Follow TV Tropes

Following

Awesome / Devil May Cry 5

Go To

Per wiki policy, Spoilers Off applies here and all spoilers are unmarked. You Have Been Warned.

https://static.tvtropes.org/pmwiki/pub/images/cavaliere.jpg
Pictured: Dante wielding a motorcycle as two chainsaws.

    open/close all folders 

Pre-Release

  • The franchise's glorious return. After going almost completely dark after DmC: Devil May Cry, which created a major Broken Base, and with only an Updated Re-release of 4 in 2015, the series comes back from the brink with Nero at the forefront giving the flippant and balls-to-the-wall tone it's known and loved for! And it's not only Nero coming back to fans...
  • Nero's phenomenal and stylish demonic asskicking in the E3 2018 trailer. He uses flips, kicks, quips, and his new robotic arm in an incredibly creative way, but he ends it by calmly staring at the camera and stating outright that he intends to take down the baddie who took off his arm.
    Nero: I have a score to settle with that son of a bitch.
  • The mysterious villain in the E3 2018 announcement trailer earns a spot here for managing to toss Nero around with ease, and rip his Devil Bringer off. See all those moments listed for Nero? He managed to kick his ass anyway.
  • Nero kicking the ass of Goliath, a giant beast with a mouth that absorbs objects and spits flame in its stomach. The best part is how casual he is about the whole thing. He honestly does not care about the giant monster, it's just another day for Nero.
  • One of Nero’s Devil Breakers, Gerbera, is a huge sweeping laser.
    Nero: Let's give 'em a little taste of the GOOD SHIT!
  • From the GamesCom 2018 trailer: Dante shows off his new Devil Arm motorcycle, Cavaliere, that transforms into a pair of chainsaw BFSs which he can dual wield. Nuff said.
  • The entirety of the TGS 2018 trailer that features Dante.
    • Dante shows off more moves of Cavaliere, where he can go from dual-wielding to transforming it back to motorcycle-form and using the tires to attack.
    • He actually uses the blades of a demon that got stuck to shave.
    • The return of "Jackpot".
  • The boss fight against Voltaic Black Knight: Cavaliere Angelo, whose body parts provide for Dante's new motorcycle Devil Arm, has been noted to be almost on par with the boss fight against Credo Angelo from DMC4.
  • The GA 2018 trailer shows off what looks to be a fusion of Dante's Majin Form from 2 and the unused Perfect Devil Trigger from 4.
    • From the same trailer, we finally get a look at some of V's gameplay. One of his moves? Summoning a Shadow from 1 to attack foes.
    • Again from the same trailer, Dante using King Cerberus that has two additional forms other than the three-part nunchaku. Dante mockingly something as a "puppy" off-screen and taunting on taking them out for a walk in a frozen looking environment points at him possibly battling King Cerberus, much like how he fought Cerberus.
  • The Wham Shot at the end of the V trailer, in which Dante's unconscious on the ground and V looking about to impale Dante with Demon Sword Sparda is one for both sides.
  • The Final Trailer for the game features the biggest and most jaw-dropping Wham Shot so far. One that can only be put into four words: The return of Vergil.
    • We see Dante's new sword (with the texture of Sparda and the shape of Rebellion) in full, along with the fact that Dante can perform something akin to Summoned Swords with it!
      • Come the actual game, just how he acquires the new Sword itself counts. Dante just jams the broken hilt of Rebellion into himself and proceeds to absorb both the Rebellion and Sparda before letting out an explosion of power and transforming into his new, ultimate form: the Sin Devil Trigger. And is then able to spontaneously summon the sword whenever he wants. He finally reaches a level of power beyond that of Sparda and Urizen. Also, its name? Devil Sword Dante. After all this time using the weapons of other Demons, Dante's finally got his own personal Devil Arm.

Post-Release (Base Game)

    Opening 
  • The entirety of it. To wit:
    • A cop actually kills an Empusa. With bullets.
    • Nico herself. Upon seeing a group of Empusas ahead, she speeds up and barrels right through them. When an Empusa tries to climb in through the driver-side window, she doesn't even blink or move her head and puts her cigarette out right on its face, causing it to let go and get splatted. And then she sends the van into a barrel-roll after using several cars as a ramp. She snatches a cigarette out of the air while in the middle of the roll, all without taking her hands off ten and two.
    • Nero naturally. He leaps out of the van as Nico take it into a barrel-roll, and starts flipping about the obstacles of cars and debris all the while shooting the Empusas stylishly before sliding back into the van's passenger seat just as the barrel-roll finishes. All to the incredibly badass "Devil Trigger". Ladies and gentlemen, Devil May Cry is BACK!

    Prologue 
  • Finally after 11 years, we finally see the Devil May Cry crew again, as if nothing has changed.
  • Nero might have lost an arm but it didn't affect his cockiness and habit of delivering his Badass Boasts against lesser demons, as demonstrated when he mocks the first Empusa in the game.
    Nero: I can take you with no arms!
  • Dark moment of Awesome for Urizen: He may be the only demon in existence who can defeat Dante in a straight fight. Of course considering who he really is, this does make sense.
  • Despite seeing Dante beaten by the new Big Bad Urizen, Nero doesn't flinch and tries to finish what Dante started. Even if he fails, Nero refuses to let down the man that saved his life.
    Nero: Sorry Dante. I'm bagging this bitch! [Revs the Red Queen.]
  • Despite the game hinging on the prologue fight against Urizen resulting in Nero's defeat, if you're good enough at the game, you can actually beat prologue Urizen on every single difficulty without ever losing as you're supposed to (and thus, being stuck with Devil Breaker-less Nero with no buyable moves and only 6 vitality bars). And yes, that includes Dante Must Die and Hell And Hell.

    Mission 1 
  • The unnamed soldier (who Nero calls "Crew cut") is saved by Nico driving up a ramp to bump an Empusa in mid-air.
  • From the opening cutscene, Nero has become a Mook Horror Show for any demons stupid enough to get in his path. He just casually toys with the Empusas with a smile on his face, while enjoying the fight and testing out his Devil Breakers.

    Mission 2 
  • This mission shows that, despite losing the Devil Bringer, Nero is a lot more experienced than he was in his debut game. No longer is he the hot headed punk who tried to look cool. Instead, Nero is calmer, more relaxed, and having a lot more fun with his job.
  • The first proper boss fight has Nero face off against the Incandescent Colossus Goliath, a giant muscular brute that can suck things into his stomach mouth with a fiery tornado. However, Nero isn't worried at all at the idea of fighting him, enraging the demon through his casual dismissal of him. And when the actual fight happens, Goliath doesn't stand a chance.
    Goliath: How could a mere human...?
    Nero: Says a mere demon. How about we wrap this up?
    Goliath: Damn you!
    • The fight itself shows off how wild this game can be. The battle starts on the roof of a church before crashing into the building itself until both combatants leap out onto the courtyard outside, where they can really go all out.
    • Nero has multiple ways of interacting with Goliath's attacks, such as reflecting his meteors back into his face with any variety of attacks or catching his charge with either a Buster grab, resulting in Nero grabbing his tail and spinning the demon around like a rag doll before throwing him away, or blocking it with an attack from Overture, which sends Goliath flying back.
      Nero: Chill out you block head!

    Mission 5 
  • During the battle between V and the Elder Geryon Knight, V gets in an excellent Badass Boast at about the 1/4 mark.
    V: The power to control time... That's quite a horse.
    Griffon: But that would mean it's Geryon! I thought Dante killed it already!
    V: A rare species, but apparently not quite extinct. Until today, that is.
    • When you're finishing off the horse, V lunges up to slice through the horse's neck, only for the horse to invoke its Time Stands Still powers to try and keep it from happening. Alas, it's all in vain, as V proceeds to chop through anyways while reciting some poetry!
      V: "The hours of folly are measured by the clock. But of wisdom, no clock can measure."

    Mission 8 
  • Nero gets a magnificent threat in against Urizen.
    Nero: Urizen, huh? I bet your parents didn't like you much, 'cause your name sucks.
    Urizen: I am without a name. I am power, absolute.
    Nero: Well, No Name... I'll be sure to put that on your tombstone.
  • Despite getting beat to the ground horribly, it shouldn't be overlooked that Nero managed to break Urizen's barrier, something that Dante couldn't do, at least as far as we know, and all without his demonic power.
  • At the end of the mission, Nero is beaten and bruised by Urizen, not even able to stand. Urizen picks up his limp body with his tentacles and prepares to kill the helpless Nero, who can only squirm and scream until something flies in and severs the tentacles, slamming into the ground with enough force to shock the room. Standing, or rather floating, between Nero and the Eldritch Abomination is a single demon. Urizen quickly dismisses this new challenger, attempting to attack them just as he did Nero, but the demon just catches the attack and tears a tentacle out of Urizen's body. What’s more, Urizen stumbles. This demon is not only protecting Nero, but is stronger than Urizen. Once players catch on to who the demon is, the hype begins to get crazy. Yes, it's Dante. This comment from YouTube puts it best:
    Comment: Imagine a giant, horrifying monster is chasing you. You then run into an even more terrifying monster that stands between you and the other monster. This is kind of what it felt like seeing this scene
  • As with the prologue, you can take down Urizen in his second of the so-called Hopeless Boss Fights to prematurely beat the game. Case in point, this battle which has Nero taking on Urizen when he's off his throne right before Dante shows up in Sin Devil Trigger. Without. Taking. A. Single. Hit.

    Mission 10 
  • While it's never shown directly, this mission starts at 4:44pm on May 15th, while the prologue starts at 8:06pm on May 16th, meaning that Dante fought Urizen for over a full day before he was beaten. Even in defeat, Dante is legendary.
  • In the prologue, all Nero gets to fight are Empusas, the most basic enemies in the game. Meanwhile Dante faces off against all manner of demons, from Hell Cainas and Antenoras, Riots and Chaos, Death Scissors and Hell Bats, meaning Dante and the girls killed all of the strong demons long before Nero even got there.

    Mission 11 
  • Seeing Dante take up the Devil Sword Sparda for the first time since the original Devil May Cry is bound to send shivers down your spine.
    Dante: Alright. Enough is enough. Can’t send a boy… to do a man’s job.
  • Cavaliere Angelo is a mixture between Nelo Angelo, Credo, and Nevan, with everything that entails. A master swordsman wielding electricity and a strong defence. It certainly makes an impact as the first true boss fight for Dante.
    • As cool as Cavaliere Angelo is, this fight acts to illustrate how experienced Dante is, barely registering the demon as a legitimate threat. And all things considered, Cavaliere is hilariously outmatched. It is a lesser, imperfect version of Nelo Angelo’s armour, and despite how powerful Trish is, she is nowhere near as powerful as Vergil, and even better, Dante finds Cavaliere’s attacks completely predictable. You almost feel bad for the knight.
  • And, of course, this mission acts as the introduction of the iconic Cavaliere Motorbike, a weapon Itsuno has wanted to make since Devil May Cry 2, and it is everything that you could ever want in an insane weapon.

    Mission 12 
  • Upon reaching the ruins of his old home, Dante finally understands the reason why his father gave him the Rebellion and its true nature. Stabbing himself with it, he proceeds, before Griffon's amazed eyes, to absorb both it and the Sparda, truly becoming one with his demon nature and reaching the godlike state known as Sin Devil Trigger (and obtaining the "New Legendary Devil Arm Dante")! And how powerful is he? So powerful that upon encountering Urizen again, the very same Urizen that kicked everyone's asses at the beginning of the game, he utterly destroys him in combat!
  • The unveiling of Dante's new sword is completely epic. Dante, in Sin Devil Trigger, simply clenches his fist, with the Sword materialising instantly in his hand, and as you're given your first good look at the weapon, its title is given: New Legendary Devil Sword - Devil Sword Dante. Unlike most weapons he gets, Dante doesn't show off his new sword with his usual bravado. Instead, he simply splits the sword open, swings the weapon in a circle in front of him, summoning swords of energy, before crossing his arms before throwing them open with a demonic snarl. Dante is taking this fight seriously, and he isn't holding back.
  • In terms of gameplay, Dante's Sin Devil Trigger feels incredible to control, conveying power unlike ever before. Its basic combo has massive range and deals devastating damage, and Vortex and Inferno from the first Devil May Cry game have been re-implemented into the Sin Stinger and Sin Inferno respectively, with Sin Stinger shredding through a single target and Sin Inferno delivering a massive Area of Effect blast that stuns all demons in its range. Its ranged attacks are The Luce and The Ombra, the former being a barrage of countless summoned swords that can target multiple enemies and the latter being a meteor of energy being fired from Dante’s hands. His most powerful attack is Demolition, where Dante traps an enemy in a black hole before reducing his enemy to dust. Nothing can escape it, and only bosses can survive it. And then there's Judgement. By sacrificing all energy in the Sin Devil Trigger Gauge, Dante slows down time and focuses before unleashing a storm of slashes with Devil Sword Dante, moving so fast that after images follow his every movement before brandishing his sword in front of him and unleashing all his power at once, and there is no way to avoid this attack. If there is an enemy, it will get hit. Oh, and Dante is invulnerable for the whole duration of the attack. Even on the dreaded Dante Must Die difficulty, Sin Devil Trigger will tear to ribbons everything but the most powerful enemies the game has to offer. It truly is Dante's ultimate form and the trump card to end all trump cards.
  • The Sin Devil Trigger demonstrates how powerful it is the moment you get control of it. Remember Urizen's crystal barrier, the one that took Nero an entire boss fight to break? On normal mode, Sin Devil Trigger Dante can break it by using his basic combo once!
  • Special mention to the boss theme, "Unwavering Bravery". Unlike the other themes for Urizen's boss fights, such as "Unbearable Pressure", "Unavoidable Despair", or "Undeniable Fate", which are oppressive and convey the power Urizen has over his opponents, this theme is the opposite. It's triumphant and inspiring, conveying that this isn't a theme for Urizen like the other ones. This is a theme for Dante, and for the Sin Devil Trigger. This song lets you know that the demon king doesn't stand a chance.
  • Dante's last-minute arrival carries an entirely different weight with the context given by the previous two missions. Rebellion and the Sparda are no more, having combined to form a new Devil Sword bearing 'Dante's name, while his demonic power has reached new heights with his Sin Devil Trigger. This isn't just a heroic rescue, this is truly Dante's moment having finally stepped out of the shadow of Sparda and into his own. A new legend, one stronger than Sparda, has been born. Urizen, while still even-toned, is clearly furious at this new development.
    Urizen: Dante... You dare approach me in that form!?
    Dante: You're one to talk! Do you know what you look like now!?

    Mission 17 
  • Urizen achieves his ultimate goal and consumes the Qliphoth Fruit, becoming arguably the most powerful demon seen in the series up to this point. Dante engages him in an epic duel and pushes him back to the point Urizen starts freaking out and demanding how Dante, who in his eyes has never lost anything, can be stronger than himself, who ripped apart his very soul for power. Dante delivers a short speech on how strength is not a matter of loss, but a matter of choice, and kicks his ass again! So thorough in fact was the ass-kicking, Dante was but one hit away from ending Urizen if not for him ceding the right for the last hit to V.
  • Vergil’s return is a sight to behold. After V deals the final blow to Urizen, a pillar of light erupts from them, the illusion of the Sons of Sparda’s childhood home completely shattering. As the light fades, you can see someone standing as the illusion falls to pieces around him. Then, slowly, the eldest son of Sparda turns towards the camera and this message fades in; Vergil, The Alpha and the Omega. Dante is downright furious, likely not only at Vergil's return, but at himself for making the mistake of letting V be the one to finish Urizen.
    Nero: ...What is this?
    Dante: [Practically hissing] Vergil...!
  • V's plan, if it was his plan, going perfectly. Despite having no demonic power of his own, he gets everything in place so he can reunite with Urizen after he's consumed the Qliphoth Fruit, using its incredible power to bring Vergil back completely restored.

    Mission 18 
  • Immediately as the mission starts, a cutscene plays showing Dante and Vergil's first proper interaction in years, and Dante immediately attacks. However, Vergil manages to beat him away with two hits with Yamato, one to block his sword and the other sending Dante flying back. Despite Dante being exhausted, Dante isn't completely helpless, grabbing the Yamato's scabbard as he's thrown back and sending it right back at Vergil, who catches it with Yamato, being sent skidding back as a result. When they finally lock blades, Vergil simply tells Dante that he's too tired from his last fight to be satisfying to beat, so he tells Dante to come and get him after he's regained his full strength, knocks him off his feet, and leaves. Vergil is well and truly back.
  • As the mission begins, Nico gives Dante the Kalina Ann II. While awesome on its own, if you did a little exploring in Mission 11, you get something much better; The Double Kalina Ann.
    • Another cool detail is how they're coloured, with one white and one black, making them essentially rocket launcher versions of Ebony and Ivory.
  • As Dante makes a beeline for Vergil, he's stopped in his tracks by some familiar faces. Griffon, Shadow, and Nightmare stand before him, determined to be the ones to take him out. The demons from Mallet Island are back for round two, but this time Dante is much, much stronger.
    • The fights start off against only Griffon, then just Shadow, then Griffon and Shadow together, before finishing with a boss fight against all three, with Nightmare entering the battle as a meteor with a boss health bar. This fight is one of the hardest in the game, but just as satisfying to win.
    • The music in these fights define this mission as a love letter to the original game, with each familiar getting a remix of their original theme, with Griffon getting "Grilled Tandoori Smoke", Shadow getting "Silent Siren", and Nightmare getting "Psycho Machine".
    • This is also awesome for Dante. When summoned by V, Nightmare was completely indestructible and only took "damage" when under the direct control of V, but here, not only can Dante hurt it, he can kill it.

    Mission 19 
  • Mission 19 is completely full of crowning moments of awesome. What else would you expect from the long-awaited rematch between the Sons of Sparda?
    • The mission starts with an almost heartwarming interaction between the brothers.
      Vergil: How many times have we fought?
      Dante: Hard to say. It’s the only memory I have of us since we were kids.
      [A moment passes between them, and they both give a genuine smile]
      Dante: [readies Devil Sword Dante] Time to finish this, Vergil! Once and for all.
      [Vergil simply raises Yamato and unsheathes about an inch of it with his thumb]
    • And once the battle begins, Vergil makes sure that the player knows that he won’t be holding back.
      Vergil: I won’t lose to the likes of you, little brother.
    • The first time you resort to brute force and try to use Stinger to bum rush Vergil, he will casually deflect the attack with Yamato's hilt, after which he will mock Dante and by extension, the player. It serves as an excellent demonstration that you'll have to think a bit when taking on Vergil.
    • The start of the battle is hard, but not too much of a challenge. Once you get close to emptying half of Vergil's health, however...
      Dante: Just about time to settle this.
      Vergil: [activating his Devil Trigger with a massive shockwave of energy] That's right. Come on!
    • Vergil's Devil Trigger state cranks the challenge up significantly, shifting from multiple Rapid Slashes and Helm Splitters into a storm of Judgement Cuts, and at the end of the Devil Trigger's duration, Vergil teleports to the centre of the battlefield, charges up power, and then spreads his wings and begins circling the arena, smashing through the Qliphoth and dive bombing Dante three times before returning to his human form, only now he can string his attacks together.
      • What makes this even cooler is that, during Vergil's dive bomb, Dante can knock him out of his Devil Trigger with a perfectly timed Royal Release, the slowdown and Vergil's cry of pain making the moment even more awesome. Or, if you're feeling confident, you can use Real Impact, Sin Stinger, or even Demolition to do the same thing with even more style.
    • If the player uses Dante's Sword Formations in Gunslinger when Vergil is using his Summoned Swords, Dante's swords will intercept every single one of them. It's a nice way of showing how they truly are equals.
      Dante: Can't always have it your way.
      Vergil: Interesting...
  • Remember Judgement Cut End in Devil May Cry 4 Special Edition? It's back, and this time, you're on the receiving end. And it looks glorious!
  • Thanks to the Irregular Full Custom upgrade, you can perform an "Unarmed Dante" run where Vergil is defeated using Royal Release as the only available attack.

    Mission 20 and Postgame 
  • Dante and Vergil are about to fight a brutal duel to the death. However, Nero will not let Credo's death repeat itself, so he literally jumps in to stop his uncle and father from killing each other — which gives him a massive power surge that regrows his arm into a fully human limb, sprouts energy wing-arms without the need for a Devil Trigger, and fully awakens his Sparda heritage to activate his true Devil Trigger, which shocks Dante and Vergil into powering down from their Sin Devil Trigger forms. The fact that this scene is listed in every Moments page beside Funny and Nightmare Fuel says a lot about its impact, with extra props to Johnny Yong Bosch for selling Nero's anguished screams before flying off to the final battle.
    • There's also a Freeze-Frame Bonus that doubles as a moment of awesome; when Nero separates Dante and Vergil from clashing, his spectral wings' talons are also holding up their swords. He really didn't want them to die from killing each other.
    • Same goes for Nero's use of "FUCK YOU!" during said battle against Vergil. Instead of coming off as Narm like the way Dante used it in the reboot, it signifies that Nero means business as he gloriously activates his Devil Trigger for the first time in the fight! Again, props to Johnny here for keeping the tensions high in his delivery!
    • Nero opens his fight by backhanding Dante with his Devil Trigger's wing. Dante, who has gotten back up immediately after getting riddled with holes and slung across entire city streets, needs to take a few minutes to recover from that.
    • Nero's Calling the Old Man Out in epic fashion!
      Nero: Feeling accepting yet?!
      Vergil: Of your existence, or your strength?
      Nero: Both, you fuckin' asshole!
    • Nero's clash with Vergil? He and Nero exchange blows with Yamato and Red Queen, just before Vergil skewers him. But Nero just goes "Hell no!", pulls Yamato out of him, and delivers it right back to his father. Point first.
    • Thought the Buster moves on bosses in 4 were great? 5 tops them, since the game allows you to pull off some truly jawdropping grapples against Vergil. Including necklifting him and his Devil Trigger to slam them together, punctuated with "You dropped this!" during the Neck Lift and then "Jack! Pot!" as he slams him down. And then the best part? Countering him as he comes in for a Sin Devil Triggered divebomb attack.... with a mid-air DDT.
    • Wanna feel like a real badass? Then instead of Bustering SDT Vergil's divebomb, counter it with the Dropkick. Doubly so if it's the hit that ends the fight, since it means Nero's first controlled boss fight started with drop-kicking a Son of Sparda and his last canonical boss fight so far can end with him drop-kicking a Son of Sparda.
    • And the kicker? During this fight alone, Nero has regenerating DT, and the fight's set to an absolutely awesome remix of "Devil Trigger" that only kicks in once you activate Nero's Devil Trigger for the first time or Vergil loses roughly 25% of his health. Hit the above-mentioned necklift chokeslam move and it triggers the version with lyrics.
    • In addition, this battle is the first one that allows the player to attack and stun a Devil Triggered Vergil; he never flinched against Dante at all; so Nero's gained some massive power to be able to not only do so, but to take the fight straight to Vergil and win with impressive power!
    • If you want to watch a demonstration of everything previously describing the fight between Nero and Vergil, check out this video link of Nero kicking the ever-loving shit out of the man who mutilated him. Highlights include; Taking no damage whatsoever, Nero slowly walking towards Vergil, never running at him, riding on a missile while dodging Vergil's charge that's destroying the background, then proceeding to drop-kick him in the face, completely shutting down Vergil's assault (it doesn't do any damage, but damn if there isn't some Catharsis Factor to watching that). Oh, and he uses Ragtime to nullify Judgement Cut End. And top to it all off, Silver Bullet's lyrics coming in toward the end of the beatdown and matching the action on-screen, the spot where the fight ended matching with the following cutscene, ♪ 'Frustration is getting bigger!' ♪ (Vergil gets blasted into the air, Nero's preparing the Tomboy...) ♪ 'Bang! Bang!' BANG!♪ (pulls his Devil Trigger) JACK-POT!!! How else could this fight end?
    • Nico's Report on "Devil Trigger Nero" also provides another awesome context. Back in DMC4, Nero needed the Yamato to tap into a demonic power, but in contrast, his new form in this game is the result of his own effort.
  • The Devil Trigger and Devil Bringer abilities stay with you into New Game Plus without losing the Devil Breaker. Did you miss your old-school Charge Shots and moves like Showdown? Not only can you buy those on repeat playthroughs, but you can mix them up with the Devil Breaker for maximum style.
    • And while some bosses have a generic beatdown for the Buster action, Goliath and Malphas have unique ones: being swung by his tail and flung off a decent distance and an up-close No-Holds-Barred Beatdown on her humanoid part ending with stomps to the head respectively.
    • Nero's Purposely Overpowered Super Costume (unlocked by beating Dante Must Die difficulty) permanently makes the spectral wing-arms latch onto his back even in his human form. With the costume equipped, Nero's unique Devil Trigger-induced human appearance in Mission 20 can be recreated in the earlier missions. This is a nice easter egg if you want to take more screenshots of Nero in this form via Photo Mode.
  • In the Bloody Palace, you can fight almost every unique boss from the main story as V, Nero, or Dante, including bosses that some of them couldn't fight in the main story, like Urizen and Vergil. V's finishers are usually recycled or generic, but he finishes his Bloody Palace battle with Vergil by impaling both of them on his sword-cane and absorbing Vergil.

    Miscellaneous 
  • It's always satisfying to witness the slow-motion effect that happens every time you successfully parry an enemy's attack or break their weapon/armor. Depending on the enemy, pulling this off adds another layer of awesomeness, such as when you are required to parry a Death Scissors' attack and One-Hit Kill it in a Secret Mission, or when Dante mocks Cavaliere Angelo after parrying his attacks. On the opposite end, the enemies can also have this visual effect triggered against you and make you go Oh, Crap!, such as when Nero's Devil Breaker is shattered by the enemy, or when Vergil blocks an attack for the first time during his boss fights.
  • Nero's Buster animation against the Fury demons surprisingly twists a trend; the Fury is the only non-boss Elite Mook that can fight back Nero in a Buster sequence (the only major characters who can do this feat in the franchise are Dante and Vergil). But even if it's an awesome moment for a demon, Nero matches it by catching up with the speed of the Fury and then hitting it right back.
  • Most of V's finishers are also brutal and cool, even if they are executed against a lesser demon.
    • In some of these animations, such as when you finish a Nobody, you can also notice V taking his time, implying that he is slowly savoring his kill.
    • V can also use the demons' own weapons to finish them off, such as when he kills a Death Scissors demon.
  • In a slight touch of detail, the Devil Sword Dante changes its appearance by splitting its blade in the middle whenever Dante activates his Swords Formation skill or when he's in Devil Trigger form.
  • Griffon's habit of perching on V's extended arm happens frequently in cutscenes or promotional materials, but it can also be performed in-game when certain conditions are met. If V is standing still, Griffon is not yet summoned, and there are no enemies nearby, holding the ranged attack button makes V extend his arm and summon Griffon on top of it. This pose can be retained as long as you hold the button, which makes it perfect if you want to take badass screenshots of V and Griffon in Photo Mode.

Special Edition

  • On September 17th, it was announced that, after much speculation, we are getting a Special Edition for next gen consoles, available day one!
  • Two words. Playable. Vergil. Everything he could do in his boss fight? Now you can do it too, including using his Sin Devil Trigger and the Doppelganger!
    • The knockback force of his Beowulf's "Hell on Earth" ability is so strong, any nearby enemy is sent flying if they didn't die from the shockwave blast. This also works against some giant bosses such as Goliath if the move is performed right up-close.
    • His Devil Trigger now summons a Doppelganger, though he also has a Sin Devil Trigger form like the younger son of Sparda. Vergil can also use "World of V", a move that fully depletes his Concentration gauge to shift back into V, unleashing an utter barrage onto his foes.
    • Sweetening the deal is his battle theme, "Bury The Light", which is not only as godly as the other themes, but its lyrics are also loaded with callbacks to previous DMC titles! More on that in the Fridge page.
      I AM THE STORM THAT IS APPROOOOOOOOOOOACHING
      PROVOOOOOOOOOOKING
      BLACK CLOUDS IN ISOLATION
    • And yes, his iconic Catchphrase makes a glorious return, too:
      Vergil: Show me your motivation!
    • With Mission 19 and 20 for Vergil, did we get another Vante situation? No. You get to fight Dante himself both times, the first as he isn't trying very hard. Then the final boss fight is against a Dante that brings out everything, dwarfing even his battles in the fourth game as he's ready and willing to aggressively hand Vergil his ass on a silver platter and look good doing it.
      • A moment of awesome for Dante too, because his second phase is far and away the most difficult boss in the game. As it should be. The Legendary Devil Hunter is coming at you with everything he has and defeating him is a Herculean Task.
    • Even better, for Mission 20, it starts out just like the cutscene that plays at the end of Mission 19. The two brothers prepare to finish each other off. Then it cuts to black right at the point where Nero jumps in... except he doesn't. The scene plays out. They do a classic Single-Stroke Battle scene as both of their Sin Devil Triggers end. And then you hear this to herald the start of the final battle, in A Cappella.
      BURY THE LIGHT DEEP WITHIIIIIIIIIIN!
      CAST ASIDE, THERE'S NO COOOOOOMIIIIIING HOOOOOOOME!
      WE'RE BURNING CHAOS IN THE WIIIIIIIIIIIIND!
      DRIFTING IN THE OCEAN AAAAAAAAAAALL ALOOOOOOOOOOOONE!
      • You want to know what's more awesome than this? Apparently, a fan has made an A Cappella version of Bury The Light! Check it here.
  • After fans were disappointed by their lack of inclusion in the base game, both Turbo mode and Legendary Dark Knight mode return, meaning even more chaotic battles are on the way.
  • The opening cutscene of Vergil Mode shows him shortly after taking Yamato from Nero, staggering through the same underground tunnel Dante does in Mission 12 on the final approach to their childhood home. Two Riots appear to block Vergil's way and in a sudden burst of energy, Vergil dashes clean through them and takes time to dramatically sheathe Yamato before blood bursts from their wounds and they flop to the ground dead. Even on death's doorstep himself, Vergil is still leagues above your average demon.
  • This combo Full list  by player SunhiLegend (admittedly using mods). Especially as Sunhi is able to time it so "I am the storm that is approaching" is sung just as the combo ends.

Top