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Here is a list of villains from the Third Age.

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Third Age Villains


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Brethrenhood of Villainous Fellows

    General 

    Shogun Tensenshi, Lord of Tensenshi Castle 

Character: Villain/Anti-Villain

Alignment: Lawful Evil/Lawful Neutral

Type: Flamboyant Extrovert, Eccentric Genius, Master Artisan, Affable Overlord

Faction: Himself, Brethrenhood of Villainous Fellows

"Dare you venture into my latest fortress of challenge and adversity? Shogun Tensenshi shall show the world he is a most generous and brilliant host!"

Shogun Tensenshi (his entry here) is a eccentric overlord from Neighpon who was known for a bizarre love for building great castles and fortresses filled with traps and monsters and daring heroes and adventurers to brave their depths, while broadcasting it magically for his and the world's amusement. More flamboyant and fun-loving in his villainy than actually evil, he is a quintessential example of a 'Third Age' villain who poised a challenge to many heroes during the innocent and compassionate age and ensured it never become too stale and stagnant. With his return in the Fourth Age, the world can look forward to new attempts to brave his maze of obstacles and confront the overlord in the name of heroism or glory.
  • The Ace: A genius architect, brilliant mechanic and master enchanter, many of his works are so well designed and engineered that many of them remain unrivalled, and some of them are even still standing relative intact in the Fourth Age.
  • The Archmage: Is considered a master enchanter and created many magical constructs from mechanical golems to animated castles.
  • Beware the Silly Ones: He's flamboyant and fun, but he is still an Evil Overlord and an incredibly gifted architect, engineer and enchanter whose castles are virtually-impossible to breach whenever he decides to get serious and flip the switch to arm the actual weapons inside. He also has principles and lines that he would not cross, and those eviler than he is who pushed his Berserk Button would find out the hard way how much he disapproves their 'Not fun' ways.
    • Mistletoe Dreamer, the evilest being in the Third Age, once rigged one of his castle's booby-traps to become legitimately dangerous and lethal such that it nearly caused actual casualties, all for the sake of wanting to see an actual gory 'wipeout' for once. Tensenshi responded by luring and then trapping her inside one of his castles, the interior of which is a ridiculously complex magical maze filled to the brim with genuine death traps, incredibly dangerous monsters and other unspoken horrors and menaces. It took Mistletoe Dreamer fifty years to find her way out of it, and the fact that she got out of it at all was considered nothing short of miraculous. Whatever she experienced inside, it caused her to never bother Shogun Tensenshi again, not even in revenge.
  • Boss Battle: He is usually the Final Boss of his own castles, with him riding a giant golem or construct body that the heroic challengers had to overcome inside an arena built to be a miniaturized version of all the obstacle courses the heroes went through concentrated in one spot. Finding ways to deactivate his construct is considered a victory condition.
  • The Coup: Subverted. While he seized control of his domain so he could become an Evil Overlord and build his first great castle on it, it's less of an illegitimate and violent overthrow of his parents and more suggesting his by-then aging parents to retire and then tricking them into spending their retirement travelling outside of Neighpon.
  • Expy: He and his entire modus operandi is a massive Shout-Out to Takashi's Castle series in terms of characters and premise.
  • Even Evil Has Standards: Like many Third Age Noble Demon villains, he has many lines he refuse to cross, such as causing genuine harm and death, and readily join forces with heroes and other villains against even worse villains whenever they are encountered, during which he becomes 'very serious'.
  • Gadgeteer Genius: He is an incredibly engineer who created complex clockwork toys and contraptions as a hobby when he was young and built incredibly complex and brilliantly designed booby-traps and defense mechanisms into his castles for his challengers/contestants to brave through, as well as golem bodies for him to use.
  • Noble Demon: Like many Third Age villains, he was this, as he's more interested in having fun challenging and being challenged and all his villainy is about provoking heroes and adventurers to come after him and brave his castles.
  • Ragnarök Proofing: His castles and fortresses are so well-engineered some of them survived the cataclysmic end of the Third Age and are still standing mostly recognizable and largely intact even after tens of thousands of years had passed. His soul-gem was protected in one of them well into the Fourth Age until an adventurer braved his ruined castle's depths, found it and put it back on its altar, allowing him to return.
  • Soul Jar: For all his brilliance, he was still a mortal stallion, and eventually died of old age. However, finding living too much fun, he had his soul transferred into a 'Soul-Gem' which could be installed into his castles' and contraptions' enchanted mechanisms, allowing him to control his castles like an extension of his body and use golems as his avatars.
  • Start of Darkness: For a value of 'Darkness'. In his youth, despite being the heir of a Neighponese Daimyo, he was absolutely bored with his rigidly peaceful and tranquil existence — so much that he attempted to spice things up with parties and pranks. His behavior was constantly met with great disapproval from his parents and subjects, who wanted to preserve the status quo. He tried being an adventurer, only to discover he was lousy at it. When the First Cryptan Empire launched an invasion of Neighpon, rather than being terrified of the enemy and the chaos that followed, he got extremely excited for the first time in his life, and decided he wanted become a villain for the freedom it brought him and others.
  • Storming the Castle: His entire sctick is to provoke challengers into storming the great castles he built, watching and narrating their attempts to brave through his mazes of booby-traps, obstacles, defences, puzzles and minions to reach its center for his and others amusement.
  • Villain with Good Publicity: While he is unquestionably a villain and everybody knows it, he's noted to be one of the more popular ones as he had a very fun personality and the attempts to storm his castles serves as very popular entertainment for heroes, villains and everyone in between.

Corporatocracy of Scagnozzo (Inc.)

    General 
  • Even Evil Has Standards: Invoked: obtaining service from them requires signing a 'code of morality' contract and agreeing to abide by their Third Age villain code of ethics.
  • MegaCorp: Implied. Similarly to the Autumn Changeling country of Machina, Scagnozzo accured so much profit and power that it became its own country.
  • Mooks: They provide henchmen to their villain clients at affordable prices.
  • Offscreen Villain Dark Matter: Responsible for supplying many villainous factions with it, selling resources, magical artifacts, well-trained minions, evil lair furnishings, and supervillain costumes to other villainous factions, all at a reasonable price.
  • One Nation Under Copyright: A corporatocracy under Dishonest Profit, and by all accounts fairly prosperous and advanced.
  • Persona Non Grata: Invoked. Scagozzo does not do business with those who violate certain lines of ethics and conduct, and is willing to make that clear to those who try to attack the Corporatocracy for refusing service.
  • Welcome to Evil Mart: They provide resources, magical artifacts, minions, evil lair furnishings, and supervillain costumes to other villains for an affordable price.

    Dishonest Profit 
First introduced in a Drabble, Dishonest Profit is the head of Scagnozzo Inc., a corporation turn corporatocracy which caters to the material needs of villains and ne'er-do-wells.
  • Corrupt Corporate Executive: One who emerged from the Third Age, his evil mainly consists of supplying villains with what they need to conduct villainy at a reasonable price.
  • Even Evil Has Standards: Despite his shadiness, like many Third Age villains Dishonest Profit has a code of ethics which he would never violate, and would not do business with those who cross those lines.
  • Human Popsicle: Froze himself and a number of important assets following the end of the Third Age to return in a more profitable future. He would reemerge in the Fourth Age to rebuild his company/country and resume business once multiple Third Age factions returned.

Covendom of Walpurga

See its page here

Old Crypta/First Crypta Empire

See its page here.

Shadowpact Empire

See its page here.

Unaffiliated Individuals

A to C

D to G

H to J

    Insectora, the Prodigious Monarch 
Insectora (first introduced here) is a former servant of Queen Eclaira's and a cruel narcissist who attempted to choke the life out of Equus itself in her vain quest to achieve godhood.
  • Expy: Of Queen Sectonia, being cruel, vain sovereigns who tried becoming Botanical Abominations with the power to feed on whole planets in their mad quest for godhood.
  • Fairest of Them All: Similarly to Queen Eclaira, Insectora's goal was to become the most beautiful thing on the planet. Unfortunately for everyone, she would take it a step further by becoming a Botanical Abomination in order to feed off even deities like Eclaira, her former mistress, in order to achieve supreme divinity.
  • The Magnificent: Known as "the Prodigious Monarch".
  • The Starscream: She was once a servant of Queen Eclaira's until she betrayed her mistress. Her ultimate plan involved becoming a Botanical Abomination and feeding on every single lifeform on Equus — including deities like Eclaira herself — in her mad bid to achieve supreme divinity and beauty.

L to N

    Miscreant Melody the First 

    Mistletoe Dreamer, the Wicked One/The Dark Empress 

Character: Villainous

Alignment: Chaotic Evil

Type: Psychopath, Criminal Mastermind, Parasitic Spirit, Manipulator, Dark Witch, False Alicorn, Necromancer

Faction: Herself, The Dark Ages (Founder)


Mistletoe Dreamer (her entry here and here) is a villainous Earthpony mare from the Third Age who, against all odds, proved herself to be among the most despicable, sadistic, and depraved individuals in existence.
  • Ax-Crazy: Is almost completely unpredictable and filled with mad malice, finding sadistic and twisted enjoyment in causing mass mayhem and destructive devastation for no good reason but her own amusement. One day she might pull a very mean-spirited prank and the next day she's trying to devastate the world. Her endgame for the Dark Ages Crisis is to send her Legion of Doom to multiple points in history, hoping to cause a Time Crash that will cause the Four Ages of Known History to merge into one overlapping reality, purely because she finds it fun.
  • Big Bad: She's the leader and founder of the Dark Ages Alliance, and leads them on their attempt to cause a Time Crash.
  • Born in the Wrong Century: She's an Ax-Crazy psychopath who was born during the extremely empathetic and innocent Third Age, where most villains are of Noble Demon and Friendly Enemy bent. She'd have fit in much more with the villains of the First, Second, and Fourth Ages. Lampshaded by Mistletoe Dreamer herself and decides to find out if the Fourth Age would be more fun for her, and resurrects or releases equally as depraved villains from across history.
  • Came Back Strong: The cloned body that she tricked the Alicorn Ascendency into making her is a 'false Alicorn,' making her far more dangerous than she ever was when she was alive the first time.
  • Chronic Backstabbing Disorder: At the end of the day, she has no loyalty to any person or cause but to herself and would gleefully betray anyone if it is convenient or simply because it's amusing. She wasted no time betraying the Alicorn Ascendancy members who she tricked into resurrecting her in the Fourth Age and killing them all after getting the 'False Alicorn' body she had them made for her with Third Age magical lore (Though in this case she did the stabbing on one front and center).
  • Composite Character: His author describes her as a cross between Batman villains Baby Doll and the Joker, having the disturbingly child-like nature of the former and the gleeful psychopathy and Multiple-Choice Past of the latter. She also has a tinge of Hannibal Lector with her love for using a Hannibal Lecture on many a victim and her seemingly complete lack of a Start of Darkness and Dark and Troubled Past. In-universe, she is considered a Third Age Expy of Manic Menace (Shadow Sentinel I archenemy and Black Mask/Joker/Penguin analogue), Queen Dark Crystal, Grand Matron Hydia (whom she resurrected) and other 'Chaotic Evil' villainous maniacs.
  • Demonic Possession: She put spells in place to allow her spirit to return from the Hellrealm she ended up in and possess the living. However, she needed to find a suitable host or else their bodies deteriorate. Diamond Tiara would have been perfect, but she drove Mistletoe out. This resulted in her settling for tricking the Alicorn Ascendancy into making her a clone body to inhabit.
  • Dragged Off to Hell: Her final fate after her defeat: being dragged off by the Grand Primevals to face justice.
  • The Dreaded: Nobody likes her, but just about everybody is afraid of her. For example, the hostile Oceanaiads only teamed up with her on several occasions because they are more afraid of what happens if she feels left out. To note, even Sekra is unnerved by her and her reaction to seeing her revived is drop all pretense and theatrics in an attempt to just incinerate her on the spot.
  • Eldritch Abomination: She becomes a living Time Crash by merging with four of her past selves after having them kill one another.
  • Equal-Opportunity Evil: She's far from picky about who she selected for the Dark Ages Alliance, recruiting ponies, yaks, humans, centaurs, sapient skunks, and so on. All that matters to her is they're evil enough to be fun.
  • Even Evil Has Standards: Inverted - She has NO standards to her evil and villainy whatsoever. It's nearly every other evil villain of the Third Age who thinks she's way too insanely evil and evilly insane for their taste.
  • Evil Genius: An accomplished Diabolical Mastermind and psychopath extraordinaire who despite remaining mortal and widely opposed by Third Age heroes and villains alike had managed to pose a major threat to even the noble gods of the time. She is also an accomplished necromancer and later witch through self-study and proper tuition under other evil beings such as Grand Matron Hydia.
  • For the Evulz: With a complete lack of an identifiable Start of Darkness and Dark and Troubled Past, her entire motivation is essentially this. When ask why she does anything, her answer is invariably something along the lines of this:
    Mistletoe Dreamer: Because it's FUN, silly!note 
  • Fusion Dance: She manages to start her Time Crash by having four of her past selves kill each other and then their parasitic spirits merge with her, making her a living compound time paradox.
  • Greater-Scope Villain: It's mentioned the Dark Ages Alliance eventually falls...but many of its members, such as Endsieg and Smellba, who she liberated or resurrected survived and would go on to remain threats for long afterwards.
  • Human Sacrifice: Her resurrection spell requires a sapient sacrifice to work. A life for a life. Thus just to form her Legion of Doom, she had to commit multiple murders.
  • It Amused Me: The apparent main motive for her evil actions: To her, it's FUN. This includes her ultimate endgame for the 'Dark Ages Crisis', which apparrently involved causing a massive Time Crash.
  • Irony: One of the most monstrous, evil people to have ever existed...hails from the Third Age, one of the most pure, empathetic, and good Ages to ever happen.
  • Killed Off for Real: In spite of her succeeding in becoming a living Time Crash, she’s eventually defeated by deities and mortals alike.
  • Legion of Doom: Forms one called the Dark Ages Alliance by resurrecting or freeing villains from across all four Ages of known history.
  • Multiple-Choice Past: She apparently gives multiple, mutually contridictory origin stories, and no one knows her real one.
  • Necromancer: She became a skilled necromancer. Thanks to this, she was able to cheat death and resurrect in the Fourth Age. She brought a large percentage of her Legion of Doom back to life personally.
  • One-Winged Angel: She merges with four other versions of herself and becomes a sapient Time Crash.
  • Paradox Person: She succeeds in starting her Time Crash by fusing with four of her past selves.
  • Psychopathic Manchild: She's extremely child-like in her speech and mannerisms... which only makes her being an absolute psychopath and monstrous evil villainess all the more terrifying.
  • Resurrect the Villain:
    • She was properly resurrected by the Alicorn Ascendancy after manipulating them into doing so.
    • She forms the Dark Ages Alliance in part by resurrecting a Legion of Doom composed of the worst villains from across known history.
  • The Fourth Wall Will Not Protect You: After becoming a sapient Time Crash, she becomes aware of the Fourth Wall and begins breaking through it, even hijacking the narration and changing her bio header.
  • Time Crash: Her ultimate goal: Gain the means and forces to go back in time and alter history with her Legion of Doom enough to trigger one of these that will result in the Four Ages of Known History overlapping into a single, merged Age. Why? Because she thinks it's fun and she wanted to see what would happen.

O to R

    'Princess' Cold Heart, the Troublemaker 
See her entry here

    Queen Rising Sun 
See her folder entry here.

S to V

W to Z

    White Jasmine/Le Parfumeur 

Character: Villainous

Alignment: Neutral Evil

Type: Mephicorn, Mad Artist, Perfumer, Cleric

Faction: Herself, Ponyland, Princess Cold Heart


Le Parfumeur, also known as White Jasmine (her entry here) is a villainous Mephicorn mare from the Third Age who received patronage from 'Princess' Cold Heart to, in the latter's words, "keep Ponies on their toes".
  • Anti-Villain: More interested with keeping heroes on their toes, than actually hurting people.
  • Friendly Enemy: With Wysteria, bonding over their love of flowers.
  • Pungeon Master: Loves making scent-related puns.

    White Phosphorous 
  • Doomed Hometown: Invoked this on Burning Brave's home settlement, forcing her and her family and neighbours to flee.
  • Meaningful Name: White Phosphorous is a VERY volatile and dangerous compound used by military forces, officially to serve as flares but often as an incendiary weapon of remarkable proficiency, capable of burning through metal and stone as well as flesh and bone. Immolation by white phosphorous are extremely horrific and agonizing, and those few who survive are often left horrifically scarred and poisoned by its toxicity.
  • More Dakka: White Phosphorous' power stems from a large store of Second Age firearms which they had been able to scavenge. Burning Brave destroying much of their irreplaceable store was crucial in his and his army's defeat.
  • Tank Goodness: White Phosphorous brought out a scavenged and re-cobbled Second Age Main Battle Tank against Burning Brave in the climax of their confrontation. It didn't help him in the end, since she's wearing an advanced mantle of military-grade Powered Armor.
  • Wasteland Warlord: White Phosphorous is a warlord whose wasteland army terrorized the part of Marerope where Burning Brave, the future Courageous Knight of Embers lives in the very early Third Age, mere decades after the official end of the Second Age. Defeating him and his forces was the first thing Burning Brave did as a hero.

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