The TVTropes Trope Finder is where you can come to ask questions like "Do we have this one?" and "What's the trope about...?" Trying to rediscover a long lost show or other medium but need a little help? Head to Media Finder and try your luck there. Want to propose a new trope? You should be over at You Know, That Thing Where.
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openCathatric At The Time
Character: Knowing what I now know, it felt so wrong. But at the time, it felt so good.
open Communication Problems
Character or characters want to be able to communicate with another, but for whatever reason, they're prevented from doing so, and not because they Cannot Spit It Out. Reasons include an outside force distorting the message or otherwise preventing the message from getting through, the other person not responding, etc. Their communication is sabotaged or otherwise rendered impossible, and this causes problems, usually but not limited to the fear that they aren't even being heard at all.
Edited by WarJay77openFictional sense
Often called "the sixth sense", or the sense that's not any of the 5 that we know.
This usually refers to Psychic Powers, But I wonder if there's a more "general" trope for such a sense.
Anyone?
openTwo related but distinct tropes about animals growing into adulthood
First trope: A character adopts some sort of small, cute creature as a pet. They have a good relationship at first, but as the pet grows, they slowly transform into a dangerous predator, and their hostile natural instincts start to take over, to the point where the owner can no longer fully control them and the pet becomes dangerous to the people around them. Often there's some sort of conflict where the owner believes the pet can still be tamed, but another character tells them that the pet needs to put down/imprisoned/released into the wild before it kills someone. Truth in Television for animals that didn't have domesticity bred into them over thousands of years, obviously - you can't train a wolf or a bear to be a housepet, even if you've had one since they were a baby.
Second trope: The main characters encounter some sort of terrifying, aggressive monster, possibly even killing it. Later, they encounter a much smaller, cuter, completely different creature. However, as the creature begins to grow, it begins to grow familiar features and exhibit familiar behavior - and eventually, once its growth is complete, a big reveal shows it to be the same species as the first monster. If one of the main characters adopts the creature before it grows into its monstrous form, this would also be an example of the above trope.
- Daenerys's dragons from Game of Thrones are an example of the first trope
- Little Birdie/Ridley from Metroid: Other M is an example of the second trope
- The "Twonkies" from Jimmy Neutron are an example of the second trope
- D'Artagnan from Stranger Things is an example of both tropes
openElaborate Fantasy Checkers
(Name from This Door Monster video)
I'm looking to know if there's a trope for fictional games that serve as analogues for real life games, either used as throwaway worldbuilding or for Chess Motifs.
Examples: Cyvasse in Song of Ice and Fire, or Sabacc in Star Wars
openFast as Lightning
I'm actually looking to see if the TLP draft of the same name is still around here somewhere. I can't find it anywhere even with the search engine, and I don't even know if it has been renamed at some point.
openThe feature nobody uses
Do we have a trope for when something has a feature that's built in, but it's unpopular and ends up getting ignored?
For example, the PS 3 Sixaxis controller had the motion sensitive function that was mandatory for early PS 3 games to use, but after a few years was more or less completely ignored by game makers.
openLast boat off the island
A story where a character is trying to get to a vehicle before that vehicle is scheduled to leave, and if they miss the deadline they will be stranded where they are for some time/forever. Alternatively, they might be trying to get to some sort of passage or portal before it closes.
openSomething of a coward
Which trope does this fall into?
- Honkai Impact3rd: Seele Vollerei is rather shy, meek and passive, especially after she got kidnapped by human traffickers (and then got rescued by Bronya). She tended to instinctively hide behind her foster mother Cocolia, Bronya, and other places whenever something startling happens. It didn't help that Sin Mal bullied her often. She was also too afraid to stop Sin from hurting Bronya's leg despite her being around and looking at the whole thing, a fact that she's deeply ashamed about, although Bronya assured her that it's not her fault. She nevertheless came up with her own brave moments later on.
openDiscovering What I Am
You always feel that you're different from other people, or otherwise not normal. Then you see something in TV, or from people's conversations, or a newspaper, etc about something/someone who have the same "thing" you're having, or you ask someone and then they tell you what you may be.
You can be, say, an LGBT, someone with mental deviation, or having fallen in love, or be a nonhuman all along.
Do we have this? (I thought Tomato in the Mirror only counts supernatural cases...)
openEverything Comes Together Just Right
A large cast of characters is widdled down, changed around, interweaving and at some points unrelated all-together. Items or abilities that they have get floated around the cast or are left and found in places of seemingly no importance. This among other things make the ending of the story that much more interesting as everyone, thing and place all click together at the very end- so much so that if one thing were out of place, the outcome could have been entirely different.
The best example I can think of off the top of my head is Game Of Thrones or Fullmetal Alchemist Brotherhood.
Edited by eak500openSpot the Mole/Traitor
Spot the Imposter seems to be limited to imposter/impersonators.
Do we have the trope for the group trying to find a mole within their ranks?
openNot the Only One with a Skeleton in the Closet
For some reason, a character lies their way into a plot or hides the truth about themselves to either impress others, save themselves from humiliation, both, etc. Lies tend to catch up however, as the character is unable to bear the burden of keeping up the lie or they are just unfortunate to have something crashing down on them. The character is forced to tell the truth, only for the character(s) they were lying to admit that they were lying as well. The characters then have a laugh about the whole situation.
I'm positive that this has already been made into a trope as it seems simple enough, but I haven't seen it anywhere. Can someone help me out?
Edited by Junebug25openAbility-Restricted Weaponry Videogame
Anyone else notice how video game characters carry weapons that they only use for specific abilities or for a Limit Break? For example
- How Genji from Overwatch only uses the sword strapped to his back for reflecting projectiles and dash-slashing enemies outside of his Ultimate, and practically uses shurikens as his main weapon of choice?
- How, in many Fighting Games where Good Old Fisticuffs is the norm, such as Mortal Combat, characters armed with weapons never use them outside of commands?
- How, in Super Smash Bros. Ultimate, Sheik only uses her/his short sword for his/her Final Smash?
Not to be confused with Ornamental Weapon.
Edited by Unnerving_PosterioropenCharacter creates an identty based on something
Is there a trope or when a character bases ther identity on a thing or a concept (like, for example, Batman and his several enemes)
openBroken Fake Pedestal
This situation is related to Broken Pedestal and Rebuilt Pedestal but I wonder if it's worth its own page or if it's just a subversion of Broken Pedestal.
It's when Alice has positive feelings towards Bob, but then finds out Bob is not a good person... only to ultimately find out that the person she thought was Bob is actually someone else (either an impostor, or just someone she mistook for Bob) and Bob really was as good as she thought.
Alice's dying, and either 1) she confesses something to Bob, her living friend, or 2) Bob himself confessed something to her.
What's the name for this?