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open“You need to grow up”
is there a trope for when a character breaks up with another because can’t stand the immaturity of their partner
Edited by conetipschocopenWork records
Is there a trivia item to point the records a work, creator, or franchise may achieve? Things like highest-grossing film or series, longest careers, highest number of times someone did X, etc.
openTwo Tropes
- In this one game, each level ends with a big, dramatic boss fight that typically ends with you having to use at least half of your resources just to survive. During the final level, everything around you implies that you'll have to fight a mech so big that to even attack it to begin with would be suicide. After the inevitable "entering boss fight" sequence plays through, you are the one controlling said mech, with the "Boss HP" bar conveniently displaying the mech's HP, despite the game not normally showing the HP for vehicles, with the "fight" largely consisting of you rampaging through the facility in a manner that conveniently demonstrates why fighting this thing one-on-one was, both figuratively and literally, suicide.
- In a "Medieval RPG" setting, an upcoming battle forces the smallest member of the party to become the largest by means of a transformation spell that basically makes them The Hulk, but trading the green skin and aimless rage for full-body plate-armor (minus the helmet) and a five-foot broadsword, though their head is still normal sized. After a somewhat abrupt end to said battle, their confusion is displayed by having them scratch their head not with their armored gauntlet, but with their normal hand, which comes up out of the armor's collar as if they were simply piloting it instead of wearing it, even though the transformation sequence that created it, and the subsequent battle, implied that their body was "enlarged" to accommodate it. Sure enough, after a subsequent conversation forces the battle to conclude, they doff their armor by simply climbing out of the collar and jumping down to the ground, with the now-headless armor standing there like a decorative prop. Later on, a "tsundere shin-kick" by their equally disappointed opponent causes the entire suit to collapse, revealing it to be just an empty shell with no internal controls.
openRevolving-door prison
I could have sworn I saw a trope for this a some point: a work has a prison or judicial system that simply keeps letting anyone arrested out no matter what they're charged with. It's not a Cardboard Prison because the criminals aren't breaking out, instead they're making bail, getting their sentence commuted, getting parole, being stuck with community service, or whatever instead of actually having to stay behind bars no matter what the crime they've committed is.
openAlways Kill Your Helpful Mooks
A big bad villain, potentially one that was brought back from some afterlife , is brought back to life by the bad guy. However the big bad villain kills the person who revived or brought them back because... They're evil.
openArcher is tankiest
Trope for archer or any long range weapon user who have best or second best defense
Edited by Baolen2445openIs there a trope for this?
Some context to start out with: there's this webcomic that I follow that's about boxing with superpowered gloves that give their wearers special abilities in the ring. One character's glove power is to put a stamp on the opponent's body where her left hits, and the power behind her right is amplified if it lands on the stamp.
Is there a trope whose concept is roughly similar to this? I used to consider it an extension of Combos, but I know now that that's not the same.
Edited by LapsemopenInvulnerable then Vulnerable Boss
Do we have something specific for a videogame boss which, when first encountered, is completely invincible (or sometimes even capable of one-shotting the PC), but if encountered later can actually be fought and defeated according to the game's rules?
PS: No, no level-grinding involved. The specific example I had in mind is from the survival horror Kuon: a giant undead monkey boss can be first seen patrolling an abandoned hut where a Plot Coupon is kept and will insta-kill the player if caught. But, as you recover the item and backtrack, the very same monster will attack the character again in a glade, this time as a proper boss.
Edited by MukademaohopenUnrequited love?
Do we have a Trope just for unrequited love? I know we have All Love Is Unrequited, but that's for when all it seems that all characters' romantic feelings go unrequited at some point.
openTrinity of realities
Settings where Heaven, Hell and Earth all exist with their own rules and inhabitants and can interact with each other − or alternately, the Demon world, the Celestial world and the Human world. I don’t know if there’s a specific trope for it?
Edited by LyendithopenDeath trope, meeting the dead
Is there a trope for a when a character is dying and then sees the spirits of those close to him/her who died before seemingly getting up and walking away with them before the body is shown to slump over?
openActor injury that doesn't carry over to the character, but still influences the writing? Live Action TV
Written-In Infirmity is for characters who have their actors' injuries, but this example is just an actor being injured and the episode being written to prevent her exacerbating her injury.
Specifically, Jenna Fisher injured her back before shooting for Season 4 of The Office and so they had her and Jim walk during the Fun Run, but at no point is Pam said to be injured, so it isn't Written-In Infirmity.
Can I just put it under Actor-Inspired Element?
openGetting the grade but failing the test Film
Is there a trope where a character passes an exam even though they failed it, and this happens because of an unrelated action the character did in the past. "You saved my/father's life" is one that comes to mind. This is specifically not them trying to cheat it. Thanks.
openreverse funny aneurysm
in a flashback when a character facetiously says "i hope [this thing] happens" when we've already seen it happen in the main story. usually it's a tragic thing. kinda like harsher in hindsight or reverse funny aneurysm or reverse foreshadowing. like in three billboards when the daughter is like "i hope i get raped" or in the wilds when fatin tells jeanette "this plane could take a nosedive into the ocean and i would not give a shit who you are"
i guess it's kinda like tempting fate but we've already seen fate play out so there's the added irony?
I'm planning on creating a work page for One Night Ultimate Werewolf and there's a couple of tropes that might be present, but I'm not entirely sure:
The Paranormal Investigator's role is to look at other players' cards. If one is a non-villager, the Paranormal Investigator assumes that role. I think it's assumed that the P.I. is turned by that non-villager, so would this be an example of And Then John Was a Zombie?
Under the right circumstances, it's entirely possible for all of the players to be werewolves, vampires, aliens, or super villains. If that happens, would that be a case of Flock of Wolves (literally)?