In Nexus War, classes are arranged into tiers, meaning the level of class. Every alignment- Angelic, Demonic or Unaligned- has two trees- A 'Combat' oriented and a 'Magic' oriented. Some classes are unique to Nexus War's Spiritual Successor, Nexus Clash, and others have been tweaked in the transition.
Paladin (T2 combat)A powerful soldier for the forces of good.
Shepherd (T2 magic)A priest for the forces of good.
Divine Champion (T3 combat)A powerful guardian of the forces of light.
Seraph (T3 combat)A divine angel with great and terrible power.
Lightspeaker (T3 magic)A holy being with the power to command lesser creatures of the light.
Advocate (T3 magic)A divine being with a magnificent grasp of holy magic.
Pariah (T2 combat)A half-demon, servitor warrior of darkness.
Defiler (T2 magic)A dark sorcerer dedicated to evil.
Infernal Behemoth (T3 combat)An extremely powerful demon lord.
Void Walker (T3 combat)A demon lord with the ability to manipulate hellish magic.
Doom Howler (T3 combat) (Nexus Clash only)A harbinger of destruction, the Doom Howler wreaks indiscriminate death and despair wherever he goes.
Dark Opressor (T3 magic)A master of manipulating hellish magic.
Wyrm Master (T3 magic)A demon sorcerer who has the ability to summon creatures from the void.
Corruptor (T3 magic) (Nexus Clash only)A Corruptor always seems to have something nearby to draw power from, and no amount of preparation will do any good against the vile Hex they are known for.
Myrmidon (T2 combat)A mortal with extraordinary combat prowess.
Sorcerer (T2 magic)A mortal being who has mystical powers.
Eternal Soldier (T3 combat)An immortal legionnaire of the Infinite Nexus.
Nexus Champion (T3 combat)A powerful combatant who has learned to manipulate magic.
Revenant (T3 Combat)An undead warrior who stalks the night
Wizard (T3 Magic)A master of the forces of magic.
Elementalist (T3 Magic) (Nexus War only)A master of the elemental forces.
Lich (T3 Magic)A powerful master of wizardry who has escaped death by becoming undead.
Conduit (T3 Magic) (Nexus Clash only)Through a greater understanding of the ebb and flow of Nexal energies, a Conduit is able to ride the flow, and direct those following in their wake.