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Original Series

    The Black Lodge and The White Lodge 

The Black Lodge and White Lodge

Enigmatic supernatural entities who live in the woods around Twin Peaks.


  • Accent Upon The Wrong Syllable: All of them speak in a strange distorted cadence that was produced by having the actors record their lines backwards and then reversing the recording.
  • Alien Fair Folk: They were researched by the Project Blue Book, and in an abandoned version of Season 3 script, at least BOB and MIKE were intended to be aliens who came from a planet made of creamed corn. Besides, they are obviously influenced by the Ultraterrestrials described by John Keel and Jacques Vallee (like the Mothman, Men in Black, etc.)
  • Black Speech: Their distorted, reversed voices can be considered a variant of this trope.
  • Blue-and-Orange Morality: They have their own strange code of ethics that make no sense on a human level. Although the White Lodge appears to be wanting to protect humanity from being exploited and preyed upon by the Black Lodge.
    Douglas Milford: ...By our meager moral definitions, they may both be "good" and "evil," and those precious distinctions of ours mean nothing to them.
  • Creation Story: In The Return, they get one to rival most classic myths.
  • Cryptic Conversation: They speak mainly in vague hints and omens.
  • Demonic Possession: At least two of the Lodge creatures assume human form in the personality of an existing person, manipulating their actions.
  • Deliberately Monochrome: Everyone and everything in the White Lodge shows up in black and white. Of course, so do the woodsmen whenever they show up.
  • Dream Weaver: Seemingly their main way of communicating with mortals.
  • Eldritch Abomination: They're spiritual beings from another plane of reality who frequently possess and manipulate human beings.
  • Electromagnetic Ghosts: Only a couple of them are implied to be the spirits of dead people, but they're all incorporeal beings who can travel along electrical currents and cause power outages, among other things.
  • Emotion Eater: The beings from the Black Lodge feed on "garmonbozia", the pain and suffering of mortal beings.
  • Energy Beings: They can apparently travel through electricity.
  • The Fair Folk: They're not fairies per se, but they certainly fit the spirit of the trope. In The Secret History of Twin Peaks, Douglas Milford speculates that their interactions with humanity throughout history might be the reason why the trope came into existence in-universe.
  • Fire/Water Juxtaposition: Is associated with fire and smoke, which is often mentioned in connection to him, and is temporarily driven out of Leland's dying body by the water from an overhead sprinkler.
  • Humanoid Abomination: Most of them appear this way, though it may be a case of A Form You Are Comfortable With.
  • Karmic Reform Hell: Local folklore surmises that the Black Lodge is supposed to be a place where the souls of the dead pass through and endure the evil things that live within it and achieving perfection at the very end. How accurate this is to the real thing is debatable.
  • Light Is Not Good: Their presence is typically heralded by bright flashing lights and electrical noises.
  • The Little Shop That Wasn't There Yesterday: An effect of their Reality Warper traits — they once lived above a convenience store on a floor that no longer exists and are implied to have abducted an entire trailer park (assuming it wasn't aliens).
  • Nature Is Not Nice: The Lodge denizens have a strong connection with nature. BOB is frequently compared to owls, while the entrance to the lodges on Earth is a ring of ageless stones deep in the forest. Hawk explains that the White Lodge is where nature and man meet, where the Black Lodge is the place you must "go through" to reach the White Lodge.
  • Non-Linear Character: Let's just say that the concept of time doesn't appear to have quite the same meaning to the denizens of the Lodge as it does to humans. To them past, present, and future appear to be very bendable, if not outright fluid terms.
  • Reality Warper: They have the power to possess human hosts, create doppelgangers of people who enter the Black Lodge and unleash them on the world (sometimes making it appear as if they were there all along), and make entire houses and floors of buildings disappear and/or reappear. Electricity also starts acting in strange ways whenever they're present.
  • Raygun Gothic: The apparent wardrobe and aesthetic choices of the White Lodge.
  • Sufficiently Advanced Alien: Douglas Milford speculates that they are basically this (with some heavy elements of Cosmic Horror Story) in The Secret History of Twin Peaks:
    Douglas Milford: I believe that they are a multitude and that their true nature is singular and energetic, not physical, evolved in some way light-years beyond our ability to understand, and as a consequence our limited, linear sense of time means nothing to them. [...] I believe that all these phenomena that our puffed-up egos and busy ant mind persist in trying to label, categorize, penetrate, and comprehend, all spring from this same uncanny source. This is the mother of all "others", and were we ever able to set our eyes on its ultimate nature we would find it as foreign, incomprehensible, and indifferent to us as ours would be to bacterial microbes swimming in a drop of water.
  • Ultraterrestrials: Heavily implied in The Secret History of Twin Peaks. Both Douglas Milford and the Archivist come to believe that whatever they are, they have been around on Earth long before the early mankind walked out of woods (and maybe mankind even left the woods in the first place out of fear for them), and have been behind a lot — if not all — of recorded paranormal activity through human history.
    Douglas Milford: They may once have been our "neighbors" from some distant star, but I believe they were here before us. I believe that were we able to look deeply into the whole of human history we would see that they have always been here. I believe they have observed, helped, haunted, tormented, and teased us since the beginning of our time for reasons entirely their own.
    • One of the original projects Lynch and Frost planned was a series about the ancient Lemurians, who would have been portrayed as immensely powerful and evil.
  • Xanatos Gambit: They seem to have implemented two.
    • Episode 8 of The Return seems to imply that before the main events of the series The Giant/The Fireman and Señorita Dido, upon learning about the forces of evil like BOB who were born from the Trinity nuclear tests, created Laura Palmer through divine immaculate conception to combat BOB's evil so that she would die a martyr and create a legacy that would lead to BOB's defeat.
    • The Lodge appears to have implemented a second gambit in The Return with their release of Cooper from his lengthy stay in the Black Lodge and how they have gone out of their way towards guiding Empty Shell Cooper to fulfill their as of yet unrevealed plans.

    BOB 

Killer BOB

https://static.tvtropes.org/pmwiki/pub/images/bob.PNG
Played by: Frank Silva, Ray Wise, and Kyle MacLachlan

"Catch you with my death bag. You may think I have gone insane, but I promise. I will kill again!"

The show's main villain. He is the chief suspect for the murder of Laura Palmer for much of the early season until it is discovered things are much more complicated than that.


  • Animal Motifs: He's associated with owls.
  • Anthropomorphic Personification:
    • Given his possession of Leland and his role in Leland's backstory, it's not hard to read BOB as the personification of child abuse.
    • The Return then loosely extends this once his origin is revealed: He also therefore represents the "rape" of the environment by nuclear testing and the defilement of humanity by the H-bomb.
  • Ax-Crazy: Now, when most people say that one character is a trope, they don't mean it this literally...
  • Badass Boast:
    • "You may think I've gone insane, but I promise. I! WILL! KILL! AGAIN!"
    • "I have the fury of my own momentum."
  • Big Bad: One way or another, Twin Peaks' problems are his doing.
  • Big Bad Duumvirate: With the Döppelganger in The Return. While he lets him do most of the physical work, he still has a large role in his existence and the two appear to share garmonbozia.
  • Body Snatcher: Of the Demonic Possession variety.
  • Card-Carrying Villain: Not in the main series, but in The Secret Diary of Laura Palmer, he implicitly admits that he enjoys causing her suffering.
  • Continuity Snarl: His origins are given in Part 8 of The Return while also being included in The Secret History of Twin Peaks. Both are contradictory while also being canon. The Return claims Bob was created by the Trinity nuclear tests while TSHOTP claims the owl-shaped spirit has existed far longer. This could be a Subverted Trope in the most bizarre way, though. Given time doesn't exist in the Black Lodge and the tests could have just allowed him in, these aren't necessarily contradictory. The TSHOTP is also an in-universe document that has other contradictions to the show deliberately put inside it.
  • The Corrupter: His speciality. He inhabits Leland and constantly nudges him into doing evil, despicable acts that inflicts pain, misery and fear upon others. In The Secret Diary of Laura Palmer, he takes pride in having turned the young Laura to a self-destructive life of sex and drugs just so she could avoid being "pure" enough for him to want to rape.
  • Characterization Marches On: Played with, in that he "gets to know" those he possesses and controls their base desires. In the original run this takes the form of Leland's darker and more harmful abusive sexual urges, represented by BOB's chaotic style of raping and murdering his victims to take garmonbozia from them. It therefore makes sense that 25 years later, while possessing Cooper, BOB takes on some of Cooper's highly controlled and logical personality and channels it into more elaborate, long-term strategies to harvest garmonbozia from his victims. Also arguably justifiable as him trying to stay further off of the Black Lodge's radar, although he seems to genuinely enjoy playing with his food.
  • Dark Is Evil: His true form or essence appears to be a floating orb of black goo with his face visible inside.
  • Demonic Possession: When he isn't murdering or terrorizing his future victims, BOB takes special interest in hot wiring the body and mind of whoever is unfortunate enough to be his vessel. Just ask poor Leland.
  • Depraved Bisexual: Aside from sexually abusing Laura through his possession of Leland, it is implied that he also molested Leland when he was younger, and according to the tapes of Dale Cooper, tried to get into his bedroom when he was a kid too.
  • The Dreaded: No one that knows BOB wants anything to do with him, even his Black Lodge friends.
  • Emotion Eater: He feeds on the pain and suffering of humans.
  • Evil Laugh: Tends to laugh maniacally during his crimes, in a way that sounds more like barking than laughing.
    • In the Black Lodge, he laughs backwards. It is very unsettling.
  • Evil Has a Bad Sense of Humor: A deleted scene from Fire Walk With Me, which was released in The Missing Pieces, sees BOB in control of the Doppleganger's body and trying to emulate Cooper's sense of humor, and... not really doing a good job of it. The fact that BOB was featured heavily in the scene and the Doppleganger's imitation is largely different, this does seem to just be BOB screwing around.
    Possessed-Cooper: I slipped and hit my head on the mirror. The glass broke when my head struck it... (with an ominous smile) It struck me as funny, Harry. (with a sudden vague hint of threat in his voice) Do you understand me? It struck me as funny.
  • Evil Is Hammy: Nearly everything he says is delivered in an over-the-top style, and when he's not talking we often seem him grinning or screaming maniacally.
    "I! WILL! KILL! AGAIN!"
    "WHAT HAPPENED TO DEAD JOSIE, COOP?"
  • Evil Smells Bad: A sign of BOB's presence is an inexplicable smell of burning motor oil or gasoline.
  • Eviler than Thou: He manages to violate even the morals of the Black Lodge, a realm of pure evil, to the point where the other Lodge spirits try to capture him.
  • Faux Affably Evil: His behavior while possessing Leland exemplifies this.
  • For the Evulz: The only reason he does anything. He feeds on pain and suffering, after all.
  • The Friend Nobody Likes: It seems that the other residents of the Black Lodge, including his former partner in evil MIKE are pretty fed up with BOB's antics either because he's somehow violating the Lodge's Blue-and-Orange Morality or because he is hogging all of the garmonbozia for himself.
  • Fusion Dance: Happens twice:
    • His face appears on Leland's body during his rape of Laura in Fire Walk With Me.
    • A chilling image of BOB's face mixed with Evil Cooper's face in episode 5 of The Return seems to imply that BOB has merged with the Evil Doppelganger of Cooper that he created but leaves the Coopelganger in control while residing dormant within him.
  • Grand Theft Me: To Leland and later Doppelganger Cooper. Although in the case of the latter, appears to only have hijacked his body for a short period of time before letting him drive.
  • The Heartless: Albert speculates that BOB is "the evil that men do" and can't really be destroyed As Long as There Is Evil.
  • Hidden Villain: He's seen from time to time during the first season, but it's not until the second that we learn unambiguously that his name is BOB, and much later till we learn his role in the story. In The Return it appears that BOB is laying low in the body of Doppel Coop.
  • Humanoid Abomination: BOB is obviously a demon, but he looks like a perfectly average human.
  • Karma Houdini Warranty:After getting away with his crimes for all of three seasons, he is finally smashed to pieces by Freddie courtesy of a Power Fist, and is likely dead for good.
  • Kick The Son Of A Bitch: If there was any victim that fully deserved what BOB did to them, it was Windom Earle.
  • Laser-Guided Karma: After screwing around with the rules of the Black Lodge and its other inhabitants in order to stay in the mortal plane, it is very karmic that said inhabitants in turn successfully plot to put an end to him, courtesy of using Freddie Sykes as a proxy, and to make it even more karmic, he dies the same way Maddy was killed at his hand: by being beaten to death.
  • Large Ham: Justified (sort of) in that he is not played by a professional actor but by a set dresser who happened to find himself accidentally foreshadowed in certain scenes.
  • Limited Wardrobe: Always seen in the same denim vest and jeans.
  • Literally Shattered Lives: He emerges from Doppel Coop's body as an orb, and is smashed to pieces courtesy of Freddie's Power Fist.
  • Mean Character, Nice Actor: Not even technically an actor as Frank Silva was just a film crew member who was added to the cast after a Throw It In!. But behind the scenes interviews show the late Frank Silva in full BOB garb (messy hair and denim vest) as soft spoken and thoughtful in all his responses.
  • Meaningful Name: BOB's name is all but stated in The Final Dossier to be a corruption of either "Baal" or "Beelzebub".
  • Mind Rape: To his direct victims, actual rape for the others.
  • Mirror Monster: One of the most iconic in television history. Amusingly, that first shot of him as a reflection was an accident; during the filming of the last shot of the pilot, Frank Silva happened to stand in such a way that his reflection showed up on-camera, and David Lynch (who'd wanted to put Silva into the show somehow) decided to build an entire character and the main through-line of the show's plot from it.
  • The Mirror Shows Your True Self: Whenever he's possessing someone, his reflection shows up in mirrors in place of the victim's.
  • Multiple-Choice Past: BOB has multiple origins that, due to the non-linear temporal nature of the Black and White Lodges, are all considered canon.
  • No-Holds-Barred Beatdown: How he kills Maddy. Twenty five years later he receives one of his own from Freddy Sykes and his Power Fist.
  • Nuclear Mutant: In The Return, he is implied to be a product of environmental ruin caused by the H-bomb, or at least as having fed on the suffering it brought about.
  • Ominous Owl: A dream sequence pretty overtly aligns him with the owls not being what they seem.
  • Rape Is a Special Kind of Evil: Implied - the creatures in the Black Lodge feed off pain and suffering, which suggests that BOB's predilection for rape (not to mention incest) is partly motivated by the level of suffering it causes in the victim.
  • Reality Warper: The Black Lodge seems to automatically create doppelgangers on its own but The Return heavily implies that BOB was able to conjure up his own doppelganger of Cooper, Dougie Jones, to trick the Black Lodge and avoid being sucked back in.
  • Real Life Writes the Plot: Kind of. Frank Silva was barely but clearly visible in a certain shot in the pilot note . They easily could have done another take, but David Lynch decided to Throw It In! and build an entire terrifying character around a single bad take.
  • Recursive Acronym: Beware Of BOB.
  • Screw This, I'm Outta Here: In the middle of Season 2 after Cooper and Co. have cracked the Laura Palmer case and have Leland dead to rights, BOB taunts everyone and hightails it out of Leland's body but not before making Leland bash his head in as a parting gift.
  • Serial Killer: Or rather, turns people into one.
  • Shout-Out: A messy haired, Humanoid Abomination that rocks a denim vest and jeans with a hobby for appearing in your nightmares? Are we sure BOB's initials aren't R.F?
  • Slasher Smile: Just look at his picture!
    MIKE: He is BOB, eager for fun. He wears a smile, everybody run.
  • Symbiotic Possession: Unlike with Leland who he controlled mercilessly, BOB seems to have this kind of relationship with the Evil Dale Cooper doppelganger he created. They both share the same goal of collecting garmonbozia and work together to avoid being sucked back into the Black Lodge. Doppel Coop does all of the physical work while BOB remains mostly dormant but influences Doppel Coop's physical appearance and helps maintain the Doppelganger's status as The Dreaded.
  • Tom the Dark Lord: He is a demonic entity who feeds on fear and pleasure and comes from an alternate plane of reality that consists of pure evil. He goes by the name BOB. Word of God says this was intentional, as David Lynch points out in multiple interviews that he wanted to give the show's Arc Villain a name that didn't sound threatening.
  • Übermensch: BOB seems to view himself this way, as he openly defies the arcane laws of the Black Lodge to slake his own desires.
    "I have the fury of my own momentum."
  • The Unfettered: "You may think I've gone insane, but I promise, I will KILL AGAIN!"
  • Voluntary Shapeshifting: Implied to be the case with the owls, and certainly the case with his human hosts, who can appear as themselves or as BOB depending on what he feels like doing.
  • Villainous Breakdown: BOB never was the type of person to be mentally stable even on his best days, but when he's forced out of the body of Cooper's doppelganger, he savagely attacks Freddie while screaming incoherently.
  • Would Hit a Girl: And he'll do it with someone else's hands too.
  • We Used to Be Friends: With MIKE; before MIKE's Heel–Face Turn, the two had a Villainous Friendship.
  • Wild Hair: Long, graying, greasy, and messy. Given enough time, the hair of the Cooper doppelganger he creates becomes extremely similar.
  • Your Soul Is Mine!: Extracts Windom Earle's soul from his body in the last episode of Season 2 after Earle breaks the rules of the Lodge. BOB also leaves Cooper and apparently Leland's souls in the Lodge to rot for all eternity.

    MIKE 

MIKE/Phillip Michael Gerard

https://static.tvtropes.org/pmwiki/pub/images/250px-MIKEDream_6513.jpg
Played by: Al Strobel

"I too have been touched by the devilish one. Tattoo on the left shoulder... Oh, but when I saw the face of God... I was changed. I took the entire arm off."

Bob's former partner in murder and chaos who has since repented.


  • The Atoner: He claims to be this, although the final scenes of the movie throw a bit of doubt on this claim.
  • Body Snatcher: MIKE is a being like BOB who can possess a human host to interact with the world beyond the Black Lodge. But unlike BOB, who frequently Body Surfs, MIKE seems to prefer staying in the same body, that of shoe salesman Phillip Gerard, so much so the audience never gets to see MIKE's true form.
  • The Bus Came Back: After Laura's killer is discovered, MIKE just leaves the show, not even coming back when Cooper revisits the Black Lodge near the end. He finally does come back in The Return and plays a more active role in helping Cooper.
  • Chuck Cunningham Syndrome: After the Laura Palmer mystery is resolved, he never appears in the show again. He had a fairly prominent part in Fire Walk With Me, however and appears once again to help Cooper in The Return.
  • Heel–Faith Turn: Long before the series, he saw the face of God, and the moment inspired him to turn his back on his partnership with BOB and instead work against him. Although, considering where MIKE is from, "God" may be another Black Lodge entity.
  • Horrifying the Horror: He is the only thing that BOB fears.
  • Reality Warper: Capable of summoning Doppelgängers like BOB and other Lodge spirits. He also remanufactures Cooper's other Doppelgänger Dougie Jones upon Cooper's urging.
  • Red Right Hand: He's missing his left arm, which he cut off to rid himself of his "Fire Walk With Me" tattoo.
  • Tom the Dark Lord: A former example, since he used to be BOB's partner-in-crime but goes by the equally unimpressive name MIKE.
  • We Used to Be Friends: With BOB; the two were evil spirits and partners in serial murder. After committing several rape/murders with BOB, MIKE claims to have had a religious epiphany and repented.

    The Man From Another Place/The Arm 

The Man From Another Place/The Arm

https://static.tvtropes.org/pmwiki/pub/images/man_form_another_place.PNG
"Let's rock!"
Played by: Michael J. Anderson

"Do you know who I am? I am the Arm. And I sound like this..."

A being who often takes the form of a strange little man in an all red suit. Appearently, he was created from MIKE severing his arm to remove his Fire Walk With Me tattoo. Despite this, the Arm seems to be on the side of Cooper.


  • Ambiguously Evil: Mainly from the fact that judging from his name, he was the evil part of MIKE, who he left behind by cutting off his arm. He never overtly opposes Cooper and seems to want to stop BOB, but he's also a resident of the Black Lodge and there's a very sinister air to all of his scenes.
    • He works with BOB in killing Josie Packard and claiming her soul.
    • He later actively helps Cooper in his quest to escape the Black Lodge and survive assassination attempts against him in The Return.
  • Arc Words: He's the source of many of them.
  • Body Horror: His new form in The Return is pretty freaky looking. For context, he looks like a tree with a human brain on the top which is powered by electricity.
  • The Chessmaster: May or may not be controlling everything, even BOB.
  • Cryptic Conversation: Oh my yes... The fact that Cooper keeps seeing him in his dreams, where nothing has to really make sense, just makes things more sinister.
  • Eldritch Abomination: The Arm becomes this in the time between the original series and The Return.
  • Heroic Neutral: One interpretation of the character is that he's friends with MIKE and BOB both due to being the part of Mike which was "touched by the Devilish one."
  • Leitmotif: ''Dance of the Dream Man'', which plays whenever something mysterious is happening.
  • Little People Are Surreal: One of the more memorable instances. In Twin Peaks: The Return, he's ditched his dwarf form and evolved into something even more surreal.
  • Meaningful Name: He is "The Arm" in one somewhat more literal sense, given he is implied to be MIKE's arm, but is also the arm in the sense of a weapon (his advanced form has weaponized traits) and in the sense of The Black Lodge's "long arm of the law" and the main enforcer of its rules.
  • No Name Given: It's not known if he even has a name. Some contend that he is MIKE. Others suspect that the "I am the arm" statement implies that he's the evil part that MIKE left behind when he decided to atone.
  • Neutral No Longer: This is finally resolved in The Return when he's actively working against BOB and to draw him back into the Black Lodge.
  • Wise Tree: In The Return, he's metamorphosed into something resembling a skeletal tree with a weird, fleshy growth acting as its face.

    The Giant/???????/The Fireman 

The Giant/???????/The Fireman

https://static.tvtropes.org/pmwiki/pub/images/the_giant.PNG
Played by: Carel Struycken

"Don't search for all the answers at once. A path is formed by laying one stone at a time."

A mysterious godlike being who contacts Cooper during a Near-Death Experience. He turns out to be instrumental in solving the Laura Palmer case.


  • Arc Words: "The Owls are not what they seem."
  • And Another Thing...: "You forgot something..."
  • Big Good: Unlike the MFANP who displays Ambiguously Evil and Chess Master traits when speaking to Cooper, the Giant seems to sincerely want to help Cooper with the Laura Palmer case by giving him honest and slightly less cryptic clues. It comes across less like he's actually trying to be cryptic and more that, for whatever reason, he can't be more straightforward.
  • Body Snatcher: However, it's clear he has stayed in the same body for a long, long time.
  • Cannot Tell a Lie: "The things I tell you will not be wrong."
  • The Chooser of the One: The Return implies this is his role to Laura, assuming he's not her "father" in some spiritual sense such as immaculate conception, using humans as a vessel, or similar.
  • Cool House: Lives in a Retraux Raygun Gothic mansion that looks straight out of the imagination of Georges Melies or William Wallace Denslow.
  • Cryptic Conversation: Less so than The Man From Another Place, giving one straightforward clue — "Without chemicals, he points." Some of his dialogue indicates that he genuinely wants to make more sense, but his ability to do so is somehow limited by forces out of his control.
  • Gentle Giant: His speaking voice is calm and pleasant, and he's dressed smartly. It's difficult to imagine him hurting a fly. That said, he is a creature of the Black Lodge, a world of pure evil... but is also clearly a major figure in the White Lodge whenever he appears in black and white, so his true colors are unknown.
  • Good Counterpart: To the Man From Another Place. He seems to be much more benevolent in his aims, and speaks normally and pleasantly in contrast to the Man's Black Speech. His gigantism also contrasts the Man's dwarfism. In his role as The Fireman, he also acts as the face and main representative of the White Lodge the same way that TMAP does for the Black Lodge.
  • Greater-Scope Paragon: Is apparently something like the Aslan of the Twin Peaks universe.
  • The Maker: The Return strongly implies that he, or a spirit who created him in his image, had a role in the creation of the Black Lodge and its denizens, if not the entire world itself.
  • Meaningful Name: His name is revealed as The Fireman later on in The Return. He is present at the creation of BOB and appears to be involved in the birth of Laura Palmer. Both of whom are associated with fire. So if he isn't a god, he is at the very least a kind of Prometheus figure.
    • An alternate interpretation is that his role is similar to a fireman's in "putting out" the uncontrolled fire of BOB and the Black Lodge. The phrase "fire walk with me" is often interpreted to mean some form of demonic possession or influence, like what Bob did to Leland. The Fireman could be some force that seeks to combat such occurrences. He could also be seen as the main bane of the Woodsmen as fire destroys wood.
  • No Name Given: Officially credited as "???????" in The Return. Averted when he reveals himself as The Fireman.
  • Not So Stoic: Looks genuinely despairing when he tells Cooper "it is happening again".

    Mrs. Tremond/Chalfont 

Mrs. Tremond/Chalfont

Played by: Frances Bay

A Black Lodge spirit that resides in Twin Peaks. She's the grandmother of Pierre.


  • The Dragon: Implied to be one for JUDY in The Return. When Dale Cooper tries to reconnect Carrie Page with the Palmer's house, it's revealed that the seller of the house went by the name "Chalfont". Common fan theory is that Cooper is stuck in a parallel world of JUDY's making, with Mrs. Chalfont pulling strings to put him in a checkmate.
  • The Ghost: She never appears in The Return, but both of her names are brought up when Cooper investigates the Palmer house in the finale.
  • Willfully Weak: Donna meets her while providing a meals on wheels service. Her appearance in Fire Walk With Me in broad daylight hints that she's not as frail as she initially presented herself to be.

    Pierre Tremond/Chalfont 

Pierre Tremond/Chalfont

Played by: Austin Jack Lynch (TV show), Jonathan J. Lepell (Fire Walk With Me)

A Black Lodge spirit who dresses in a mask and tuxedo.


  • The Blank: His mask's only feature is a long, needle-like nose.
  • Creepy Child: He's scary even in comparison to the other Black Lodge creatures, which is saying a lot.
  • Foreshadowing: His little magic trick with creamed corn along with the old woman's Cryptic Conversation foreshadow the importance of Garmonbozia, the pain and suffering entities like them live off of that is usually represented by creamed corn.
  • Left Hanging: Who the Tremonds, or Chalfonts, are is left completely ambiguous, along with their alignment. It is strongly implied that both Pierre and his grandmother are agents of the Black Lodge, especially in the film. However, in "The Return", Judy seals Cooper and Carrie Page, who actually is Laura, inside of some sort of alternate reality, and when Cooper brings Carrie to her childhood home, they instead encounter a woman who states her last name is Tremond, and that she and her husband bought the house from the Chalfont family. So, Judy has planted the Tremond, or Chalfont, family in the home to block off the confrontation between Laura and herself, as well as the reunion between Laura and Sarah.
  • Sharp-Dressed Man: His cool tuxedo.
  • White Mask of Doom: Wears a spooky blank mask.

    Jimmy Scott 

Jimmy Scott

Played by: Jimmy Scott

Jimmy Scott playing a Black Lodge spirit who has assumed the form of Jimmy Scott.


    The Jumping Man 

The Jumping Man

https://static.tvtropes.org/pmwiki/pub/images/jumpingman.jpg
Played by: Carlton Lee Russell

A Black Lodge resident named for his hyperactive movements.


  • Ambiguously Evil: Whether or not he's allied with BOB is never made clear. He never takes any direct action against the protagonists, but his presence above the convenience store hints that BOB considers him some kind of ally.
  • Animal Motifs: His pointed nose, jumping, the twig-like object in his hand and chirping sounds bring to mind various species of birds.
  • Facial Horror: He has a mask similar to Pierre's but it's permanently merged with his face.

    Angels 

Angels

https://static.tvtropes.org/pmwiki/pub/images/angel_in_red_room_0.jpg
Played by: Karin Robinson & Lorna MacMillan

Beings that resemble conventional angels and provide solace for distressed individuals.


  • Chekhov's Gunman: In Fire Walk With Me Laura talks about angels and expresses a cynical view of them as not caring about humanity. A painting showing an angel that inexplicably fades away seemingly affirms this belief. By the end of the movie, an angel appears before Laura, which makes her realise she was wrong to doubt them.
  • Foil: Could be seen as one for the Woodsmen. They wear immaculate white robes to contrast the Woodsmen's dirty black clothes. They're all depicted as female, while the Woodsmen are all male. They save people (or at least provide them comfort), while the Woodsmen harm people.
  • A Form You Are Comfortable With: Similar to the other supernatural beings, it's possible their angelic forms are just glamour to reassure the people who see them.
  • Hope Bringer: One appears right when Laura Palmer is being killed and is implied to save Ronette Pulaski. Another appears before Laura when her spirit is trapped in the Black Lodge and her very presence makes the cynical Laura cry Tears of Joy.
  • Light Is Good: A very blunt example.

The Return

    The Experiment 

The Experiment / Judy

https://static.tvtropes.org/pmwiki/pub/images/twin_peaks_judy.png
Played by: Erica Eynon

The... thing that appeared inside the glass box and killed Sam and Tracey. Philip Jeffries doesn't want to talk about her.


  • Ancient Evil: As revealed in The Final Dossier, Judy has appeared under many names in quite a few cultures throughout history. Common for all those cultures is the fact that her appearance is always associated with something highly unpleasant.
  • Ax-Crazy: We can see where BOB got his brand of madness from. She attacks and kills two people for no reason whatsoever when she manifests for the first time.
  • Body Horror: Its arms are twisted backwards and it is seen vomiting out BOB in a giant stream of garmonbozia.
  • Demonic Possession: Takes control of Sarah Palmer, who while possessed ends up sealed through some sort of Lodge magic by the Chalfonts/Tremonds.
  • The Devil: According to The Final Dossier Judy might actually be this, or least have been the inspiration for the archetype.
  • Eldritch Abomination: Even moreso than the other spiritual beings in the series. It looks nothing like a human being besides its shape, violently kills the only people unfortunate enough to meet it, and is heavily implied to be the creator/mother of BOB.
  • Eyeless Face: Doesn't appear to have any eyes.
  • Greater-Scope Villain: Alluded to by Philip Jeffries. While BOB, whom Judy birthed, has appeared here and there to wreak havoc, Judy/Jowday is an omnipresent villain who has appeared as an unspeakable evil in legends throughout history.
  • The Greys: It somewhat resembles this kind of alien, and The Secret History of Twin Peaks implies that it was the inspiration for this trope In-Universe.
  • Horned Humanoid: Has two small horns on top of its head. They make it resemble the symbol on the card Mr. C carries around.
  • Humanoid Abomination: It looks humanoid, but we can safely assume that it's anything but human.
  • Meaningful Name: 'Jowday' is phonetically identical to 'jiao de'(叫的) - which is Chinese for 'screamed'. Ominous.
    • It has also been interpreted as "Jiao Dai"(交代), meaning "to explain" or "to finish", which would fit well with Lynch's attitude toward explaining his work.
    • The Final Dossier also ties her name to a race of female Soul Eating carrion ghouls from Sumerian myth.
    • "JUDY" could also be a reference to Judy Garland, whose life story Lynch has cited as a major inspiration for Laura Palmer. This would seem to position her as an Evil Counterpart to Laura.
  • The Reveal: In the finale, The Experiment is revealed as Judy.
  • Tom the Dark Lord: Like BOB and MIKE, she goes by the very mundane name JUDY.
  • The Unfought: It's never faced by any of the protagonists, though it doesn't seem like there's much they could even do to it to begin with.

    Naido 

Naido / Diane

https://static.tvtropes.org/pmwiki/pub/images/naido.png
Played by: Nae Yuuki

An eyeless woman who dwells in a bizarre steampunk house afloat in a cosmic void. She aids Cooper in his flight from the Black Lodge, against the wishes of her unseen "mother", but is ejected into space in the process. She later reappears in Twin Peaks when the police go to a set of coordinates left in a capsule by Major Briggs, and is taken into their protection. Is eventually revealed to be the true Diane, who was transformed into Naido by the Woodsmen after being raped by Mr. C. After he and BOB are finally destroyed, she is able to finally return to her human form.


  • And I Must Scream: Like Cooper, she was trapped in the Black Lodge for 25 years, all while forced into a body that wasn't hers and possibly unaware of her original identity.
  • Black Speech: Has the normal Black Lodge voice at first, but can only speak in weird, animalistic chirps and barks when she reappears on Earth.
  • Body Horror: Her eyes appear to have been melted shut.
  • Eyeless Face: Has what look like surgical scars covering her eyes.
  • Mysterious Waif: Becomes this after she appears in the forest.
  • Naked on Arrival: Is nude when discovered in the forest.
  • The Ophelia: Gives this impression while in the jail, where she spends most of her time waving her arms through the air as though channeling some sort of energy while making strange chirping noises with her mouth, and generally appearing to be very afraid of her surroundings.

    Señorita Dido 

Señorita Dido

https://static.tvtropes.org/pmwiki/pub/images/senorita_dido.png
Played by: Joy Nash

A close compatriot of the Fireman, exact relation unknown although she appears to be family either by marriage or blood. So far, she has appeared to express shock and terror at the fate of a New Mexico town at the hands of an atomic bomb, and eventually The Woodsmen.


  • Big Good: Is clearly indicated as a (silent but expressive) voice of morality among the story's supernatural beings.
  • Heroic Mime: Imagine an immensely supernaturally powerful silent movie starlet, and you've got Dido.
  • Hot Witch: A Retraux example, she recalls L. Frank Baum's Good Witch of the South in the original Oz novels.
  • Light Is Good: Her shining wardrobe is clearly meant to evoke this.
  • Raygun Gothic: Her expressionist makeup and extravagant costume recall the surreal and flamboyant aesthetics of silent science fiction cinema such as Metropolis and A Trip to the Moon. Hers and the Giant's mansion is also built in a Deco-esque science fiction style.

    The Woodsmen 

The Woodsmen

https://static.tvtropes.org/pmwiki/pub/images/lincoln_6.png
"Got a light?"
Played by: Robert Broski (The Return: Part 8), and Jürgen Prochnow and David Brisbin (Fire Walk with Me and The Missing Pieces). Others portrayed by Stewart Strauss (The Return: Parts 2 and 8), Gabriel Lane, Christian Calloway, and three unidentified performers (all in The Return: Parts 7, and 8)

A group of Obviously Evil aliens, demonic sprites, or something, who take the form of homeless vagrants and lumberjacks. Known to participate in carjackings, murders, parasitic invasions, and other general mischief. They nearly always appear in pure black and white and may have a connection to the Black Lodge and/or BOB. One in particular credited as "The Woodsman" appeared in New Mexico during the 1950s to dish out some good old fashioned unspeakable terror.


  • A Form You Are Comfortable With: As with the appearance of any supernatural character, their exaggerated appearance as lumberjacks and vagrants is strongly implied to be because that's the closest thing our minds can make sense of how they actually look.
  • Arc Words: For The Woodsman:
    • "Got a light?"
    • "This is the water, and this is the well
      Drink full, and descend
      The horse is the white of the eyes and dark within."
  • Ash Face: A non-comedic example. They appear to be covered in ash or soot, which makes sense considering they apparently first entered this world through the Trinity Nuclear Tests.
  • Beard of Evil: The woodsmen have straggly matted facial hair. Some of them even appear to wear large, obviously fake beards.
  • Black Speech: Their voices are weirdly distorted.
  • Brown Note: Their above mentioned Black Speech seems to have this effect at least for that unfortunate middle-aged couple they accosted. Their incantation also puts everyone who hears it to sleep.
  • Dark Is Evil: With the exception of their milky white eyes they are covered head to toe in pitch, ash or something unidentified and unlike most supernatural beings (save BOB) who operate on Blue-and-Orange Morality, the Woodsmen seem set on committing evil deeds.
  • Deliberately Monochrome: In The Return the woodsmen always appear in pure black and white, whether they are in the past or the present. In Fire Walk With Me, one appears in full color, though fans often speculate that he is different in some way.
  • Early-Bird Cameo: In Fire Walk With Me, during the Phillip Jeffries scene where reality breaks down and flashes to BOB, The Arm and other Black Lodge spirits converging in the convenience store, beings who resemble the Woodsmen (and are credited as such) can be seen sitting in the background. A terrified old lady who may or may not be a woodsman also briefly appears at the Fat Trout Trailer Park, complete with jarring Brown Note and general sense of unease, while Chet and Stanley stop by to ask about Teresa Banks.
  • Early Installment Character-Design Difference: The Woodsman that appears in Fire Walk With Me doesn't have the same ash black face as the rest of them, nor is he Deliberately Monochrome.
  • Eldritch Abomination: They are quite unnerving and clearly otherworldly powerful.
  • Elite Mooks: For the Black Lodge, we think.
  • Emotion Eater: Swarm around the convenience store built on the ground originally used for nuclear bomb testing like locusts, presumably to feast on all the suffering that resulted from this location.
  • Enigmatic Minion: They appear to be servants of the Black Lodge, but their exact motives are as unclear as...anything else related to the Black Lodge, and given their appearance at the Trinity test site, may actually be older than the rest of its inhabitants, with the possible exception of Judy.
  • Evil Sounds Deep: All the ones who speak have inhumanly deep, gravelly voices.
  • Glamour Failure: They wear human clothes, are humanoid, and ask people "Gotta light?" implying they're making some effort to blend in — but they fail on just about every level.
  • Hobos: They look like these, but they're really much worse.
  • Humanoid Abomination: They look like homeless vagrants or lumberjacks covered in grime but they're clearly something different.
  • The Legions of Hell: May or may not be the equivalent of cockroaches from the Black Lodge. They certainly give Ray this impression when they creepily appear out of thin air and stampede towards the recently killed Doppel Dale.
  • Leitmotif: Theirs is "Threnody for the Victims of Hiroshima".
  • Living Shadow: They can materialize or float away in a cloud of vapor/smoke.
  • Madness Mantra: The weird incantation they repeat over the radio, which causes all who hear it to lose consciousness.
    Woodsman: This is the water and this is the well. Drink full and descend. The horse is the white of the eyes and dark within.
  • Mook Lieutenant: The Abraham Lincoln-looking Woodsman played by Robert Broski is the most prominent of their number, and (since he's the one to invade the radio station and kill its inhabitants) appears to have something of a leadership role.
  • Mythology Gag: Anyone familiar with Lynch's other work will certainly have unpleasant memories of whatever the hell that thing outside Winkie's was resurface.
  • Nightmare Face: What's Black and White and eerily expressionless all over?
  • Nuclear Mutant: It's very strongly implied their existence is somehow connected to nuclear tests that knocked out part of America's desert wilderness, making various strange and usually bad things happen.
  • Obviously Evil: Their entire appearance is hinted at with a Brown Note, and they help out the Big Bad of the series while giving anyone else who sees them the heebie jeebies at best and a caved in skull at worst.
  • Ominous Walk: They never move any faster than a slow walk.
  • Puppeteer Parasite: They work in tandem with one in New Mexico, hypnotizing everyone in town into sleep so that the newborn parasite can crawl into a human host.
  • Reality Warper: As with the Lodge creatures. They are hinted to be connected to an invasion of parasitic aliens in 1940s/50s New Mexico. They also appeared to revive Mr. C from the dead.
  • Serial Killer: A deserted New Mexico town becomes their bloody playground. Oh, does it ever.
  • Super-Strength: They can crush people's skulls with their bare hands.
  • Uncanny Valley Makeup: A subtle example: all of their faces are covered with a layer of thick blast ash or grime, and some of them have large, obviously fake beards.
  • The Unfought: They are never confronted by the heroes in the same way BOB and Mr. C are, and continue existing to wreak havoc after they're killed.
  • Word-Salad Horror: They can use hypnotism through nonsense-sounding phrases to both knock out anyone who hears them and command a parasite to infest a human host.
  • Your Head A-Splode: They can crush human skulls with one hand. It seems to be their preferred method of murder.
  • Zombie Gait: They walk around like stereotypical movie zombies.

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