Creator / Bethesda

Bethesda Game Studios, a subsidiary of ZeniMax Media, was founded in 1985 by Christopher Weaver in Bethesda, Maryland.They had a hand in developing the first Madden NFL for EA in 1988 and developed a number of other licensed games (including Home Alone), but would not reach true success until The Elder Scrolls: Arena was released in 1994.

They went on to release several Terminator games, including one of the first fully-3D games, Skynet (released several months before Quake), before continuing the Elder Scrolls series with Daggerfall in 1996. Daggerfall was notoriously buggy and commercially unsuccessful, and after releasing two equally unsuccessful spin-off games (An Elder Scrolls Legend: Battlespire and TES Adventures: Redguard), Bethesda was looking at bankruptcy.

Luckily, along came Zenimax Media with some big bags of cash. Since then, Bethesda has reached new heights of commercial and critical success, although its tendency to completely rebuild its games from the ground up with each sequel (which usually means axing old features in favor of new ones) has created an incredibly Broken Base. They also have a noticeable Author Appeal for making references to H.P. Lovecraft, having story delivered mostly by background environmental details to help supply World Building, and featuring Humongous Mechas - all of which verges on Signature Style for them at this point.

Not to be confused with its sister company, Bethesda Softworks, which is the publishing apparatus for all the various Zenimax partners (like id Software, Arkane Studios and Tango Gameworks).

Games and series developed by Bethesda Game Studios:

Games and series published by Bethesda Softworks (in addition to the Bethesda Game Studios games)

Non-gaming media produced by Bethesda:

Alternative Title(s): Bethesda Softworks