"It seems the first thing everyone does after the bomb hits is strap every random animal, skull and piece of kitchenware to their leather singlets."So, your whole world has gone down the swirly waters of the porcelain throne, eh? That's a bummer! You'll probably miss the clean underwear most of all. Yes, The Apunkalypse has long since come and gone, society has crumbled (or been blasted to smithereens by nuclear war, meteorites, unfriendly aliens and/or the Wrath of God), the tailors were the first to die, there's nary a Wal-Mart or Hostess cupcake factory left standing and tribal punks roam the wasteland. What's a Disaster Scavenger to do? Improvise! Necessity is the mother of invention in Scavenger World, After the End. Need to protect your noggin? Raid the wreckage of the local football stadium. There should be helmets lying around every 7 feet or so. If you're not careful you might just trip over one or three. Whilst food, water, shaving cream and deodorant will be scarce commodities, fetching a king's ransom for those lucky enough to scavenge some up, there will always be a surplus of used sporting equipment, police riot gear (sorry, no weapons) and used car parts lying around from which to fashion the latest low-tech ensemble with which to protect yourself from the elements, wildlife and your fellow man. If you're planning on teaming up with the baddies, since they have all the cool toys, don't forget to cobble a few Spikes onto your outfit as well. After The Apunkalypse, nobody will judge your garish fashion choices or lack of personal hygiene, because frankly everyone will use and wear the same recycled remnants of a communal bygone era. Taken to certain extremes, this may result in outfits that are Awesome, but Impractical or even Scavenged Punk. A Sub-Trope of Improvised Armour, and a Sister Trope to Post Apocalyptic Gasmask. Compare Pelts of the Barbarian.
open/close all folders
Anime and Manga
- Subverted in Fallout: Equestria. After a battle in an early chapter, Littlepip appropriates a suit of cobbled-together armor from a dead raider. Later, when she approaches a settlement, she is mistaken for a raider herself and gets shot and badly wounded by a sniper. After recovering, she ditches the raider armor in favor of an armored Stable jumpsuit.
Film - Live Action
- Doomsday: After a viral outbreak, Scotland is walled off and its inhabitants return to their tribal, modern primitive roots.
- Mad Max sequels The Road Warrior, Mad Max: Beyond Thunderdome and Mad Max: Fury Road are all examples of post-Apunkalyptic tribes of ne'er-do-wells (often seen with fairly typical scavenged Post-Apunkalyptic Armor) encountered in the wastelands of the Apocalyptic world they inhabit. As the Trope Codifiers for this look, they're also the direct inspiration for most of the examples below. Fury Road in particular even has leftover circuit boards (given computers rose during the 30 years between films) as part of Immortan Joe's armor.
- The Postman — After a bout of Doomsday, society breaks down, and people revert to either insular villages or large authoritarian, sometimes punkish, communes for survival.
- Tachanka from the South, a Soviet novel about the Russian Civil War (not an apocalypse but close enough, believe it), features a Makhnovist bandit character who looted a livery from a traveling circus and customized it to look badass (but still a bit comical).
- The bandits in the Mad Max parody segments of The Last Continent, one of whom "looked as though he'd bought his clothes in the scrapmetal yards of three continents and, where they wouldn't fit, had strapped on a chicken."
Live Action Television
- Some editions of The RPG Gamma World include rules for cobbling together armor like this.
- Apart from the pre-war stuff, every single piece of clothing in the Fallout series. Many of these are Shout Outs to the Mad Max series. Some of the post-War armours avert it (especially the Enclave's multiple power-armour designs). Though this not to say that everyone dresses this way; by Fallout 3, most people are dressed in scavenged or patched-together outfits suitable for roaming the wastes or pre-war clothing or armour appropriate for their job or surroundings. The Super Mutants look this way because they're practically orcs and nothing that can fit a human can even come close to fitting them, and the Raiders dress in leather and metal outfits with bare chests, metal bras, leather straps and spiked pauldrons because they're ruthless bandits in a post-apocalyptic wasteland - of course they dress this way.
- Super Mutant Behemoths beat even the regular Super Mutants, wearing necklaces made of human skulls and chains, using car doors as shields and shopping carts strapped to their backs as backpacks and wielding entire fire hydrants (and the pipes they're attached to) as clubs.
- In Fallout: New Vegas, the Marked Men in the divide are probably the best example in the series; their armor partially made of street signs. Subverted in a few cases; some Marked Men have masks that are near-perfect recreations of the ornate one worn by Caesar's second-in-command Lanius. Ulysses praises the craftsmanship their creation involved, as these too were made from whatever sheet metal they could get their hands on.
- At the lowest levels, Legionnaire armor is made mostly from scavenged sports gear. That means football pads and batting helmets.
- Auto Assault - The Mutants obeyed this trope most closely. Humans mixed in Tron Lines and the odd gadget or two while Biomeks added bolts, claws and other cybernetic bits.
- In the first and last areas of Madworld, common Mooks are guys decked out in armor made of football pads, tires, and road signs. Some of them also have motorcycle helmets. Miniboss Big Bull Crocker is essentially wearing the deluxe package.
- This is worn by the Rogue enemy faction in Crimecraft: Gang Wars. Female rogues in particular uniformly wear spiky body armor. Rogue berserkers and aggressors wear football gear (with helmets in the latter case). This stuff is also available for the player to wear — and sported by several of the game's preset classes.
- The Resistance in Brink is largely clothed in this fashion, with the Fortress and Warrior archetypes in particular wearing armor clearly cobbled together from scrap metal.
- The Super Monday Night Combat fleshed out the game's setting by giving "Outlander" uniform choices for a few of the classes. Outlanders live in the lawless wastelands between sanctioned towns and cities, and their gear is pretty slapdash, but much more intimidating than the standard issue stuff.
- In Borderlands, Bandits don't really wear armor for the most part. Most of them wear masks, but Badass Bruisers have crazy homebrew helmets. Bandit boss Sledge wears a nasty suit of welded-together armor, including a helmet built around a welding mask. He also has a hammer made out of engine parts.
- By Borderlands 2, some Bandits do wear light body armor, usually either customized football pads, stuff made from sheet metal, or bones. Others wear bits and pieces of old Crimson Lance armor. On the second playthrough and beyond, some psychos wear heavy Lance armor that has seen better days.
- Turns up some in Rage; ranging from a tattered orange robe with black trousers and a One-Way Visor, to Doom Troops-a-riffic Powered Armor, to not-quite-Steam Punk brass plate mail, to dog skins.
- Fat and Skinny duo Junkrat and Roadhog dress like this in Overwatch. They hail from Austrailia, which in this game has become a radiated blown apart wasteland, with the duo being "junkers" who scavenged for a living before going on a crime spree together.
- The XCOM2 DLC "Anarchy's Children" adds many such pieces to XCOM's armory.
- Persona 5 parodies this-one of the Phantom Thieves has a leather, sleek biker outfit with various armor bits when working, spiked shoulder pads included. She's also Makoto, who is probably the least likely person to become a raider, ever, in an actual apocalypse. Lampshaded, of course.
- Ryuji: 'Sup, Ms. Post-Apocalyptic Raider.
Makoto: Do you want to get smacked?