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Video Game / Rainbow Skies

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Rainbow Skies is a Role-Playing Game developed by Sidequest Studios and published by eastasiasoft. It was released in June 2018 for PS3, PS4 and PS Vita.

Damion and Layne, a swordsman and archer from the floating continent of Arca, find themselves magically bound to Ashly, a mage from the lower world of Lunah, and the three search for a way to un-bind themselves.

Tropes present in this game:

  • Anti-Frustration Features: The game does not have auto save. If the whole party gets wiped out, instead of returning you to your last hard save the party leader will be resurrected with one hit point.
  • Boring, but Practical:
    • Ashly's fireball attack has a low MP cost, good range (especially when upgraded), and decent damage. The boring part is using it all the time.
    • Damion gets a ranged area poison attack. This chips away at the health of several foes at once, making them more vulnerable to standard attacks.
  • Contrived Coincidence: The party is formed when Damion and Layne show up unexpectedly when Ashly is practicing a binding spell.
  • Floating Continent: The game starts on Arca. The people of Arca believe that the lower world of Lunah is an uninhabitable wasteland. Wrong!
  • Hello, [Insert Name Here]: You can change the three main characters' names from the defaults shortly after they first appear, and later in the game there is a renaming service, should you regret your original choice. You can also rename the Mons you catch and tame.
  • Idiot Hero: Damion is not the brightest. This gives other characters an excuse for exposition, and also provides some comedy moments.
  • Mons: Defeated monsters sometimes leave eggs behind. Monster Tamers can hatch these for you, and the monsters can then join the party.
  • One Stat to Rule Them All: The Speed stat is very important. The game has Turn-Based Combat, and higher Speed means an earlier turn, and more turns if the difference is big enough. Having a high Strength means more powerful attacks, but that won't help very much if the enemy can get a few solid hits in before you can even assume a defensive stance.
  • Point of No Return: At certain points the game will tell you that if you proceed, you will not be able to return for a long time.
  • Turn-Based Combat: And on a grid, even.