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Playing With / Everything Trying to Kill You

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Basic Trope: A thing that is usually safe is harmful in a video game.

  • Straight: Bob is in a forest, but if he touches the deer or birds he gets hurt.
  • Exaggerated: If Bob touches anything such as rocks, tree stumps, and even the floor, he explodes in a shower of gore. Even the stationary NPC are too lethal to touch.
  • Downplayed: Bob is in a forest. Lingering too close to deer or birds will get them attacking him, but if he moves away then they will not bother him.
  • Justified:
    • The animals will only fight back if Bob hurts them first.
    • The villain made every object a Happy Fun Ball.
    • Bob lives in either Australia or Siberia.
    • Bob is on a planet ruled by a hostile Genius Loci.
    • Bob lives in a Death World.
  • Inverted:
    • Bob gets shot at by a minion but doesn't lose any life.
    • Bob's trying to die; in response, everything and everyone is trying to keep him alive.
    • Bob is trying to kill everything.
  • Subverted: A bird charges towards Bob, but inflicts no damage.
  • Double Subverted: The knockback from the bird's attack pushes Bob into a trap.
  • Parodied:
    • A chair suddenly comes to life and tries to eat Bob.
    • Bob is placed as the number one on a wanted list. Everything tries to kill him because of that.
  • Zig Zagged: During his first visit to the forest, the deer and birds are harmful to Bob, but on his second visit they do no damage.
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  • Averted: All the enemies are things that make sense as enemies.
  • Enforced: The developers couldn't think of any enemies that fit in with the theme of the level, so they just made random things into enemies.
  • Lampshaded: "These are things that shouldn't be killing me, why are they killing me?"
  • Invoked: Emperor Evulz genetically engineered the deer and birds to be coated in poison.
  • Exploited: Bob, who has years of experience with the Forest of Death, lures pursuers into it to meet the deer and birds.
  • Defied:
  • Discussed: "Don't touch anything, or you'll regret."
  • Conversed: "Ever noticed how in video games, everyone and everything tries to kill you?
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  • Deconstructed: Bob becomes afraid to leave his house because he will get attacked if he goes outside.
  • Reconstructed: Bob learns various self-defense techniques in order to protect himself from the enemies.
  • Played For Laughs: Bob goes through a Failure Montage full of Amusing Injuries from unexpected sources.
  • Played For Drama: Being constantly attacked results in Bob resolving that, since the world's out to get him anyway, he should respond in kind.

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