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The Mahou Daisakusen series is a series of arcade Shoot 'Em Up games made by 8ing/Raizing taking place in a medieval fantasy steampunk world.

There were three games in the series:

  • Mahou Daisakusen (aka Sorcer Striker, 1993): A kingdom is under attack, and great rewards are promised to any who come to its aid. Four bounty hunters (Gain the Battler, Chitta the Witch, Miyamoto the Samurai Dragon, and Bornnam the Necromancer) come to the rescue.
  • Shippu Mahou Daisakusen (aka Kingdom Grand Prix, 1994, Sega Saturn 1996): A big multi-stage race is being held, and the winner will be granted one wish. In addition to the main protagonists from the first game, four (or five if you count Laycle alone) new characters (Kickle and Laycle, Nirvana, Honest John, and Bul-Gin) join the fun and many NPCs attempt (and fail) to at least make it through the first stage.
  • Great Mahou Daisakusen (aka Dimahoo, 2000): The Earth is revealed to be hollow when the Great Gobligan Empire drills to the surface and initiates a war with the surface world. New heroes rise up to challenge the Goblins and save their land. Not much other plot besides that. This was published by Capcom as opposed to Eighting.

The characters of the series additionally make appearances along with characters from other Raizing games in Armed Police Batrider.


The Mahou Daisakusen series contains examples of the following tropes:

  • Absurdly Sharp Blade: Miyamoto's sword, which is shown to cut stone in Shippu Mahou Daisakusen and is the basis of his bomb technique.
  • Anachronism Stew: Rule of Cool is very much in effect. For example, Chitta's ending in Shippu Mahou Daisakusen is to become a pop idol. One of the Final Bosses within that same game is a Kill Sat.
  • Arrange Mode: The Saturn port of Shippu has a mode that strips out all of the racing elements.
  • Batman Can Breathe in Space: Miyamoto the Samurai Dragon and Nirvana the Gigantic Fairy are able to survive in outer space.
  • Battleship Raid: If not a big flying steampunk battleship, then some other massive orc-engineered thing.
  • "Blind Idiot" Translation: The translation quality (for the games that have any translations at all) is classic early '90s.
  • Boss Rush: Inside a stadium with a cheering orc/goblin audience, in every game.
  • Chest Monster: In Stage 4 of Great Mahou Daisakusen, although there are no legitimate treasure chests in that game anyhow.
  • The Computer Is a Cheating Bastard: In cases in Shippu Mahou Daisakusen where you fight a boss or miniboss with the screen stopped, the other racers will simply keep flying past you.
  • Cute Witch: One of Chitta's titles is "Witch" and she is quite certain that she is cute.
  • The Ditz: Chitta in the first game: she trips and falls after trying to do a pre-launch dance routine. She has greatly improved in Shippu Mahou Daisakusen
  • Dragon Their Feet: In the first game, Bashinet (the pilot of the red mecha) refuses to quit until you finally blow him up for good.
  • The Empire: The Gobligan Empire.
  • Everything's Better with Samurai: Miyamoto the Samurai Dragon definitely makes things better. It helps that he is one of the best characters in the whole game series, and is also upper-tier in other 8ing/Raizing games.
  • Evil Is Visceral: The boss of the Forest of Dead stage in Shippu Mahou Daisakusen, Akuma Apocalypse, is a naked woman connected to a three-faced Eldritch Abomination via meat-tentacles.
  • Exactly What It Says on the Tin: The title roughly translates to "Magical Big Dogfight"
  • Excuse Plot: All three games in general, though the last entry is particularly excessive as it has a generic ending in a series that generally had amusing and unique endings for each of its own characters. Some blame Capcom overseeing it for this.
  • Fairy Sexy: Nirvana the Gigantic Fairy from Shippu Mahou Daisakusen
  • Fantasy Kitchen Sink: To the point where creatures from other settings (such as Beholders) are in the game.
  • Fem Bot: Honest John's ending in Shippu Mahou Daisakusen is to wish for one.
  • Genie in a Bottle: Chitta's bomb in Shippu Mahou Daisakusen, Battle Garegga, and Armed Police Batrider is to throw out one of these. In Great Mahou Daisakusen, her charge-up move is to deploy two of them.
  • Genki Girl: Chitta, although she has no dialogue in Great Mahou Daisakusen
  • Go-Karting with Bowser: Shippu Mahou Daisakusen's plot is a positive case, since organising a race competition between the kingdoms (even the Gobligans) has helped to put an end to decades of war.
  • Guest Fighter:
    • Birthday the Criminal and Golden the Prince, from Armed Police Batrider, are secret playable characters in Great Mahou Daisakusen.
    • In the other direction, the full cast of the first game appear in Battle Garegga. Car-Pet (a disposable NPC from Shippu Mahou Daisakusen) and many bosses also appear in Armed Police Batrider
  • Guide Dang It!: Uncovering treasures in Great Mahou Daisakusen. MUCH RAGE. To elaborate, many treasures require conditions such as hitting specific enemies with a sufficient level of charge shot, hitting specific enemies with at least a certain number of bombs remaining, hitting specific enemies with no bombs in stock, and so on. Don't even try for 100% Completion without looking up resources.
  • Hollow World: To quote the intro of Great Mahou Daisakusen: "THE EARTH WAS REALLY HOLLOW! FROM THERE COMES THE... UNDERGROUND GOBLIGAN EMPIRE!"
  • Highly-Visible Ninja: Tumuji Maru, in addition to wearing the traditional ninja garb in broad daylight, is also a literal Giant.
  • Humongous Mecha: Many of them, usually as bosses. Some of them are so big and complex — such as Dribling, the dragonesque walker in Great Mahou Daisakusen — that they require three goblin pilots.
  • Idol Singer: Chitta becomes one in her ending in Shippu Mahou Daisakusen
  • Killed Off for Real: The supposed fate of Bornnam after the events of Shippu Mahou Daisakusen. While nothing has been officially said about Bornnam's final fate, the fact that he isn't seen or mentioned in Great Mahou Daisakusen, combined with the second fact that his own ending in Shippu Mahou Daisakusen has him losing his life after battling against Gain and the other bounty hunters in his attempt to take over the world gives a good and strong assumption that Bornnam is pretty much long gone from the series.
  • Kill Sat: The boss of the Kobold Tower stage from Shippu Mahou Daisakusen
  • Large Ham: The announcer in Great Mahou Daisakusen. "SHOT...LEVEL UP!" "MAGIC...LEVEL UP!" "WARNING! WARNING! BE CAREFUL!"
  • Love Transcends Spacetime: Kickle & Laycle's ending. "She became part of the family," indeed.
  • Master Swordsman: Miyamoto is so good with his sword that, well, you'll have to look at what happens when he uses a bomb to fully appreciate it.
  • Medieval European Fantasy: Mostly, with some humorously-anachronic elements.
  • Mind Screw: Stage 4 of Mahou Daisakusen begins as a barren wasteland, becomes a dilapidated modern city (think Tokyo) and then ends in outer space. All this, mind you, in a supposedly Medieval Fantasy game.
  • Multiple Endings: Shippu Mahou Daisakusen has four endings per character: a Downer Ending for 4th place or below, an ending for 3rd place, one for 2nd, one and a second loop for 1st.
  • Necromancer: Bornnam is one. He gets a Suspiciously Similar Substitute in Great Mahou Daisakusen.
  • Ninja Pirate Zombie Robot:
    • Miyamoto, who is a gigantic Samurai Dragon with a goatee, moonlighting as an actor in Armed Police Batrider.
    • Also his rival Tumuji Maru, a ninja Giant.
  • Nonstandard Character Design: Car-Pet from Batrider looks like a character from some kids' anime, to further emphasize her status of Guest Fighter and Lethal Joke Character.
  • Our Dragons Are Different: See the other tropes relating to Miyamoto. Dragons also carry huge war machinery on them.
  • Our Orcs Are Different: Orcs, goblins, and kobolds are recurring enemies throughout the series. They are even capable of building steampunk contraptions, including and not limited to rockets with Apollo capsules and weaponized satellites in outer space. They also weaponize animals — like giant turtles and dragons — by arming them to the teeth with modern-age firearms and such!
  • Razor Wind: Miyamoto's bomb has him doing this technique a lot of times at once.
  • Recurring Boss:
    • In every game, there is a fight against a ninja (optional in Shippu Mahou Daisakusen) and a fight against a fortress mounted on a gigantic turtle. The first boss in Great Mahou Daisakusen is Busturtle — a particularly huge turtle with enough of an arsenal to rival an aircraft carrier on its back.
    • The final boss of the first game was a gigantic golden mecha that resembled a head. It returned in Great Mahou Daisakusen, again as the final boss. Its name is revealed to be the "Super Royal Attacker: Gigafacer."
    • There is also Bashinet, the crimson mecha from the first Mahou Daisakusen.
    • The murderous ninja Tumuji Maru returned in Great Mahou Daisakusen with a nimble samurai mecha, serving as the penultimate boss before Gigafacer.
    • Both Busturtle and Dribling — the Humongous Mecha who serves as the third boss in Great Mahou Daisakusen, — reappear as upgraded variants in the final stage of that game, before Tumuji Maru and Gigafacer.
  • Samurai: Miyamoto is a samurai, amongst other things.
  • Say It with Hearts: Chitta sometimes speaks like this in the first game.
  • Schizo Tech: Not all of the technology in the game can be explained by steam.
  • Secret Character: Gain the Battler and Chitta the Witch return as secret characters in Great Mahou Daisakusen, leaving Bornnam the Necromancer as the only guy missing (possibly due to his Killed Off for Real status).
  • Seppuku: Tumuji Maru, the ninja who killed Miyamoto's master, does this upon defeat in the first game. But he comes back in the final game, implying that he faked his suicide.
  • Shout-Out: Miyamoto the Samurai Dragon is obviously named and based off of the legendary Japanese swordsman Miyamoto Musashi.
  • Starscraper: Kobold Tower in Shippu Mahou Daisakusen, a tower that extends into low-orbit altitudes.
  • Staying Alive: Bashinet positively refuses to stay dead. To wit, in Shippu Mahou Daisakusen, he shows up battered and bruised after his supposed death during Bul-Gin's ending, clearly angry at him despite the latter's victory (ostensibly via defeating him as Bul-Gin).
  • Steampunk: In addition to the usual cannons, tanks, and such, there is also a steampunk satellite.
  • Stripperiffic: Nirvana, the Gigantic Fairy from Shippu Mahou Daisakusen. Her in-game sprite barely shows any clothes, even though she is clearly wearing clothes in the artwork.
  • Suspiciously Similar Substitute: Great Mahou Daisakusen replaces Gain the Battler, Chitta the Witch, and Bornnam the Necromancer with new characters (Solo-Bang the Warrior, Karte the Sorceress, and Grimlen the Necromancers), leaving Miyamoto the Samurai Dragon as the only point of continuity, besides the bosses. Gain and Chitta are only available as secret characters.
  • Tank Goodness: Driven by steam or mounted on gigantic turtles, no less.
  • Time-Travel Romance: For Kickle and Laycle in Shippu Mahou Daisakusen.
  • Title Drop: One of the final stages of Shippu Mahou Daisakusen, otherwise known as Kingdom Grand Prix in some regions, is simply titled Kingdom Grand Prix.
  • Title Scream: GREAT! MAHOU! DAI-SAKU-SEN! / DIMAHOO!"
  • Token Evil Teammate: Bornnam the Necromancer. Despite being one of the main protagonists in the first game, Bornnam is only helping out for his own personal interests and that he has his own secret intentions of world domination.
  • Transforming Mecha: Honest John from Shippu Mahou Daisakusen
  • Trapped in the Past: Kickle from Shippu Mahou Daisakusen, hence he has built the only plane that is more typical of shmups.
  • Turned Against Their Masters: Honest John, rather than getting money for his creator, instead gets himself a robot wife.
  • Wave-Motion Gun: The boss of the Kobold Tower stage from Shippu Mahou Daisakusen is built around one of these.
  • Youkai: Naturally, present in the Japan-themed stage of Shippu Mahou Daisakusen, Yashiki of Ninja.

Goooooooooooooooooooooaaaaaaaaaaaaal!

Alternative Title(s): Sorcer Striker

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