now is The Hulk in Marvel Vs Capcom 1. Playing it via Origins, it's one of the most difficult Arcade Modes i've played in a fighter, but the Hulk takes the cake. His Super Armour always gets me. The A.I is really good at interrupts and quick combos, and the Super Armour makes it even worse when I can't score any quick hits on him without retaliating.
A corpse should be left well enough alone...