Disaster : Day of Crisis is a 2008 Wii-exclusive game, mixing exploration, shooting sessions and QTE for a compilation of every disaster movie ever.Raymond Brice, the hero, is a former US Marine and International Rescue Team member who quit his last job after the death of his teammate and best friend Steve during a rescue mission. However, when he gets contacted by special agent Olson who reveals to him that his friend's sister has been kidnapped by a rogue military force which also stole several nuclear warheads, he agrees to go on investigation and to rescue her. Unfortunately, he'll also have to face an unusual series of natural disasters which all spontaneously occur during his mission...The game goes in great lengths for making the player feel the utter chaos of the situation, as well as keeping him busy by frequently switching the gameplay.This game shows examples of:
Death Is a Slap on the Wrist: Dying simple sends you back to the beginning of ANY checkpoint reached of your choosing, resetting all of your health, items and ammo to what they were when you reached that point allowing you to redo sections and manage them properly.
Escort Mission: Most are simply carry NPCs to location X within the generous time limit, but then you get some extreme ones where you face instant death if you screw up and these ones are not optional.
Exploding Barrels: Quickest was to get rid of your enemies during combat, and you are rewarded smart kills for it.
Freudian Excuse: Haynes watched his entire platoon die, then found out that the incident was set up by his own government as a cover up. Yeah, he's not exactly happy about it.
Gameplay Ally Immortality: Iris is immune to any damage and can not die, until she is being chased by a lava stream or being swept away downstream in a river.
Gameplay Roulette: In the course of any level, you'll frequently switch from driving sessions to shooting sessions, with some exploration in between. And then you have the quick time events.
Hyperactive Metabolism: Ray can regain stamina by eating any food item he can find. He's also be somewhat able to expel toxins from his lungs in a matter of seconds, providing he's in an area where the air is breathable.
Informed Equipment: Unless it's his handgun don't expect any weapon to show up outside a cutscene.
No Export for You: Despite having English voice acting in the original Japanese version and a redub in the European version, along with English text, Nintendo of America never released the game in the United States. Keep in mind, Monolith Soft also made Xenoblade, so there may be a connection going on here.
Timed Mission: Thanks to your stamina constantly decreasing (even when you're just standing still, wondering where you're supposed to go), every level is this. You can regain stamina by eating or stop the decrease temporarily thanks to an item, though.
Video Game Tutorial: Every time you come across a new mechanic, gameplay freezes to show you instructions of what to do.
Weirdness Magnet: Wherever Ray goes, some disaster occurs. Earthquake, tsunami, volcanic eruption, flood... You name it, he faces it.
Wire Dilemma: And YOU are the guy who mustn't cut the wrong wire!