Bethesda Game Studios, a subsidiary of ZeniMax Media, was founded in 1985 by Christopher Weaver in Bethesda, Maryland.
They had a hand in developing the first Madden NFL
for EA in 1988 and developed a number of other licensed games (including Home Alone
), but would not reach true success until The Elder Scrolls: Arena
, was released in 1994.
They went on to release several Terminator
games, including one of the first fully-3D games, Skynet
(released several months before Quake
), before continuing the Elder Scrolls
series with Daggerfall
in 1996. Daggerfall
was notoriously buggy and commercially unsuccessful, and after releasing two equally unsuccessful spin-off games (TES Legends: Battlespire
and TES Adventures: Redguard
), Bethesda was looking at bankruptcy.
Luckily, along came Zenimax Media with some big bags of cash. Since then, Bethesda has reached new heights of commercial and critical success, although its tendency to completely rebuild its games from the ground up with each sequel has created an incredibly Broken Base
Not to be confused with its sister company, Bethesda Softworks, which is the publishing apparatus for all the various Zenimax partners (like id Software
, Arkane Studios
and Tango Gameworks
Games and series developed by Bethesda Game Studios:
Games and series published by Bethesda Softworks (in addition to the Bethesda Game Studios games)