Dirty Harry is a 1990 videogame for the Nintendo Entertainment System based on the Dirty Harry series of movies. Harry goes up against a new drug lord in San Francisco known as "The Anaconda".
This game provides examples of:
- Classic Video Game "Screw You"s: The game randomly has a "trap room" that shows up when you enter a room; in place of a door, it has "HA HA HA" written on a blank wall. The only way out is to reset the game. The developers admitted that it was a joke they were playing on the players.
- Dead-End Room: The game can randomly send the player to a room with no exit and "ha ha ha" written on the wall.
- Denial of Diagonal Attack: The game downplays this trope. Harry can fire diagonally, but only upwards (unless he's standing up off the ground, when he can fire diagonally downward.) Combine this with the fact that he can't crouch, and crotch monsters are still a major problem.
- Down the Drain: The first level has a lengthy sewer section.
- Hyperactive Metabolism: Harry can eat chili dogs to restore health.
- Platform Hell: The game is somewhere between this and Nintendo Hard. While a lot of the difficulty is standard, it also sports a number of cruel glitches, as well as things more in this category. Such as the "Ha Ha Ha" room. An area, impossible to tell from the outside, that once entered, requires you to reset the game, and a one-way maze leading back to the start of the game. Here's another level. There are issues with collision detection, item usage, bad coloring, repetitive music...
- Rewarding Vandalism: Much of the game aside from beating up mooks consists of breaking into rooms to find useful items inside closets and night stands. Hilariously, many items are crowbars and bombs so you can break into more rooms and steal more crowbars and bombs.
- Title Confusion: The game is often incorrectly called Dirty Harry: The War Against Drugs for whatever reason, but neither the game itself or the box cover contain this subtitle.
- Unwinnable by Design: The game has a completely normal-looking room which you cannot exit after you enter it, forcing you to reset the system. It's not a bug — the door is replaced with graffiti saying, "ha ha ha."