The cast of 9
and associated tropes for each.
Stitchpunks (counted down from 9 to 1)
The main character of the film and short film, 9 is the final creation of Scientist before his death. A young, spirited and adventurous person, 9 also has vast curiosity which unfortunately leads to the awakening of the Fabrication Machine which previously destroyed humanity and now wants the Stitchpunks' souls.
He tries to right his wrongs and becomes the leader of the Stitchpunks.
- The Chosen One: He is the least flawed of the Scientist's creations, so the Scientist chose to entrust him with the talisman.
- Don't Touch It, You Idiot!: If he hadn't placed the talisman on the machine, it really would have made things easier for everyone.
- Guile Hero: No, really. Fair enough, he does make a pretty big mistake, but he does have a manipulative streak as well.
- The Hero
- Heroic BSOD: Goes through a miniature one following 5's death.
- Idiot Hero: Varies. He's actually pretty resourceful. However, he can also show a lack of common sense, which proves deadly when coupled with his natural curiosity.
- Love at First Sight: 9 appeared to have this for 7.
- Nice Job Breaking It, Hero: The first chance he gets, 9 sticks the talisman into an outlet without thinking about it at all. This not only kills 2 but wakes up the Fabrication Machine.
- Non-Action Guy: 9 is mostly pulled along by 7 during the action sequences.
- Really Was Born Yesterday
- Too Dumb to Live: Or, more accurately, he's too dumb for those around him to live.
- He does grow out of it as things become serious.
- Took a Level in Badass
The largest of the Stitchpunks, 8 is the muscle of the group but lacks intelligence and follows 1 as his bodyguard but also has his only friend. He follows 1's orders loyally and often bullies the other Stitchpunks. Where he lacks brains, he makes up in sheer brawn and is quite strong and daring, wielding a large sword made from a butcher's knife, as well as half of a pair of scissors and a magnet which he uses for... questionable reasons.
The only female Stitchpunk, 7 is an independent and strong-hearted warrior. She left the Sanctuary to hunt down the Cat-Beast and discover the truth of the barren world, something which 1 did not agree with and two have been at odds ever since. Spending a vast amount of time in the wasteland allowed 7 to teach herself how to fight and survive, sporting a crow's skull for a helmet and using a spiked staff and other weapons to fight.
"To Lead Us"
Voiced by Crispin Glover
The oddball of the group, 6 is in his own world
most of the time, painting seemingly obscure drawings which are actually of the talisman used in the film to bring the characters to life. He is actually an oracle figure, having prophetic visions which he expresses in his drawings; 9 is the only Stitchpunk to believe them, although 2 and 5 express interest. 6 has a unique appearance with uneven eyes, wild hair and fingers made from the nubs of ink pens. Because of his weird appearance and attitude, he is often avoided and ignored.
"To Guide Us"
Voiced by John C Reilly
The "middle man" of the group, 5 is a kind-hearted but fearful engineer, healer and 2's assistant. Shortly after his awakening in the world, 5 was wounded in the war and lost his left eye, and was fixed up by 2 to sport an eyepatch of sorts. He acts as the watch tower guard in Sanctuary as well as the healer and peacemaker. He has strong friendships with most of the Stitchpunks, particularly with 2, 7 and 9.
- Break the Cutie
- Cyclops: Subverted that he once had two eyes.
- Friendly Sniper: Extremely friendly and kind, but uses a crossbow to snipe at a few monsters. It only works against the Seamstress, though.
- Also, the way he found 9 was looking at the wasteland through a sniper reticle.
- Heterosexual Life-Partners: Him and 2, who is his mentor.
- The Lancer: 5 starts out as this, but sort of turns into The Chick after 7 shows up. Eventually, 7 takes over The Big Guy duty after 8 is killed, leaving 5 to pick up The Lancer role again.
- The Medic: He's always the one seen patching up the others if they're injured - first 9's shoulder, then 7's leg.
- Mentor Occupational Hazard: In the short film. In the 2009 movie, he's less of a mentor figure and more a sidekick, but he still dies.
- No Sense of Personal Space: It's the 9 drinking game! Take a drink every time 5 clings to 9! You'll die of alcohol poisoning by the end of the film.
- Shrinking Violet: Rare male example.
- Team Mom: The DVD commentary refers to him as the 'group mom'.
- 3 and 4
"To Define Us" and "To Teach Us"
Two mute identical twins, 3 and 4 left with 7 to learn the reason why the world is barren. Moving into an abandoned library, the two catalogued and analysed everything they found and formed an understanding of the city's history. They do not speak but rather communicate via their eyes and physical movements. They have the ability to project images and video clips from their eyes. They don't seem very comfortable outdoors.
"To Inspire Us"
Voiced by Martin Landau
A frail inventor, 2 is a curious and adventurous person and is seemingly fearless. 1 deliberately sent him out into the wasteland to die, believing him to be a threat to the safety of Sanctuary. He is kind, caring, generous and uses the world's scattered remains to build inventions. He is close friends with 5.
"To Protect Us"
Voiced by Christopher Plummer
The leader of the Stitchpunks, 1 is a dogmatic and cowardly person but asserts his authority over the others and likes to subjugate them but does want what is best for them — most of the time. He wears a hat, cloak and wields a staff to separate himself from the others. He follows the belief that "sometimes one must be sacrificed for the good of many" which leads to clashes with other Stitchpunks like 7 and 9.
- The Scientist
Voiced by Alan Oppenheimer
The creator of the Stitchpunks and the Fabrication Machine, and the one who started everything. The Scientist constructed the machine to improve the technology of the world, only for the Chancellor's Chronic Backstabbing Disorder
to use the machine to build other machines to wage war on other countries. The machines are corrupted and wipe out life on Earth. The Scientist quickly becomes The Atoner
and builds the Stitchpunks to bring life back to the world.
- The Chancellor
The evil, fascist, Hitler-like Chancellor who used the Fabrication Machine to attack other countries. Boy, was that a mistake.
- The Fabrication Machine/The B.R.A.I.N
- A.I. Is a Crapshoot
- Berserk Button: Destroying its creations infuriates it.
- Big Bad
- Cyber Cyclops: Its central core bears a striking similarity to the HAL-9000.
- The Determinator: Nothing is going to stop it from building. Or killing.
- Expy: Of GLaDOS. Firstly, its appearance to GLaDOS is uncanny; it first moves around by swiveling on a giant arm that is attached above and the glowing eye in a sphere is exactly like a more steampunk version of a GLaDOS personality core. Second, it 'attacks' with drones and machines, particularly gun-drones with machineguns, and finally it uses a deadly gas toxin (possibly a nerve gas) for an area of effect attack.
- Fan Nickname: It's Mr. Fab!
- Gadgeteer Genius: It makes robots fast without a lot of materials. It also seems to be good at programming AI.
- Genius Bruiser: ...and it has enough strength to knock over an artillery cannon with little effort. Before it was "upgraded", it broke someone's neck without a second thought.
- Implacable Robot: Even after 5 blows up the factory it still chases them.
- Large Ham: Since it could only loosely be called a spider of some sort, the animators decided to base it's mannerisms on somewhat hammy actor performances, such as Vincent Price.
- Mook Maker: Its purpose.
- Multi-Armed and Dangerous: 9 limbs.
- Not So Stoic: Electricity surges across its casing when angry, and it gives a subtle Oh Crap just before its factory is consumed in flames.
- Red Eyes, Take Warning
- Sanity Slippage: The strain of constant work eventually broke its mind.
- Sealed Evil in a Can: And then 9 just had to go and wake it up...
- The Soulless: The Scientist believed it became violent because it lacked a human soul.
- Turned Against Their Masters
- Woobie, Destroyer of Worlds: It may be an angry little kid who can't control his emotion, leading to a temper tantrum that destroyed humanity. This is supported by the Russian version where the Scientist said the Machine recognized him and let him live.
- Also somewhat supported by Word of God's description of it: an abused child who finally gets power to fight back.
- Your Soul Is Mine: What it tries to do to the stitchpunks and succeeds with five of them.
- The Cat Beast/CSM
- The Winged Beast
- The Seamstress
- Attack Its Weak Point: It's got a red eye which gets destroyed by 5's crossbow bolt.
- Body Horror: She has the corpse of 2 sewed onto her tail. To make things worse, when she sews up stitchpunks to subdue them, she's pulling those threads through their bodies.
- Evil Genius: To a point. The Fabrication Machine's creations get progressively more intelligent as it continues to design, with the Cat Beast being the most primal and animal-like and the Seamstress being the most cunning.
- Family-Unfriendly Death: She gets ground between two huge cogs.
- Go for the Eye
- Hypnotic Eyes
- Shout-Out: A monster who uses dead friends and freaky lights to ensnare her prey...
- Also, possibly, the Other Mother from Coraline, an earlier work of Focus Features. The Other Mother has an affinity for dolls, has sewing needles for hands, and is very snake/spider-like...
- Or even the scary octopus baby doll from Sid's room in Toy Story. Shane Acker stated that Pixar was one of his major influences, so it's pretty likely.