Video Game / Tadpole Treble
"Goooooo, little tadpole!
Find your waaaaaay back home!
Swiiim for that sanctum you seeeeeeeek!"

Tadpole Treble is a Rhythm Game by BitFinity for the PC, Mac, mobile devices, and the Wii U released on May 6, 2016. It is notable for being spearheaded by Brawl in the Family writer Matthew Taranto. It features Baton, a young tadpole who has to make her way back home using a musical staff while collecting bubbles and avoiding notes and obstacles. View the first official trailer here.

Tadpole Treble contains examples of:

  • Alliterative Title
  • Band Land: The entire setting, Opus Island. Every body of water has a musical theme to it, and the characters are well aware of it. Etude even warns you that the catchiness of the music directly corresponds to the danger of the area.
  • Easter Egg: Hitting a crossbones in Thunder Creek causes the game to flash a picture of Matthew and Michael Taranto, followed by the game's logo, and then an a-cappella version of the S-rank victory theme.
    • The normally very calm Pause menu music has a 5% chance of being this instead...
  • Follow the Money: The bubbles between the notes.
  • Furry Confusion / Carnivore Confusion: All the animals seem to have some level of basic intelligence, which makes the fact that they're all too willing to devour each other a little bit creepy. Often played for laughs in Etude's conversations. He advises that Baton shouldn't take it personally when someone (even himself) tries to eat her.
  • Grimy Water: The salt water of Saltwater Cape, and the oil of Sunken Derelict. Both cause Baton to take damage every few seconds.
  • Leitmotif: Pieces of the Saltwater Cape theme tend to play when Coda the pelican is present in cutscenes. Logical, since Saltwater Cape is Coda's domain.
  • Non-Malicious Monster: Coda the pelican is just a hungry bird who happened to snap up a tadpole who wandered too far from her mother. Etude and The Bestiary pages also state multiple times that the many creatures trying to eat our heroine are just hungry predators trying to survive as well.
  • Rank Inflation: A letter rank is awarded after each stage, with "S" being the highest as per tradition. In an interesting twist, the game also challenges you to do as poorly as possible (without dying) by rewarding you for successfully obtaining F ranks as well.
  • Really Was Born Yesterday: Sonata, the tadpole who tries to serenade Baton in Midnight Bayou, as pointed out by his bestiary entry.
  • Recurring Riff: Part of the Tadpole Pond theme will play whenever you clear a stage.
  • Score Multiplier: Visible at the top of the screen.
  • Shout-Out: In the beastiary page for the ducks, their weakness is mentioned as being "easily sniffed out by chuckling hounds."
  • Side View
  • Super-Persistent Predator: Coda is described as this in the Bestiary, specifically comparing him to Wile E. Coyote. (Really, though, Baton was swimming through his territory the second time around, and frogs are stated to be a delicacy to him.)
  • Tail Slap: Baton's main method of defense.
  • Theme Naming: All individual characters' names are based off music terminology (Or equipment in the case of Baton.) The only exceptions are the lone Stag Beetle in Thunder Creek, who's only referred to by his species, and Walt the turtle, though his name is probably a play on Waltz, considering the style of music in his stage, Turtle Pipes.
  • Unexpected Gameplay Change: After spending the entire game evading or otherwise outwitting foes, who'd have expected that you'd have to actually attack the final boss in order to defeat it?