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All series must end eventually, one way or the other. Sadly, some series are CutShort; RealLifeWritesThePlot and it's LeftHanging because of money problems and/or AuthorExistenceFailure. Sometimes a series is not profitable enough to continue, but a short work is made to WrapItUp. Other series end more naturally; the A-plot is taken out of the freezer, lightly microwaved with some lead-up and given a satisfying resolution.

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All series must end eventually, one way or the other. Sadly, some series are CutShort; RealLifeWritesThePlot and it's LeftHanging because of money problems and/or AuthorExistenceFailure.DiedDuringProduction. Sometimes a series is not profitable enough to continue, but a short work is made to WrapItUp. Other series end more naturally; the A-plot is taken out of the freezer, lightly microwaved with some lead-up and given a satisfying resolution.



* ''Literature/TheWheelOfTime'': Creator/RobertJordan originally planned for the series to be a trilogy. Before too long had passed he realized he would need six books to finish. He [[AuthorExistenceFailure died]] working on a twelfth and final volume. Creator/BrandonSanderson, hired to complete it, needed ''three'' to get it all done, though at least the pace has picked up and we're no longer getting books that are [[PutOnABus entirely missing one of the three male leads]]. Book ten is set almost entirely in the week ''preceding'' the end of the ninth book and contains quite literally no plot developments for any of the twenty or thirty storylines it checks in on more or less just to remind you they exist. The one actual thing that actually happened occurred at the end of the previous book, making volume 10 such an epic waste of the reader's time that it crosses over into being essentially a self-referential joke.

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* ''Literature/TheWheelOfTime'': Creator/RobertJordan originally planned for the series to be a trilogy. Before too long had passed he realized he would need six books to finish. He [[AuthorExistenceFailure [[DiedDuringProduction died]] working on a twelfth and final volume. Creator/BrandonSanderson, hired to complete it, needed ''three'' to get it all done, though at least the pace has picked up and we're no longer getting books that are [[PutOnABus entirely missing one of the three male leads]]. Book ten is set almost entirely in the week ''preceding'' the end of the ninth book and contains quite literally no plot developments for any of the twenty or thirty storylines it checks in on more or less just to remind you they exist. The one actual thing that actually happened occurred at the end of the previous book, making volume 10 such an epic waste of the reader's time that it crosses over into being essentially a self-referential joke.


* ''Webcomic/{{Homestuck}}''
** It's been well-telegraphed that the story will take place in 7 acts. But Act 5 consists of Act 5 Act 1, which quadruple the main cast size, and Act 5 Act 2, almost as long as the previous four-plus-one acts combined. Then Act 6 doubles the cast size again and consists of six acts, each of which is followed by a comparably long intermission. ''Then'' the end of Act 6 Act 5 turns into the introduction of [[OverlyLongGag Act 6 Act 5 Act 2]]. Which then becomes part of a greater joke when the story ''goes back'' to Act 6 Act 5 Act 1, and then becomes Act 6 Act 5 Act 1 x2 Combo. Then Act 6 Intermission 5 has 6 intermissions. ''Then'' Act 6 Act 6 will also have six sub-sub-acts, with their own sub-sub-intermissions. The ultimate plan for a final resolution is "It will be done when it's done."
** In all, Act 6 was about as long as the previous five acts combined, but Act 7 was just one page long. Well, one ''video'' long.

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* ''Webcomic/{{Homestuck}}''
''Webcomic/MSPaintAdventures'':
** It's been In ''Webcomic/ProblemSleuth'', more than half of the entire comic is spent fighting the final boss, Demonhead Mobster Kingpin. This is PlayedForLaughs, of course, with the boss requiring ridiculously complex strategies to even hurt, let alone defeat, and one of the last moves used against him being an unpleasant note complaining about how long he takes to fight.
** It was
well-telegraphed that the story will ''Webcomic/{{Homestuck}}'' would take place in 7 acts. But Act 5 consists of Act 5 Act 1, which quadruple the main cast size, and Act 5 Act 2, almost as long as the previous four-plus-one acts combined. Then Act 6 doubles the cast size again and consists of six acts, each of which is followed by a comparably long intermission. ''Then'' In the end end, Act 6 ends up being half of the entire comic, and in fact replicates the comic's structure like a fractal by having Act 6 Act 5 turns split into the introduction of [[OverlyLongGag Act 6 Act 5 Act 2]]. Which then becomes part of a greater joke when the story ''goes back'' to Act 6 Act 5 Act 1, two acts and then becomes Act 6 Act 5 Act 1 x2 Combo. Then Act 6 Intermission 5 has 6 intermissions. ''Then'' Act 6 Act 6 will also have six sub-sub-acts, split into 6 ''more'' acts with their own sub-sub-intermissions. The ultimate plan for a final resolution is "It will be done when it's done."
** In all,
''own'' intermissions, thus being half of all of Act 6 was about as long as 6! (Act 7, on the previous five acts combined, but Act 7 was just one other hand, is very very short.)
** While the above (dealing with
page long. Well, one ''video'' long.count) is knowingly invoking this trope by playing with the structure, the actual ''time'' it took to make all those pages also slowed down over the course of ''Homestuck'' due to issues behind-the-scenes of other projects and the author's life. The first half of the comic by pagecount took around two and a half years to make, updating almost daily, while the second half took four and a half years and had frequent pauses where no pages were posted, sometimes lasting a whole year.


* ''Literature/ReflectionsOfEterna'' is infamous for this. It was originally planned as a duology, but expanded into five books of roughly the same length after Kamsha started actually writing them. The first three were published within two years. The next one was split in three volumes, which took just as long. The last book was initially split in four volumes, spread out over five years, then the last volume of that went on a four-year hiatus, reemerging as a six-parter (?) itself read: the final bit of the final part of the fifth novel is now alone about as long as everything that came before it. The ammount of in-universe time they cover is also inversely proportional to page count devoted to it.

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* ''Literature/ReflectionsOfEterna'' ''Literature/GleamsOfAeterna'' is infamous for this. It was originally planned as a duology, but expanded into five books of roughly the same length after Kamsha started actually writing them. The first three were published within two years. The next one was split in three volumes, which took just as long. The last book was initially split in four volumes, spread out over five years, then the last volume of that went on a four-year hiatus, reemerging as a six-parter (?) itself read: the final bit of the final part of the fifth novel is now alone about as long as everything that came before it. The ammount amount of in-universe time they cover is also inversely proportional to page count devoted to it.


* Some of the quest series in ''VideoGame/{{Runescape}}''. The main examples are Elves, Menaphos and Morytania quest series. They started at rather fast pace when they were released, but each installment will either grant less progress than the previous installment of the quest series or suffers from ScheduleSlip. Later though a few of the quest series have still been wrapped up.

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* Some of the quest series in ''VideoGame/{{Runescape}}''. The main examples are Elves, Elves[[note]]which is more of a zig-zagged example, as Mourning's End 1 advanced it greatly despite the two before and one after not doing much[[/note]], Menaphos and Morytania quest series. They started at rather fast pace when they were released, but each installment will either grant less progress than the previous installment of the quest series or suffers from ScheduleSlip. Later though a few of the quest series have still been wrapped up.up.
** ''Old School Runescape'', on the other hand, thoroughly averts this: previously "filler" quests that were added after the backup of the game it was taken from were rewritten, often adding or altering things to increase the pace (for example, the quest A Taste of Hope (which was based around the Legacy of Seergaze quest) has you [[spoiler:publicly kill vampire Ranis Drakan in front of a crowd of humans to show them the vampires ''can'' be stopped by humans]]), rather than it happening in the ''next'' quest, and uneventfully at that.


* ''Series/KamenRiderAgito'' follows this trope exactly. The first one-third to half is pretty interesting, and then the ArcFatigue kicks in and [[TheChrisCarterEffect things go unresolved for a long while]], after which they're [[CosmicDeadline tied up in a hurry in the finale]]. Unfortunately, this happens to be a SignatureStyle of the main writer, Creator/ToshikiInoue. A similar condition returns in ''[[Series/KamenRiderFaiz Kamen Rider 555]]'', also by Inoue, only with less favorable results.

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* ''Series/KamenRiderAgito'' follows this trope exactly. The first one-third to half is pretty interesting, and then the ArcFatigue kicks in and [[TheChrisCarterEffect things go unresolved for a long while]], after which they're [[CosmicDeadline tied up in a hurry in the finale]]. Unfortunately, this happens to be a SignatureStyle of the main writer, Creator/ToshikiInoue. A similar condition returns in ''[[Series/KamenRiderFaiz Kamen Rider 555]]'', ''Series/KamenRider555'', also by Inoue, only with less favorable results.


* ''Literature/ReflectionsOfEterna'' is infamous for this. It was originally planned as a duology, but expanded into five books of roughly the same length after Kamsha started actually writing them. The first three were published within two years. The next one was split in three volumes, which took just as long. The last book was initially split in four volumes, spread out over five years, then the last volume of that went on a four-year hiatus, reemerging as a six-parter (?) itself read: the final bit of the final part of the fifth novel is now alone about as long as everything that came before it.

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* ''Literature/ReflectionsOfEterna'' is infamous for this. It was originally planned as a duology, but expanded into five books of roughly the same length after Kamsha started actually writing them. The first three were published within two years. The next one was split in three volumes, which took just as long. The last book was initially split in four volumes, spread out over five years, then the last volume of that went on a four-year hiatus, reemerging as a six-parter (?) itself read: the final bit of the final part of the fifth novel is now alone about as long as everything that came before it. The ammount of in-universe time they cover is also inversely proportional to page count devoted to it.


* ''Literature/ReflectionsOfEterna'' is infamous for this. It was originally planned as a duology, but expanded into five books of roughly the same length after Kamsha started actually writing them. The first three were published within two years. The next one was split in three volumes, which took just as long. The last book was initially split in four volumes, spread out over five years, then the last volume of that went on a four-year hiatus, reemerging as a six-parter (?) itself read: the final bit of the final part of the fifth novel is now alone about as long as everything that came before Heart.

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* ''Literature/ReflectionsOfEterna'' is infamous for this. It was originally planned as a duology, but expanded into five books of roughly the same length after Kamsha started actually writing them. The first three were published within two years. The next one was split in three volumes, which took just as long. The last book was initially split in four volumes, spread out over five years, then the last volume of that went on a four-year hiatus, reemerging as a six-parter (?) itself read: the final bit of the final part of the fifth novel is now alone about as long as everything that came before Heart.it.


* ''Literature/ReflectionsOfEterna'' is infamous for this. It was originally planned as a duology, but expanded into five books of roughly the same length (RoR, FWTW, FoV, WB, HotB) after Kamsha started actually writing them. The first three were published within two years. The next one was split in three volumes, which took just as long. The last book was initially split in four volumes, spread out over five years, then the last volume of that went on a four-year hiatus, reemerging as a six-parter (?) itself read: the final bit of the final part of Heart of the Beast is now alone about as long as everything that came before Heart.

to:

* ''Literature/ReflectionsOfEterna'' is infamous for this. It was originally planned as a duology, but expanded into five books of roughly the same length (RoR, FWTW, FoV, WB, HotB) after Kamsha started actually writing them. The first three were published within two years. The next one was split in three volumes, which took just as long. The last book was initially split in four volumes, spread out over five years, then the last volume of that went on a four-year hiatus, reemerging as a six-parter (?) itself read: the final bit of the final part of Heart of the Beast fifth novel is now alone about as long as everything that came before Heart.

Added DiffLines:

* ''Literature/ReflectionsOfEterna'' is infamous for this. It was originally planned as a duology, but expanded into five books of roughly the same length (RoR, FWTW, FoV, WB, HotB) after Kamsha started actually writing them. The first three were published within two years. The next one was split in three volumes, which took just as long. The last book was initially split in four volumes, spread out over five years, then the last volume of that went on a four-year hiatus, reemerging as a six-parter (?) itself read: the final bit of the final part of Heart of the Beast is now alone about as long as everything that came before Heart.

Added DiffLines:

* ''Series/KamenRiderGhost'' has this happen in-universe but not out: the main character is on a 99-day time limit, which runs out within twelve episodes and gets reset. The second 99 days gets stretched across the remaining thirty-eight episodes, but this is because this is when the main plot actually ''starts''.


* The first half of ''VideoGame/FinalFantasyVI'' builds up the entire setting, has all the major conflicts, sets up the BigBad, and (except for a couple of stragglers) introduces all the party members and characters. The entire second-half of the game is a fetch-quest to recover your party (and it's ''optional''), and the final dungeon.

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* The first half of ''VideoGame/FinalFantasyVI'' builds up the entire setting, has all the major conflicts, sets up the BigBad, and (except for a couple of stragglers) introduces all the party members and characters. The entire second-half of the game is a fetch-quest to [[PuttingTheBandBackTogether recover your party party]] (and it's ''optional''), and the final dungeon.


** In all, Act 6 was about as long as the previous five acts combined, but Act 7 was just one page long.

to:

** In all, Act 6 was about as long as the previous five acts combined, but Act 7 was just one page long. Well, one ''video'' long.

Added DiffLines:

** In all, Act 6 was about as long as the previous five acts combined, but Act 7 was just one page long.


* ''Literature/ASongOfIceAndFire'': When the first book was written, it was intended as part of a trilogy. It then ballooned out into a trilogy in its own right. After the end of the "first" book, there was supposed to be a five year timeskip allowing George RR Martin to cut out a lot of tedious backstory and leap right into the action of the "second" (now fourth) book, but the time skip didn't work so he instead went back and started writing all the tedious backstory. There was so much of it he had to split the characters in half and put their chapters in two separate books, the fourth and fifth. Even then, the big battles that were ''supposed'' to be the culmination of the individual plot strands ended up being held over for the sixth book, making the fourth and fifth books feel like giant teases and/or exercises in pointlessness. Martin has said it'll be done in seven books, his editor says [[https://www.theguardian.com/books/2014/jun/03/george-rr-martin-eighth-game-of-thrones-book it'll be eight]], but given how each book of his original trilogy is now a trilogy in its own right, the smart money is on nine.

to:

* ''Literature/ASongOfIceAndFire'': When the first book was written, it was intended as part of a trilogy. It then ballooned out into a trilogy in its own right. After the end of the "first" book, there was supposed to be a five year timeskip allowing George RR Martin to cut out a lot of tedious backstory and leap right into the action of the "second" (now fourth) book, but the time skip didn't work so he instead went back and started writing all the tedious backstory. There was so much of it he had to split the characters in half and put their chapters in two separate books, the fourth and fifth. Even then, the big battles that were ''supposed'' to be the culmination of the individual plot strands ended up being held over for the sixth book, making the fourth and fifth books feel like giant teases and/or exercises in pointlessness. Martin has said it'll be done in seven books, his editor says [[https://www.theguardian.com/books/2014/jun/03/george-rr-martin-eighth-game-of-thrones-book it'll be eight]], eight,]] but given how each book of his original trilogy is now a trilogy in its own right, the smart money is on nine.



* ''VideoGame/FinalFantasyXII'': The first quarter of the game has you breaking into a palace, escaping, getting arrested, meeting the guy who killed your brother, escaping from there, your girlfriend getting kidnapped, you go to rescue her, get arrested again, and escape again. The second quarter has you going on a longish fetch quest, then one of your party members betrays you and dies.\\
\\
The third and most of the fourth quarter has you trek half across the world to find out how to use the [[MacGuffin shiny paperweight]] you fetched, then treking across the other half of the world to find out how to destroy it, then trekking across the entire map to destroy the rest, then trekking ''back'' across the map to find out how to make more. It's only in the second-last dungeon that the plot finds itself again and the plot threads that have been left hanging for half the game are resolved.

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* ''VideoGame/FinalFantasyXII'': The first quarter of the game has you breaking into a palace, escaping, getting arrested, meeting the guy who killed your brother, escaping from there, your girlfriend getting kidnapped, you go to rescue her, get arrested again, and escape again. The second quarter has you going on a longish fetch quest, then one of your party members betrays you and dies.\\
\\
The third and most of the fourth quarter has you trek half across the world to find out how to use the [[MacGuffin shiny paperweight]] you fetched, then treking across the other half of the world to find out how to destroy it, then trekking across the entire map to destroy the rest, then trekking ''back'' across the map to find out how to make more. It's only in the second-last dungeon that the plot finds itself again and the plot threads that have been left hanging for half the game are resolved.

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