** It's been well-telegraphed that the story will take place in 7 acts. But Act 5 consists of Act 5 Act 1, which quadruple the main cast size, and Act 5 Act 2, almost as long as the previous four-plus-one acts combined. Then Act 6 doubles the cast size again and consists of six acts, each of which is followed by a comparably long intermission. ''Then'' the end of Act 6 Act 5 turns into the introduction of [[OverlyLongGag Act 6 Act 5 Act 2]]. Which then becomes part of a greater joke when the story ''goes back'' to Act 6 Act 5 Act 1, and then becomes Act 6 Act 5 Act 1 x2 Combo. Then Act 6 Intermission 5 has 6 intermissions. ''Then'' Act 6 Act 6 will also have six sub-sub-acts, with their own sub-sub-intermissions. The ultimate plan for a final resolution is "It will be done when it's done."
** In all, Act 6 was about as long as the previous five acts combined, but Act 7 was just one page long. Well, one ''video'' long.
** In all,
The third and most of the fourth quarter has you trek half across the world to find out how to use the [[MacGuffin shiny paperweight]] you fetched, then treking across the other half of the world to find out how to destroy it, then trekking across the entire map to destroy the rest, then trekking ''back'' across the map to find out how to make more. It's only in the second-last dungeon that the plot finds itself again and the plot threads that have been left hanging for half the game are resolved.
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