Characters / Final Fantasy Recurring Characters

This page deals with recurring characters from the Final Fantasy series.
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    Biggs and Wedge 
Named after Luke Skywalker's Red Squadron wingmen from Star Wars, they rarely play a major role in games but pop up frequently in supporting roles.

Large birds that are used as mounts, they rarely play a large role in the series but are always in the background as the generic beasts of burden.

The Cids are a varied bunch in personality, appearance and importance. Inevitably though, Cid is a genius engineer and probably built or owns an airship.

  • Ace Pilot
  • Badass Beard: The older Cids tend to have some form of facial hair, the Cid in XIV even grew one out in the five (in game) years between the original release and A Realm Reborn, and the general consensus is that he looks better for it.
  • Badass Grandpa: While his exact age varies, Cid is usually older than the other characters.
  • Cool Airship: It would be easier to list the Cids that aren't associated with airships in some way.
  • Cool Old Guy: From middle aged, to at the edge of their eighties. Double subverted with Cid Raines from XIII, who is a rather young man (In his late twenties to early thirties), but still older than most of the main cast as well as Cindy of XV, who is a Wrench Wench.
  • FaceĖHeel Turn: Starting in XII and continuing into XIII, Dimensions, and Type-0, the Cids are antagonists instead of allies. The Cid of Type-0 is even the Big Bad! Though he's since gone back to being a good guy as of XIV, and, rather amusingly, this Cid defected from the enemy nation.
  • Gadgeteer Genius: Cid is generally an engineer or scientist of some sort.
  • Goggles Do Nothing/Opaque Nerd Glasses: Often have one or the other.
  • Legacy Character
  • Name's the Same: Besides the obvious, there's another Cid in Final Fantasy XII who isn't considered the Cid of the game and really doesn't have to do with the actual Cid.
  • Parental Substitute: Assuming he doesn't already have a family, Cid will end up being this to someone.

Voiced by: Daisuke Gori (XII; Japanese), Kazuya Nakai (Dissidia 012, Type-0, XIII-2; Japanese), John DiMaggio (XII, XIII-2; English), Keith Szarabajka (Dissidia 012; English)

The wandering swordsman every fan of the series knows and loves, he began in Final Fantasy V as The Dragon to Exdeath but was cast into the Void Between the Worlds. Since then he's traveled between worlds seeking rare and powerful swords and challenging worthy foes.

  • Boisterous Bruiser
  • Bonus Boss: Eventually became a recurring one.
  • Braggart Boss: The undisputed king of this trope. All quotes on that page come from him.
  • Breakout Character: From The Dragon in just another game to a recurring character spawning almost every main series game.
  • Collector of the Strange: Loves to collect any weapon he sees.
  • Dimensional Traveler: Courtesy of the Rift. As Dissidia 012 reveals, thanks to the events of V, Gilgamesh no longer has a "home" world per se, and instead uses the Interdimensional Rift to traverse from universe to universe.
  • Dynamic Entry: Fond of these from time to time. Props has to go to XII where he attempts a dramatic entrance by leaping onto the bridge in front of the party; he overshoots, hits the far edge of the bridge and bounces over the side, and jumps back up a moment later to pose.
  • Epic Fail: He's so over-the-top and theatrical that even when he messes up, it's awesome as well as hilarious. The above XII scene and his failed EX Burst in Dissidia 012 are prime examples.
  • Expy: Despite taking his name from the eponymous character of The Epic of Gilgamesh, he is actually heavily based on the Japanese stories of Benkei, a warrior monk with a naginata who dueled passing swordsmen atop a bridge in Kyoto and took their weapons as signs of victory. His association with Genji equipment (Benkei became a retainer to the Minamoto clan, also called the Genji clan) and face paint (Benkei is a popular character in kabuki plays) are also derived from Benkei.
  • Fourth-Wall Observer: He's well aware that he's in a game series, if XIII-2 is anything to go by.
  • Ineffectual Sympathetic Villain: In his debut appearance. Later games you can almost drop the "villain" part.
  • Joke Weapon: Excalipoor, a knock-off of Excalibur. He's also got a lot of other weapons that are convincing fakes.
  • Large Ham: Gilgamesh is defined by two key traits - his pursuit of rare swords, and his indisputable hamminess. See the page quotes of Braggart Boss for a sample.
  • Legacy Character: Averted — as speculated for years and confirmed in Dissidia 012, unlike many other recurring characters, the Gilgamesh seen across the series is indeed the same person traveling between worlds (though there's a Continuity Snarl or two regarding the order of his appearances). Played straight with his sidekick Enkidu, who never quite looks the same. In XIV he appears again with Enkidu but mentions it's just a rooster he tamed and painted green in memory of his friend, so presumably the same could be said of the other Enkidus.
    • Played straight in XI and XV as the XI Gilgamesh is just a standard human samurai and the XV one is an ancient king's guardian who duels soldiers to determine the worthy.
  • Leitmotif: Clash on the Big Bridge.
  • Magic Knight: Uses a collection of different abilities that include physical and magic.
  • Make My Monster Grow: He forgoes a proper transformation in XIV in favor of simply growing to several times his regular size.
  • More Dakka: In XIII-2 he starts off the fight using multiple guns and rocket launchers.
  • Multi-Armed and Dangerous: As a trademark, he often shifts into an alternate "true" form with six or eight arms.
    • VIII pokes fun at this by having Gilgamesh sport cardboard cutouts of three extra arms on the right side of his cloak, while his real arms are concealed behind it.
  • Multi-Melee Master: Doesn't matter what weapon he's using, he's always an expert with it.
  • Obliviously Evil: In XIV, he joins Inspector Hildibrand and the player in their search for a weapon-stealing "duelist"... completely unaware that the thief in question is himself, as in his mind he earned those weapons by besting their previous owners in combat. Even as the authorities move in to apprehend him, he insists that he's done nothing wrong.
  • Punch-Clock Villain: He's not really evil, he just loves a good brawl and will often consider the party friends if they give him one and he lives to see them again.
  • Samurai: His main design motive.
  • Spirited Competitor: In XIII-2 he invokes Honor Before Reason, tossing away his guns and rocket launchers for his trademark arsenal of swords. Why? Fighting with guns wasn't satisfying enough for him.
  • Strong as They Need to Be: How strong he's made out to be in both story and gameplay depends on the game he's in. In his early appearances, he's just another boss. But starting with his cameos in remakes, he's also appeared as a formidable Bonus Boss.
  • Walking The Multiverse: To date, he has appeared in Final Fantasy V, both remakes of Final Fantasy I, Final Fantasy IV: The After Years, the GBA version of Final Fantasy VI, Final Fantasy VIII, Final Fantasy IX, Final Fantasy XI (though that one was explicitly a Legacy Character version), Final Fantasy XII and its sequel, Final Fantasy Type-0, Dissidia 012 Final Fantasy, Final Fantasy XIII-2, Final Fantasy XIV and Final Fantasy XV.
  • Walking Armory: According to his concept artwork from Final Fantasy XIII-2 he adds to his Wall of Weapons with each game he cameos in (and even some he hasn't).
  • Weapon of Choice: His main four weapons he's known for are the Excalibur, Excalipoor, Masamune, and Zantetsuken.
    • Before he transforms, he'll be seen carrying his naginata. In XIV his primary weapon of choice was a halberd.
  • Worthy Opponent: He considers Bartz to be one, wanting to fight him in Dissidia 012 and even saying his name upon defeat in FFIV: TAY.
    • In the Japanese version of VIII, his Big Damn Heroes moment during the third and final battle with Seifer (if you know how to trigger it) has Gilgy almost name drop Bartz.
    • In XIV he also views Eorzea's Warrior of Light as this, making several attempts to goad him or her into a rematch.
  • Your Size May Vary: Gilgamesh is almost always depicted as a very big guy, but he varies from being the size of a large human to an outright giant.


Fluffy white critters with red wings and a "pom-pom", they appear throughout the series and like Leaning on the Fourth Wall on occasion. Famous Moogles include Artemicion, who runs Mognet, Stiltzkin the traveling Moogle salesman, and Mog, who has varying roles.

  • Berserk Button: They are very sensitive about people touching their pom-poms.
  • Breakout Character: They played bit parts in III and V and weren't even in IV. And just look at them now.
  • Catchphrase: "Kupo!"
    • Verbal Tic: In early games it was all they could say, in later games they can speak English but often end sentences or punctuate words with it.
  • Depending on the Artist: The generic Moogle description is "white fur, bat wings, pom-pom, smaller than humans." Other than that their appearance varies wildly from game to game.
  • Hidden Elf Village: You'll rarely see any large band of Moogles setting down roots near human settlements.
  • Leitmotif: Moogles' Theme plays in almost every game where they appear.
  • Ridiculously Cute Critter
  • The Rival: To the Chocobos.
    • Unknown Rival: But it seems one-sided. In the Chocobo Series for example, Mog is always looking to one-up Chocobo and snatch glory for himself while Chocobo considers him a close friend.
  • Series Mascot: If it isn't Black Mage or Chocobo, it's this guy.
  • Suspiciously Similar Substitute: IV is the only game since their introduction to not feature them in some way, not even a mention. Then the DS version of the game had Art Evolution with the Hummingways, now depicted as white-furred beings with large ears, looking a cross between a rabbit and a moogle. The sequel The After Years took it further by having Hummingways operate holographic shops around the world, just like moogles do in Kingdom Hearts.

    Ultros/Orthros and Chupon/Typhon 
A purple octopus with lots of tentacles and as-many fangs, he and his pal Typhon are always looking to cause trouble.