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Navigation: Main | The Turtles and Splinter | Allies and Civilians | The Foot Clan | Other Villains | The Pantheon

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    As a Whole 
  • Elite Mook: The Foot clans higher ranking ninja wear read masks and fight with bladed gloves.
  • Gangbangers: It's occasionally shown that a large percent of the Foot clan's membership is made up of teenagers and young adults.
  • Heel–Face Turn: After Splinter killed the Shredder and gained control over the Foot clan, he turned it from a crime syndicate to a peace force devoted to subduing the gangs of New York.
  • Order Reborn: In modern times, the Foot clan turned from an ninja clan to a white collar crime organization. However, Karai, under the Shredder's direction, trained new ninjas, killed her father and his associates and returned the clan to it warrior roots.

    Oroku Saki / Shredder 
https://static.tvtropes.org/pmwiki/pub/images/shredder.jpg
The ageless leader of the Foot Clan. He is revived from seeming death by his grand-daughter Karai to lead the clan into a new age of prosperity. The Shredder is a ruthless leader who seeks complete domination and the destruction of his reincarnated rival Hamato Yoshi and his turtle family.
  • Adaptational Badass: While he's certainly nothing to take lightly in other media, he's often been depicted as making use of high-tech weaponry and/or using cheap shots to combat the Turtles. This incarnation of him relies on pure martial arts and classic ninja combat, and can easily take on all four Turtles at once. He even forces Krang, an alien in a suit of Powered Armor, to a draw.
  • Adaptational Heroism: An exceptionally downplayed trope, as Shredder's a ruthless warlord. However, his dark love with Kitsune and his Cruel to Be Kind approach to mentoring Karai humanize him a little more compared to the likes of his 2003 and Nickelodeon incarnations.
    • More importantly, when faced with the same choice his Mirage counterpart had in the original first issue - committing seppuku, or performing one last act of vengeance - he chooses to die honorably.
    • In the miniseries Shredder in Hell, Saki seems much more at ease around Splinter when the latter shows up, and expresses concern when they're in danger.
    • By issue 100, Shredder gives Due to the Dead after Splinter's Heroic Sacrifice, declaring that his old friend saved the world from the Dragon and that he - along with the rest of the world - can never repay that debt.
  • Age Lift: To put it lightly. This version was born and lived out his feud with Hamato Yoshi centuries earlier than most incarnations.
  • Asskicking Leads to Leadership: As with most modern incarnations of the character, this Shredder didn't become head of the Foot Clan by being weaker than his minions.
  • Bad Boss: When your idea for a final initiation to your order is to raze a member's home and kill their whole family (hence leaving them with nothing but the Foot Clan), as Alopex can attest, it's safe to say that you count as this.
  • Badass Normal: He's got nothing but pure martial arts skills, and he still manages to fight Krang's Powered Armor to a stalemate.
  • Character Development: Subtly, but from his first appearance to the "City Fall" arc, Shredder goes from doubt and disdain for Karai's shortcomings to genuine approval of her for the steps she's taken to improve herself. Furthermore, by issue #50, he's gone from ruthlessly pursuing clan Hamato by any means necessary to accepting their challenge to a duel of honor in order to settle their blood feud once and for all. He even agrees to commit ritual suicide after being mortally wounded by Splinter, and uses his last words to acknowledge his grand-daughter's strength, re-affirm his love for Kitsune, and make peace with Splinter.
    • The Shredder in Hell miniseries revolves around Shredder coming to terms with his past sins after his death. Ultimately, with Splinter's guidance, he becomes a more noble person for it.
  • Death Is Cheap: He gets resurrected twice in the course of the series. Though the second time around, he's no longer a bloodthirsty villain.
  • Decomposite Character: This version of Shredder was born centuries ago and only recently returned from the land of the dead, so he obviously couldn't be Karai's father. That role goes to Oroku Yori, an extremely minor original character.
  • Empowered Badass Normal: It's been implied in issue #71 that Kitsune, via her rituals involving purified mutagen, were meant to resurrect him as something much stronger than a mere mortal. All the better for her eventual plan to use Shredder as a vessel for her father, a dragon.
  • Face Death with Dignity: See Graceful Loser below.
  • Even Evil Has Loved Ones: While strict and harsh on her, Shredder ultimately seeks to make Karai a worthy heir by encouraging her to be self-sufficient and resolute. His affection for Kitsune, warped though it is by both of them being villains, also seems legitimate. Upon his resurrection, he forgives Kitsune for her manipulations and embraces her, which she reciprocates.
  • Fish out of Temporal Water: A resident of medieval Japan who was placed in stasis before being revived by Karai in modern-day New York City. He's managed to adapt pretty well.
  • Graceful Loser: In issue 50. After being mortally wounded by Splinter in their final duel, he chooses to Face Death with Dignity and commits seppuku.
  • Heel–Face Turn: He becomes an ally to the turtles after his resurrection, helping them from the shadows without them even knowing it.
  • Hidden Depths: Despite his ruthlessness, and extremely strict treatment of any minions who fail him, it's implied that Shredder is secretly hard on Karai in order to encourage her to improve, and that he genuinely loves Kitsune. He confirms both of these things before he commits seppuku.
  • Kick the Dog: From ordering the execution of Hamato Yoshi's sons in the past while the latter's forced to watch, to initially dismissing Karai's worth as his successor (though this was revealed to be a Secret Test of Character), to slaughtering Alopex's non-mutant family to leave her with nothing but the Foot, this version of Shredder doesn't shy away from cruelty.
  • Marathon Boss: In his Final Battle with Splinter and the Turtles in issue 50, he manages to handily defeat all four of the latter - though not without taking some hard blows along the way - before dueling the former on equal footing. All in one match-up. Though it should be noted that the turtles were likewise worn out from their fight with Shredder's lieutenants.
  • Moral Myopia: Shredder's hung up on the idea that Splinter is an honorless traitor, and that his sons are guilty by association. However, it kind of falls flat when Shredder's the one who goes around doing things like slaughtering Alopex's whole family just so she'd have nothing but the Foot Clan.
  • My God, What Have I Done?: Shredder, of all people, invokes this shortly before Splinter helps him return from the dead - his time in Hell has given him a Heel Realization, and he laments having destroyed so many lives.
  • Nice Job Fixing It, Villain: Shredder's decision to slaughter Alopex's non-mutant former family so as to leave her with nothing but the Foot Clan is the whole reason that said minion ultimately turns against him and joins the Turtles - up till then, Alopex was nothing but a loyal soldier.
  • Nonindicative Name: He is Karai's ancestor but he has her call him "grandfather," likely to help simplify their relationship.
  • Patricide: He murdered his father after learning he is the reincarnation of an evil warrior he killed.
  • Pet the Dog: In the aftermath of the "City Fall" arc, he praises Karai for her actions and concludes that she's worthy to serve as his chunin after all.
  • Really 700 Years Old: Back in medieval Japan, Oroku Saki's lifespan and youth was extended for many decades with a magic potion made by his lover Kitsune. The potion was actually derived from ooze supplied by Utroms (later the basis of the mutagen that transformed the Turtles and Splinter). Desiring "true" immortality, Saki had Kitsune conduct a magic ritual using undiluted ooze to preserve his body for centuries, until he was revived in the present day by his descendant Karai.
  • Red and Black and Evil All Over: This incarnation of the Shredder wears a much more practical black dougi beneath his bladed gauntlets and boots, with a red sash for a belt. When he's feeling ornate, he'll accentuate this motif with a blood-red cape.
  • Reincarnation: He is the reincarnation of Takeshi Tatsuo, the evil founder of the Foot clan who his father killed. Although, due to revelations about Kitsune and her plans and abilities, it's possible that this may not be the case.
  • Secret Test of Character: His whole reason for having Leonardo brainwashed into becoming his temporary right-hand man was to inspire Karai to improve herself and demonstrate the resourcefulness and cunning that would prove her to be a worthy successor to the Foot Clan.
  • So Proud of You: He admits that he's impressed with Karai shortly before committing ritual suicide.
  • This Cannot Be!: His reaction to being mortally wounded by Splinter, before deciding that he'd rather Face Death with Dignity.
  • Villains Blend in Better: Despite being a feudal lord brought into the 21st century, the Shredder has shown no difficulty interacting with the modern world.
  • Ungrateful Bastard: After he insulted Karai's fighting prowess and questioned her ability to be his second-in-command, she angrily remarked that he had no right to judge her as she was the one who revived both him and the Foot Clan. Shredder retorts that the only privilege she gets for reviving him is him not immediately executing her for insubordination.
    • He gets better later on, to the point where he forgives Karai for acting behind his back (and, indeed, even praises her initiative. Later, before committing seppuku, he admits that he's proud of the ninja that she's become.
  • Would Hit a Girl: He has no issue with hitting Karai when she fails or displeases him. In the past, he came close to backhanding Tang Shen after she slapped him for feeling her up, but was stopped by Hamato Yoshi.

    Oroku Karai 
https://static.tvtropes.org/pmwiki/pub/images/karai.jpg
Shredder's grand-daughter and eventual chunin (second-in-command) of the Foot Clan. She is prideful, but her loyalty to the Foot Clan is absolute.
  • Adaptational Villainy: Most versions of Karai are portrayed as anti-heroes, either wanting to reform the Foot Clan into a more honorable version in the Shredder's absence, having moral standards the Shredder lacks or becoming an ally to the turtles over time. This version killed her own father for not being Ax-Crazy enough for her liking and routinely sabotages Shredder's more pragmatic plans (usually when he tries recruiting new allies) when she isn't going to absurd lengths to gain his favor.
  • Adaptation Relationship Overhaul: In most continuities where Karai is related to Saki at all, she is usually his daughter (sometimes by blood, sometimes by adoption). Here, as noted above, she's his grand-daughter.
  • Berserk Button: Don't call her a "little girl" or imply that she's in any way weak or not good enough.
  • Born in the Wrong Century: Her personality and beliefs are more in line with her feudal era grandfather than any modern young woman. She even admits that one of the reasons she murdered her father and took control of the Foot clan was because she disagreed with the white collar criminal organization he had turned it into and wanted it to return to its ninja warrior roots.
  • Cool Sword: She obtains a magical blade that can cut through anything in her TMNT Universe story arc.
  • Challenging the Chief: In the third issue of the Macro series, she reveals that she intends to challenge Splinter for leadership of the Foot Clan.
  • Dark Action Girl: As is only proper for an incarnation of Karai. Even Shredder was impressed with her combat skills when he first met her, considering that she was entirely self-taught at the time.
  • The Dragon: Utterly loyal to her grandfather, but constantly fighting for the position as his Dragon.
    • Dragon Ascendant: As of the Macro series, she intends to become this by seizing the Foot Clan from Splinter.
  • Green-Eyed Monster: Perhaps her biggest flaw apart from Pride. She's very prone to jealousy and does not like it if her grandfather seems to prefer or prioritize someone else over her.
  • Hypocrite:
    • Openly dislikes the Shredder getting allies from outside the Foot clan despite her also doing so, with Bebop and Rocksteady being the best examples.
    • Demands Splinter conscript or execute the orphans in his care on the grounds that they pose a threat to the Foot Clan's secrets. Meanwhile, Bebop and Rocksteady, the mutant thugs she enlisted, ran wild through the country for the better part of a year in-universe.
    • Calls Splinter treacherous for using his tail for a sneak attack but immediately after has her minion ambush him from below.
  • I Let You Win: During her fight with Dark Leo she notices that he's slower and more unfocused than their previous encounters and that she could kill him if she wanted. She ultimately decided that it wasn't the right time and feigned submission.
  • Karma Houdini: She murdered her father, revived the Foot clan and the Shredder, and is currently the head yakuza in Japan. But despite being a remorseless killer and criminal, Splinter and the Turtles held no grudge or open hostility towards her and viewed her as an ally. After returning to New York, she became the Turtles' enemy due to her actions in the "City at War" arc, but the story line still ended with her violently wresting control of the Foot clan and New York's organized crime from Clan Hamato and unrepentantly continuing on with her illicit activities.
  • Pride: She's got a proud streak a mile wide.
  • Self-Made Orphan: She murdered her father, and likely her mother, in order to gain control over the Foot clan for the Shredder.
  • Technicolor Blade: Karai's aforementioned Cool Sword has a blood-red blade.
  • Wait, What?: Her reaction when Leonardo tells her that he wouldn't object to her taking over the Foot Clan.
  • Wild Card: She's one of the more unpredictable villains; you can never quite be sure what she'll do next.
  • Would Hurt a Child: In issue 92, when negotiating with Splinter to take over the Foot Clan for him, said negotiations fall apart when Splinter makes it clear he will not allow the orphans he's been taking care of to be forcibly conscripted into the Foot. Karai finds this unacceptable, declaring that the kids know too much about the inner workings of the Foot and they can either Join or Die.

    Koya 
https://static.tvtropes.org/pmwiki/pub/images/koya.jpg
Shredder's pet falcon who was mutated soon after Alopex's desertion. Koya is fiercely predatory, often threatening to kill and eat her foes. She is very close to Bludgeon.
  • Ain't Too Proud to Beg: In issue 50, she calls out for help when Leonardo slashes her wings off, leaving her grounded.
  • And Then What?: She tracks down Leonardo to seek revenge for her wings and nearly kills him, but Leo points out that she's converted all her energy and thought into a drive for retribution, and that if stays on the path it'll burn her up into nothing. Not to mention that his heart wasn't in the fight.
  • Arch-Enemy: Views Leonardo as hers after he took her wings. In the Macro series, she tracks him down for revenge, but ultimately relents after Leonardo convinces her that Vengeance Feels Empty
  • Arrogant Kung Fu Gal: She's a deadly warrior in combat, and she doesn't hesitate to look down on her enemies.
  • Ax-Crazy: Considering that she spends half her lines in her introductory issue voicing her interest in devouring the Turtles, it's safe to say she's not the most level-headed individual.
  • Big "SHUT UP!": She delivers one to Leonardo when she declares her need for revenge, and he asks her "And Then What?". He still ends up getting through to her.
  • Break the Haughty: For all of her savagery and cruelty, she's left humbled and self-loathing after Leonardo cripples her wings in issue 50.
  • Dark Action Girl: The most prominent one besides Karai after Alopex defects.
  • Death Seeker: Come issue 12 of the Universe spinoff, it's implied that Koya has become this following the death of Shredder and the loss of her wings. When a lightning bolt hits the tree that she was perched in, she laments that she survived.
  • Discard and Draw: She loses her natural wings to Leonardo in issue #50. Later on, she finds an amulet that allows her to generate new wings of pure spirit energy.
  • Even Evil Has Loved Ones: During her rematch against Leonardo, she reveals she's not just angry about her own maiming, but also Bludgeon's. It's implied that part of why she has such trouble letting go of her hate.
  • Feathered Fiend: She's one of Shredder's (and later, Karai's) more ruthless enforcers, mutated from a falcon.
  • Icy Blue Eyes: She has these.
  • Hazy-Feel Turn: As of Leonardo's issue in the macro series, Koya remains loyal to Karai and the Foot, but now seems to regard Leo with respect instead of bitter loathing.
  • Honorary Aunt: Teenage Lita refers to her as “Auntie Koya” because, in her future, Leonardo and Koya are together.
  • I'm a Humanitarian: Implied to be as such, considering how she frequently voices her intent to feast on her opponents' innards. Somewhat justified, in that she used to be a bird of prey before her mutation.
  • Jerkass: She'll be rude and dismissive of anyone whose name isn't Shredder or Bludgeon.
  • Literal-Minded: She joined in a battle of the bands, because she thought it was an actual battle and was disappointed she didn't actually get to fight Bebop and Rocksteady.
  • Non-Mammal Mammaries: Averted - despite not wearing much besides her greaves and a loincloth, Koya lacks a visible bust.
  • Only Friend: Implied to have a mutual version of this with Bludgeon.
  • Power Gives You Wings: After Leonardo cripples her wings, she goes through intense meditation and eventually becomes able to use a talisman she found to create a new pair of wings from spiritual energy.
  • The Power of Hate: The amulet she finds lets her channel her anger into wings made of spirit energy. However, it's hinted that there might be other ways of channeling the amulet's power, as she's seen using her light wings to fly away after burying the hatchet with Leonardo to a certain degree.
  • Right-Hand Attack Dog: Implied to have been this back when she was Shredder's (non-mutated) pet hunting bird.
  • Toothy Bird: Despite being mutated from a falcon, Koya has visible teeth whenever she opens her beak.
  • Undying Loyalty: To Shredder; considering that she was once his pet falcon before her mutation, this makes sense. Said loyalty doesn't necessarily extend to Karai after Shredder's death, as she refers to the former as "a spoiled rich girl." Nonetheless, she follows Karai's orders loyally.
  • Vengeance Feels Empty: Leonardo tries to convince her of this when she tracks him down, looking for revenge. He succeeds.
  • Villain Respect: She seems to have adopted a better opinion of Leonardo following their re-match in the macro series.

    Bludgeon 
https://static.tvtropes.org/pmwiki/pub/images/bludgeon.jpg
A mutated hammerhead shark who proudly fights alongside his companion Koya.
  • Affably Evil: He serves the Shredder's ambitions without complaint, yet he's pretty considerate to his allies when not fighting the Turtles.
    • He surprisingly bears no grudge towards Donatello for his blindness.
  • Handicapped Badass: After being blinded by Donatello/Metalhead in issue 50, Bludgeon hones his remaining senses to develop a sort of "living radar." As such, not being able to see doesn't slow him down much.
  • Hidden Depths: While he initially seems to be something of a Flat Character, his patient and caring interactions with Koya suggest that he's got a gentle side around those he considers allies. Furthermore, he finds a way around his disabled state a lot faster than Koya after the two of them are crippled in different ways.
    • He can also be seen in a meditative position with Buddhist Prayer Beads indicating he's a practicing Buddhist.
  • Only Friend: Implied to have a mutual version of this with Koya.
  • Screw This, I'm Outta Here: Ultimately, while he is still loyal to Karai and the Foot Clan He recognize that the path she walks on is too bloodsoaked for him to follows and leaves the Foot. Karai understands and wish him luck finding his own path.
  • Threatening Shark: One that can walk (and kill) on dry land thanks to being a mutant!
    • Subverted, as he's actually pretty laid-back around his allies, and would rather focus on the future rather than seeking revenge for its own sake.
  • Undying Loyalty: To Shredder, and later Karai. However, it's also worth noting that he seems to care a great deal for Koya, and is devoted to her well-being.
  • Walking Shirtless Scene: He wears some shorts and ninja netting, but tends to go around bare-chested.

    Bebop and Rocksteady 
https://static.tvtropes.org/pmwiki/pub/images/bebopandrocksteady.jpg

Two goons that voluntarily underwent mutagen treatment to become a mutant warthog and rhino. They're... not very bright, to say the least, but they are hugely destructive and a force to be reckoned with.


  • Adaptational Badass: They're almost identical to their original cartoon counterparts, with one very important distinction: The original Bebop and Rocksteady were pretty much harmless bumblers. This incarnation of Bebop and Rocksteady are extremely dangerous and lethal bumblers. Even before they get mutated they are frighteningly dangerous.
  • Adaptational Jerkass: To an extent. They're generally happy-go-lucky and affable, but compared to their classic counterparts they enjoy being monsters just a little too much; they're quicker to violence (and much quicker to extreme violence), they are far less loyal and more willing to stab allies or bosses in the back if they feel poorly treated... and they often relish in acting like douchebags to innocent bystanders just because they think it's funny.
  • Affably Evil: They're pretty easygoing for the most part, mainly just wanting to have fun. Unfortunately their idea of "fun" tends to involve a lot of violence and destruction. And if you tick them off or happen to be on the opposing side... well, that's when you find out why the trope is called "Affably Evil."
  • Beware the Silly Ones: The duo may be dumb as rocks... but they were still strong, tough, vicious brawlers as humans, and being turned into super-powered mutants only made them worse. Issue #7 of the Villains Microseries, which depicts their initial induction into the Foot Clan and mutation, shows them singlehandedly slaughtering both the Ghost Boys triad and a small army of Foot Ninjas.
  • Blood Knight: Both of them really love violence, destruction and chaos, simply relishing any opportunity to inflict pain and misery on others.
  • Can't Kill You, Still Need You: With a rare emphasis on the "Can't Kill" part rather than "Need". Karai's attempt to get rid of them goes spectacularly sideways as they plow through a small army of Foot Ninja and look ready to crush her - only for them to then beg for another chance to impress her. She then decides to keep them around given that she both does need them as useful muscle and has absolutely no feasible way of actually killing them.
  • The Dividual: It's really as a duo they're important. Bebop seems to have slightly more of a temper and is more pessimistic, while Rocksteady is a little more optimistic and upbeat, but apart from that their personalities are pretty interchangeable and they don't get much individual development.
  • The Ditz: Bebop and Rocksteady ain't too bright. They border on, and occasionally dive headfirst into, Too Dumb to Live territory. A good example is when they destroy an ATM machine and steal the cash in it so they can buy breakfast.
    • Not to mention the fact that they think Rocksteady turned himself into a dinosaur ("rhino-saurus").
  • Dumb Muscle: The role Karai eventually decides they're best suited for. Don't bother making complex plans for them, just point them in the right direction and set them loose.
  • Even Evil Has Standards: Surprisingly, Bebop displays this in the aftermath of the battle of the bands he, Rocksteady and Anchovy have against Jennika and her band comprised of Koya and several Mutant Town locals. Jennika's band wins and though Rocksteady is furious and ready to be violent about it, Bebop recognizes their loss, gets Rocksteady to leave alongside him as per their agreement with Jennika regarding the stakes of the battle, and he even gives Jennika and her band a genuine compliment on their skills.
  • Evil Is Petty: Take the kind of creep who thinks that throwing bricks and cinderblocks off of an overpass onto the cars below is a fun game. Then give them enough Super-Strength that they can throw things like industrial concrete pipes instead. That's Bebop & Rocksteady in a nutshell. In fact, they can be seen doing just that at in the last panels of Bebop & Rocksteady Hit The Road #5.
  • Facepalm of Doom: When fighting the Foot Ninjas in Villains Microseries #7, Bebop can be seen grabbing one luckless ninja's head and crushing it in his hand.
  • For the Evulz: Why do Bebop & Rocksteady terrorize, destroy, hurt and kill? Because it's fun.
  • Heterosexual Life-Partners: Except for a short time when they've had a falling-out in the Bebop and Rocksteady Destroy Everything mini-series, they're always together. This same series also notes that they actually split up for a year over an argument prior to getting back together and joining the Foot Clan.
  • Healing Factor: It's implied that they have the ability to regenerate damaged tissue and even regrow severed bodyparts, which is part of the reason they're so resilient. They've been shown being shot, impaled and hacked up, but always shrugged it off. Rocksteady cuts off an ear in the first issue of Bebop & Rocksteady Hit The Road #5, then later in that same mini-series declares it to be growing back. Sure enough, by issue #114 of the main comic, he's got two ears again.
  • I Call It "Vera": They named their chainsaw (Bebop) and Sledgehammer (Rocksteady) "Roberta" and "Juniper", respectively.
  • Idiot Savant: Bebop and Rocksteady have very little intelligence and even less common sense, but when it comes to knowledge about music, musicians and different music styles, they're almost walking encyclopedias. Even if the encyclopedias in question have a lot of scribbled notes with odd leaps of logic and strange observations.
    Bebop: ...but he's also a chipmunk! It should have been "Alvin and the OTHER Chipmunks"!
  • Nigh-Invulnerability: They can be hurt, but it's incredibly hard to do it — being hit by several rounds of bullets from multiple machine guns just makes them angry, as the Ghost Boys found out. One other stand out example of how cartoonishly unkillable they are was having an entire condemned building collapsed on them by Herman the Hermit Crab. After everyone else leaves the scene, they push themselves out of the rubble complaining as if they just took a mildly irritating spill instead of something that should have crushed them to paste. In the first issue of Bebop and Rocksteady Destroy Everything, they get hit at point-blank range by several missiles launched by their last boss's warbots, and aside from having their shirts burned off, are just fine.
  • No-Sell: Taken to comical extremes in issue 40. In rapid succession they get shot by Hob, blasted by Herman's minigun, electrocutes by Splinter and have an entire building dropped on them. They're back up again in moments each time.
  • One-Man Army: Bebop or Rocksteady alone are capable of taking on dozens of regular human criminals without even blinking. Working together, they consider slaughtering fifty Brazilian gangsters backed up by several combat robots to be a fun night.
  • Only Known by Their Nickname: Their real names aren't "Bebop" and "Rocksteady".. those are just nicknames they came up with for themselves while still human, because they thought they sounded cool. In the Bebop and Rocksteady Hit The Road miniseries, we find that their real names are "Genealdo" (Bebop) and "Maxence" (Rocksteady).
  • Psychopathic Manchild: There is something distinctly childish about them. They have absolutely no morals or scruples, and at times even relish in being monsters, but they just don't seem bright enough to really understand the evil they do.
  • Strong and Skilled: Despite their lack of intelligence, they do know their way around a fight and this combined with their immense strength, makes them formidable in combat. This is best demonstrated in their fight with Tokka and Rahzar; despite the latter two being significantly larger than they are, Bebop and Rocksteady quickly dominate them in battle and the turtles are forced to intervene.
  • Super-Strength: Individually, both Bebop and Rocksteady are immensely strong, being able to smash stone and crumple metal with their bare hands. When they act as a tag-team, they can wreck just about anything.
  • Team Pet: They accidentally adopt a baby velociraptor as a pet after the events of Bebop & Rocksteady Destroy Everything. After he eats Rocksteady's severed ear at the start of Bebop & Rocksteady Hit The Road, he becomes an Uplifted Animal mutant in his own right, adopting the two ex-human mutants as his parents. Once they realize this, they dub him "N'sho-v" — which, coincidentally, sounds a lot like the name Raphael gave him in his debut arc; "Anchovy". By issue #114, he's mutated enough to wear clothes and join his "parents" in their "battle of the bands".
  • Would Hurt a Child: They have no qualms about giving a vicious beating to the infant Tokka and Rahzar despite having the edge over them.

    Kitsune 
https://static.tvtropes.org/pmwiki/pub/images/kitsune_90.png
An immortal sorceress who nurtured Oroku Saki's ambitions for conquest in ancient times. She helped him discover the secret to immortality, allowing him to survive into the present era. Given her mystical prowess (and their history as lovers), Shredder set about finding and reviving her shortly after coming back, and she serves as his adviser and close confidant. However, this wily fox-spirit is an enigmatic sort, with her own agenda...
  • Affectionate Nickname: She often refers to the Shredder as her "Dragon Warrior." It's later revealed that she plans on using his body as a vessel for her father, the Dragon God.
  • Arch-Enemy: To Alopex, having manipulated the mutant fox from the very beginning. Alopex is rather vicious in reclaiming control of her life when she gets the chance.
  • Asian Fox Spirit: She's a Kitsune, a type of animal spirit that is well-known in Japanese mythology for their supernatural powers.
  • Aw, Look! They Really Do Love Each Other: Despite her suspicious habit of going behind Shredder's back to pursue her own agenda, she seems to take personal offense when Splinter implies she doesn't really love him. Later, when talking to what she thinks is the skull of Shredder, she privately calls him her "beloved."
    • By the events of Shredder in Hell, it's now clear that Kitsune does love Shredder, and is secretly conflicted about her plan the closer it comes to completion. When it's derailed by Splinter sacrificing himself to resurrect Shredder, Kitsune doesn't rage at having her plan thwarted, but quietly apologizes to Shredder before accepting his embrace.
    • This also turns out to be the case between her and Aka - the latter provides Kitsune with the means to continue her ritual, despite being implied to know that the next step involves her death. The two share a heartfelt apology before Kitsune kills Aka.
  • The Baby of the Bunch: Downplayed - she's the youngest of her family, and it's implied that she isn't respected as much because of that.
  • Big, Screwed-Up Family: Her relationship with the rest of her family, the Pantheon, ranges from cool indifference to disdain and barely-veiled hostility.
  • Deadpan Snarker: In her argument with fellow Pantheon member, Jagwar, when implying that she has little thought for anything beyond her swordplay.
    Jagwar: You know, I can happily fetch that same sword if you'd like to discuss this further.
    Kitsune: And once again, the savage proves my point so wonderfully for me.
  • The Dragon: To Shredder, at least in terms of being his most faithful ally.
    • Co-Dragons: Karai being Shredder's strong right hand.
  • Everybody Calls Him "Barkeep": If she has any name beyond her species, it's not been mentioned.
  • Glamour Failure: Most of the time, she appears as an elegant and beautiful woman. However, when unleashing her full powers or getting particularly angry, her face becomes more monstrous.
  • Hidden Agenda Villain: While she serves Shredder faithfully, it's implied that she has her own plans she seeks to carry out. As it turns out, she wants to resurrect the patriarch of the Immortals, a being known only as the Dragon, to reunite the family and purge the world of humanity.
  • Hidden Depths: Despite being a Manipulative Bitch who treats the lives of most of the cast as pawns in her own game, she seems to genuinely love Shredder. By the events of Shredder in Hell and issue 100, she's come to realize that Being Evil Sucks, even as she feels she has no choice but to keep going.
  • Humans Are Insects: She doesn't think much of most humans, and her ultimate goal (to resurrect her father, the Dragon) includes purging the earth of them, leaving only the Pantheon.
  • Lady Macbeth: A downplayed case, as Shredder's a ruthless and independent figure who doesn't necessarily rely on her. All the same, she can still urge him towards certain courses of action he might not otherwise entertain.
    • Issue #99 has Karai learn the hard way that Kitsune not above manipulating her either.
  • The Man Behind the Man: It's implied that she was The Corruptor to a young Oroku Saki, encouraging his more brutal actions to shape him into a ruthless conqueror worthy of her own plans.
  • More than Mind Control: She inflicts a rather intricate form of mental manipulation as part of her magic. Known victims have included Leonardo (whom she turned into Shredder's new Number Two during the "City Fall" arc) and Alopex, though both cases eventually fight it off. It's also implied she's done this to Shredder himself, to guide and direct his destructive impulses to her benefit.
  • People Puppets: She's able to cloud the minds of others and use them to fight for her.
  • Sibling Yin-Yang: To Aka - Kitsune herself is youthful and cruel, while Aka appears more elderly and kind.
  • Unknown Rival: She nurses a healthy grudge against Aka for the latter's interference in her attempts to control the Turtles. However, despite meddling for the sake of keeping things fair, Aka still cares for Kitsune as an older sibling does.

    Arnold Jones / Hun 
https://static.tvtropes.org/pmwiki/pub/images/dswhun.png
The father of Casey Jones and former leader of the Purple Dragons gang.
  • Adaptational Villainy/Adaptation Relationship Overhaul: In the 2003 series, Arnold Jones Sr. is killed by Hun for standing up against him and his gang, earning Casey's eternal hatred. Here, Arnold and Hun have been merged into a single character, being Casey's abusive father and a former gang leader.
  • Abusive Parents: Arnold would verbally and physically abuse Casey quite frequently. Ironically, it's only after becoming a supervillain that he reins this behavior in and attempts to mend his relationship with his son. He doesn't try that hard, and it just takes one explicit rejection from Casey before he's willing to have his son killed to save his own skin.
  • Archnemesis Dad: To Casey.
  • Canon Character All Along: Seems to be an original character until one of his bar buddies happens to address him by his old gang name.
  • Charles Atlas Superpower: Hun is freakishly strong, capable of shattering a tombstone with his bare fist and briefly overpowering Slash.
  • Composite Character: Of Hun and Arnold Jones Sr. from the 2003 series.
  • Empowered Badass Normal: Started off as a pretty huge guy and a capable fighter, although not nearly enough to take on a trained ninja. Then Shredder gives him some refined mutagen, and he crosses the line to superhuman.
  • Even Evil Has Loved Ones: Hun seems to have genuinely loved his wife and her death utterly destroyed him. This also applies to Casey, but to a far lesser extent. Though it is ultimately enough that he threw himself in the way of a lethal blast meant for Casey, losing his life in the process, despite the fact the two of them were fighting moments earlier.
  • Forgiven, but Not Forgotten: Casey hasn't forgiven his father for his abuse and crimes but they're both currently on peaceful terms.
  • Ignored Epiphany: What's Arnold's reaction to his realization of being an abusive asshole? Become Hun again and retake leadership of the Purple Dragons. Though, he does seem regretful over hurting Casey and attempts to reconcile, but goes about it wrong way.
  • Morality Pet: Arnold's wife was the sole reason he gave up crime. Her death is what caused him to become a selfish scumbag again.
  • Retired Badass: As Hun, Arnold was a powerful gang leader, but gave up his life of crime to settle down. It doesn't stick.
  • Screw This, I'm Out of Here!: Hun assumes that Shredder died during the Foot's assault on Burnow Island and abandons the clan.
  • The Alcoholic: Arnold drowned himself in booze after his wife's death. Casey claims that this is the reason the abuse he suffers is often physical. Hun quits but falls off the wagon after leaving the Foot Clan.
  • Took a Level in Badass: He starts the series out as an abusive drunk who's long past his prime and he loses every real fight he's in. After joining the Foot Clan, he gets a dose of mutagen that restores and enhances his youthful strength, allowing him to take control of the Purple Dragons and become one of Shredder's top enforcers.
  • We Can Rule Together: Hun offers Casey to be his second-in-command. Naturally, Casey flat-out refuses.

    Splinter/Hamato Yoshi 
Former member of the Foot Clan during the Feudal era of Japan who was killed by Shredder after attempting to abandon the group. Reincarnated in modern day as a mutant rat, Splinter took control of the clan after defeating Shredder
For tropes related to Splinter, see the Turtles and Splinter sub page.

    Jennika 
A young woman who is a high ranking member of the Foot Clan.
For tropes related to Jennika, see the Turtles and Splinter sub page.

    Tokka and Rahzar 
https://static.tvtropes.org/pmwiki/pub/images/i_want_the_wolf_and_the_snapping_turtle.png
A massive infant mutant snapping turtle and wolf respectively that Karai acquires from Hob to bolster the Foot Clan's strength.
  • Gender Flip: Tokka is female in this incarnation while the original was male.
  • Non-Malicious Monster: They have a tendency to go on destructive rampages whenever someone upsets them but this is because they are only toddlers, restraint and the ability to grasp consequences aren't their strong suits and they are easily pacified when they hear Karai's voice over the phone.
  • Small Parent, Huge Child: Unlike the other mutant children who remained small after their transformation, these two ended up growing to a gargantuan size for unknown reasons. Because they're still biologically infants they get much bigger in the future, so much so that Big Lita had become unused to seeing them as small as they are in the present.
  • Unskilled, but Strong: They have enough strength to easily tear apart metal and send the turtles running but being babies they have absolutely no tactics and they are quickly beaten by Bebop and Rocksteady despite the pair being smaller than them due to the duo being both more experienced and more cruel than either of them.

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