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Linking to a past Trope Repair Shop thread that dealt with this page: "Zeno's Race" is non indicative, and kind of complaining., started by DragonQuestZ on Mar 2nd 2011 at 2:46:08 AM
Here's◊ the original image.
How will people know the meaning of this picture? I only knew that this is a picture of a fractal curve after some searching around the web. Furthermore, is there a reason why this picture is used for this trope? It doesn't even reflect this trope in any way in my opinion, please enlighten me.
That's a brilliant image, but shouldn't the person be walking the other way?
Examples need details. Please see How To Write An Example when moving these back to main.
I completely forgot the title of this article. It's irrelevant and terrible. Someone change it.
TRS got there in the end. :D
Agreed about it being a lot like Arc Fatigue. Still, it seems like a shame to waste the page, since it's otherwise so well done. I wonder if it can be retooled slightly to apply to shows that came and went without a resolution, because they waited so long for The Reveal that the series ended? Or do we have a trope for that situation already?
Drat, looks like that's Cut Short. :/
Some of the page could be incorporated into those two pages. I think the image is better than the one on the Arc Fatigue page which is essentially two people and a caption and completely irrelevant to anyone who hasn't watched whatever series that is.
Yes, that retool would be a good idea, and it would be minor...
Arc Fatigue is for an arc, and it is subjective. This is for an entire show, pretty much, and it is less subjective: see the descriptions of the Inu Yasha and Final Fantasy entries.
Edit is made.
I still see these as similar, because the "Myth Stall" part of Arc Fatigue is really about the course of entire shows (though not quite written that way).
Inu Yasha is in the Myth stall section after all.
The point of the name is that there is progress made in the beginning, then progress gets slower and slower. If they are searching for seven MacGuffin pieces then they'll find 3 in the first season, two in the second, then only one in the next one and one in the next one but then they have to prepare the magic ritual and it .... just...drags...out... (presumably they put more time for one off episodes, the day in the life kind of stuff, they'll develop some rivalry with a particular Magnificent Bastard that leads to its own subplot of fighitng that guy etc).
First, don't explain the metaphor but giving Zeno's paradox and then saying "Shows do something like that". Explain the metaphor but using arcs and macguffins and central characters rather than Achilles and the Tortoise.
Second, check whether there are any Myth Fatigue examples that don't do this. If you can't escape a one-to-one correlation or if most of them happen because of this, they aren't worth splitting. On the other hand, I can kind of imagine this as being a more viable way of altering pacing in video games and responding to deeper developments in tv shows.
For instance, The Legend Of Zelda: Orcarina Of Time had you have to gather crystals and to move the plot along and then big epic stuff happens and then you have to gather seven sages, with each one having bigger and longer temples. However when you are reuniting the sages, that's when the game opens up a bigger world to you, involve time travel tricks, develops some more side characters and worlds and gets to the meat of the game. You're just a little confused because for a moment you thought you might actually be half way.
Some would say a legitimate choice, also not really a myth or story arc so much as one plot.
Go for it!
Did more editing, but I think my edits need edits.
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How well does it match the trope?