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Ashes

The non-playable Evil Doppelgänger versions of the shipgirls, whose motives and alliances are still unclear.

For information on the playable Ashes ships, please see Azur Lane META.

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Faction-wide Tropes

  • Alternate Self: Of ships from the other factions.
  • Broken Ace: According to Scharnhorst META, every META girl is the last survivor of their individual timeline.
  • Evil Doppelgänger: Given their Alternate Self nature and their more antagonistic nature vis a vis the META faction.
  • Dark and Troubled Past: Both the not-so-friendly Ashes ships and their friendly META counterparts are noticeably more dour and serious than their regular versions.
  • Hat Damage: For their most part, their outfits, particularly their cloaks, are singed and battle-torn, just to add to their Darker and Edgier look.
  • Last of Her Kind: According to Scharnhorst META, each META is the last survivor of their individual timeline. The known exceptions are Enterprise, Bon Homme Richard, Renown, and Repulse: the first two appear to have come from the exact same timeline as the Sirens, and the last two survived a shared timeline together.
  • Meaningful Name: They call themselves Ashes because it's all that remains after a fire.
  • One-Man Army: Given their power.
  • Person of Mass Destruction: Storywise, their power is usually several times greater than the ships under the Commander.
  • Wild Card: More so than META, as they will sometimes make use of the Sirens and antagonize the Commander to further their own goals.

Light Cruisers (CL)

     Helena META 

Helena META

The META counterpart of the Eagle Union's Helena, she was originally associated with the Ashes.

See Azur Lane META for more information.

    Jintsuu META 

Jintsuu META

Appearing on screen at the very end of Violet Tempest, Blooming Lycoris after making an off-screen cameo, she is working with Musashi but very clear that she has her own agenda.


  • Incurable Cough of Death: Her first (offscreen) appearance has her doing this, and when Musashi questions her it's implied this has been the result of experiments with Origin Cubes.
  • Your Days Are Numbered: She knows she doesn't have much time left and is trying to do as much as she can.

Heavy Cruisers (CA)

     Takao META 

Takao META (Code T, Ember)

https://static.tvtropes.org/pmwiki/pub/images/8abmucvr.png
The Embers of Resentment
Initially assumed to be a Siren, she makes her debut in the Ashen Simulacrum event. Much like Key Point G is quite clearly an Alternate Self of Enterprise, Ember is a similar incarnation of the Sakura Empire's Takao. Similar to most Sirens, her class signifies her nature: an 'ember', residue of an exhausted flame. In her own words, "my resentment of humankind still burns" - she is among what little is left from the ruins of a distant past.

Ember and Key Point G are the overseers of the attack on Azur Lane's headquarters in New York Harbor. Near the end of the event, Enterprise, North Carolina, Washington, Victorious, Saratoga, and the Commander of Azur Lane confront G within the singularity in the Bermuda Triangle, to which the Key engages with her usual Cryptic Conversation, though she mentions two critical points: 1) an entity named "Antiochus" is working behind Azur Lane's scenes; 2) "the Key" is actually the Commander and not herself. Before G could clarify anything, Ember intervenes, reminding G (whom she calls "Ash") about her warning in regards to unnecessary interaction with the 'denizens of this timeline'. Ember then introduces herself, and fights the protagonists in Ash's place, who leaves.

Ember manages to keep the Azur Lane fleet at bay and is impressed by the fight they put up, commenting that this particular timeline - one which she claims is hidden from observation by Antiochus - is indeed different. She then identifies the Commander of Azur Lane and speculates him to be the key point of difference. Enterprise angrily asks about what Ember's planning and why they (Ember and Ash) are siding with the Sirens to attack New York, to which Ember claims the attack was orchestrated by Antiochus to arrange for this encounter, and that she and her partner are nothing more than "Ember and Ash" carrying a burden the Azur Lane cannot even begin to fathom.

After hearing the Commander's order for the fleet to pull back, Ember begrudgingly notes the Commander's ability to lead the ship girls and gets enraged enough to unleash her superweapon, which completely destroys their attacks as well as repels the entire fleet. She's about to use it a second time on the Commander, but Ash reappears to stop her before she could do so, claiming their work here is done. Ember snaps out of her anger and apologizes for letting her temper go unchecked, which Ash waves off as it won't matter in the long run. The two engage in another round of Cryptic Conversation about "installing Beacons" to oppose "them", before Enterprise interrupts to ask why Ash stopped Ember's second attack and by extension protected the Commander and the Azur Lane fleet. Ember ignores the question, but Ash breaks her stoicism and claims she just doesn't want to experience the same regret twice, before the two disappear in a flash of light.
  • Alternate Self: Ember is one for the Sakura Empire's IJN Takao.
  • Badass Creed: How she introduces herself to the protagonists.
    "I am Ember. I am residue, born from an exhausted flame. But my resentment of humankind still burns."
  • Berserk Button: Ember seems to have a grudge against the Azur Lane Commander, to the point that the sight of him commanding orders to the protagonists compels her to retaliate with No Kill like Overkill. She even refuses to consider the Commander as a human, even referring to him with 'it' at a few points.
  • BFS: In addition to the katana Takao normally carries, Ember carries a large black-colored mechanical curved sword which is about as long as she is tall. Unlike all the other sword-wielding characters in the game, her sword is more than just a melee weapon: it is her personal superweapon capable of unleashing a wave of destructive energy which slashes airborne shells and planes to pieces and even briefly divides the sea in half. The Commander suspects its output might be even greater than Bismarck's nuke-esque superweapon seen in both the tutorial and the Scherzo of Iron and Blood event.
  • Broken Ace: States as much to the protagonists, in regards to herself and Ash. In her own words, "you cannot even begin to fathom the burden that we shoulder."
  • Cryptic Conversation: Almost like a trend for the Sirens at this point. However, Ember is quite notable in that she is willing to actually address and answer the questions asked of her, unlike the other Sirens (her partner is especially guilty of this) who pointedly ignore any question and speak at their own pace.
  • Dark and Troubled Past: Taking Scharnhorst META's words about the METAs' pasts and Ember's own feelings towards the Watatsumi into account, Ember is most likely a version of Takao who saw the Watatsumi of her timeline summon a Leviathan simulacrum that wiped out her comrades with a tidal wave and ultimately left her the Sole Survivor of her timeline. It's implied during Dreamwalker's Butterfly that the Takao seen in one of Shinano's dreams is the one who becomes Ember.
  • Dub Personality Change: She's significantly more hostile and edgy in English than in Chinese or Japanese. One major change is her line about her resentment of mankind appearing only in the English script. She's generally more cordial in the other versions, being more of a Large Ham than the grim, brooding English version. The Swirling Cherry Blossoms event pares this back to some degree; she remains fairly grim and blunt, but she's no longer as rude (though this is possibly due to who she's interacting with this time).
  • Evil Doppelgänger: She's a version of IJN Takao who attacks the Commander in her first appearance, but later events show her to be a subversion in hindsight since she lost everyone in her timeline and is working with Code G towards a greater goal.
  • Final Boss: Of the Ashen Simulacrum and Swirling Cherry Blossoms events.
  • Hopeless Boss Fight:
    • Though not one in gameplay, her appearance at the end of Ashen Simulacrum is one for the protagonists plot-wise. Ember handily manages to take on the Azur Lane fleet alone, before repelling them all with one strike of her BFS superweapon. She is just one swing away from completely obliterating the Commander of Azur Lane before Ash intervenes to stop her and subsequently save the protagonists.
    • She's less so in her appearance during Swirling Cherry Blossoms, although it's made clear that she's a lot more hesitant to raise her weapons against her "fellow countrymen". She still manages to break through the team of the Reborn Combined Fleet and the shipgirls guarding the Diadem of Light, but she outright says she has no interest in harming Nagato and simply departs once she discovers the Watatsumi in the Diadem shrine is a fake.
  • Knight of Cerebus: Ember's dispatch heralds the beginning of a scenario which Purifier, Tester, and Observer claim to be a 'play' as opposed to the usual 'game' or 'simulation'. In other words, this is not their usual tests; sure enough, the Tester makes it a point to mention it isn't a reproduction of history they are attacking, it's reality. Ember is also the first Siren who displays actual malice and hatred for the protagonists, specifically towards the Commander of Azur Lane.
  • Knight Templar: Ember seems rather convinced that Azur Lane and their members are the 'evil' side of the conflict, judging from her choice of words when referring to them. (It should be noted that this is primarily in the English version; her viewpoint in the Chinese and Japanese versions is less that they are evil and more that they are Unwitting Pawns to Antiochus.)
    Ember: "Swift death unto evil!"
  • No Kill like Overkill: In her debut event, Ember tries to unleash her sword's power (which, mind you, can briefly separate the sea like Moses through sheer force), against the very human Commander of Azur Lane. If not for Ash's intervention, it is likely there would be No Body Left Behind.
  • One-Man Army: In her debut event, she annihilates squadrons of planes with one swing of her BFS. Scharnhorst META indirectly confirms Ember's power.
  • Only Known by Their Nickname: While we know she's a version of Takao, Azur Lane only knows her as Ember, which her dialogue makes clear is simply a nickname she's given herself and not her actual name.
    Ember: "As for us, we are but Ember and Ash in the wind. You need not concern yourself with our names."
  • Tranquil Fury: Even when angered to the point of aggression at Azur Lane's commander, her expression doesn't change from her default grim frown, while her actions make it clear she would like nothing more than for the Azur Lane Commander to be dead.
    Ember: "This... is the reason she suffers so... If I was to destroy it..."

Battlecruisers (BC)

     Scharnhorst META 

Scharnhorst META

The META counterpart of the Ironblood's Scharnhorst, she was originally associated with the Ashes.

See Azur Lane META for more information.

Aircraft Carriers (CV)

     Enterprise META 

Enterprise META ( Key Point G (Chinese); Code G (Japanese); Ashnote  )

https://static.tvtropes.org/pmwiki/pub/images/enterprise_meta_al.png
The Key to the Creator
Initially assumed to be a Siren, she appears suspiciously similar to the Eagle Union's representative ship Enterprise. She makes her debut during the event Fallen Wings.

Referred by the other Sirens as "Key Point G" - her introduction begins with a log showing a Cryptic Conversation between herself and Observer Alpha, who congratulates G for 'saving the world again'. Alpha also reveals G to be the model for all the current Sirens, including Alpha herself, as well as the 'Key' to their Creator. G is then offered a choice to participate in another round of the 'game' by Alpha, to which she reiterates that her choice will always be the same, until she finds 'that person'.

After a series of flashbacks full of Cryptic Conversation with her own commander in her past as Enterprise, near the end of the event G confronts Washington, North Carolina and Helena by wiping out the Siren fleet attacking them, and asks a question about their commander's name. After North Carolina refuses to answer and recognizes her as Enterprise, G denies the notion and decides to leave for parts unknown, moving out of the observations from the other Sirens. Tester Beta wonders about what she is up to and why she specifically targets this 'time period' but Observer Alpha is assured that Key Point G will join them again.
  • The Ace: Much like Enterprise, she seems to be this for the Sirens. Observer Alpha and Tester Beta only call her for special occasions, and both of them as well as many other Sirens are modeled by the Creator after her. During the simulations, G is free to intervene as she pleases and demonstrates her power by singlehandedly wiping out an entire fleet of Siren ships with no effort.
    • The Winter's Crown event goes even further: it is shown G can in fact create a singularity on the scale of Mirror Seas through sheer force of will. To emphasize how dangerous that is, Purifier makes two claims: Sirens of her own class could never create one on their own, and an improperly dispelled singularity could be weaponized as a Fantastic Nuke powerful enough to damage continents.
  • Alternate Self: Her flashbacks suggest she is actually an instance of Enterprise from the future the Sirens came from. In the original timeline where mankind discovered the use of the Energy Rubik's Cube (Energy Cube / E-Cube), she was the very first shipgirl ever created, a result of modified E-Cubes (later called Wisdom Cubes) being made to react with relics of CV-6.
  • Barbarian Longhair: Combined with Mystical White Hair of Enterprise's. G's hairstyle makes it seem like she has been fighting for quite a long time without a chance to take care of her hair.
  • Berserk Button: The Stinger of the Ashen Simulacrum event shows G returning to the Bermuda Triangle after Azur Lane retreats from the area to wipe out the remaining Sirens there. After she is done, Observer Alpha contacts her through a projector, through which G immediately asks why Alpha involved outsiders again after Winter's Crown. They discuss a bit about the nature of the "Pawns" in G's disposal (not only the Siren mooks controlled by G, but also the ship girls G fought), with Alpha claiming G has complete freedom over what to do with both. Alpha then begins her usual round of false flatteries and stealth insults, which G calmly ignores as per usual for their conversation. However, when Alpha questions G's "chosen path" and asks whether she is trying to avoid the reality of her situation, G basically barks at Alpha to get lost and outright destroys the communication projector.
  • Broken Ace: For all her abilities and her status as The Ace, G seems to be carrying a lot of emotional baggage, even more than the protagonist's Enterprise and any other ship shown so far. As the original Kansen from another timeline, she actually has quite the Dark and Troubled Past.
  • Conspicuous Gloves: She wears a pair of black gloves long enough to reach just before her shoulders.
  • Cryptic Conversation: She engages in this trope a lot, implying she knows a lot more than most about what is really going on within the Azur Lane world.
  • Dark and Troubled Past: The Operation Siren Record Files and a scene in Khorovod of Dawn's Rime seem to give context to several flashback scenes in Ashen Simulacrum linked to G. In her original timeline, it's implied that the then-unknown META phenomenon happened at the Large-Scale Joint Exercise in which over 200 Kansen from various factions participated, terrifying authorities and convincing them to disband the research team of G's creator. G also had to leave behind her creator and John Archer and flee with Antiochus when NY Harbor was attacked by the Leviathans.
  • Despair Speech: The opening lines of Fallen Wings are implied to be G lamenting her fate.
  • Dull Eyes of Unhappiness: Her dark grey eyes set her apart from almost every other character in the game, making her seem like she is in a perpetual state of giving a Death Glare.
  • Eye Color Change: G's eye color is surprisingly inconsistent. In the trailer, her eyes are glowing red. In-game, her portrait art sports dull grey eyes. However, her chibi art sprite in the game files possess the same purple eyes as Enterprise.
  • Fantastic Nuke: G is apparently able to construct a singularity on her own. According to Purifier, improperly collapsing it can blow up half of Northern Union (the game's counterpart of Russia) sky-high.
  • Fashionable Asymmetry: Her right leg sports a thigh-high legging, but her left one is bare. Judging from the damage on that legging, it's implied that she lost the other one (possibly in combat) and simply doesn't bother to replace it rather than it being a fashion statement.
  • Foreshadowing: G's attempt to either seal or nuke a good part of the Northern Union is this for not only the faction's suspicious actions and rigging but also the knowledge Enterprise learned in the Microlayer Melody event (an apparent vision of the faction attacking the rest of the world). This suggests the incident G wants to prevent involves the Northern Union.
    • According to Scharnhorst META in Tower of Transcendence, G dispelled the Winter's Crown singularity because "someone had already gotten to the world fragments buried there", but she catches herself and stops before she can reveal anything more.
  • Iconic Outfit: G's mantle coat which she wears like a cape. It's how North Carolina identifies her as Enterprise.
  • I Have Many Names: She is originally known as "Key Point G" in the original Chinese version of Fallen Wings. However, the Japanese rendition of the event changes it into the katakana for "Code G", and yet still occasionally refers to her in kanji as Key Point G in-between dialogues. Further, the English version of the event outright labels her as "Enterprise" but she is still occasionally referred as Key Point G.
    • On another note, during the Ashen Simulacrum event, G is referred to by the other Sirens as "Ash" - presumably to match the class of the apparent Siren who she's partnered with during the event and is referred to as Ember. However, Ember makes it clear that Ash and Ember aren't their real names:
      Ember: "As for us, we are but Ember and Ash in the wind. You need not concern yourself with our names."
  • I Let Gwen Stacy Die: At the very end of Ashen Simulacrum, G stops her enraged partner Ember from obliterating the Commander of Azur Lane. When Enterprise asks her why she did that, G denies it for a moment. She then becomes unusually hesitant and meekly confesses she doesn't want to experience "that regret" a second time (the CN script has her say she doesn't want to see herself crying anymore).
  • I Will Find You: Her stated goal. The identity of the person she seeks is rather vague: she asks North Carolina about the name of the Commander who heads Azur Lane in Fallen Wings, yet when she sees the Commander face-to-face in Ashen Simulacrum G refers to him as "The Key" and claims he isn't her objective, not until "she has brought back someone close to her". Considering the Ashes' main goal is finding the Creator and the Magister, G's personal objective is heavily implied to be Dr. Anzeel.
  • Lonely at the Top: How Observer Alpha describes her. "The strongest people possess the loneliest souls."
  • One-Man Army: Fallen Wings shows the aftermath of G singlehandedly destroying at least one Siren base and an entire fleet of Siren ships, something which the Azur Lane's shipgirls could only manage in fleets.
  • O.O.C. Is Serious Business: Each time G reappears, her actions paint a different picture of her personality. This is most likely justified by the Anachronic Order of the events, giving plenty of time for G to go through Character Development in between.
    • G completely ignores Washington and barely speaks with North Carolina near the end of Fallen Wings, and even then as soon as it's clear North Carolina isn't going to answer her, she leaves without turning back. Even when identified as Enterprise, her reply is dismissive (even noted as much by the narration).
    • Yet she is far more polite when conversing with Victorious in Winter's Crown. G even goes as far as to verbally express joy to see her again and praise her, noting Victorious will grow stronger in the futurenote . In addition, despite being The Stoic, G promises her wrath when she warns Purifier not to involve 'outsiders' again.
    • Ashen Simulacrum clarifies the chronology of her appearances (Fallen Wings -> Winter's Crown -> Ashen Simulacrum), and shows more of G's inner conflict and vulnerable side. She doesn't seem to know how she should interact with her ship girl counterpart Enterprisenote , and even protects the Commander of Azur Lane from certain death, only to vehemently deny it when asked why she did that. Her subsequent Not So Stoic confession about not wishing to repeat something she regrets only solidifies her Broken Ace status. The Stinger of the event also has G live up to her promise in Winter's Crown and antagonize Alpha for involving outsiders again and for offending her.
  • The Promise: A scene in Fallen Wings (implied to be a flashback) has her make her "Commander" (implied to be John Archer from her original timeline) promise to meet different civilizations in space with her one day. Ashen Simulacrum implies that said Commander regrets not being able to uphold said promise when NY Harbor was attacked in her original timeline.
  • Red Eyes, Take Warning: In the trailer of the Fallen Wings event, G's eyes briefly glow red when she is shown.
  • Scarf of Asskicking: A black one to match her Darker and Edgier theme compared to Enterprise.
  • Shell-Shocked Veteran: If her Despair Speech is any indication.
  • The Stoic: G mostly reacts to everything with silence, and when she speaks her responses are generally very dull and restrained. Her Not So Stoic moments are few and far in-between.
  • That Man Is Dead: Her only response when North Carolina recognizes her as Enterprise is to stoically claim "you've got the wrong person" or "you're mistaken" depending on the version.
  • Ultimate Lifeform: Averted. Observer Alpha describes her as "the most perfect, the most flawless" model, and the current Sirens are molded after her image. Emphasis on the most - just like all the Sirens, the fact she is the most perfect does not mean she cannot evolve further, which is implied to be the reason for her current position among the Sirens in the first place.
  • Walking Spoiler: The Fallen Wings event is about G's nature and past, which is intimately connected to the future from which the Sirens came. Her backstory isn't even fully explained and it already gives away several hints (sometimes conflicting) towards the nature of the Sirens.
  • Wide-Eyed Idealist: Implied to be one in her past, much like the protagonist's Enterprise. Her flashbacks show how she (as Enterprise) asked her Commander about the civilizations of other stars, and she further expressed her excitement to meet them.
  • Worthy Opponent: Seems to see Victorious from the Royal Navy as this. When G wipes out an entire fleet of Sirens in Fallen Wings, she uses unidentified Siren plane models. However, G goes out of her way to use the exact same plane models Victorious uses (Fairey Barracuda) to shoot down the latter's planes during their skirmish near the end of Winter's Crown. G is also much more cordial with Victorious than with anyone else so far (barring her own Commander in flashbacks).

     Hiryuu META 

Hiryuu META

The META counterpart of the Sakura Empire's Hiryuu, she was originally associated with the Ashes.

See Azur Lane META for more information.

     Ark Royal META 

Ark Royal META

The META counterpart of the Royal Navy's Ark Royal, she was originally associated with the Ashes.

See Azur Lane META for more information.

     The First Known METAmorphosis (Unmarked Spoilers) 

Bon Homme Richard

https://static.tvtropes.org/pmwiki/pub/images/bonhommerichardmeta.png
Prior to META 
The first META shipgirl to appear in-story without a "normal" shipgirl counterpart, she debuts in the "Abyssal Refrain" event. She was the very first shipgirl to undergo the Origination / METAmorphosis process, where a shipgirl's Wisdom Cubes degenerate into Origin Cubes, accompanied by the shipgirl losing all emotional attachments and sense of her former self.
  • Ambiguous Situation: The true nature of her initial encounter with the Northern Parliament girls, in which she's pretty affable, cheery, and playful, is vague: was this really how she used to be prior to her Origination, or was she play-acting, given that Kronshtadt and the others disagree on how she looks in a subsequent loop? Those scenes aren't revisited after Richard's true nature is revealed.
  • Appearance Is in the Eye of the Beholder: In at least one of the synchronization loops, Kronshtadt perceives her META appearance while her comrades perceive her "normal" one. She also attempts to appear to Monarch as her non-META self in Pledge of the Radiant Court, but Monarch sees right through it.
  • Arc Villain: She's the main antagonist of "Abyssal Refrain" and "Pledge of the Radiant Court".
  • Artistic License – Ships: Her real-life counterpart wasn't launched until near the end of WW2, primarily serving from the '50s into the early '70s. The mentions of the Federation and the Revolutionary Army in the Operation Siren Record Files would align with NATO and the USSR in real-life history, but she mentions never having served in Bermuda.
  • Ax-Crazy: She is violently unstable and uses her power and violence to goad other shipgirls into undergoing METAmorphosis, a process that would turn them into instruments of violence just like her.
  • The Baby of the Bunch: In comparison to both the other META ships and her fellow Essex-class sisters, even chronologically 'younger' ones such as Shangri-La, Richard is quite petite and young-looking. This is Played for Drama, since her full appearance shows she is dressed inappropriately for her appearance, but in a way that is right in line with her attitude.
  • Blood Knight: Once the charade is over, she states that all that matters to her is power, and what better way to use it than to fight!
  • Break the Cutie: Judging from her initial interaction with the Northern Parliament shipgirls, she used to be very friendly and approachable as the youngest-looking of the Essex-class girls before a training exercise in her original timeline caused her transformation.
  • Corrupted Data: According to Renown META, Bon Homme Richard was the only person in existence that Observer Zero could not write into her mainframe. It's heavily implied that even recreating the past that would normally create her namesake ship would not be enough to recreate Richard the shipgirl. This also implies the fates of Dr. Anzeel and Dr. Aoste.
    Renown META: Even with the endless information from the past Zero has access to, she cannot reconstruct Richard. Moreover, Richard has never been seen in any other branch as far as we know.
  • The Corrupter: In "Abyssal Refrain" she attempts to corrupt Kronshtadt, to the point of pressing her own head against one of Kronshtadt's guns and daring her to shoot her. She also tries corrupting Monarch during the events of "Pledge of the Radiant Court". Generally, Bon Homme Richard seems to delight in pushing other shipgirls towards their own METAmorphosis.
  • Despair Event Horizon: The Operation Siren data files imply that she accidentally caused loss of life at a tense joint Federation / Revolutionary Frontnote  training exercise, causing her METAmorphosis.
  • The Fourth Wall Will Not Protect You: She has an entire hidden scene in Parallel Superimposition where she's Addressing the Player. No, not the Commander. You, the player. She spins a riddle comparing the Arbiters to a hermit crab, strongly hinting at their true nature, before sporting her typical Slasher Smile and promising the player that she'll see them again, soon.
  • Going Commando: If her artwork is remotely accurate, she's apparently not wearing any underwear.
  • Hannibal Lecture: She attempts to do this to the Royal Navy shipgirls near the end of the "Pledge of the Radiant Court" storyline, stating that resisting their (in her eyes) inevitable METAmorphosis is futile and that they should stop doing anything other than fight. Unfortunately for her, Purifier shows up, shoots her In the Back, and attacks her as payback for destroying her test site.
  • The Ingenue: Downplayed. Even though she doesn't show up in-person in Parallel Superimposition, she has a cameo as a video billboard advertisement that the Commander and the Type II shipgirls see in downtown New York City for a time-travel adventure movie she's starring in, called The Final Countdown. (Likely a Shout-Out to The Final Countdown as well as being a minor Call-Forward to the title of B3/D3.) It's clearly Richard before her METAmorphosis, as her bright blue eyes and cheerful disposition are still quite evident, and Hornet II is excited for her friend "Bonnie" to be the star of a major motion picture.
  • Innocent Blue Eyes: Prior to her METAmorphosis she had blue eyes, contrasting her Red Eyes, Take Warning after METAmorphosis.
  • Living Weapon: She sees not just herself but all shipgirls as little more than weapons, and she tries to get other shipgirls to embrace the same view.
  • Odd Name Out: She's the only "META" shipgirl without the META label, which fits in two senses: she's unrelated to both the playable META and the non-playable Ashes factions, and her Wisdom Cubes never had a safety lock since she predated the METAmorphosis failsafe.
  • Patient Zero: "Abyssal Refrain" shows that she was one of the first ships to undergo METAmorphosis, if not the very first. Later Operation Siren files reveal that during a visit to Bermuda she was exposed to Pandora's Box, an experimental project that destabilized all kinds of Energy Cubes and became the source of her Origination.
  • Pint-Sized Powerhouse: Even in comparison to other META ships, Richard's power seems to be on a whole other level. She's able to hold her own in a fight with whole squads of shipgirls with almost casual ease, and even the more powerful ships and Super Prototype research vessels like Kronstadt and Monarch cannot do much more than hold their ground while trying to escape.
  • Red and Black and Evil All Over: Her color scheme as her META self is primarily red and black, unlike her Essex-class sisters and her normal self who primarily wear blue.
  • Red Eyes, Take Warning: While she was a cheerful blue-eyed kid before METAmorphosis, she's now a terrifying red-eyed threat that spreads METAmorphosis and METAstasis to other shipgirls, nearly reducing Kronshtadt to a killing machine herself.
  • Slasher Smile: Her default expression once she drops the charade really drives home her current status as a murderous psychopath.
  • Strike Me Down with All of Your Hatred!: In her confrontation with Monarch in Pledge of the Radiant Court, she goads Monarch into attacking her in all-out rage to try to get her to begin METAmorphosis.
    "Nice shot there lady. Just imagine what a devastating weapon you could be if you became META...
    Hahaha... Ahahahah! AHAHAHAHAHA! Light me up ! Reduce me to a pile of ash!
    Release all of your pent-up loneliness, bitterness, stress, and anger! Take it all out on me! Don't think, just SHOOT ME!"
  • The Unfettered: To her, power is all that matters because it's all that remains. Shipgirls are just weapons anyway, so why should bonds, duty, and allegiance matter?
  • Used to Be a Sweet Kid: She was pretty affable, cheery and playful with the NP girls during their initial encounter. This is supplemented by the Operation Siren files pertaining to her: she was chosen to be the public face of the Union's shipgirl programme, and got along very well with everybody from the common people up to those in charge.
  • Walking Spoiler: She's the main antagonist of the "Abyssal Refrain" event, and her appearance gives context to substantial portions of new lore in Operation Siren.
  • Weather Manipulation: Her abilities allow her to create tidal waves as well as a massive tornado of black energy.
  • Where It All Began: In the wake of her turning META, all subsequently-manufactured Wisdom Cubes had safety locks installed as a failsafe, to give shipgirls on the brink of Origination one last chance and the courage to reject it. It also prompted the development of the Sirens, who unlike shipgirls are immune to METAmorphosis.
  • Wild Card: Richard is the only META ship to date not allied with the Ashes or Azur Lane, and the Sirens consider her such a dangerous, unpredictable anomaly that Observer (via Purifier) was willing to make a temporary alliance with the Royal Navy to deal with her.

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