Characters / The Mighty Ducks

The Animated Series

Heroes

Wildwing Flashblade

http://static.tvtropes.org/pmwiki/pub/images/wildwing_7420.jpg
Voiced by: Ian Ziering

Leader of the Ducks, both on and off the ice. At first, he was reluctant to take charge after Canard's disappearance, but eventually, he comes to accept the role of leadership.

Tropes associated with Wildwing:

Nosedive Flashblade

http://static.tvtropes.org/pmwiki/pub/images/Nosedive_4084.jpg
Voiced by: Steve Mackall

A wiseguy and the most laid-back of the team. Wildwing's younger brother, who initially wasn't meant to be part of Canard's resistance. Once on Earth, Nosedive becomes an official member of the team, both on and off the ice.

Tropes associated with Nosedive:

Duke L'Orange

http://static.tvtropes.org/pmwiki/pub/images/Orange_2_9047.jpg
Voiced by: Jeff Bennett

A notorious jewel thief on Puckworld, Duke changed his ways to battle Lord Dragaunus.

Tropes associated with Duke:

  • Chivalrous Pervert: Though less offensive than most.
  • Cool Sword: Duke wields both an energy blade and later the magical "Star Sword", given to him by Borg.
  • Dark and Troubled Past: He was once the leader of a gang called the "Brotherhood of the Blade."
  • Eyepatch of Power: He wears an eye patch, possibly as a result of his past as a thief.
    "Hey, take it easy! You can put someone's eye out with that thing. I should know."
  • Gentleman Thief: He was a rather chivalrous jewel thief, until the Saurians' arrival cued his Heel–Face Turn.
  • The Lancer: As the most worldly, he generally ends up with the role of second in command, though sometimes it's shared with Mallory.
  • Lightning Bruiser: He's very fast and a proficient swordsman as well.
  • Master Swordsman: He's usually bringing a sword to a gunfight, but he keeps up with and/or outclasses just about everyone else in combat skill.
  • Purple Is Powerful: His outfit is purple, and he's very skilled in combat.
  • Punny Name: His name comes from the french dish, duck a l'orange.
  • Reformed Criminal: Stopped stealing in order to help the resistance against the Saurians. While he keeps his skills sharp, he is fully devoted to show it's stuck.
  • Weapon of Choice: A golden sword called a saber.

Mallory McMallard

http://static.tvtropes.org/pmwiki/pub/images/Mallory_5353.jpg
Voiced by: Jennifer Hale

Mallory, a fiery redhead, is a former member of Puckworld's military. Well-versed in the martial arts. She has a sharp tongue and she's a strict disciplinarian.

Tropes associated with Mallory:

Tanya Gertrude Vanderflock

http://static.tvtropes.org/pmwiki/pub/images/Tanya_Vanderflock_2905.jpg
Voiced by: April Winchell

The Ducks' resident tech-genius. She is good with mechanics and uses her Omnitool on her wrist for many of her projects.

Tropes associated with Tanya:

Check "Grin" Hardwing

http://static.tvtropes.org/pmwiki/pub/images/Grin_7589.jpg
Voiced by: Brad Garrett

Super strong with a Zen-like philosophy, Grin is wise and doesn't let his anger cloud his judgment. He is a good friend of Nosedive. During Grin's youth, he had a horrible temper. He found enlightenment with the training from the grand hockey master, Tai Quack Do.

Tropes associated with Grin:

  • Beware the Nice Ones: It takes A LOT to get him angry, but when he is, hope you're not the one that set him off.
  • The Big Guy: The tallest and strongest out of all the Ducks.
  • Cool Big Bro: A surrogate one to Nosedive.
  • Expy: Of Obi-Wan Kenobi and Yoda.
  • Gentle Giant: Easily the largest of the Ducks, and also the nicest.
  • Ice-Cream Koan: Most of his Koans, make zero sense.
    Grin: Pain is an illusion... an illusion that really, really hurts!
  • Made of Iron: The guy survives being thrown through brick walls on a daily basis.
  • Mighty Glacier: Grin can be a bit slow to get going, but packs a hell of a punch once he does.
  • The Stoic: The hardest to shake up, aside from Wildwing.
  • Super Strength: Grin's grabbed Siege (who weighs 1500 pounds according to design sheets) and spun him around by his tail before tossing him on more than one occasion.
  • Weapon of Choice: He prefers his fists.

Allies

Phil Palmfeather

http://static.tvtropes.org/pmwiki/pub/images/Phil_Palmfeather_7073.jpg
Voiced by: James Belushi

The ducks' manager when they play hockey.

Tropes associated with Phil:

  • Alliterative Name
  • Catchphrase: Boobala!
  • Future Badass: After the Ducks are offered the choice of going home and leaving the Earth to the Saurians, a version of Phil from the post-apocalyptic future that choice would've created showed up and saved their tailfeathers.
  • Jerk with a Heart of Gold: Totally out to make a profit above all else, but he still wants the Ducks to save the world, and was even nice enough to take them in at the start of the show.
  • Large Ham: Very prone to overreacting in the most dramatic manner possible.
  • The Load: Fairly useless in combat situations, and usually puts the Ducks through all sorts of crazy publicity stunts.
  • Manchurian Agent: Becomes one to Wraith in the episode "Phil in the Blank."
  • Mr. Vice Guy: Phil avoids being completely unsympathetic in that, while he has an obvious greed issue, it never completely outweighs his few good qualities and sense of morality.
  • Non-Action Guy: Quite happy to let the Ducks do all the fighting.

Villains

Lord Dragaunus

http://static.tvtropes.org/pmwiki/pub/images/Dragaunus_1657.jpg
Voiced by: Tim Curry

Leader of the Saurians, Dragaunus is evil incarnate. He doesn't take kindly to the failures of his cronies. Most of Dragaunus' schemes involve trying to create an alternative fuel source for his flagship, The Raptor.

Tropes associated with Dragaunus:

  • Big Bad: There are other villains, but he's the one the Ducks fight against the most.
  • Bad Boss: Often abuses his troops when he's in a bad mood. Which is pretty often.
  • Big "NO!": Gives one about every episode, usually when the ducks foil his latest scheme.
  • The Chessmaster: He's a very capable strategist and manipulator.
  • Dinosaurs Are Dragons: Smoke even comes out of his nostrils whenever he's really angry, though we never see him actually breathe fire.
  • Evil Overlord: His title per the show is "last of the Saurian overlords".
  • Faux Affably Evil: When he's not being abusive to his troops, he can be fairly civil to those he's trying to con.
  • Hair-Trigger Temper: He's sometimes set off even faster than Siege, and usually blows up hunter drones left and right once he is.
  • Hannibal Lecture: Toward Wildwing in the first episode.
  • Hoist by His Own Petard: In the first episode, when he assumed the Mask of Drake Ducaine was lost in limbo. He ended up giving Wildwing the confidence to finally put it on.
  • Shoulders of Doom: Crossed with Spikes of Villainy.
  • Take Over the World: His ultimate plan was to conquer Puckworld. His plans changed when he became stranded on Earth.
  • Team Rocket Wins: The series opens with Dragaunus' forces invading Puckworld and taking over the planet. Unfortunately for him, it went downhill from there.

Wraith

http://static.tvtropes.org/pmwiki/pub/images/Mighty_Ducks_Wraith_8107.jpg
Voiced by: Tony Jay

A Saurian warlock with a very dry sense of humor. He shuns weapons in battle, preferring to use magically conjured fireballs, and often tries to convince his comrades of the advantages of their ancestral powers. He is very glum, often predicting failure. Of course, he is usually right.

Tropes associated with Wraith:

  • Affably Evil: Tends to be just a bit more polite/softly spoken than his boss.
  • The Cassandra: For all his accurate predictions, none of the other Saurians ever listen to him.
  • Co-Dragons: Shares the role of The Dragon with Siege.
  • Deadpan Snarker: Just about everything he says is sarcastic.
  • Evil Genius: Probably the most intelligent Saurian aside from Dragaunus himself, or at least the most rational.
  • Evil Sorcerer: Uses the dark powers of his ancestors in battle, and can easily control the weak-minded with his spells.
  • Flight: He can levitate himself and other objects with his powers.
  • Irony: Interestingly, he's savvy enough to know almost exactly when the Saurians are going to be defeated every episode.
  • Magic Staff: Carries one of these around, it has a duck skull impaled on the upper end.
  • Playing with Fire: Loves to lob fireballs at his opponents, and he used a sword made entirely out of fire in the pilot.
  • Red Eyes, Take Warning: While the other Saurians' eyes are usually some shade of yellow or green, Wraith's are red.
  • Robe and Wizard Hat: Robe, yes; hat, not so much.
  • Sour Supporter: A rare villainous version; for all his gloomy predictions he goes along with Dragaunus's plans anyway.
  • Squishy Wizard: He prefers to fight with magic, not hand to hand.

Siege

http://static.tvtropes.org/pmwiki/pub/images/Mighty_Ducks_Siege_2312.jpg
Voiced by: Clancy Brown

A hulking, saurian soldier who is aggressive and has a strong hatred for the Ducks. He can also be viewed as Dragaunus' second in command.

Tropes associated with Siege:

Chameleon

http://static.tvtropes.org/pmwiki/pub/images/Mighty_Ducks_Chameleon_8802.jpg
Voiced by: Frank Welker

A shapeshifter with the ability to increase or decrease his strength, size and dexterity depending on his transformations. Most of the time, he ends up wasting his powers a lot by doing corny impressions of human celebrities.

Tropes associated with Chameleon:


http://tvtropes.org/pmwiki/pmwiki.php/Characters/TheMightyDucks