Follow TV Tropes

Following

Characters / Fantasian

Go To

All spoilers regarding Part 1 are unmarked. Examples regarding Part 2 can be spoiler-tagged if deemed necessary.


The characters of Fantasian.
    open/close all folders 

Playable Characters

    In general 

  • Anti-Debuff: Kina and Prickle learn skills that remove stat debuffs from allies.
  • Area of Effect: Many battle skills, like Ez's grenades and Cheryl's Knight Impact, will damage all enemies in an wide area.
  • Balance, Speed, Strength Trio: The second party trio of Leo, Ez, and Zinikr. Downplayed in that Leo actually has a slightly higher speed stat than Ez, but Ez learns battle skills that allow him to temporarily increase his speed.
  • Clingy MacGuffin: All of them receive Divine Artifacts that boost their powers and cannot be removed.
  • Famed In-Story:
    • When Leo asks Tan if he wants to join their cause, he replies that "word gets around" and he knows what they're trying to do.
    • An treasure-hunting NPC in the Vibra Royal Capital also searches for armor to give you after he finds out that you intend to stop the Mechteria.
  • Enemy Scan: Leo, Kina, and Prickle have skills that do this.
  • Healing Hands: Leo, Kina, Prickle, and Valrika can do this with magic, Ez can craft healing items in battle.
  • Healer Signs On Early: Leo and Kina, your first two party members, know healing skills.
  • Elemental Powers: Except for Ez, who attacks with crafted grenades, and Tan, who specializes in physical attacks, each party member learns skills from different elements.
    • Leo learns fire and lightning skills, specializing in fire.
    • Kina learns holy and earth skills.
    • Cheryl learns ice and dark skills, specializing in ice.
    • Zinikr learns earth and holy skills, specializing in earth.
    • Prickle learns (and specializes in) lightning skills.
    • Valrika learns ice and dark skills, specializing in dark.
  • Practical Taunt: Zinikr learns this skill naturally, and Leo can learn it through his growth map.
  • Ragtag Bunch of Misfits: The party consists of the amnesiac son of two researchers, a mysterious healer, a crown princess, a ship's captain, an orphaned kid inventor, two robots, the last survivor of a destroyed realm, and a former spy.
  • Secret Art: Each party member can unlock a unique skill through their growth map that uses their Divine Artifacts, all of which are extremely powerful. These skills can then be upgraded further with the map.
    • Leo learns Solar Flare, which deals fire damage to all enemies.
    • Kina learns Miracle, which revives all fallen allies and fully restores their HP.
    • Cheryl learns Absolute Zero, which deals ice damage to all enemies.
    • Zinikr learns Meteor, which deals earth damage to all enemies.
    • Ez learns Infinite Loop, which allows him to take multiple turns consecutively.
    • Prickle learns Tempest, which deals lightning damage to all enemies.
    • Valrika learns Dark Matter, which deals dark damage to all enemies.
    • Tan learns Jetstream, which deals non-elemental damage to all enemies.
  • Status Buff:
    • Leo learns Helm Bashnote  and Blade Breaknote .
    • Cheryl learns Slownote  and Knight Breaknote .
    • Zinikr learns Helm Bash, Blade Break, and Iron Wallnote .
    • Ez learns Quick (All)note , Attack Up All, and Guard Up All.
    • Prickle learns Hack (EX)note .
    • Valrika learns Crushnote , Breaknote , Slow, and Dispelnote .
    • Tan learns Sweep (EX)note 
  • Two Girls and a Guy: The initial trio of Kina, Cheryl, and Leo.

    Leo 
https://static.tvtropes.org/pmwiki/pub/images/leo_09.png

"I'll get them all back. Whatever it takes."

The main protagonist of Fantasian, Leo is an amnesiac whose search for his memories drives a large portion of Part 1.


  • Amnesiac Hero: Loses his memories at the start of the game due to a magical explosion.
  • Amnesiac Resonance: Leo plays the piano on the Uzra perfectly, despite not remembering how he learned it.
  • Audience Surrogate: Due to his amnesia, he needs to have a lot of game mechanics explained to him.
  • Chick Magnet: Kina, Cheryl, and Morrigan have all shown attraction to him.
  • Chronic Hero Syndrome: Jumps in to help Tan when he is ganged up on, not even bothering to figure out the situation first.
  • Gadgeteer Genius: At least, before he lost his memories, given that he implemented a lot of the security measures in the Toy Boxes, gave Prickle and Clicker "hearts," and was tech-savvy enough to realize he needed Cheryl's necklace to power the Warp Device.
  • Hairstyle Inertia: Flashbacks from his childhood show him with the same hairstyle he has now.
  • Hand Behind Head: Does this when embarrassed, like when Prickle and Clicker tell the crew of the Uzra that their primary job is doing damage control for Leo's mistakes.
  • Heroes Prefer Swords: Uses the sword weapon class.
  • Kleptomaniac Hero:
    • Has a unique combat ability that allows him to steal the items that enemies are carrying.
    • He goes to the masquerade ball to steal Cheryl's necklace.
  • Nice Guy: The nicest guy in the party.
    • He helps Tan in multiple fights, despite Tan telling him not to.
    • His first thought after creating a plan to get the rest of his friends back is to ask Valrika if she's hungry and offer to take her to get omelets in En.
  • Playing with Fire: Learns fire magic.
  • Pretty Boy:
    • Leo has delicate, almost feminine features, which the rest of the characters are well aware of.
    • Discussed by an NPC outside of the Coliseum, who describes him as a "flashy pretty boy."
  • You Are in Command Now: Finds out that Zinikr told his crew to grant him temporary command of the Uzra if he were to go missing.

    Kina 
https://static.tvtropes.org/pmwiki/pub/images/kina_7.png
A mysterious girl living in En who saved Leo's life after he accidentally touched poisonous flowers in the forest. She is later revealed to be the lost princess of Vibra, who was kidnapped as an infant.
  • Curtains Match the Windows: Her hair and eyes are the same shade of brown.
  • Expy: Kina is one of Aerith Gainsborough, both being brunette staff-wielding healers that wear pink, are associated with Holy, and meet their games' protagonist after he ends up in a bed of flowers.
  • Happily Adopted: By Owen.
  • Light 'em Up: Specializes in holy magic.
  • Lost Orphaned Royalty/Really Royalty Reveal: Owen found her in an alley and raised her as his own, but she turns out to be the lost princess of Vibra who was kidnapped years ago, and therefore Cheryl's older sister.
  • Magic Staff: Her weapon of choice.
  • Meaningful Name/Prophetic Names: Kina means destiny in Ancient Vibran.
  • Never Given a Name: Subverted. Due to being kidnapped before the naming ceremony, Queen Cynthana and Prince Garland didn't name her, and she was even known as the "nameless princess" to the people of Vibra. Fortunately, Owen found her and named her Kina.
  • Nice Girl: The nicest girl in the party.
  • The Nose Knows:
    • She has an extremely sensitive nose, to the point of being able to smell that Tan and Galf are searching for Galf's father Adolfo.
    • On multiple occasions, she has stated that "something doesn't smell right" right before the party is attacked by a monster.
  • Older Than They Look: Kina is actually several years older than Cheryl.
  • Red Oni, Blue Oni: The blue to Cheryl's red.
  • Speaks Fluent Animal: She learned to do this when living in the Southern Forest.
  • White Magician Girl: Learns healing and holy magic, wields a staff, and is a sweet nature lover and one of Leo's primary love interests.

    Cheryl 
https://static.tvtropes.org/pmwiki/pub/images/cheryl_1.png

"It's my duty as princess to act decisively in times of distress."

The princess of the Queendom of Vibra, who met Leo at a masquerade ball before the start of the game and holds a bit of a grudge due to him standing her up.


  • An Ice Person: Learns ice magic skills.
  • Authority Equals Asskicking: She has been trained in combat due to being the heir to the Queendom.
  • Crown of Power: Her tiara is her Divine Artifact.
  • Feet-First Introduction: How she is introduced on the Uzra.
  • Glass Cannon: Has the highest attack stat in the party, but also the lowest defense and smallest HP pool.
  • King Incognito: Dresses as a commoner for her lunch date with Leo.
  • Love at First Sight: How she describes her feelings towards Leo after seeing him at the masquerade ball.
  • Ojou Ringlets: Has small curls in front of her ears, larger ringlets behind them, and is the princess of Vibra.
  • Pimped-Out Dress: She wears a beautiful one during her coronation.
  • Purple Is Powerful: She has purple hair and wears a purple dress, and is one of the party's main damage dealers.
  • Red Oni, Blue Oni: The red to Kina's blue.
  • Ring of Power: Fights with one.
  • Royals Who Actually Do Something: A princess who joins the party during a sandstorm aboard the Uzra, to help Leo regain his memories and to find out why mechteria has been taking over Vibra.
    Cheryl: I shan't sit idly on a throne while our world teeters on the brink of ruin.

    Zinikr 
https://static.tvtropes.org/pmwiki/pub/images/zinikr.png
A stalwart ship's captain who knew Leo's father Bernard and pilots the Uzra.
  • Amnesiac God: Not a god anymore, but Taros suppressed his memories to live a normal life as Zinikr and only starts remembering them after The Reveal.
  • The Captain: Of the Uzra.
  • Power Fist: His weapon of choice.
  • Reincarnation: Is one of a god named Taros, who knew Vam and Jas and was Yim's brother. He renounced his godhood to live as a human after Yim's death.

    Ez 
https://static.tvtropes.org/pmwiki/pub/images/ez.png

"Ha! You should see me in my workshop! No better item maker out there!"

An orphan and inventor who lives in the outskirts of the Vibran Royal Capital and is often in trouble with the Merchant's Guild.


  • The Artful Dodger: An orphan who can pick locks, cheats during battles, and knows how to avoid the guards in the Royal Capital.
  • Defeat Means Playable: Played with. The battle with him is a forced loss because he cheats with an illegal weapon, but he joins your party soon after.
  • Fixed Damage Attack: His grenades will always do a set amount of damage, downplayed in that they are still subject to elemental resistances and weaknesses.
  • Gadgeteer Genius: Even more so than Leo.
    • All of his battle skills involve combining items in your inventory to attack and buff.
    • He gets incredibly excited in the Machine Realm's junkyard, calling it a treasure trove.
  • Kid Hero: The youngest member of the party by far.

    Prickle and Clicker 
https://static.tvtropes.org/pmwiki/pub/images/prickle_clicker.png
Two robots that Leo met in the Machine Realm and reprogrammed.
  • Grew Beyond Their Programming: Leo gave them free will and the ability to feel emotions by reprogramming them with "hearts," and then they joined (and eventually led) a resistance effort in the Machine Realm against Jas.
  • Incorruptible Pure Pureness: Due to the hearts Leo gave them being pure enough to resist Order, they were selected to be the Great Kings of the resistance.
  • Ironic Name: Kina says that the yellow robot smells gentle... right before naming him "Prickle."
  • Prefers Proper Names: Prickle always calls Leo "Master Leo" and Valrika "Mistress Valrika." Oddly, this does not extend to Vam, who Prickle refers both as Vam and Lord Vam.
  • Robot Buddy: To Leo and the rest of the party.
  • Token Robot: Of the team.
  • Undying Loyalty: To Leo, after he reprogrammed them.

    Valrika 
https://static.tvtropes.org/pmwiki/pub/images/valrika.png

"As the last survivor of this realm, I had only one mission. I remained in my lab at all times, trying to stop the spread of Chaos."

A researcher with a laboratory and the sole resident of the Chaos Realm, which Vam destroyed in an attempt to hinder Jas.


  • Amazing Technicolor Population: Has dark purple skin.
  • Badass Bookworm: Is a researcher and a formidable fighter.
  • Dark Is Not Evil: She specializes in curse magic and is from the Chaos Realm, but is heroic and fights with your party to stop Jas.
  • Has a Type: When the party first meets her, she mentions Bernard's beard a lot, to the point that the party notices. It's not that much of a surprise that she gets together with Zinikr in Part 2.
  • Pointy Ears: Has these, emphasizing her otherworldliness.
  • Red Baron: Introduces herself as the "Warden of Chaos."
  • Sole Survivor: Of the Chaos Realm, after Vam destroyed the rest of it.
  • Spock Speak: Slips into this sometimes. Justified, as she isn't from the Human Realm like the majority of your party members and the only person she interacted with before Leo was his father Bernard.
    Valrika: (describing a rice omelet) A protein-rich jelly over some sort of grain with a lightly sweetened red gel... Fascinating. One wonders what effect it has on the human cellular structure.
  • Sympathy for the Devil: Even though Vam destroyed everything in the Chaos Realm except for her, she still follows the message he left for her and understands his desire to stop Jas from remaking the universe.
  • Telepathy: Her people had a form of this, which allowed them to share thoughts and "feel" each other. When she finds out that Vam preserved their life forces in the depths of the Chaos Cavern, she is overjoyed at being able to sense them again.

    Tan 
https://static.tvtropes.org/pmwiki/pub/images/tan_7.png

"Stay away from me or you'll end up dead."

A solitary fighter who always seems to be on the losing end of a fight, Tan is looking for Adolfo, the father of his spirit beast Galf.


  • Aloof Ally: Is this in Part 1, before officially joining the party in Part 2.
  • Cast from Hit Points: His skills using Galf, Adolfo, and Rudy cost HP instead of MP.
  • Crusading Widower: He tells the party that he is searching for Adolfo, which is true. He doesn't tell the party that by proxy, he is also searching for Blue, the spymaster who killed Carmina and currently controls Adolfo through a magic stone.
  • Dark and Troubled Past: He used to be a spy for the Falcion Empire, helping to depose the rulers of many smaller nations before setting his sights on Vibra.
  • Easily Forgiven: Carmina doesn't resent him at all, even though he was one of the Falcion spies that caused the fall of Dora.
  • Guest-Star Party Member: He only joins the party for a few, discrete battles in Part 1.
  • Heroes Love Dogs: He adores dogs, as shown by the sidequest "Calling All Sea Dogs!" which is a follow-up to the "Calling All Cat Fish!" sidequest detailed below.
  • I Work Alone: Has this attitude all throughout Part 1, telling Leo and Kina to stay away from him if they didn't want to be killed.
  • Ineffectual Loner: Tan is a capable fighter, especially with Galf at his side, but Leo has to help bail him out of a few situations in Part 1.
  • Kindhearted Cat Lover: The Part 2 sidequest "Calling All Cat Fish!" involves you gathering stray cats to bring onto the Uzra for him to take care of. After Leo leaves him alone with the cats, he starts calling them kitties and baby-talking them.
  • Loyal Animal Companion: Galf is this to him.
  • Mask of Power: His Divine Artifact, which appears in reaction to Tan's emotional connection with Carmina.

Allies

    Owen 
Kina's guardian, a fortune teller who lives in En.

    Cynthana 
The late Queen of Vibra.
  • Ethereal White Dress: A long, flowy one.
  • Eyes Always Shut: In all of her appearances.
  • Flower Motifs: The forcefield she conjures to block the Uzra from hitting the harbor is shaped like a flower bud, and she disappears into a cloud of pink petals after the the ship stops.
  • Guardian Entity: Is this for Kina and later Cheryl, as she protects her and Leo from Vam and prevents the Uzra from hitting the harbor (and Kina).
  • Light Is Good: She and her magic glow a pale pinkish-white, she wears a white dress and wields a white staff, and is a benevolent character.
  • Mama Bear: She is Cheryl and Kina's mother, going to great lengths to protect them after her death.

    Disena 
Leo's late mother, who died in a lab accident with a Divine Artifact.

    Carmina 
"I won't live on if it means to bear even one more loss!"

  • The Chief's Daughter: Was this in Dora.
  • Fallen Princess: Lives alone with her beasts on the Nameless Island between Falcion and Vibra after Dora was taken over.
  • Heroic Sacrifice: Converts her life force into magic to drive out the Falcion invaders and save Tan and Galf.
  • The Lost Lenore: Is this to Tan after her death. His entire arc before joining the party in Part 2 was to get Adolfo back and avenge her.
  • Survivor's Guilt: Suffers from this, as she feels like she abandoned her own people by running away.

The Cinderella Tri-Stars

    In general 

  • Catchphrase: Their Team Rocket-esque cutscene introduction, which they give every time you battle. Lampshaded when Leo tells them to "get some new material" right before your sixth battle.
  • Gate Guardian: The last battle with them is at the Shangri-La Altar, and defeating them gives you access to the mirror gateway that leads to the Void Realm.
  • Really 700 Years Old: They have been guarding the treasure at Shangri-La for twelve thousand years, give or take.
  • Quirky Miniboss Squad: They pop up at certain times in the game to give you a challenge, and they're quite interesting with a unique musical theme and style.
  • Red and Black and Evil All Over: The evil part is downplayed, but they do wear complementary red and black outfits and battle you at multiple points in the game.
  • Terrible Trio: A trio of antagonistic characters with Morrigan as the leader and Dotty and Folt as her "henchmen."
  • Two Guys and a Girl: Dotty, Folt, and Morrigan.
  • Worthy Opponent: They see Leo as this, with Dotty admitting that they are strong and calling the party "the worthy ones" after your final battle.

    Morrigan the Butterfly 

    Dotty the Beast 

  • Dumb Muscle: Discussed and played straight. If you knock out Morrigan and Folt, Dotty will say that he's "no dummy" and understands what's going to happen. He also starts off a lot of his sentences with "Oh, I get it," followed by repeating something Morrigan or Folt just said.
  • Stone Wall: When he guards, he is unable to attack but takes very little damage and blocks skills from reaching anyone standing behind him.

    Folt the Bravo 

The Gods

    In general 
Four beings hailing from another realm, two pairs of siblings (Jas and Vam, Taros and Yim) who settled in the realm where the Light of God shone and used it to create a Golden Age for themselves.
  • The Ageless: They do not seem to age as they get older and do not seem to have a defined lifespan, but they can be killed and do not have Resurrective Immortality.
  • Dimensional Travellers: They were originally from another realm that was destroyed by war and settled in the God Realm. Later, they would frequently intervene in the other worlds.
  • End of an Age: Twice. War destroyed their home world, which was a blissful place. Then in the God Realm, Jas' attempt to absorb the Light of God resulted in Yim's death and destroyed much of their new world.
  • Genocide Survivors: They were one of the last remaining survivors of their race of beings who destroyed themselves in war, and the only four to discover and settle in the God Realm.
  • Gods Are We: In universe, they are often considered to be gods, but they are contrasted in the story from the "true gods" and Jas' obsession with becoming a "true god" implies he knows he is a false god. One of the memories makes clear that Jas and Vam did not begin to consider themselves gods until after Taros' and Yim's departure from this life and they began intervening in other realms.
  • Golden Age: Twice. Before their home realm was destroyed by war, it was a wondrous place free from want. They recreated much of their former home in the God Realm and lived comfortable and peaceful lives for a long time.
  • Humanoid Aliens: They are of a race of beings who lived in another realm but destroyed themselves, and they are humanoid in form.
  • Sufficiently Advanced Aliens: Zig-Zagged. They are so advanced in their abilities and knowledge of the world that they are often considered to be gods. But a lot of the power they exercised in the God Realm depended on their access to the Light of God, and Yim makes it clear that they are weak and from a race of beings who largely destroyed themselves. After the Light of God destroyed their world, they were unable to completely rebuild and they do not have the power to resurrect people except as Soulless Shells, as demonstrated with Yim's botched resurrection.
  • Vertebrate with Extra Limbs: In the case of 2 of them, the brothers Jas and Vam, they have extra hands and arms. Jas has 6 hands and arms in total, in addition to his legs and feet; Vam has 4 hands and arms in total, in addition to his legs and feet. Averted in the case of Taros and Yim.

    Vam the Malevolent 

https://static.tvtropes.org/pmwiki/pub/images/vam_6.png
Vam the Malevolent

"This realm is still alive. I could not bear to completely abandon your realm to the ravages of pure Chaos."

The god of chaos who seeks to stop the world from being consumed entirely by order.


  • Anti-Villain: He is releasing Mechteria into the world which absorbs people's emotions and makes them sick, but he is using the absorbed emotions to give hearts and minds to the robots in Machine City, to prevent it from achieving 100% order, which would cause everything to return to the Zero World. He also exhibits remorse about some of his activities, like flooding the Chaos Realm with Chaos, killing nearly every inhabitant of that realm.
  • Cain and Abel: The Abel to Jas's Cain. He is the younger brother of Jas, but unbeknownst to him, Jas was the one behind the plot of Machine City trying to organize the whole universe into nothingness. Vam was trying to prevent this process by giving robots hearts and minds in Machine City, which Jas countered by helping the heroes reach Vam and get the Divine Artifacts to respond to them, taking away his power. After the heroes defeat Vam, Jas appears and murders him. But this was not the end, as Jas still needed Vam...
  • Came Back Wrong: Invoked by Jas. Resurrection interferes with the natural order of things, as at death most of the person's spirit moves onto the Void and becomes inaccessible. A resurrected person is a shell of who they were before. From Yim's resurrection, Jas knew this. But he needed Vam to maintain and expand the Mechteria infestation, and could not have Vam Saving the World that Jas intended to destroy. So Jas murders Vam and then resurrects him.
  • Disc-One Final Boss: Downplayed. He is the most prevalent antagonist of Part 1, as he tries to attack the party, kidnaps Kina and Cheryl, and is causing the Mechteria to spread in the human realm, but Jas banishes him into the wormhole after the party defeats him, cementing his place as the true Big Bad of the game. But there's one more boss in Part 1 after him.
  • Even Evil Has Loved Ones: Vam was greatly saddened by Yim's death, but was willing to accept that she was gone forever and could not completely come back.
  • From Nobody to Nightmare: Vam was one of 4 refugees who fled from another universe which was destroyed by war, along with his brother Jas. After arriving in the God Realm, he became more powerful and is now notorious in the Human Realm as Vam the Malevolent, where he masterminded the Mechteria infection that drains the life force and emotional energy of humans.
  • God Is Evil: He's not called "Vam the Malevolent" for nothing, but this is downplayed because he actually has a good motive for doing what he does and the godhood of the members of his race are questioned both by the other characters and the narrative.
  • Knight of Cerebus: Early on, there is a very clear change in the game's atmosphere whenever he makes an appearance. Downplayed later on, as we find out he's actually trying to do good, and a bigger threat is revealed.
  • My God, What Have I Done?: The Chaos Realm got its name because Vam filled it with Chaos, and in the process killed nearly every inhabitant. However, when he realized what he had done, he spared the Sole Survivor Valrika and put the life force of the late inhabitants in jewels who Valrika can communicate with telepathically.
  • Saving the World: What he intends to do by giving robots hearts and minds using the absorbed emotions of humans.
  • Smug Super: He is pretty confident in his abilities, and it's clear he doesn't think very much of the humans who face him.
  • Soulless Shell: When he Came Back Wrong, he had this, no longer being emotionally responsive, but there is still some of him in there as he cries at the concern displayed for him by Valrika.
  • Well-Intentioned Extremist: He's trying to stop 100% Order from being reached in the Machine Realm, which would spark the Zero World and result in a new Big Bang. He does this by imbuing robots with human emotions, which are a form of Chaos, and thus counteracts Order. Unfortunately, the human emotions are sent to the Machine Realm via an infectious machine called Mechteria, which sucks the life force and emotional energy out of humans. Certain towns, like East Vence, have become ghost towns because of the spread of Mechteria there.

    Jas 

https://static.tvtropes.org/pmwiki/pub/images/jas_4.png

"My sweet, little brother..."

The god of crushing order who seeks to end the world and create it anew with him as its true god.


  • A God Am I: Ever since he discovered the Light of God in the game's universe, he has been obsessed with using its power to become a true god himself. He at first attempted to absorb it into his body, but that ended in utter failure, resulting in Yim's death and the destruction of much of the God Realm. He then became obsessed with the power of resurrection, trying to bring Yim back, though much of his motivation was due to him wanting to transcend death; he brought her body back, but much of her spirit had been lost and she didn't even recognize herself. Now, he seeks to bring absolute order to the universe; with 100% order, the Zero world will approach, and he is aiming to become the true god of the new universe.
  • Big Bad: As of the end of Part 1, he has banished Vam into the wormhole, unleashed a massive wave of mechteria upon the world (much more than his brother did), and is heralding the imminent return of the entire world to the Zero World.
  • Cain and Abel: The Cain to Vam's Abel. He wants to use Machine City to organize everything in the universe, but his little brother Vam is interfering with his plans by giving robots in the city hearts and minds. In response, Jas manipulates the party into defeating Vam. With Vam weakened, he is free to finish his brother off and cast him into the wormhole.
  • The Determinator: Did your first attempt at becoming a true god result in a friend's death? Attempt to resurrect them to demonstrate you can overcome death, as a true god could. Did that fail? Blame the universe for your friend's death while overlooking your own role, and try to destroy it and create a new one with yourself as its true god. Little brother getting in the way of your plans? Murder your little brother, and then resurrect him as a puppet to further your plans. Did the heroes kill your puppet brother to put a dent in your plans? Resurrect him again as your puppet. Did you lose to the heroes from the lower realms thus proving you weren't really a god in the first place? Start your plan prematurely and become an Eldritch Abomination powerful enough to destroy the world. Ultimately, the only thing that could put an end to his ambitions was being forced to face his own guilt over Yim's death.
  • Eldritch Abomination: What he becomes when he merges with the incomplete Zero after you defeat him in the first two rounds. He is just this giant mass of blobby flesh that also looks kinda buff. When he began the process of merging, the Void appeared in his torso, and his final form accordingly has a giant cosmic hole in the middle of it.
  • Even Evil Has Loved Ones: Zig-zgged. As depicted in Zinikr's crystal ball, Jas was very determined to resurrect Yim, as he refused to accept her death. He was very confident that the process using a one-of-a-kind resurrection machine would work. However, while it seemed to resurrect her, she did not respond to the brothers as expected. Even so, Jas was confident the process would still work. Yim was resurrected, but much of her spirit did not return and she did not recognize herself. Jas was devastated by this failure, and in response hid his heart away. But it seems to be averted he gleefully murders his brother Vam, and deliberately resurrected him as a Soulless Shell to maintain and expand the Mechteria infection affecting the Human Realm. However, we find out after defeating him that he could not bear having a world without Yim, which is why he sought to destroy it.
  • Fatal Flaw: Pride, as discussed by Yim. Despite being from a race of beings who destroyed themselves, and his being so weak as to need the sustenance and comforts provided by the Light of God, he believed that he alone should be able to determine the fate of all beings and the universe by becoming a true god. His obsession with this has led to increasing disaster for himself and those around him.
  • Final Boss: As Jas the Absolute, he is the last enemy to defeat to beat the game.
  • From Nobody to Nightmare: He was one of 4 refugees who arrived in this universe, their own universe having been destroyed by war, and one of the last surviving members of his race. With his access to the power in the God Realm and his newfound hatred of this universe, he is now a threat to all of existence.
  • God Is Evil: Downplayed as even he doesn't consider himself to be a "true god" yet, and his godhood is sometimes disputed by other characters, but he's trying to kill everyone and create the world anew with him as its true god.
  • Laughing Mad: Once in the past, when he was attempting to absorb the Light of God into his body to become a true god. Then again in the present, after he murders his brother Vam, who was the main obstacle to his ultimate goal.
  • Manipulative Bastard: He utilizes manipulation to get the party in position to defeat Vam, as well as his control over the robots of the Machine Realm.
  • Never My Fault: He blames the Light of God, the power that allowed him and the other 3 gods to order the God Realm according to their wishes, for destroying Yim and causing most of her spirit to be lost, but he ignores his own role in tampering with and attempting to absorb the Light of God into himself to become a true god, which he lost control of; this forced Yim to make a Heroic Sacrifice to save him. Forcing him to confront the role he played in Yim's death is what finally gets him to give up on his destructive ambitions.
  • Not-So-Well-Intentioned Extremist: When the heroes confront him before the final battle, he tries to justify what he's doing by talking about cycles and the need to progress to a universe, but Leo calls him out on his self-righteousness. In reality, he just wants to become a true god. It's given more of a tragic tinge near the end unlike some other examples, however, as his selfish motivations are driven by his desire to escape the guilt he feels over accidentally killing Yim, which includes destroying the universe that reminds him of her.
  • Omnicidal Maniac: He's trying to use Machine City to organize everything. Once 100% order has been achieved, the world will return to nothing, and he will get the opportunity to remake the world according to his whims.
  • One-Winged Angel: He merges with the incomplete Zero to become a gigantic monstrous buff blob-looking thing called Jas the Absolute.
  • Psychopathic Manchild: He's incredibly emotionally immature, unable to handle loss or the consequences of his own actions. His tampering with the Light of God nearly killed him, and resulted in the destruction of the God Realm and Yim's death. Despite this largely being his own fault, he blames the universe and the Light of God that created it for his troubles, and in a final act of vengeance seeks to end the universe and make himself the true god of the new one to replace it.
  • Restart the World: What Jas wants to accomplish after destroying it. And he is positioning himself to become the "true god" of that new world.
  • Smug Super: He is quite confident in his powers, and considers the heroes to be beneath them. He spends the first round of your fight against him lounging in his chair, lazily flicking elemental balls into the battlefield. Only after you beat him does he get up off his chair and stand up, and with his powerful elemental spells and big attacks, he shows you why he is considered a god.
  • The Unfettered: In the pursuit of his ultimate goal, becoming a "true god", nothing is sacred. He will go so far as to murder his little brother Vam to advance his goals, and then resurrect him as a puppet. He believes the lives and feelings of this universe's inhabitants (himself excluded) to be "meaningless", just stepping stones on the way to becoming a true god. After his defeat, however, he finally gives up.
  • Woobie, Destroyer of Worlds: His failure to resurrect Yim leads to him taking his anger out on the multiverse by trying to destroy it and create a new universe. After his defeat, he mourns Yim and the heroes finally convince him to give up.

    Yim 
An acquaintance of Vam and Jas who gave her life to save her friends.
https://static.tvtropes.org/pmwiki/pub/images/yim2.png
Yim after her botched resurrection

  • Barrier Warrior: In her home universe, she specialized in barrier magic and shielding others from attacks. She would use this power in her Heroic Sacrifice.
  • Came Back Wrong: Justified, as resurrection goes against the natural order of things. When she died, most of her spirit was lost to the Void, so when Jas attempted to resurrect her, she was a shell of who she was before and didn't even recognize herself. This fact would later be invoked by Jas in his murder and resurrection of Vam.
  • Heroic Sacrifice: When Jas attempted to absorb the Light of God into himself, he lost control of it and those present nearly died. But Yim created a barrier that she was able to contain the Light of God. Only problem was that she was there in that barrier as well and her body was dissolved.
  • Only Sane Person: She was the only person who spoke up when Jas attempted to absorb the Light of God into his body, recognizing that they were weak, had no right to try to control the other realms, and could not control the Light of God. Vam and Taros just went along with it because Jas was the leader of the 4.
  • Posthumous Character: She died some time in the past, and is recounted only in flashbacks.
  • Scene Cover: The memory of her looking into the rain after her botched resurrection is featured on the cover of the soundtrack album.
  • Soulless Shell: Her body was recreated, but her soul was largely absent. She didn't even recognize herself, and fled "to the End".

    Taros 
See Zinikr's entry under Playable Characters.

Other Antagonists

    Blue 
"They're probably already dead. If they're not, maybe I'll hunt them down and do it myself."

An intelligence officer of the Falcion Empire for whom Tan holds a grudge.


  • Ax-Crazy: Even after Dora surrendered peacefully, Blue gathered his men to burn it to the ground. When he tried to take out Tan on the Nameless Island who was shrouded in fog, he attacked wildly and showed no compunction about killing his own men in the process.
  • Bad Boss: Has no qualms about killing his own men when the mist on the Nameless Island made it impossible for him to aim his magic.
  • Manipulative Bastard: Is described as this, which is what makes him such an effective spy.
  • Murder Is the Best Solution: Did you complete your mission objectives and get the sovereign of a foreign city to surrender his city to your country without a fight? If you didn't also murder him and his family it's not good enough for Blue.

Top